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wine
wine-winehq
Commits
96c337f0
Commit
96c337f0
authored
Jun 07, 2007
by
Francois Gouget
Committed by
Alexandre Julliard
Jun 07, 2007
Browse files
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Email Patches
Plain Diff
Assorted spelling fixes.
parent
7d55f09e
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Side-by-side
Showing
16 changed files
with
36 additions
and
34 deletions
+36
-34
commctrl.c
dlls/comctl32/commctrl.c
+4
-4
toolbar.c
dlls/comctl32/tests/toolbar.c
+1
-1
type.c
dlls/dbghelp/type.c
+1
-1
localmon.c
dlls/localspl/tests/localmon.c
+2
-2
info.c
dlls/mciavi32/info.c
+2
-2
misc.c
dlls/odbccp32/tests/misc.c
+1
-1
editor.c
dlls/riched20/editor.c
+1
-1
shlexec.c
dlls/shell32/tests/shlexec.c
+2
-2
shreg.c
dlls/shlwapi/tests/shreg.c
+7
-5
info.c
dlls/version/info.c
+1
-1
info.c
dlls/version/tests/info.c
+1
-1
device.c
dlls/wined3d/device.c
+2
-2
state.c
dlls/wined3d/state.c
+1
-1
surface.c
dlls/wined3d/surface.c
+5
-5
int10.c
dlls/winedos/int10.c
+4
-4
wined3d_interface.h
include/wine/wined3d_interface.h
+1
-1
No files found.
dlls/comctl32/commctrl.c
View file @
96c337f0
...
...
@@ -1401,15 +1401,15 @@ void COMCTL32_DrawInsertMark(HDC hDC, const RECT *lpRect, COLORREF clrInsertMark
/***********************************************************************
* COMCTL32_EnsureBitmapSize [internal]
*
* If needed
enlarge the bitmap so that the width is at least cxMinWidth
* the height is at least cyMinHeight. If the bitmap already ha
ve
these
* If needed
, enlarge the bitmap so that the width is at least cxMinWidth and
* the height is at least cyMinHeight. If the bitmap already ha
s
these
* dimensions nothing changes.
*
* PARAMS
* hBitmap [I/O] Bitmap to modify. The handle may change
* cxMinWidth [I] If the width of the bitmap is smaller then it will
* cxMinWidth [I] If the width of the bitmap is smaller
,
then it will
* be enlarged to this value
* cyMinHeight [I] If the height of the bitmap is smaller then it will
* cyMinHeight [I] If the height of the bitmap is smaller
,
then it will
* be enlarged to this value
* cyBackground [I] The color with which the new area will be filled
*
...
...
dlls/comctl32/tests/toolbar.c
View file @
96c337f0
...
...
@@ -764,7 +764,7 @@ static void test_sizes(void)
SetWindowLong
(
hToolbar
,
GWL_STYLE
,
style
|
CCS_VERT
);
SendMessage
(
hToolbar
,
TB_AUTOSIZE
,
0
,
0
);
check_sizes_todo
(
0x3c
);
/* with a TBSTYLE_WRAPABLE a wrapping will occur
e
on the separator */
/* with a TBSTYLE_WRAPABLE a wrapping will occur on the separator */
SetWindowLong
(
hToolbar
,
GWL_STYLE
,
style
|
TBSTYLE_WRAPABLE
|
CCS_VERT
);
SendMessage
(
hToolbar
,
TB_AUTOSIZE
,
0
,
0
);
check_sizes_todo
(
0x7c
);
...
...
dlls/dbghelp/type.c
View file @
96c337f0
...
...
@@ -456,7 +456,7 @@ BOOL WINAPI SymEnumTypesW(HANDLE hProcess, ULONG64 BaseOfDll,
/******************************************************************
* symt_get_info
*
* Retrieves infor
am
tion about a symt (either symbol or type)
* Retrieves infor
ma
tion about a symt (either symbol or type)
*/
BOOL
symt_get_info
(
const
struct
symt
*
type
,
IMAGEHLP_SYMBOL_TYPE_INFO
req
,
void
*
pInfo
)
...
...
dlls/localspl/tests/localmon.c
View file @
96c337f0
...
...
