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wine
wine-winehq
Commits
98336958
Commit
98336958
authored
Feb 02, 2023
by
Zhiyi Zhang
Committed by
Alexandre Julliard
Feb 20, 2023
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include: Add dcomp.idl.
Note that overloaded C++ methods are renamed to avoid conflicts.
parent
c10568fc
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Makefile.in
include/Makefile.in
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dcomp.idl
include/dcomp.idl
+442
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include/Makefile.in
View file @
98336958
...
@@ -182,6 +182,7 @@ SOURCES = \
...
@@ -182,6 +182,7 @@ SOURCES = \
dciddi.h
\
dciddi.h
\
dciman.h
\
dciman.h
\
dcommon.idl
\
dcommon.idl
\
dcomp.idl
\
dcompanimation.idl
\
dcompanimation.idl
\
dcomptypes.idl
\
dcomptypes.idl
\
dde.h
\
dde.h
\
...
...
include/dcomp.idl
0 → 100644
View file @
98336958
/*
*
Copyright
2023
Zhiyi
Zhang
for
CodeWeavers
*
*
This
library
is
free
software
; you can redistribute it and/or
*
modify
it
under
the
terms
of
the
GNU
Lesser
General
Public
*
License
as
published
by
the
Free
Software
Foundation
; either
*
version
2.1
of
the
License
,
or
(
at
your
option
)
any
later
version
.
*
*
This
library
is
distributed
in
the
hope
that
it
will
be
useful
,
*
but
WITHOUT
ANY
WARRANTY
; without even the implied warranty of
*
MERCHANTABILITY
or
FITNESS
FOR
A
PARTICULAR
PURPOSE
.
See
the
GNU
*
Lesser
General
Public
License
for
more
details
.
*
*
You
should
have
received
a
copy
of
the
GNU
Lesser
General
Public
*
License
along
with
this
library
; if not, write to the Free Software
*
Foundation
,
Inc
.
,
51
Franklin
St
,
Fifth
Floor
,
Boston
,
MA
02110
-
1301
,
USA
*/
import
"objidl.idl"
;
import
"d2dbasetypes.h"
;
import
"dcommon.idl"
;
import
"dcompanimation.idl"
;
import
"dcomptypes.idl"
;
import
"unknwn.idl"
;
typedef
struct
_D3DMATRIX
{
float
m
[
4
][
4
]
;
}
D3DMATRIX
;
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
bb8a4953
-
2
c99
-
4
f5a
-
96
f5
-
4819027
fa3ac
)
]
interface
IDCompositionSurface
:
IUnknown
{
HRESULT
BeginDraw
(
[
in
,
optional
]
const
RECT
*
rect
,
[
in
]
REFIID
iid
,
[
out
]
void
**
object
,
[
out
]
POINT
*
offset
)
;
HRESULT
EndDraw
()
;
HRESULT
SuspendDraw
()
;
HRESULT
ResumeDraw
()
;
HRESULT
Scroll
(
[
in
,
optional
]
const
RECT
*
scroll
,
[
in
,
optional
]
const
RECT
*
clip
,
[
in
]
int
offset_x
,
[
in
]
int
offset_y
)
;
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
ae471c51
-
5
f53
-
4
a24
-
8
d3e
-
d0c39c30b3f0
)
]
interface
IDCompositionVirtualSurface
:
IDCompositionSurface
{
HRESULT
Resize
(
[
in
]
UINT
width
,
[
in
]
UINT
height
)
;
HRESULT
Trim
(
[
in
,
optional
,
size_is
(
count
)
]
const
RECT
*
rectangles
,
[
in
]
UINT
count
)
;
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
e334bc12
-
3937
-
4
e02
-
85
eb
-
fcf4eb30d2c8
)
]
interface
IDCompositionSurfaceFactory
:
IUnknown
{
HRESULT
CreateSurface
(
[
in
]
UINT
width
,
[
in
]
UINT
height
,
[
in
]
DXGI_FORMAT
pixel_format
,
[
in
]
DXGI_ALPHA_MODE
alpha_mode
,
[
out
]
IDCompositionSurface
**
surface
)
;
HRESULT
