Commit 98390d9c authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

quartz/tests: Add tests for DirectSound renderer filter state.

parent b9261c0f
......@@ -20,6 +20,7 @@
*/
#define COBJMACROS
#include <math.h>
#include "dshow.h"
#include "initguid.h"
#include "dsound.h"
......@@ -674,8 +675,164 @@ static void test_allocator(IMemInputPin *input)
IMemAllocator_Release(ret_allocator);
}
struct frame_thread_params
{
IMemInputPin *sink;
IMediaSample *sample;
};
static DWORD WINAPI frame_thread(void *arg)
{
struct frame_thread_params *params = arg;
HRESULT hr;
if (winetest_debug > 1) trace("%04x: Sending frame.\n", GetCurrentThreadId());
hr = IMemInputPin_Receive(params->sink, params->sample);
if (winetest_debug > 1) trace("%04x: Returned %#x.\n", GetCurrentThreadId(), hr);
IMediaSample_Release(params->sample);
free(params);
return hr;
}
static HRESULT send_frame(IMemInputPin *sink)
{
struct frame_thread_params *params = malloc(sizeof(*params));
REFERENCE_TIME start_time, end_time;
IMemAllocator *allocator;
unsigned short *words;
IMediaSample *sample;
unsigned int i;
HANDLE thread;
HRESULT hr;
BYTE *data;
DWORD ret;
hr = IMemInputPin_GetAllocator(sink, &allocator);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMemAllocator_GetBuffer(allocator, &sample, NULL, NULL, 0);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaSample_GetPointer(sample, &data);
ok(hr == S_OK, "Got hr %#x.\n", hr);
words = (unsigned short *)data;
for (i = 0; i < 44100 * 2; i += 2)
words[i] = words[i+1] = sinf(i / 20.0f) * 0x7fff;
hr = IMediaSample_SetActualDataLength(sample, 44100 * 4);
ok(hr == S_OK, "Got hr %#x.\n", hr);
start_time = 0;
end_time = start_time + 10000000;
hr = IMediaSample_SetTime(sample, &start_time, &end_time);
ok(hr == S_OK, "Got hr %#x.\n", hr);
params->sink = sink;
params->sample = sample;
thread = CreateThread(NULL, 0, frame_thread, params, 0, NULL);
ret = WaitForSingleObject(thread, 500);
todo_wine_if (ret) ok(!ret, "Wait failed.\n");
GetExitCodeThread(thread, &ret);
CloseHandle(thread);
IMemAllocator_Release(allocator);
return ret;
}
static void test_filter_state(IMemInputPin *input, IFilterGraph2 *graph)
{
IMediaControl *control;
OAFilterState state;
HRESULT hr;
IFilterGraph2_QueryInterface(graph, &IID_IMediaControl, (void **)&control);
hr = send_frame(input);
ok(hr == VFW_E_WRONG_STATE, "Got hr %#x.\n", hr);
/* The renderer is not fully paused until it receives a sample. The
* DirectSound renderer never blocks in Receive(), despite returning S_OK
* from ReceiveCanBlock(). Instead it holds on to each sample until its
* presentation time, then writes it into the buffer. This is more work
* than it's worth to emulate, so for now, we'll ignore this behaviour. */
hr = IMediaControl_Pause(control);
ok(hr == S_FALSE, "Got hr %#x.\n", hr);
/* It's possible to queue multiple samples while paused. The number of
* samples that can be queued depends on the length of each sample, but
* it's not particularly clear how. */
hr = IMediaControl_GetState(control, 0, &state);
ok(hr == VFW_S_STATE_INTERMEDIATE, "Got hr %#x.\n", hr);
hr = send_frame(input);
todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_GetState(control, 1000, &state);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_Stop(control);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = send_frame(input);
ok(hr == VFW_E_WRONG_STATE, "Got hr %#x.\n", hr);
hr = IMediaControl_Pause(control);
ok(hr == S_FALSE, "Got hr %#x.\n", hr);
hr = IMediaControl_GetState(control, 0, &state);
ok(hr == VFW_S_STATE_INTERMEDIATE, "Got hr %#x.\n", hr);
hr = send_frame(input);
todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_GetState(control, 1000, &state);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_Run(control);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_GetState(control, 0, &state);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = send_frame(input);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = send_frame(input);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_GetState(control, 0, &state);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_Run(control);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_GetState(control, 0, &state);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_Pause(control);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_GetState(control, 0, &state);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_Stop(control);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMediaControl_GetState(control, 0, &state);
