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wine
wine-winehq
Commits
98c653bc
Commit
98c653bc
authored
May 15, 2012
by
Andrew Eikum
Committed by
Alexandre Julliard
May 15, 2012
Browse files
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Plain Diff
dsound: Resample to float, not device format.
parent
20356f74
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
59 additions
and
175 deletions
+59
-175
dsound_convert.c
dlls/dsound/dsound_convert.c
+7
-85
dsound_private.h
dlls/dsound/dsound_private.h
+3
-6
mixer.c
dlls/dsound/mixer.c
+44
-74
primary.c
dlls/dsound/primary.c
+5
-10
No files found.
dlls/dsound/dsound_convert.c
View file @
98c653bc
...
...
@@ -125,13 +125,6 @@ static inline unsigned char f_to_8(float value)
return
lrintf
((
value
+
1
.
f
)
*
0x80
);
}
static
void
put8
(
const
IDirectSoundBufferImpl
*
dsb
,
DWORD
pos
,
DWORD
channel
,
float
value
)
{
BYTE
*
buf
=
dsb
->
device
->
tmp_buffer
;
buf
+=
pos
+
channel
;
*
buf
=
f_to_8
(
value
);
}
static
inline
SHORT
f_to_16
(
float
value
)
{
if
(
value
<=
-
1
.
f
)
...
...
@@ -141,13 +134,6 @@ static inline SHORT f_to_16(float value)
return
le16
(
lrintf
(
value
*
0x8000
));
}
static
void
put16
(
const
IDirectSoundBufferImpl
*
dsb
,
DWORD
pos
,
DWORD
channel
,
float
value
)
{
BYTE
*
buf
=
dsb
->
device
->
tmp_buffer
;
SHORT
*
sbuf
=
(
SHORT
*
)(
buf
+
pos
+
2
*
channel
);
*
sbuf
=
f_to_16
(
value
);
}
static
LONG
f_to_24
(
float
value
)
{
if
(
value
<=
-
1
.
f
)
...
...
@@ -157,17 +143,6 @@ static LONG f_to_24(float value)
return
lrintf
(
value
*
0x80000000U
);
}
static
void
put24
(
const
IDirectSoundBufferImpl
*
dsb
,
DWORD
pos
,
DWORD
channel
,
float
value
)
{
BYTE
*
buf
=
dsb
->
device
->
tmp_buffer
;
LONG
t
;
buf
+=
pos
+
3
*
channel
;
t
=
f_to_24
(
value
);
buf
[
0
]
=
(
t
>>
8
)
&
0xFF
;
buf
[
1
]
=
(
t
>>
16
)
&
0xFF
;
buf
[
2
]
=
(
t
>>
24
)
&
0xFF
;
}
static
inline
LONG
f_to_32
(
float
value
)
{
if
(
value
<=
-
1
.
f
)
...
...
@@ -177,79 +152,26 @@ static inline LONG f_to_32(float value)
return
le32
(
lrintf
(
value
*
0x80000000U
));
}
static
void
put
32
(
const
IDirectSoundBufferImpl
*
dsb
,
DWORD
pos
,
DWORD
channel
,
float
value
)
void
putieee
32
(
const
IDirectSoundBufferImpl
*
dsb
,
DWORD
pos
,
DWORD
channel
,
float
value
)
{
BYTE
*
buf
=
dsb
->
device
->
tmp_buffer
;
LONG
*
sbuf
=
(
LONG
*
)(
buf
+
pos
+
4
*
channel
);
*
sbuf
=
f_to_32
(
value
)
;
BYTE
*
buf
=
(
BYTE
*
)
dsb
->
device
->
tmp_buffer
;
float
*
fbuf
=
(
float
*
)(
buf
+
pos
+
sizeof
(
float
)
*
channel
);
*
fbuf
=
value
;
}
const
bitsputfunc
putbpp
[
4
]
=
{
put8
,
put16
,
put24
,
put32
};
void
put_mono2stereo
(
const
IDirectSoundBufferImpl
*
dsb
,
DWORD
pos
,
DWORD