CreateVirtualSurface
(
[
in
]
UINT
width
,
[
in
]
UINT
height
,
[
in
]
DXGI_FORMAT
pixel_format
,
[
in
]
DXGI_ALPHA_MODE
alpha_mode
,
[
out
]
IDCompositionVirtualSurface
**
surface
)
;
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
64
ac3703
-
9
d3f
-
45
ec
-
a109
-
7
cac0e7a13a7
)
]
interface
IDCompositionClip
:
IUnknown
{
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
9842
ad7d
-
d9cf
-
4908
-
aed7
-
48b51
da5e7c2
)
]
interface
IDCompositionRectangleClip
:
IDCompositionClip
{
HRESULT
SetLeft
(
[
in
]
float
left
)
;
HRESULT
SetLeftAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetTop
(
[
in
]
float
top
)
;
HRESULT
SetTopAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetRight
(
[
in
]
float
right
)
;
HRESULT
SetRightAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetBottom
(
[
in
]
float
bottom
)
;
HRESULT
SetBottomAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetTopLeftRadiusX
(
[
in
]
float
radius
)
;
HRESULT
SetTopLeftRadiusXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetTopLeftRadiusY
(
[
in
]
float
radius
)
;
HRESULT
SetTopLeftRadiusYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetTopRightRadiusX
(
[
in
]
float
radius
)
;
HRESULT
SetTopRightRadiusXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetTopRightRadiusY
(
[
in
]
float
radius
)
;
HRESULT
SetTopRightRadiusYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetBottomLeftRadiusX
(
[
in
]
float
radius
)
;
HRESULT
SetBottomLeftRadiusXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetBottomLeftRadiusY
(
[
in
]
float
radius
)
;
HRESULT
SetBottomLeftRadiusYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetBottomRightRadiusX
(
[
in
]
float
radius
)
;
HRESULT
SetBottomRightRadiusXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetBottomRightRadiusY
(
[
in
]
float
radius
)
;
HRESULT
SetBottomRightRadiusYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
ec81b08f
-
bfcb
-
4
e8d
-
b193
-
a915587999e8
)
]
interface
IDCompositionEffect
:
IUnknown
{
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
71185722
-
246b
-
41
f2
-
aad1
-
0443
f7f4bfc2
)
]
interface
IDCompositionTransform3D
:
IDCompositionEffect
{
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
a7929a74
-
e6b2
-
4b
d6
-
8b95
-
4040119
ca34d
)
]
interface
IDCompositionEffectGroup
:
IDCompositionEffect
{
HRESULT
SetOpacity
(
[
in
]
float
opacity
)
;
HRESULT
SetOpacityAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetTransform3D
(
[
in
,
optional
]
IDCompositionTransform3D
*
transform
)
;
}
;
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
91636
d4b
-
9b
a1
-
4532
-
aaf7
-
e3344994d788
)
]
interface
IDCompositionTranslateTransform3D
:
IDCompositionTransform3D
{
HRESULT
SetOffsetX
(
[
in
]
float
offset
)
;
HRESULT
SetOffsetXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetOffsetY
(
[
in
]
float
offset
)
;
HRESULT
SetOffsetYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetOffsetZ
(
[
in
]
float
offset
)
;
HRESULT
SetOffsetZAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
}
;
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
