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wine
wine-winehq
Commits
98390d9c
Commit
98390d9c
authored
Jul 17, 2020
by
Zebediah Figura
Committed by
Alexandre Julliard
Jul 17, 2020
Browse files
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Plain Diff
quartz/tests: Add tests for DirectSound renderer filter state.
Signed-off-by:
Zebediah Figura
<
z.figura12@gmail.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
b9261c0f
Hide whitespace changes
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Showing
1 changed file
with
176 additions
and
57 deletions
+176
-57
dsoundrender.c
dlls/quartz/tests/dsoundrender.c
+176
-57
No files found.
dlls/quartz/tests/dsoundrender.c
View file @
98390d9c
...
...
@@ -20,6 +20,7 @@
*/
#define COBJMACROS
#include <math.h>
#include "dshow.h"
#include "initguid.h"
#include "dsound.h"
...
...
@@ -674,8 +675,164 @@ static void test_allocator(IMemInputPin *input)
IMemAllocator_Release
(
ret_allocator
);
}
struct
frame_thread_params
{
IMemInputPin
*
sink
;
IMediaSample
*
sample
;
};
static
DWORD
WINAPI
frame_thread
(
void
*
arg
)
{
struct
frame_thread_params
*
params
=
arg
;
HRESULT
hr
;
if
(
winetest_debug
>
1
)
trace
(
"%04x: Sending frame.
\n
"
,
GetCurrentThreadId
());
hr
=
IMemInputPin_Receive
(
params
->
sink
,
params
->
sample
);
if
(
winetest_debug
>
1
)
trace
(
"%04x: Returned %#x.
\n
"
,
GetCurrentThreadId
(),
hr
);
IMediaSample_Release
(
params
->
sample
);
free
(
params
);
return
hr
;
}
static
HRESULT
send_frame
(
IMemInputPin
*
sink
)
{
struct
frame_thread_params
*
params
=
malloc
(
sizeof
(
*
params
));
REFERENCE_TIME
start_time
,
end_time
;
IMemAllocator
*
allocator
;
unsigned
short
*
words
;
IMediaSample
*
sample
;
unsigned
int
i
;
HANDLE
thread
;
HRESULT
hr
;
BYTE
*
data
;
DWORD
ret
;
hr
=
IMemInputPin_GetAllocator
(
sink
,
&
allocator
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMemAllocator_GetBuffer
(
allocator
,
&
sample
,
NULL
,
NULL
,
0
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaSample_GetPointer
(
sample
,
&
data
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
words
=
(
unsigned
short
*
)
data
;
for
(
i
=
0
;
i
<
44100
*
2
;
i
+=
2
)
words
[
i
]
=
words
[
i
+
1
]
=
sinf
(
i
/
20
.
0
f
)
*
0x7fff
;
hr
=
IMediaSample_SetActualDataLength
(
sample
,
44100
*
4
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
start_time
=
0
;
end_time
=
start_time
+
10000000
;
hr
=
IMediaSample_SetTime
(
sample
,
&
start_time
,
&
end_time
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
params
->
sink
=
sink
;
params
->
sample
=
sample
;
thread
=
CreateThread
(
NULL
,
0
,
frame_thread
,
params
,
0
,
NULL
);
ret
=
WaitForSingleObject
(
thread
,
500
);
todo_wine_if
(
ret
)
ok
(
!
ret
,
"Wait failed.
\n
"
);
GetExitCodeThread
(
thread
,
&
ret
);
CloseHandle
(
thread
);
IMemAllocator_Release
(
allocator
);
return
ret
;
}
static
void
test_filter_state
(
IMemInputPin
*
input
,
IFilterGraph2
*
graph
)
{
IMediaControl
*
control
;
OAFilterState
state
;
HRESULT
hr
;
IFilterGraph2_QueryInterface
(
graph
,
&
IID_IMediaControl
,
(
void
**
)
&
control
);
hr
=
send_frame
(
input
);
ok
(
hr
==
VFW_E_WRONG_STATE
,
"Got hr %#x.