channel
,
float
value
)
{
dsb
->
put_aux
(
dsb
,
pos
,
0
,
value
);
dsb
->
put_aux
(
dsb
,
pos
,
1
,
value
);
}
static
void
mix8
(
signed
char
*
src
,
float
*
dst
,
unsigned
len
)
{
TRACE
(
"%p - %p %d
\n
"
,
src
,
dst
,
len
);
while
(
len
--
)
/* 8-bit WAV is unsigned, it's here converted to signed, normalize function will convert it back again */
*
(
dst
++
)
+=
((
signed
char
)((
BYTE
)
*
(
src
++
)
-
(
BYTE
)
0x80
))
/
(
float
)
0x80
;
}
static
void
mix16
(
SHORT
*
src
,
float
*
dst
,
unsigned
len
)
{
TRACE
(
"%p - %p %d
\n
"
,
src
,
dst
,
len
);
len
/=
2
;
while
(
len
--
)
{
*
dst
+=
le16
(
*
src
)
/
(
float
)
0x8000U
;
++
dst
;
++
src
;
}
}
static
void
mix24
(
BYTE
*
src
,
float
*
dst
,
unsigned
len
)
{
TRACE
(
"%p - %p %d
\n
"
,
src
,
dst
,
len
);
len
/=
3
;
while
(
len
--
)
{
DWORD
field
;
field
=
((
DWORD
)
src
[
2
]
<<
16
)
+
((
DWORD
)
src
[
1
]
<<
8
)
+
(
DWORD
)
src
[
0
];
if
(
src
[
2
]
&
0x80
)
field
|=
0xFF000000U
;
*
(
dst
++
)
+=
field
/
(
float
)
0x800000U
;
src
+=
3
;
}
}
static
void
mix32
(
INT
*
src
,
float
*
dst
,
unsigned
len
)
void
mixieee32
(
float
*
src
,
float
*
dst
,
unsigned
samples
)
{
TRACE
(
"%p - %p %d
\n
"
,
src
,
dst
,
len
);
len
/=
4
;
while
(
len
--
)
*
(
dst
++
)
+=
le32
(
*
(
src
++
))
/
(
float
)
0x80000000U
;
}
static
void
mixieee32
(
float
*
src
,
float
*
dst
,
unsigned
len
)
{
TRACE
(
"%p - %p %d
\n
"
,
src
,
dst
,
len
);
len
/=
4
;
while
(
len
--
)
TRACE
(
"%p - %p %d
\n
"
,
src
,
dst
,
samples
);
while
(
samples
--
)
*
(
dst
++
)
+=
*
(
src
++
);
}
const
mixfunc
mixfunctions
[
5
]
=
{
(
mixfunc
)
mix8
,
(
mixfunc
)
mix16
,
(
mixfunc
)
mix24
,
(
mixfunc
)
mix32
,
(
mixfunc
)
mixieee32
};
static
void
norm8
(
float
*
src
,
unsigned
char
*
dst
,
unsigned
len
)
{
TRACE
(
"%p - %p %d
\n
"
,
src
,
dst
,
len
);
...
...
dlls/dsound/dsound_private.h
View file @
98c653bc
...
...
@@ -55,9 +55,8 @@ typedef struct DirectSoundCaptureDevice DirectSoundCaptureDevice;
typedef
float
(
*
bitsgetfunc
)(
const
IDirectSoundBufferImpl
*
,
DWORD
,
DWORD
);
typedef
void
(
*
bitsputfunc
)(
const
IDirectSoundBufferImpl
*
,
DWORD
,
DWORD
,
float
);
extern
const
bitsgetfunc
getbpp
[
5
]
DECLSPEC_HIDDEN
;
extern
const
bitsputfunc
putbpp
[
4
]
DECLSPEC_HIDDEN
;
typedef
void
(
*
mixfunc
)(
const
void
*
,
void
*
,
unsigned
);
extern
const
mixfunc
mixfunctions
[
5
]
DECLSPEC_HIDDEN
;
void
putieee32
(
const
IDirectSoundBufferImpl
*
dsb
,
DWORD
pos
,
DWORD
channel
,
float
value
)
DECLSPEC_HIDDEN
;
void
mixieee32
(
float
*
src
,
float
*
dst
,
unsigned
samples
)
DECLSPEC_HIDDEN
;
typedef
void
(
*
normfunc
)(
const
void
*
,
void
*
,
unsigned
);
extern
const
normfunc
normfunctions
[
5
]
DECLSPEC_HIDDEN
;
...