2
a9e9ead
-
364b
-
4b15
-
a7c4
-
a1997f78b389
)
]
interface
IDCompositionScaleTransform3D
:
IDCompositionTransform3D
{
HRESULT
SetScaleX
(
[
in
]
float
scale
)
;
HRESULT
SetScaleXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetScaleY
(
[
in
]
float
scale
)
;
HRESULT
SetScaleYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetScaleZ
(
[
in
]
float
scale
)
;
HRESULT
SetScaleZAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterX
(
[
in
]
float
center
)
;
HRESULT
SetCenterXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterY
(
[
in
]
float
center
)
;
HRESULT
SetCenterYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterZ
(
[
in
]
float
center
)
;
HRESULT
SetCenterZAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
d8f5b23f
-
d429
-
4
a91
-
b55a
-
d2f45fd75b18
)
]
interface
IDCompositionRotateTransform3D
:
IDCompositionTransform3D
{
HRESULT
SetScaleX
(
[
in
]
float
scale
)
;
HRESULT
SetScaleXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetScaleY
(
[
in
]
float
scale
)
;
HRESULT
SetScaleYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetScaleZ
(
[
in
]
float
scale
)
;
HRESULT
SetScaleZAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterX
(
[
in
]
float
center
)
;
HRESULT
SetCenterXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterY
(
[
in
]
float
center
)
;
HRESULT
SetCenterYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterZ
(
[
in
]
float
center
)
;
HRESULT
SetCenterZAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
4b3363
f0
-
643b
-
41b7
-
b6e0
-
ccf22d34467c
)
]
interface
IDCompositionMatrixTransform3D
:
IDCompositionTransform3D
{
/*
C
++
method
:
HRESULT
SetMatrix
(
const
D3DMATRIX
&
matrix
)
; Use pointer instead of reference */
HRESULT
SetMatrix
(
[
in
]
const
D3DMATRIX
*
matrix
)
;
HRESULT
SetMatrixElement
(
[
in
]
int
row
,
[
in
]
int
column
,
[
in
]
float
value
)
;
HRESULT
SetMatrixElementAnimation
(
[
in
]
int
row
,
[
in
]
int
column
,
[
in
]
IDCompositionAnimation
*
animation
)
;
}
;
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
fd55faa7
-
37
e0
-
4
c20
-
95
d2
-
9b
e45bc33f55
)
]
interface
IDCompositionTransform
:
IDCompositionTransform3D
{
}
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
71
fde914
-
40
ef
-
45
ef
-
bd51
-
68b037
c339f9
)
]
interface
IDCompositionScaleTransform
:
IDCompositionTransform
{
HRESULT
SetScaleX
(
[
in
]
float
scale
)
;
HRESULT
SetScaleXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetScaleY
(
[
in
]
float
scale
)
;
HRESULT
SetScaleYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterX
(
[
in
]
float
center
)
;
HRESULT
SetCenterXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterY
(
[
in
]
float
center
)
;
HRESULT
SetCenterYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
}
;
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
641
ed83c
-
ae96
-
46
c5
-
90
dc
-
32774
cc5c6d5
)
]
interface
IDCompositionRotateTransform
:
IDCompositionTransform
{
HRESULT
SetAngle
(
[
in
]
float
angle
)
;
HRESULT
SetAngleAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterX
(
[
in
]
float
center_x
)
;
