Commit 964025e2 authored by Alistair Leslie-Hughes's avatar Alistair Leslie-Hughes Committed by Alexandre Julliard

ddraw: Remove DECLSPEC_HIDDEN usage.

parent 85a88076
......@@ -39,8 +39,8 @@
#include "wine/list.h"
#include "wine/wined3d.h"
extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops;
extern DWORD force_refresh_rate;
/*****************************************************************************
* IDirectDraw implementation structure
......@@ -139,10 +139,10 @@ struct ddraw
#define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
HRESULT ddraw_init(struct ddraw *ddraw, DWORD flags, enum wined3d_device_type device_type) DECLSPEC_HIDDEN;
void ddraw_d3dcaps1_from_7(D3DDEVICEDESC *caps1, D3DDEVICEDESC7 *caps7) DECLSPEC_HIDDEN;
HRESULT ddraw_get_d3dcaps(const struct ddraw *ddraw, D3DDEVICEDESC7 *caps) DECLSPEC_HIDDEN;
void ddraw_update_lost_surfaces(struct ddraw *ddraw) DECLSPEC_HIDDEN;
HRESULT ddraw_init(struct ddraw *ddraw, DWORD flags, enum wined3d_device_type device_type);
void ddraw_d3dcaps1_from_7(D3DDEVICEDESC *caps1, D3DDEVICEDESC7 *caps7);
HRESULT ddraw_get_d3dcaps(const struct ddraw *ddraw, D3DDEVICEDESC7 *caps);
void ddraw_update_lost_surfaces(struct ddraw *ddraw);
static inline void ddraw_set_swapchain_window(struct ddraw *ddraw, HWND window)
{
......@@ -152,9 +152,9 @@ static inline void ddraw_set_swapchain_window(struct ddraw *ddraw, HWND window)
}
/* Utility functions */
void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *ddraw, DWORD fvf) DECLSPEC_HIDDEN;
void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut);
void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut);
struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *ddraw, DWORD fvf);
#define DDRAW_SURFACE_LOCATION_DEFAULT 0x00000001
#define DDRAW_SURFACE_LOCATION_DRAW 0x00000002
......@@ -232,10 +232,10 @@ struct ddraw_texture
};
HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_desc,
struct ddraw_surface **surface, IUnknown *outer_unknown, unsigned int version) DECLSPEC_HIDDEN;
struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddraw_surface *surface) DECLSPEC_HIDDEN;
struct ddraw_surface **surface, IUnknown *outer_unknown, unsigned int version);
struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddraw_surface *surface);
HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface,
const RECT *rect, BOOL read, unsigned int swap_interval) DECLSPEC_HIDDEN;
const RECT *rect, BOOL read, unsigned int swap_interval);
static inline struct ddraw_surface *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
{
......@@ -272,12 +272,12 @@ static inline struct ddraw_surface *impl_from_IDirectDrawSurface7(IDirectDrawSur
return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface7_iface);
}
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface);
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface);
struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface);
struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface);
struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface);
#define DDRAW_INVALID_HANDLE ~0U
......@@ -304,11 +304,11 @@ struct ddraw_handle_table
UINT entry_count;
};
BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size);
void ddraw_handle_table_destroy(struct ddraw_handle_table *t);
DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type);
void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type);
void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type);
struct d3d_device
{
......@@ -365,11 +365,11 @@ struct d3d_device
};
HRESULT d3d_device_create(struct ddraw *ddraw, const GUID *guid, struct ddraw_surface *target, IUnknown *rt_iface,
UINT version, struct d3d_device **device, IUnknown *outer_unknown) DECLSPEC_HIDDEN;
enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device *device) DECLSPEC_HIDDEN;
UINT version, struct d3d_device **device, IUnknown *outer_unknown);
enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device *device);
/* The IID */
extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
extern const GUID IID_D3DDEVICE_WineD3D;
static inline struct d3d_device *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
{
......@@ -391,10 +391,10 @@ static inline struct d3d_device *impl_from_IDirect3DDevice7(IDirect3DDevice7 *if
return CONTAINING_RECORD(iface, struct d3d_device, IDirect3DDevice7_iface);
}
struct d3d_device *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
struct d3d_device *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
struct d3d_device *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
struct d3d_device *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
struct d3d_device *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface);
struct d3d_device *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface);
struct d3d_device *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface);
struct d3d_device *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface);
struct ddraw_clipper
{
......@@ -405,9 +405,9 @@ struct ddraw_clipper
BOOL initialized;
};
HRESULT ddraw_clipper_init(struct ddraw_clipper *clipper) DECLSPEC_HIDDEN;
struct ddraw_clipper *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
BOOL ddraw_clipper_is_valid(const struct ddraw_clipper *clipper) DECLSPEC_HIDDEN;
HRESULT ddraw_clipper_init(struct ddraw_clipper *clipper);
struct ddraw_clipper *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface);
BOOL ddraw_clipper_is_valid(const struct ddraw_clipper *clipper);
/*****************************************************************************
* IDirectDrawPalette implementation structure
......@@ -429,10 +429,10 @@ static inline struct ddraw_palette *impl_from_IDirectDrawPalette(IDirectDrawPale
return CONTAINING_RECORD(iface, struct ddraw_palette, IDirectDrawPalette_iface);
}
struct ddraw_palette *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
struct ddraw_palette *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface);
HRESULT ddraw_palette_init(struct ddraw_palette *palette,
struct ddraw *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