...
@@ -94,13 +93,11 @@ struct DirectSoundDevice
CRITICAL_SECTION
mixlock
;
IDirectSoundBufferImpl
*
primary
;
DWORD
speaker_config
;
LPBYTE
tmp_buffer
;
float
*
mix_buffer
;
float
*
mix_buffer
,
*
tmp_buffer
;
DWORD
tmp_buffer_len
,
mix_buffer_len
;
DSVOLUMEPAN
volpan
;
mixfunc
mixfunction
;
normfunc
normfunction
;
/* DirectSound3DListener fields */
...
...
dlls/dsound/mixer.c
View file @
98c653bc
...
...
@@ -141,7 +141,7 @@ void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
dsb
->
freqAcc
=
0
;
dsb
->
get_aux
=
ieee
?
getbpp
[
4
]
:
getbpp
[
dsb
->
pwfx
->
wBitsPerSample
/
8
-
1
];
dsb
->
put_aux
=
put
bpp
[
dsb
->
device
->
pwfx
->
wBitsPerSample
/
8
-
1
]
;
dsb
->
put_aux
=
put
ieee32
;
dsb
->
get
=
dsb
->
get_aux
;
dsb
->
put
=
dsb
->
put_aux
;
...
...
@@ -234,10 +234,10 @@ static inline float get_current_sample(const IDirectSoundBufferImpl *dsb,
return
dsb
->
get
(
dsb
,
mixpos
%
dsb
->
buflen
,
channel
);
}
static
UINT
cp_fields_noresample
(
IDirectSoundBufferImpl
*
dsb
,
UINT
ostride
,
UINT
count
)
static
UINT
cp_fields_noresample
(
IDirectSoundBufferImpl
*
dsb
,
UINT
count
)
{
UINT
istride
=
dsb
->
pwfx
->
nBlockAlign
;
UINT
ostride
=
dsb
->
device
->
pwfx
->
nChannels
*
sizeof
(
float
);
DWORD
channel
,
i
;
for
(
i
=
0
;
i
<
count
;
i
++
)
for
(
channel
=
0
;
channel
<
dsb
->
mix_channels
;
channel
++
)
...
...
@@ -246,11 +246,11 @@ static UINT cp_fields_noresample(IDirectSoundBufferImpl *dsb,
return
count
;
}
static
UINT
cp_fields_resample
(
IDirectSoundBufferImpl
*
dsb
,
UINT
ostride
,
UINT
count
,
float
*
freqAcc
)
static
UINT
cp_fields_resample
(
IDirectSoundBufferImpl
*
dsb
,
UINT
count
,
float
*
freqAcc
)
{
UINT
i
,
channel
;
UINT
istride
=
dsb
->
pwfx
->
nBlockAlign
;
UINT
ostride
=
dsb
->
device
->
pwfx
->
nChannels
*
sizeof
(
float
);
float
freqAdjust
=
dsb
->
freqAdjust
;
float
freqAcc_start
=
*
freqAcc
;
...
...
@@ -314,15 +314,14 @@ static UINT cp_fields_resample(IDirectSoundBufferImpl *dsb,
return
max_ipos
;
}
static
void
cp_fields
(
IDirectSoundBufferImpl
*
dsb
,
UINT
ostride
,
UINT
count
,
float
*
freqAcc
)
static
void
cp_fields
(
IDirectSoundBufferImpl
*
dsb
,
UINT
count
,
float
*
freqAcc
)
{
DWORD
ipos
,
adv
;
if
(
dsb
->
freqAdjust
==
1
.
0
)
adv
=
cp_fields_noresample
(
dsb
,
ostride
,
count
);
/* *freqAcc is unmodified */
adv
=
cp_fields_noresample
(
dsb
,
count
);
/* *freqAcc is unmodified */
else
adv
=
cp_fields_resample
(
dsb
,
ostride
,
count
,
freqAcc
);
adv
=
cp_fields_resample
(
dsb
,
count
,
freqAcc
);
ipos
=
dsb
->
sec_mixpos
+
adv
*
dsb
->
pwfx
->
nBlockAlign
;
if
(
ipos
>=
dsb
->
buflen
)
{
...