@@ -970,7 +970,7 @@ START_TEST(localmon)
pInitializePrintMonitor
=
(
void
*
)
GetProcAddress
(
hdll
,
"InitializePrintMonitor"
);
if
(
!
pInitializePrintMonitor
)
{
/* The Monitor for "Local Ports" was in a sep
e
rate dll before w2k */
/* The Monitor for "Local Ports" was in a sep
a
rate dll before w2k */
hlocalmon
=
LoadLibraryA
(
"localmon.dll"
);
if
(
hlocalmon
)
{
pInitializePrintMonitor
=
(
void
*
)
GetProcAddress
(
hlocalmon
,
"InitializePrintMonitor"
);
...
...
@@ -978,7 +978,7 @@ START_TEST(localmon)
}
if
(
!
pInitializePrintMonitor
)
return
;
/* Native localmon.dll / localspl.dll need a va
il
d Port-Entry in:
/* Native localmon.dll / localspl.dll need a va
li
d Port-Entry in:
a) since xp: HKLM\Software\Microsoft\Windows NT\CurrentVersion\Ports
b) up to w2k: Section "Ports" in win.ini
or InitializePrintMonitor fails. */
...
...
dlls/mciavi32/info.c
View file @
96c337f0
...
...
@@ -249,7 +249,7 @@ DWORD MCIAVI_mciSet(UINT wDevID, DWORD dwFlags, LPMCI_DGV_SET_PARMS lpParms)
wma
->
dwSet
|=
2
;
break
;
default:
WARN
(
"Unknown audio chanel %u
\n
"
,
lpParms
->
dwAudio
);
WARN
(
"Unknown audio chan
n
el %u
\n
"
,
lpParms
->
dwAudio
);
break
;
}
}
...
...
@@ -283,7 +283,7 @@ DWORD MCIAVI_mciSet(UINT wDevID, DWORD dwFlags, LPMCI_DGV_SET_PARMS lpParms)
wma
->
dwSet
&=
~
2
;
break
;
default:
WARN
(
"Unknown audio chanel %u
\n
"
,
lpParms
->
dwAudio
);
WARN
(
"Unknown audio chan
n
el %u
\n
"
,
lpParms
->
dwAudio
);
break
;
}
}
...
...
dlls/odbccp32/tests/misc.c
View file @
96c337f0
...
...
@@ -90,7 +90,7 @@ static void test_SQLInstallDriverManager(void)
ok
(
sql_ret
==
SQL_SUCCESS_WITH_INFO
&&
error_code
==
ODBC_ERROR_INVALID_BUFF_LEN
,
"Expected SQLInstallDriverManager to fail with ODBC_ERROR_INVALID_BUFF_LEN
\n
"
);
/* Length smaller th
e
n MAX_PATH */
/* Length smaller th
a
n MAX_PATH */
bool_ret
=
SQLInstallDriverManager
(
target_path
,
MAX_PATH
/
2
,
NULL
);
sql_ret
=
SQLInstallerErrorW
(
1
,
&
error_code
,
NULL
,
0
,
NULL
);
todo_wine
{
...
...
dlls/riched20/editor.c
View file @
96c337f0
...
...
@@ -1519,7 +1519,7 @@ static LRESULT RichEditWndProc_common(HWND hWnd, UINT msg, WPARAM wParam,
editor
->
nUndoLimit
=
min
(
wParam
,
STACK_SIZE_MAX
);
/* Setting a max stack size keeps wine from getting killed
for hogging memory. Windows allocates all this memory at once, so
no program would realistically set a value above our maxi
umum. */
no program would realistically set a value above our maxi
mum. */
return
editor
->
nUndoLimit
;
}
case
EM_CANUNDO
:
...
...
dlls/shell32/tests/shlexec.c
View file @
96c337f0
...
...
@@ -1133,7 +1133,7 @@ static DWORD CALLBACK ddeThread(LPVOID arg)
ExitThread
(
rc
);
}
/* ShellExecute won't succesfully send DDE commands to console applications after starting them,
/* ShellExecute won't succes
s
fully send DDE commands to console applications after starting them,
* so we run a DDE server in this application, deny the first connection request to make
* ShellExecute start the application, and then process the next DDE connection in this application
* to see the execute command that is sent. */
...
...
@@ -1274,7 +1274,7 @@ static dde_default_app_tests_t dde_default_app_tests[] =
{
"%s
\\
test2"
,
"test2"
,
0x0
,
33
},
{
"%s
\\
test2 param"
,
"test2"
,
0x0
,
33
},
/* Test an unquoted non
-
existent filename */
/* Test an unquoted nonexistent filename */
{
"%s
\\
notexist.exe"
,
""
,
0x0
,
5
},
{
"%s
\\
notexist.exe param"
,
""
,
0x0
,
5
},
...