struct ddraw *ddraw, DWORD flags, PALETTEENTRY *entries);
/* Helper structures */
struct object_creation_info
......@@ -465,10 +465,10 @@ struct d3d_light
};
/* Helper functions */
void light_activate(struct d3d_light *light) DECLSPEC_HIDDEN;
void light_deactivate(struct d3d_light *light) DECLSPEC_HIDDEN;
void d3d_light_init(struct d3d_light *light, struct ddraw *ddraw) DECLSPEC_HIDDEN;
struct d3d_light *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
void light_activate(struct d3d_light *light);
void light_deactivate(struct d3d_light *light);
void d3d_light_init(struct d3d_light *light, struct ddraw *ddraw);
struct d3d_light *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface);
/******************************************************************************
* IDirect3DMaterial implementation structure - Wraps to D3D7
......@@ -489,8 +489,8 @@ struct d3d_material
};
/* Helper functions */
void material_activate(struct d3d_material *material) DECLSPEC_HIDDEN;
struct d3d_material *d3d_material_create(struct ddraw *ddraw) DECLSPEC_HIDDEN;
void material_activate(struct d3d_material *material);
struct d3d_material *d3d_material_create(struct ddraw *ddraw);
enum ddraw_viewport_version
{
......@@ -529,14 +529,14 @@ struct d3d_viewport
struct d3d_material *background;
};
struct d3d_viewport *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
struct d3d_viewport *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
struct d3d_viewport *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
struct d3d_viewport *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface);
struct d3d_viewport *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface);
struct d3d_viewport *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface);
/* Helper functions */
void viewport_activate(struct d3d_viewport *viewport, BOOL ignore_lights) DECLSPEC_HIDDEN;
void viewport_deactivate(struct d3d_viewport *viewport) DECLSPEC_HIDDEN;
void d3d_viewport_init(struct d3d_viewport *viewport, struct ddraw *ddraw) DECLSPEC_HIDDEN;
void viewport_activate(struct d3d_viewport *viewport, BOOL ignore_lights);
void viewport_deactivate(struct d3d_viewport *viewport);
void d3d_viewport_init(struct d3d_viewport *viewport, struct ddraw *ddraw);
/*****************************************************************************
* IDirect3DExecuteBuffer - Wraps to D3D7
......@@ -564,12 +564,12 @@ struct d3d_execute_buffer
};
HRESULT d3d_execute_buffer_init(struct d3d_execute_buffer *execute_buffer,
struct d3d_device *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
struct d3d_execute_buffer *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
struct d3d_device *device, D3DEXECUTEBUFFERDESC *desc);
struct d3d_execute_buffer *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface);
/* The execute function */
HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *execute_buffer,
struct d3d_device *device) DECLSPEC_HIDDEN;
struct d3d_device *device);
/*****************************************************************************
* IDirect3DVertexBuffer
......@@ -594,9 +594,9 @@ struct d3d_vertex_buffer
};
HRESULT d3d_vertex_buffer_create(struct d3d_vertex_buffer **buffer, struct ddraw *ddraw,
D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
D3DVERTEXBUFFERDESC *desc);
struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface);
struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface);
/*****************************************************************************
* Helper functions from utils.c
......@@ -609,22 +609,22 @@ struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVerte
(((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
void ddrawformat_from_wined3dformat(DDPIXELFORMAT *ddraw_format,
enum wined3d_format_id wined3d_format) DECLSPEC_HIDDEN;
enum wined3d_format_id wined3d_format);
BOOL wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT *pf, const struct ddraw_palette *palette,
DWORD colour, struct wined3d_color *wined3d_colour) DECLSPEC_HIDDEN;
enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *format) DECLSPEC_HIDDEN;
unsigned int wined3dmapflags_from_ddrawmapflags(unsigned int flags) DECLSPEC_HIDDEN;
void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
DWORD colour, struct wined3d_color *wined3d_colour);
enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *format);
unsigned int wined3dmapflags_from_ddrawmapflags(unsigned int flags);
void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
void dump_D3DMATRIX(const D3DMATRIX *mat);
void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
DWORD get_flexible_vertex_size(DWORD d3dvtVertexType);
void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
void DDRAW_dump_cooperativelevel(DWORD cooplevel);
void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out);
void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out);
void multiply_matrix(struct wined3d_matrix *dst, const struct wined3d_matrix *src1,
const struct wined3d_matrix *src2) DECLSPEC_HIDDEN;
const struct wined3d_matrix *src2);
static inline BOOL format_is_compressed(const DDPIXELFORMAT *format)
{
......@@ -703,7 +703,7 @@ static inline struct wined3d_texture *ddraw_surface_get_any_texture(struct ddraw
return ddraw_surface_get_draw_texture(surface, flags);
}
void d3d_device_sync_surfaces(struct d3d_device *device) DECLSPEC_HIDDEN;
void d3d_device_sync_surfaces(struct d3d_device *device);
/* Used for generic dumping */
struct flag_info
......@@ -738,9 +738,9 @@ struct member_info
#define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(to)->dwSize,(from)->dwSize)
HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
HRESULT hr_ddraw_from_wined3d(HRESULT hr);
void viewport_alloc_active_light_index(struct d3d_light *light) DECLSPEC_HIDDEN;
void viewport_free_active_light_index(struct d3d_light *light) DECLSPEC_HIDDEN;
void viewport_alloc_active_light_index(struct d3d_light *light);
void viewport_free_active_light_index(struct d3d_light *light);
#endif
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