...
@@ -365,89 +364,53 @@ static inline DWORD DSOUND_BufPtrDiff(DWORD buflen, DWORD ptr1, DWORD ptr2)
*
* NOTE: writepos + len <= buflen. When called by mixer, MixOne makes sure of this.
*/
static
void
DSOUND_MixToTemporary
(
IDirectSoundBufferImpl
*
dsb
,
DWORD
tmp_len
)
static
void
DSOUND_MixToTemporary
(
IDirectSoundBufferImpl
*
dsb
,
DWORD
frames
)
{
INT
oAdvance
=
dsb
->
device
->
pwfx
->
nBlockAlign
;
INT
size
=
tmp_len
/
oAdvance
;
UINT
size_bytes
=
frames
*
sizeof
(
float
)
*
dsb
->
device
->
pwfx
->
nChannels
;
if
(
dsb
->
device
->
tmp_buffer_len
<
tmp_len
||
!
dsb
->
device
->
tmp_buffer
)
if
(
dsb
->
device
->
tmp_buffer_len
<
size_bytes
||
!
dsb
->
device
->
tmp_buffer
)
{
dsb
->
device
->
tmp_buffer_len
=
tmp_len
;
dsb
->
device
->
tmp_buffer_len
=
size_bytes
;
if
(
dsb
->
device
->
tmp_buffer
)
dsb
->
device
->
tmp_buffer
=
HeapReAlloc
(
GetProcessHeap
(),
0
,
dsb
->
device
->
tmp_buffer
,
tmp_len
);
dsb
->
device
->
tmp_buffer
=
HeapReAlloc
(
GetProcessHeap
(),
0
,
dsb
->
device
->
tmp_buffer
,
size_bytes
);
else
dsb
->
device
->
tmp_buffer
=
HeapAlloc
(
GetProcessHeap
(),
0
,
tmp_len
);
dsb
->
device
->
tmp_buffer
=
HeapAlloc
(
GetProcessHeap
(),
0
,
size_bytes
);
}
cp_fields
(
dsb
,
oAdvance
,
size
,
&
dsb
->
freqAcc
);
cp_fields
(
dsb
,
frames
,
&
dsb
->
freqAcc
);
}
/** Apply volume to the given soundbuffer from (primary) position writepos and length len
* Returns: NULL if no volume needs to be applied
* or else a memory handle that holds 'len' volume adjusted buffer */
static
LPBYTE
DSOUND_MixerVol
(
const
IDirectSoundBufferImpl
*
dsb
,
INT
len
)
static
void
DSOUND_MixerVol
(
const
IDirectSoundBufferImpl
*
dsb
,
INT
frames
)
{
INT
i
;
BYTE
*
bpc
;
INT16
*
bps
,
*
mems
;
DWORD
vLeft
,
vRight
;
INT
nChannels
=
dsb
->
device
->
pwfx
->
nChannels
;
LPBYTE
mem
=
dsb
->
device
->
tmp_buffer
;
float
vLeft
,
vRight
;
UINT
channels
=
dsb
->
device
->
pwfx
->
nChannels
,
chan
;
TRACE
(
"(%p,%d)
\n
"
,
dsb
,
len
);
TRACE
(
"(%p,%d)
\n
"
,
dsb
,
frames
);
TRACE
(
"left = %x, right = %x
\n
"
,
dsb
->
volpan
.
dwTotalLeftAmpFactor
,
dsb
->
volpan
.
dwTotalRightAmpFactor
);
if
((
!
(
dsb
->
dsbd
.
dwFlags
&
DSBCAPS_CTRLPAN
)
||
(
dsb
->
volpan
.
lPan
==
0
))
&&
(
!
(
dsb
->
dsbd
.
dwFlags
&
DSBCAPS_CTRLVOLUME
)
||
(
dsb
->
volpan
.
lVolume
==
0
))
&&
!