HRESULT
SetCenterXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterY
(
[
in
]
float
center_y
)
;
HRESULT
SetCenterYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
}
;
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
e57aa735
-
dcdb
-
4
c72
-
9
c61
-
0591
f58889ee
)
]
interface
IDCompositionSkewTransform
:
IDCompositionTransform
{
HRESULT
SetAngleX
(
[
in
]
float
angle
)
;
HRESULT
SetAngleXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetAngleY
(
[
in
]
float
angle
)
;
HRESULT
SetAngleYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterX
(
[
in
]
float
center
)
;
HRESULT
SetCenterXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetCenterY
(
[
in
]
float
center
)
;
HRESULT
SetCenterYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
}
;
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
16
cdff07
-
c503
-
419
c
-
83
f2
-
0965
c7af1fa6
)
]
interface
IDCompositionMatrixTransform
:
IDCompositionTransform
{
/*
C
++
method
:
HRESULT
SetMatrix
(
const
D2D_MATRIX_3X2_F
&
matrix
)
; Use pointer instead of reference */
HRESULT
SetMatrix
(
[
in
]
const
D2D_MATRIX_3X2_F
*
matrix
)
;
HRESULT
SetMatrixElement
(
[
in
]
int
row
,
[
in
]
int
column
,
[
in
]
float
value
)
;
HRESULT
SetMatrixElementAnimation
(
[
in
]
int
row
,
[
in
]
int
column
,
[
in
]
IDCompositionAnimation
*
animation
)
;
}
;
[
local
,
object
,
pointer_default
(
unique
),
uuid
(
06791122
-
c6f0
-417d-8323
-
269
e987f5954
)
]
interface
IDCompositionTranslateTransform
:
IDCompositionTransform
{
HRESULT
SetOffsetX
(
[
in
]
float
offset
)
;
HRESULT
SetOffsetXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetOffsetY
(
[
in
]
float
offset
)
;
HRESULT
SetOffsetYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
}
;
[
object
,
uuid
(
4
d93059d
-
097b
-
4651
-
9
a60
-
f0f25116e2f3
),
local
,
pointer_default
(
unique
)
]
interface
IDCompositionVisual
:
IUnknown
{
HRESULT
SetOffsetX
(
[
in
]
float
offset_x
)
;
HRESULT
SetOffsetXAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
HRESULT
SetOffsetY
(
[
in
]
float
offset_y
)
;
HRESULT
SetOffsetYAnimation
(
[
in
]
IDCompositionAnimation
*
animation
)
;
/*
C
++
method
:
HRESULT
SetTransform
(
const
D2D_MATRIX_3X2_F
&
matrix
)
; Use pointer instead of reference */
HRESULT
SetTransform
(
[
in
]
const
D2D_MATRIX_3X2_F
*
matrix
)
;
HRESULT
SetTransformObject
(
[
in
]
IDCompositionTransform
*
transform
)
;
HRESULT
SetTransformParent
(
[
in
]
IDCompositionVisual
*
visual
)
;
HRESULT
SetEffect
(
[
in
]
IDCompositionEffect
*
effect
)
;
HRESULT
SetBitmapInterpolationMode
(
[
in
]
enum
DCOMPOSITION_BITMAP_INTERPOLATION_MODE
interpolation_mode
)
;
HRESULT
SetBorderMode
(
[
in
]
enum
DCOMPOSITION_BORDER_MODE
border_mode
)
;
/*
C
++
method
:
HRESULT
SetClip
(
const
D2D_RECT_F
&
rect
)
; Use pointer instead of reference */
HRESULT
SetClip
(
[
in
]
const
D2D_RECT_F
*
rect
)
;
HRESULT
SetClipObject
(
[
in
]
IDCompositionClip
*
clip
)
;
HRESULT
SetContent
(
[
in
]
IUnknown
*
content
)
;
HRESULT
AddVisual
(
[
in
]
IDCompositionVisual
*
visual
,
[
in
]
BOOL
insert_above
,
[
in
]
IDCompositionVisual
*
reference_visual