...
dlls/shlwapi/tests/shreg.c
View file @
96c337f0
...
...
@@ -212,7 +212,7 @@ static void test_SHQUeryValueEx(void)
/*
* string grows during expanding
* dwSize is smaller th
e
n the size of the unexpanded string
* dwSize is smaller th
a
n the size of the unexpanded string
*/
strcpy
(
buf
,
sEmptyBuffer
);
dwSize
=
6
;
...
...
@@ -225,8 +225,9 @@ static void test_SHQUeryValueEx(void)
/*
* string grows during expanding
* dwSize is larger then the size of the unexpanded string but smaller than the part before the backslash
* if the unexpanded string fits into the buffer it can get cut when expanded
* dwSize is larger than the size of the unexpanded string, but
* smaller than the part before the backslash. If the unexpanded
* string fits into the buffer, it can get cut when expanded.
*/
strcpy
(
buf
,
sEmptyBuffer
);
dwSize
=
strlen
(
sEnvvar2
)
-
2
;
...
...
@@ -245,8 +246,9 @@ static void test_SHQUeryValueEx(void)
/*
* string grows during expanding
* dwSize is larger then the size of the part before the backslash but smaller then the expanded string
* if the unexpanded string fits into the buffer it can get cut when expanded
* dwSize is larger than the size of the part before the backslash,
* but smaller than the expanded string. If the unexpanded string fits
* into the buffer, it can get cut when expanded.
*/
strcpy
(
buf
,
sEmptyBuffer
);
dwSize
=
nExpLen2
-
4
;
...
...
dlls/version/info.c
View file @
96c337f0
...
...
@@ -498,7 +498,7 @@ DWORD WINAPI GetFileVersionInfoSizeW( LPCWSTR filename, LPDWORD handle )
*
* This extra buffer is used for ANSI to Unicode conversions in W-Calls.
* info->wLength should be the same as len. Currently it isn't but that
* doesn't seem to be a problem (len is bigger th
e
n info->wLength).
* doesn't seem to be a problem (len is bigger th
a
n info->wLength).
*/
len
=
(
len
-
sizeof
(
VS_FIXEDFILEINFO
))
*
4
;
}
...
...
dlls/version/tests/info.c
View file @
96c337f0
...
...
@@ -317,7 +317,7 @@ static void test_32bit_win(void)
ok
(
!
memcmp
(
pVersionInfoA
,
pVersionInfoW
,
retvalA
),
"Both structs should be the same, they aren't
\n
"
);
}
/* The structs on Windows are bigger th
e
n just the struct for the basic information. The total struct
/* The structs on Windows are bigger th
a
n just the struct for the basic information. The total struct
* contains also an empty part, which is used for converted strings. The converted strings are a result
* of calling VerQueryValueA on a 32bit resource and calling VerQueryValueW on a 16bit resource.
* The first WORD of the structure (wLength) shows the size of the base struct. The total struct size depends
...
...
dlls/wined3d/device.c
View file @
96c337f0
...
...
@@ -4480,8 +4480,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Clear(IWineD3DDevice *iface, DWORD Coun
LEAVE_GL
();
/* Dirtify the target surface for now. If the surface is locked regular
i
ly, and an up to date sysmem copy exists,
* it is most likely more efficient to perform a clear on the sysmem copy too i
sn
tead of downloading it
/* Dirtify the target surface for now. If the surface is locked regularly, and an up to date sysmem copy exists,
* it is most likely more efficient to perform a clear on the sysmem copy too i
ns
tead of downloading it
*/
if
(
This
->
render_offscreen
&&
wined3d_settings
.
offscreen_rendering_mode
==
ORM_FBO
)
{
target
->
Flags
|=
SFLAG_INTEXTURE
;
...
...
dlls/wined3d/state.c
View file @
96c337f0
...
...
@@ -411,7 +411,7 @@ static void state_clipping(DWORD state, IWineD3DStateBlockImpl *stateblock, Wine
return
;
}
/* TODO: Keep track of previously enabled clipplanes to avoid unnec
c
essary resetting
/* TODO: Keep track of previously enabled clipplanes to avoid unnecessary resetting
* of already set values
*/
...
...
dlls/wined3d/surface.c
View file @
96c337f0
...
...