(
dsb
->
dsbd
.
dwFlags
&
DSBCAPS_CTRL3D
))
return
NULL
;
/* Nothing to do */
if
(
nChannels
!=
1
&&
nChannels
!=
2
)
{
FIXME
(
"There is no support for %d channels
\n
"
,
nChannels
);
return
NULL
;
}
return
;
/* Nothing to do */
if
(
dsb
->
device
->
pwfx
->
wBitsPerSample
!=
8
&&
dsb
->
device
->
pwfx
->
wBitsPerSample
!=
16
)
if
(
channels
!=
1
&&
channels
!=
2
)
{
FIXME
(
"There is no support for %
d bpp
\n
"
,
dsb
->
device
->
pwfx
->
wBitsPerSample
);
return
NULL
;
FIXME
(
"There is no support for %
u channels
\n
"
,
channels
);
return
;
}
assert
(
dsb
->
device
->
tmp_buffer_len
>=
len
&&
dsb
->
device
->
tmp_buffer
);
bpc
=
dsb
->
device
->
tmp_buffer
;
bps
=
(
INT16
*
)
bpc
;
mems
=
(
INT16
*
)
mem
;
vLeft
=
dsb
->
volpan
.
dwTotalLeftAmpFactor
;
if
(
nChannels
>
1
)
vRight
=
dsb
->
volpan
.
dwTotalRightAmpFactor
;
else
vRight
=
vLeft
;
switch
(
dsb
->
device
->
pwfx
->
wBitsPerSample
)
{
case
8
:
/* 8-bit WAV is unsigned, but we need to operate */
/* on signed data for this to work properly */
for
(
i
=
0
;
i
<
len
-
1
;
i
+=
2
)
{
*
(
bpc
++
)
=
(((
*
(
mem
++
)
-
128
)
*
vLeft
)
>>
16
)
+
128
;
*
(
bpc
++
)
=
(((
*
(
mem
++
)
-
128
)
*
vRight
)
>>
16
)
+
128
;
}
if
(
len
%
2
==
1
&&
nChannels
==
1
)
*
(
bpc
++
)
=
(((
*
(
mem
++
)
-
128
)
*
vLeft
)
>>
16
)
+
128
;
break
;
case
16
:
/* 16-bit WAV is signed -- much better */
for
(
i
=
0
;
i
<
len
-
3
;
i
+=
4
)
{
*
(
bps
++
)
=
(
*
(
mems
++
)
*
vLeft
)
>>
16
;
*
(
bps
++
)
=
(
*
(
mems
++
)
*
vRight
)
>>
16
;
vLeft
=
dsb
->
volpan
.
dwTotalLeftAmpFactor
/
((
float
)
0xFFFF
);
vRight
=
dsb
->
volpan
.
dwTotalRightAmpFactor
/
((
float
)
0xFFFF
);
for
(
i
=
0
;
i
<
frames
;
++
i
){
for
(
chan
=
0
;
chan
<
channels
;
++
chan
){
if
(
chan
==
0
)
dsb
->
device
->
tmp_buffer
[
i
*
channels
+
chan
]
*=
vLeft
;
else
dsb
->
device
->
tmp_buffer
[
i
*
channels
+
chan
]
*=
vRight
;
}
if
(
len
%
4
==
2
&&
nChannels
==
1
)
*
(
bps
++
)
=
((
INT
)
*
(
mems
++
)
*
vLeft
)
>>
16
;
break
;
}
return
dsb
->
device
->
tmp_buffer
;
}
/**
...
...
@@ -466,8 +429,9 @@ static LPBYTE DSOUND_MixerVol(const IDirectSoundBufferImpl *dsb, INT len)
static
DWORD
DSOUND_MixInBuffer
(
IDirectSoundBufferImpl
*
dsb
,
DWORD
writepos
,
DWORD
fraglen
)
{
INT
len
=
fraglen
;
BYTE
*
ibuf
,
*
vol
buf
;
float
*
i
buf
;
DWORD
oldpos
;
UINT
frames
=
fraglen
/
dsb
->
device
->
pwfx
->
nBlockAlign
;
TRACE
(
"sec_mixpos=%d/%d
\n
"
,
dsb
->
sec_mixpos
,
dsb
->
buflen
);
TRACE
(
"(%p,%d,%d)
\n
"
,
dsb
,
writepos
,
fraglen
);
...