)
;
HRESULT
RemoveVisual
(
[
in
]
IDCompositionVisual
*
visual
)
;
HRESULT
RemoveAllVisuals
()
;
HRESULT
SetCompositeMode
(
[
in
]
enum
DCOMPOSITION_COMPOSITE_MODE
composite_mode
)
;
}
[
object
,
uuid
(
e8de1639
-
4331
-
4b26
-
bc5f
-
6
a321d347a85
),
local
,
pointer_default
(
unique
)
]
interface
IDCompositionVisual2
:
IDCompositionVisual
{
HRESULT
SetOpacityMode
(
[
in
]
enum
DCOMPOSITION_OPACITY_MODE
opacity_mode
)
;
HRESULT
SetBackFaceVisibility
(
[
in
]
enum
DCOMPOSITION_BACKFACE_VISIBILITY
visibility
)
;
}
[
object
,
uuid
(
eacdd04c
-117e-4
e17
-
88
f4
-
d1b12b0e3d89
),
local
,
pointer_default
(
unique
)
]
interface
IDCompositionTarget
:
IUnknown
{
HRESULT
SetRoot
(
[
in
]
IDCompositionVisual
*
visual
)
;
}
[
object
,
uuid
(
c37ea93a
-
e7aa
-
450
d
-
b16f
-
9746
cb0407f3
),
local
,
pointer_default
(
unique
)
]
interface
IDCompositionDevice
:
IUnknown
{
HRESULT
Commit
()
;
HRESULT
WaitForCommitCompletion
()
;
HRESULT
GetFrameStatistics
(
[
out
]
DCOMPOSITION_FRAME_STATISTICS
*
statistics
)
;
HRESULT
CreateTargetForHwnd
(
[
in
]
HWND
hwnd
,
[
in
]
BOOL
topmost
,
[
out
]
IDCompositionTarget
**
target
)
;
HRESULT
CreateVisual
(
[
out
]
IDCompositionVisual
**
visual
)
;
HRESULT
CreateSurface
(
[
in
]
UINT
width
,
[
in
]
UINT
height
,
[
in
]
DXGI_FORMAT
pixel_format
,
[
in
]
DXGI_ALPHA_MODE
alpha_mode
,
[
out
]
IDCompositionSurface
**
surface
)
;
HRESULT
CreateVirtualSurface
(
[
in
]
UINT
width
,
[
in
]
UINT
height
,
[
in
]
DXGI_FORMAT
pixel_format
,
[
in
]
DXGI_ALPHA_MODE
alpha_mode
,
[
out
]
IDCompositionVirtualSurface
**
surface
)
;
HRESULT
CreateSurfaceFromHandle
(
[
in
]
HANDLE
handle
,
[
out
]
IUnknown
**
surface
)
;
HRESULT
CreateSurfaceFromHwnd
(
[
in
]
HWND
hwnd
,
[
out
]
IUnknown
**
surface
)
;
HRESULT
CreateTranslateTransform
(
[
out
]
IDCompositionTranslateTransform
**
transform
)
;
HRESULT
CreateScaleTransform
(
[
out
]
IDCompositionScaleTransform
**
transform
)
;
HRESULT
CreateRotateTransform
(
[
out
]
IDCompositionRotateTransform
**
transform
)
;
HRESULT
CreateSkewTransform
(
[
out
]
IDCompositionSkewTransform
**
transform
)
;
HRESULT
CreateMatrixTransform
(
[
out
]
IDCompositionMatrixTransform
**
transform
)
;
HRESULT
CreateTransformGroup
(
[
in
,
size_is
(
elements
)
]
IDCompositionTransform
**
transforms
,
[
in
]
UINT
elements
,
[
out
]
IDCompositionTransform
**
transform_group
)
;
HRESULT
CreateTranslateTransform3D
(
[
out
]
IDCompositionTranslateTransform3D
**
transform_3d
)
;
HRESULT
CreateScaleTransform3D
(
[
out
]
IDCompositionScaleTransform3D
**
transform_3d
)
;
HRESULT
CreateRotateTransform3D
(
[
out
]
IDCompositionRotateTransform3D
**
transform_3d
)
;
HRESULT
CreateMatrixTransform3D
(
[
out
]
IDCompositionMatrixTransform3D
**
transform_3d
)
;
HRESULT
CreateTransform3DGroup
(
[
in
,
size_is
(
elements
)
]
IDCompositionTransform3D
**
transforms_3d
,
[
in
]
UINT
elements
,
[
out
]
IDCompositionTransform3D
**
transform_3d_group
)
;
HRESULT
CreateEffectGroup
(
[
out
]
IDCompositionEffectGroup
**
effect_group
)
;
HRESULT
CreateRectangleClip
(
[
out
]
IDCompositionRectangleClip
**
clip
)
;
HRESULT
CreateAnimation