\n
"
,
hr
);
/* The renderer is not fully paused until it receives a sample. The
* DirectSound renderer never blocks in Receive(), despite returning S_OK
* from ReceiveCanBlock(). Instead it holds on to each sample until its
* presentation time, then writes it into the buffer. This is more work
* than it's worth to emulate, so for now, we'll ignore this behaviour. */
hr
=
IMediaControl_Pause
(
control
);
ok
(
hr
==
S_FALSE
,
"Got hr %#x.
\n
"
,
hr
);
/* It's possible to queue multiple samples while paused. The number of
* samples that can be queued depends on the length of each sample, but
* it's not particularly clear how. */
hr
=
IMediaControl_GetState
(
control
,
0
,
&
state
);
ok
(
hr
==
VFW_S_STATE_INTERMEDIATE
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
send_frame
(
input
);
todo_wine
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_GetState
(
control
,
1000
,
&
state
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_Stop
(
control
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
send_frame
(
input
);
ok
(
hr
==
VFW_E_WRONG_STATE
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_Pause
(
control
);
ok
(
hr
==
S_FALSE
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_GetState
(
control
,
0
,
&
state
);
ok
(
hr
==
VFW_S_STATE_INTERMEDIATE
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
send_frame
(
input
);
todo_wine
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_GetState
(
control
,
1000
,
&
state
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_Run
(
control
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_GetState
(
control
,
0
,
&
state
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
send_frame
(
input
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
send_frame
(
input
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_GetState
(
control
,
0
,
&
state
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_Run
(
control
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_GetState
(
control
,
0
,
&
state
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_Pause
(
control
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_GetState
(
control
,
0
,
&
state
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_Stop
(
control
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMediaControl_GetState
(
control
,
0
,
&
state
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
/* The DirectSound renderer will silently refuse to transition to running
* if it hasn't finished pausing yet. Once it does it reports itself as
* completely paused. */
IMediaControl_Release
(
control
);
}
static
void
test_connect_pin
(
void
)
{
ALLOCATOR_PROPERTIES
req_props
=
{
1
,
4
*
44100
,
1
,
0
},
ret_props
;
WAVEFORMATEX
wfx
=
{
.
wFormatTag
=
WAVE_FORMAT_PCM
,
...
...
@@ -695,6 +852,7 @@ static void test_connect_pin(void)
};
IBaseFilter
*
filter
=
create_dsound_render
();
struct
testfilter
source
;
IMemAllocator
*
allocator
;
IFilterGraph2
*
graph
;
IMemInputPin
*
input
;
AM_MEDIA_TYPE
mt
;
...
...
@@ -734,6 +892,22 @@ static void test_connect_pin(void)
test_allocator
(
input
);
hr
=
CoCreateInstance
(
&
CLSID_MemoryAllocator
,
NULL
,
CLSCTX_INPROC_SERVER
,
&
IID_IMemAllocator
,
(
void
**
)
&
allocator
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMemAllocator_SetProperties
(
allocator
,
&
req_props
,
&
ret_props
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
ok
(
!
memcmp
(
&
ret_props
,
&
req_props
,
sizeof
(
req_props
)),
"Properties did not match.
\n
"
);
hr
=
IMemInputPin_NotifyAllocator
(
input
,
allocator
,
TRUE
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMemAllocator_Commit
(
allocator
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IMemInputPin_ReceiveCanBlock
(
input
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
test_filter_state
(
input
,
graph
);
hr
=
IFilterGraph2_Disconnect
(
graph
,
pin
);
ok
(
hr
==
S_OK
,
"Got hr %#x.
\n
"
,
hr
);
hr
=
IFilterGraph2_Disconnect
(
graph
,
pin
);
...
...
@@ -749,6 +923,8 @@ static void test_connect_pin(void)
hr
=
IPin_ConnectionMediaType
(
pin
,
&
mt
);
ok
(
hr
==
VFW_E_NOT_CONNECTED
,
"Got hr %#x.
