Commit 95a8cfad authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

d3dx9: Merge the d3dx_effect_GetMatrixTransposePointerArray() helper.

parent 29bf6988
...@@ -1632,44 +1632,6 @@ static HRESULT d3dx9_base_effect_set_matrix_transpose_pointer_array(struct d3dx9 ...@@ -1632,44 +1632,6 @@ static HRESULT d3dx9_base_effect_set_matrix_transpose_pointer_array(struct d3dx9
return D3DERR_INVALIDCALL; return D3DERR_INVALIDCALL;
} }
static HRESULT d3dx9_base_effect_get_matrix_transpose_pointer_array(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, D3DXMATRIX **matrix, UINT count)
{
struct d3dx_parameter *param = get_valid_parameter(base, parameter);
if (!count) return D3D_OK;
if (matrix && param && count <= param->element_count)
{
UINT i;
TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
switch (param->class)
{
case D3DXPC_MATRIX_ROWS:
for (i = 0; i < count; ++i)
{
get_matrix(&param->members[i], matrix[i], TRUE);
}
return D3D_OK;
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
case D3DXPC_OBJECT:
break;
default:
FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_string(struct d3dx9_base_effect *base, static HRESULT d3dx9_base_effect_set_string(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const char *string) D3DXHANDLE parameter, const char *string)
{ {
...@@ -3601,10 +3563,40 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *if ...@@ -3601,10 +3563,40 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *if
D3DXMATRIX **matrix, UINT count) D3DXMATRIX **matrix, UINT count)
{ {
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_get_matrix_transpose_pointer_array(&effect->base_effect, parameter, matrix, count); if (!count)
return D3D_OK;
if (matrix && param && count <= param->element_count)
{
unsigned int i;
TRACE("Class %s.\n", debug_d3dxparameter_class(param->class));
switch (param->class)
{
case D3DXPC_MATRIX_ROWS:
for (i = 0; i < count; ++i)
get_matrix(&param->members[i], matrix[i], TRUE);
return D3D_OK;
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
case D3DXPC_OBJECT:
break;
default:
FIXME("Unhandled class %s.\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
} }
static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char *string) static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char *string)
......
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