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wine
wine-winehq
Commits
9381a416
Commit
9381a416
authored
May 06, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
May 06, 2009
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wined3d: Add an initial shader_sm4_read_src_param() implementation.
parent
7f9cde5a
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2 changed files
with
74 additions
and
5 deletions
+74
-5
shader_sm4.c
dlls/wined3d/shader_sm4.c
+65
-5
wined3d_private.h
dlls/wined3d/wined3d_private.h
+9
-0
No files found.
dlls/wined3d/shader_sm4.c
View file @
9381a416
...
...
@@ -31,14 +31,27 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
#define WINED3D_SM4_REGISTER_TYPE_SHIFT 12
#define WINED3D_SM4_REGISTER_TYPE_MASK (0xf << WINED3D_SM4_REGISTER_TYPE_SHIFT)
#define WINED3D_SM4_IMMCONST_TYPE_SHIFT 0
#define WINED3D_SM4_IMMCONST_TYPE_MASK (0x3 << WINED3D_SM4_IMMCONST_TYPE_SHIFT)
#define WINED3D_SM4_WRITEMASK_SHIFT 4
#define WINED3D_SM4_WRITEMASK_MASK (0xf << WINED3D_SM4_WRITEMASK_SHIFT)
#define WINED3D_SM4_SWIZZLE_SHIFT 4
#define WINED3D_SM4_SWIZZLE_MASK (0xff << WINED3D_SM4_SWIZZLE_SHIFT)
enum
wined3d_sm4_register_type
{
WINED3D_SM4_RT_TEMP
=
0x0
,
WINED3D_SM4_RT_INPUT
=
0x1
,
WINED3D_SM4_RT_OUTPUT
=
0x2
,
WINED3D_SM4_RT_IMMCONST
=
0x4
,
};
enum
wined3d_sm4_immconst_type
{
WINED3D_SM4_IMMCONST_FLOAT
=
0x1
,
WINED3D_SM4_IMMCONST_FLOAT4
=
0x2
,
};
struct
wined3d_sm4_data
...
...
@@ -48,9 +61,11 @@ struct wined3d_sm4_data
static
const
WINED3DSHADER_PARAM_REGISTER_TYPE
register_type_table
[]
=
{
/* WINED3D_SM4_RT_TEMP */
WINED3DSPR_TEMP
,
/* WINED3D_SM4_RT_INPUT */
WINED3DSPR_INPUT
,
/* WINED3D_SM4_RT_OUTPUT */
WINED3DSPR_OUTPUT
,
/* WINED3D_SM4_RT_TEMP */
WINED3DSPR_TEMP
,
/* WINED3D_SM4_RT_INPUT */
WINED3DSPR_INPUT
,
/* WINED3D_SM4_RT_OUTPUT */
WINED3DSPR_OUTPUT
,
/* UNKNOWN */
0
,
/* WINED3D_SM4_RT_IMMCONST */
WINED3DSPR_IMMCONST
,
};
static
void
*
shader_sm4_init
(
const
DWORD
*
byte_code
)
...
...
@@ -101,8 +116,53 @@ static void shader_sm4_read_opcode(void *data, const DWORD **ptr, struct wined3d
static
void
shader_sm4_read_src_param
(
const
DWORD
**
ptr
,
struct
wined3d_shader_src_param
*
src_param
,
struct
wined3d_shader_src_param
*
src_rel_addr
,
DWORD
shader_version
)
{
FIXME
(
"ptr %p, src_param %p, src_rel_addr %p, shader_version %#x stub!
\n
"
,
ptr
,
src_param
,
src_rel_addr
,
shader_version
);
DWORD
token
=
*
(
*
ptr
)
++
;
enum
wined3d_sm4_register_type
register_type
;
register_type
=
(
token
&
WINED3D_SM4_REGISTER_TYPE_MASK
)
>>
WINED3D_SM4_REGISTER_TYPE_SHIFT
;
if
(
register_type
>=
sizeof
(
register_type_table
)
/
sizeof
(
*
register_type_table
))
{
FIXME
(
"Unhandled register type %#x
\n
"
,
register_type
);
src_param
->
register_type
=
WINED3DSPR_TEMP
;
}
else
{
src_param
->
register_type
=
register_type_table
[
register_type
];
}
if
(
register_type
==
WINED3D_SM4_RT_IMMCONST
)
{
enum
wined3d_sm4_immconst_type
immconst_type
=
(
token
&
WINED3D_SM4_IMMCONST_TYPE_MASK
)
>>
WINED3D_SM4_IMMCONST_TYPE_SHIFT
;
src_param
->
swizzle
=
WINED3DSP_NOSWIZZLE
;
switch
(
immconst_type
)
{
case
WINED3D_SM4_IMMCONST_FLOAT
:
src_param
->
immconst_type
=
WINED3D_IMMCONST_FLOAT
;
memcpy
(
src_param
->
immconst_data
,
*
ptr
,
1
*
sizeof
(
DWORD
));
*
ptr
+=
1
;
break
;
case
WINED3D_SM4_IMMCONST_FLOAT4
:
src_param
->
immconst_type
=
WINED3D_IMMCONST_FLOAT4
;
memcpy
(
src_param
->
immconst_data
,
*
ptr
,
4
*
sizeof
(
DWORD
));
*
ptr
+=
4
;
break
;
default:
FIXME
(
"Unhandled immediate constant type %#x
\n
"
,
immconst_type
);
break
;
}
}
else
{
src_param
->
register_idx
=
*
(
*
ptr
)
++
;
src_param
->
swizzle
=
(
token
&
WINED3D_SM4_SWIZZLE_MASK
)
>>
WINED3D_SM4_SWIZZLE_SHIFT
;
}
src_param
->
modifiers
=
0
;
src_param
->
rel_addr
=
NULL
;
}
static
void
shader_sm4_read_dst_param
(
const
DWORD
**
ptr
,
struct
wined3d_shader_dst_param
*
dst_param
,
...
...
dlls/wined3d/wined3d_private.h
View file @
9381a416
...
...
@@ -322,8 +322,15 @@ typedef enum _WINED3DSHADER_PARAM_REGISTER_TYPE
WINED3DSPR_MISCTYPE
=
17
,
WINED3DSPR_LABEL
=
18
,
WINED3DSPR_PREDICATE
=
19
,
WINED3DSPR_IMMCONST
,
}
WINED3DSHADER_PARAM_REGISTER_TYPE
;
enum
wined3d_immconst_type
{
WINED3D_IMMCONST_FLOAT
,
WINED3D_IMMCONST_FLOAT4
,
};
typedef
enum
_WINED3DVS_RASTOUT_OFFSETS
{
WINED3DSRO_POSITION
=
0
,
...
...
@@ -645,6 +652,8 @@ struct wined3d_shader_src_param
DWORD
swizzle
;
DWORD
modifiers
;
const
struct
wined3d_shader_src_param
*
rel_addr
;
enum
wined3d_immconst_type
immconst_type
;
DWORD
immconst_data
[
4
];
};
struct
wined3d_shader_instruction
...
...
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