@@ -2067,7 +2067,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch
GLuint
tmpTexture
=
0
;
DWORD
color
;
/*FIXME:
Textures my not be stored in ->allocatedgMemory and a GlTexture
Textures m
a
y not be stored in ->allocatedgMemory and a GlTexture
so we should lock the surface before saving a snapshot, or at least check that
*/
/* TODO: Compressed texture images can be obtained from the GL in uncompressed form
...
...
@@ -2081,7 +2081,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch
/* Setup the width and height to be the internal texture width and height. */
width
=
This
->
pow2Width
;
height
=
This
->
pow2Height
;
/* check to see if we
re a 'virtual' texture e.g. were not a pbuffer of texture we
re a back buffer*/
/* check to see if we
're a 'virtual' texture, e.g. we're not a pbuffer of texture, we'
re a back buffer*/
IWineD3DSurface_GetContainer
(
iface
,
&
IID_IWineD3DSwapChain
,
(
void
**
)
&
swapChain
);
if
(
This
->
Flags
&
SFLAG_INDRAWABLE
&&
!
(
This
->
Flags
&
SFLAG_INTEXTURE
))
{
...
...
@@ -2147,7 +2147,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch
ERR
(
"opening of %s failed with: %s
\n
"
,
filename
,
strerror
(
errno
));
return
WINED3DERR_INVALIDCALL
;
}
/* Save the dat
out to a TGA file because 1: it's an easy raw format, 2: it supports an alpha channel
*/
/* Save the dat
a out to a TGA file because 1: it's an easy raw format, 2: it supports an alpha channel
*/
TRACE
(
"(%p) opened %s with format %s
\n
"
,
This
,
filename
,
debug_d3dformat
(
This
->
resource
.
format
));
/* TGA header */
fputc
(
0
,
f
);
...
...
@@ -2170,7 +2170,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch
fputc
(
0x20
,
f
);
fputc
(
0x28
,
f
);
/* raw data */
/* if
the data is upside down if we've fetched it from a back buffer, so it needs flipping again to make it the correct way up
*/
/* if
the data is upside down if we've fetched it from a back buffer, so it needs flipping again to make it the correct way up
*/
if
(
swapChain
)
textureRow
=
allocatedMemory
+
(
width
*
(
height
-
1
)
*
4
);
else
...
...
@@ -2293,7 +2293,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORM
HRESULT
WINAPI
IWineD3DSurfaceImpl_SetMem
(
IWineD3DSurface
*
iface
,
void
*
Mem
)
{
IWineD3DSurfaceImpl
*
This
=
(
IWineD3DSurfaceImpl
*
)
iface
;
/* Render targets depend on their hdc, and we can't create a hdc on a user pointer */
/* Render targets depend on their hdc, and we can't create a
n
hdc on a user pointer */
if
(
This
->
resource
.
usage
&
WINED3DUSAGE_RENDERTARGET
)
{
ERR
(
"Not supported on render targets
\n
"
);
return
WINED3DERR_INVALIDCALL
;
...
...
dlls/winedos/int10.c
View file @
96c337f0
...
...
@@ -446,10 +446,10 @@ static BOOL INT10_FillModeInformation( struct _ModeInfoBlock *mib, WORD mode )
* 32,34,36 - BYTE: red/green/blue field position
* Bit position of the least significant bit of red/green/blue color
* component.
* Both should be only used when
memory model is direct color or YUV but
*
"Imperium Romanum" uses this fields even when memory model is planar.
*
So always fill this fields when we have a depth bigger then 8, otherwise
* set them to zero.
* Both should be only used when
the memory model is direct color or YUV
*
but "Imperium Romanum" uses this field even when the memory model is
*
planar. So always fill this field when we have a depth bigger than 8,
*
otherwise
set them to zero.
*/
switch
(
ptr
->
Depth
)
{
case
24
:
...
...
include/wine/wined3d_interface.h
View file @
96c337f0
...
...
@@ -1589,7 +1589,7 @@ DECLARE_INTERFACE_(IWineD3DClipper,IUnknown)
#define IWineD3DClipper_SetHWnd(p,a,b) (p)->SetHWnd(a,b)
#endif
/* DDraw Clippers are not created from DDraw objects, they have a sep
e
rate creation function */
/* DDraw Clippers are not created from DDraw objects, they have a sep
a
rate creation function */
IWineD3DClipper
*
WINAPI
WineDirect3DCreateClipper
(
IUnknown
*
parent
);
#if 0 /* FIXME: During porting in from d3d8 - the following will be used */
...
...
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