\n
"
,
hr
);
ref
=
IMemAllocator_Release
(
allocator
);
ok
(
!
ref
,
"Got outstanding refcount %d.
\n
"
,
ref
);
IMemInputPin_Release
(
input
);
IPin_Release
(
pin
);
ref
=
IFilterGraph2_Release
(
graph
);
...
...
@@ -759,62 +935,6 @@ static void test_connect_pin(void)
ok
(
!
ref
,
"Got outstanding refcount %d.
\n
"
,
ref
);
}
static
void
test_pin
(
IPin
*
pin
)
{
IMemInputPin
*
mpin
=
NULL
;
IPin_QueryInterface
(
pin
,
&
IID_IMemInputPin
,
(
void
**
)
&
mpin
);
ok
(
mpin
!=
NULL
,
"No IMemInputPin found!
\n
"
);
if
(
mpin
)
{
ok
(
IMemInputPin_ReceiveCanBlock
(
mpin
)
==
S_OK
,
"Receive can't block for pin!
\n
"
);
ok
(
IMemInputPin_NotifyAllocator
(
mpin
,
NULL
,
0
)
==
E_POINTER
,
"NotifyAllocator likes a NULL pointer argument
\n
"
);
IMemInputPin_Release
(
mpin
);
}
/* TODO */
}
static
void
test_basefilter
(
void
)
{
IEnumPins
*
pin_enum
=
NULL
;
IBaseFilter
*
base
=
create_dsound_render
();
IPin
*
pins
[
2
];
ULONG
ref
;
HRESULT
hr
;
hr
=
IBaseFilter_EnumPins
(
base
,
NULL
);
ok
(
hr
==
E_POINTER
,
"hr = %08x and not E_POINTER
\n
"
,
hr
);
hr
=
IBaseFilter_EnumPins
(
base
,
&
pin_enum
);
ok
(
hr
==
S_OK
,
"hr = %08x and not S_OK
\n
"
,
hr
);
hr
=
IEnumPins_Next
(
pin_enum
,
1
,
NULL
,
NULL
);
ok
(
hr
==
E_POINTER
,
"hr = %08x and not E_POINTER
\n
"
,
hr
);
hr
=
IEnumPins_Next
(
pin_enum
,
2
,
pins
,
NULL
);
ok
(
hr
==
E_INVALIDARG
,
"hr = %08x and not E_INVALIDARG
\n
"
,
hr
);
pins
[
0
]
=
(
void
*
)
0xdead
;
pins
[
1
]
=
(
void
*
)
0xdeed
;
hr
=
IEnumPins_Next
(
pin_enum
,
2
,
pins
,
&
ref
);
ok
(
hr
==
S_FALSE
,
"hr = %08x instead of S_FALSE
\n
"
,
hr
);
ok
(
pins
[
0
]
!=
(
void
*
)
0xdead
&&
pins
[
0
]
!=
NULL
,
"pins[0] = %p
\n
"
,
pins
[
0
]);
if
(
pins
[
0
]
!=
(
void
*
)
0xdead
&&
pins
[
0
]
!=
NULL
)
{
test_pin
(
pins
[
0
]);
IPin_Release
(
pins
[
0
]);
}
ok
(
pins
[
1
]
==
(
void
*
)
0xdeed
,
"pins[1] = %p
\n
"
,
pins
[
1
]);
ref
=
IEnumPins_Release
(
pin_enum
);
ok
(
ref
==
0
,
"ref is %u and not 0!
\n
"
,
ref
);
IBaseFilter_Release
(
base
);
}
static
void
test_unconnected_filter_state
(
void
)
{
IBaseFilter
*
filter
=
create_dsound_render
();
...
...
@@ -1016,7 +1136,6 @@ START_TEST(dsoundrender)
test_unconnected_filter_state
();
test_media_types
();
test_connect_pin
();
test_basefilter
();
CoUninitialize
();
}
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