(
[
out
]
IDCompositionAnimation
**
animation
)
;
HRESULT
CheckDeviceState
(
[
out
]
BOOL
*
valid
)
;
}
[
object
,
uuid
(
75
f6468d
-
1b
8e-447
c
-
9b
c6
-
75
fea80b5b25
),
local
,
pointer_default
(
unique
)
]
interface
IDCompositionDevice2
:
IUnknown
{
HRESULT
Commit
()
;
HRESULT
WaitForCommitCompletion
()
;
HRESULT
GetFrameStatistics
(
[
out
]
DCOMPOSITION_FRAME_STATISTICS
*
statistics
)
;
HRESULT
CreateVisual
(
[
out
]
IDCompositionVisual2
**
visual
)
;
HRESULT
CreateSurfaceFactory
(
[
in
]
IUnknown
*
rendering_device
,
[
out
]
IDCompositionSurfaceFactory
**
surface_factory
)
;
HRESULT
CreateSurface
(
[
in
]
UINT
width
,
[
in
]
UINT
height
,
[
in
]
DXGI_FORMAT
pixel_format
,
[
in
]
DXGI_ALPHA_MODE
alpha_mode
,
[
out
]
IDCompositionSurface
**
surface
)
;
HRESULT
CreateVirtualSurface
(
[
in
]
UINT
width
,
[
in
]
UINT
height
,
[
in
]
DXGI_FORMAT
pixel_format
,
[
in
]
DXGI_ALPHA_MODE
alpha_mode
,
[
out
]
IDCompositionVirtualSurface
**
surface
)
;
HRESULT
CreateTranslateTransform
(
[
out
]
IDCompositionTranslateTransform
**
transform
)
;
HRESULT
CreateScaleTransform
(
[
out
]
IDCompositionScaleTransform
**
transform
)
;
HRESULT
CreateRotateTransform
(
[
out
]
IDCompositionRotateTransform
**
transform
)
;
HRESULT
CreateSkewTransform
(
[
out
]
IDCompositionSkewTransform
**
transform
)
;
HRESULT
CreateMatrixTransform
(
[
out
]
IDCompositionMatrixTransform
**
transform
)
;
HRESULT
CreateTransformGroup
(
[
in
,
size_is
(
elements
)
]
IDCompositionTransform
**
transforms
,
[
in
]
UINT
elements
,
[
out
]
IDCompositionTransform
**
transform_group
)
;
HRESULT
CreateTranslateTransform3D
(
[
out
]
IDCompositionTranslateTransform3D
**
transform_3d
)
;
HRESULT
CreateScaleTransform3D
(
[
out
]
IDCompositionScaleTransform3D
**
transform_3d
)
;
HRESULT
CreateRotateTransform3D
(
[
out
]
IDCompositionRotateTransform3D
**
transform_3d
)
;
HRESULT
CreateMatrixTransform3D
(
[
out
]
IDCompositionMatrixTransform3D
**
transform_3d
)
;
HRESULT
CreateTransform3DGroup
(
[
in
,
size_is
(
elements
)
]
IDCompositionTransform3D
**
transforms_3d
,
[
in
]
UINT
elements
,
[
out
]
IDCompositionTransform3D
**
transform_3d_group
)
;
HRESULT
CreateEffectGroup
(
[
out
]
IDCompositionEffectGroup
**
effect_group
)
;
HRESULT
CreateRectangleClip
(
[
out
]
IDCompositionRectangleClip
**
clip
)
;
HRESULT
CreateAnimation
(
[
out
]
IDCompositionAnimation
**
animation
)
;
}
[
object
,
uuid
(
5
f4633fe
-
1
e08
-
4
cb8
-
8
c75
-
ce24333f5602
),
local
,
pointer_default
(
unique
)
]
interface
IDCompositionDesktopDevice
:
IDCompositionDevice2
{
HRESULT
CreateTargetForHwnd
(
[
in
]
HWND
hwnd
,
[
in
]
BOOL
topmost
,
[
out
]
IDCompositionTarget
**
target
)
;
HRESULT
CreateSurfaceFromHandle
(
[
in
]
HANDLE
handle
,
[
out
]
IUnknown
**
surface
)
;
HRESULT
CreateSurfaceFromHwnd
(
[
in
]
HWND
hwnd
,
[
out
]
IUnknown
**
surface
)
;
}
cpp_quote
(
"STDAPI DCompositionCreateDevice(IDXGIDevice *dxgi_device, REFIID iid, void **device);"
)
cpp_quote
(
"STDAPI DCompositionCreateDevice2(IUnknown *rendering_device, REFIID iid, void **device);"
)
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