ok(hr == S_OK, "Got hr %#x.\n", hr);
/* The DirectSound renderer will silently refuse to transition to running
* if it hasn't finished pausing yet. Once it does it reports itself as
* completely paused. */
IMediaControl_Release(control);
}
static void test_connect_pin(void)
{
ALLOCATOR_PROPERTIES req_props = {1, 4 * 44100, 1, 0}, ret_props;
WAVEFORMATEX wfx =
{
.wFormatTag = WAVE_FORMAT_PCM,
......@@ -695,6 +852,7 @@ static void test_connect_pin(void)
};
IBaseFilter *filter = create_dsound_render();
struct testfilter source;
IMemAllocator *allocator;
IFilterGraph2 *graph;
IMemInputPin *input;
AM_MEDIA_TYPE mt;
......@@ -734,6 +892,22 @@ static void test_connect_pin(void)
test_allocator(input);
hr = CoCreateInstance(&CLSID_MemoryAllocator, NULL, CLSCTX_INPROC_SERVER,
&IID_IMemAllocator, (void **)&allocator);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMemAllocator_SetProperties(allocator, &req_props, &ret_props);
ok(hr == S_OK, "Got hr %#x.\n", hr);
ok(!memcmp(&ret_props, &req_props, sizeof(req_props)), "Properties did not match.\n");
hr = IMemInputPin_NotifyAllocator(input, allocator, TRUE);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMemAllocator_Commit(allocator);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IMemInputPin_ReceiveCanBlock(input);
ok(hr == S_OK, "Got hr %#x.\n", hr);
test_filter_state(input, graph);
hr = IFilterGraph2_Disconnect(graph, pin);
ok(hr == S_OK, "Got hr %#x.\n", hr);
hr = IFilterGraph2_Disconnect(graph, pin);
......@@ -749,6 +923,8 @@ static void test_connect_pin(void)
hr = IPin_ConnectionMediaType(pin, &mt);
ok(hr == VFW_E_NOT_CONNECTED, "Got hr %#x.\n", hr);
ref = IMemAllocator_Release(allocator);
ok(!ref, "Got outstanding refcount %d.\n", ref);
IMemInputPin_Release(input);
IPin_Release(pin);
ref = IFilterGraph2_Release(graph);
......@@ -759,62 +935,6 @@ static void test_connect_pin(void)
ok(!ref, "Got outstanding refcount %d.\n", ref);
}
static void test_pin(IPin *pin)
{
IMemInputPin *mpin = NULL;
IPin_QueryInterface(pin, &IID_IMemInputPin, (void **)&mpin);
ok(mpin != NULL, "No IMemInputPin found!\n");
if (mpin)
{
ok(IMemInputPin_ReceiveCanBlock(mpin) == S_OK, "Receive can't block for pin!\n");
ok(IMemInputPin_NotifyAllocator(mpin, NULL, 0) == E_POINTER, "NotifyAllocator likes a NULL pointer argument\n");
IMemInputPin_Release(mpin);
}
/* TODO */
}
static void test_basefilter(void)
{
IEnumPins *pin_enum = NULL;
IBaseFilter *base = create_dsound_render();
IPin *pins[2];
ULONG ref;
HRESULT hr;
hr = IBaseFilter_EnumPins(base, NULL);
ok(hr == E_POINTER, "hr = %08x and not E_POINTER\n", hr);
hr= IBaseFilter_EnumPins(base, &pin_enum);
ok(hr == S_OK, "hr = %08x and not S_OK\n", hr);
hr = IEnumPins_Next(pin_enum, 1, NULL, NULL);
ok(hr == E_POINTER, "hr = %08x and not E_POINTER\n", hr);
hr = IEnumPins_Next(pin_enum, 2, pins, NULL);
ok(hr == E_INVALIDARG, "hr = %08x and not E_INVALIDARG\n", hr);
pins[0] = (void *)0xdead;
pins[1] = (void *)0xdeed;
hr = IEnumPins_Next(pin_enum, 2, pins, &ref);
ok(hr == S_FALSE, "hr = %08x instead of S_FALSE\n", hr);
ok(pins[0] != (void *)0xdead && pins[0] != NULL, "pins[0] = %p\n", pins[0]);
if (pins[0] != (void *)0xdead && pins[0] != NULL)
{
test_pin(pins[0]);
IPin_Release(pins[0]);
}
ok(pins[1] == (void *)0xdeed, "pins[1] = %p\n", pins[1]);
ref = IEnumPins_Release(pin_enum);
ok(ref == 0, "ref is %u and not 0!\n", ref);
IBaseFilter_Release(base);
}
static void test_unconnected_filter_state(void)
{
IBaseFilter *filter = create_dsound_render();
......@@ -1016,7 +1136,6 @@ START_TEST(dsoundrender)
test_unconnected_filter_state();
test_media_types();
test_connect_pin();
test_basefilter();
CoUninitialize();
}
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