...
@@ -481,15 +445,13 @@ static DWORD DSOUND_MixInBuffer(IDirectSoundBufferImpl *dsb, DWORD writepos, DWO
/* Resample buffer to temporary buffer specifically allocated for this purpose, if needed */
oldpos
=
dsb
->
sec_mixpos
;
DSOUND_MixToTemporary
(
dsb
,
len
);
DSOUND_MixToTemporary
(
dsb
,
frames
);
ibuf
=
dsb
->
device
->
tmp_buffer
;
/* Apply volume if needed */
volbuf
=
DSOUND_MixerVol
(
dsb
,
len
);
if
(
volbuf
)
ibuf
=
volbuf
;
DSOUND_MixerVol
(
dsb
,
frames
);
dsb
->
device
->
mixfunction
(
ibuf
,
dsb
->
device
->
mix_buffer
,
len
);
mixieee32
(
ibuf
,
dsb
->
device
->
mix_buffer
,
frames
*
dsb
->
device
->
pwfx
->
nChannels
);
/* check for notification positions */
if
(
dsb
->
dsbd
.
dwFlags
&
DSBCAPS_CTRLPOSITIONNOTIFY
&&
...
...
@@ -694,6 +656,14 @@ static void DSOUND_WaveQueue(DirectSoundDevice *device, BOOL force)
* Perform mixing for a Direct Sound device. That is, go through all the
* secondary buffers (the sound bites currently playing) and mix them in
* to the primary buffer (the device buffer).
*
* The mixing procedure goes:
*
* secondary->buffer (secondary format)
* =[Resample]=> device->tmp_buffer (float format)
* =[Volume]=> device->tmp_buffer (float format)
* =[Mix]=> device->mix_buffer (float format)
* =[Reformat]=> device->buffer (device format)
*/
static
void
DSOUND_PerformMix
(
DirectSoundDevice
*
device
)
{
...
...
dlls/dsound/primary.c
View file @
98c653bc
...
...
@@ -189,13 +189,10 @@ static HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device)
if
(
device
->
pwfx
->
wFormatTag
==
WAVE_FORMAT_IEEE_FLOAT
||
(
device
->
pwfx
->
wFormatTag
==
WAVE_FORMAT_EXTENSIBLE
&&
IsEqualGUID
(
&
((
WAVEFORMATEXTENSIBLE
*
)
device
->
pwfx
)
->
SubFormat
,
&
KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
))){
device
->
mixfunction
=
mixfunctions
[
4
];
&
KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
)))
device
->
normfunction
=
normfunctions
[
4
];
}
else
{
device
->
mixfunction
=
mixfunctions
[
device
->
pwfx
->
wBitsPerSample
/
8
-
1
];
else
device
->
normfunction
=
normfunctions
[
device
->
pwfx
->
wBitsPerSample
/
8
-
1
];
}
FillMemory
(
device
->
buffer
,
device
->
buflen
,
(
device
->
pwfx
->
wBitsPerSample
==
8
)
?
128
:
0
);
FillMemory
(
device
->
mix_buffer
,
device
->
mix_buffer_len
,
0
);
...
...
@@ -512,16 +509,14 @@ opened:
WARN
(
"DSOUND_PrimaryOpen(2) failed: %08x
\n
"
,
err
);
}
if
(
device
->
pwfx
->
wFormatTag
==
WAVE_FORMAT_IEEE_FLOAT
||
(
device
->
pwfx
->
wFormatTag
==
WAVE_FORMAT_EXTENSIBLE
&&
IsEqualGUID
(
&
((
WAVEFORMATEXTENSIBLE
*
)
device
->
pwfx
)
->
SubFormat
,
&
KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
))){
device
->
mixfunction
=
mixfunctions
[
4
];
&
KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
)))
device
->
normfunction
=
normfunctions
[
4
];
}
else
{
device
->
mixfunction
=
mixfunctions
[
device
->
pwfx
->
wBitsPerSample
/
8
-
1
];
else
device
->
normfunction
=
normfunctions
[
device
->
pwfx
->
wBitsPerSample
/
8
-
1
];
}
if
(
old_fmt
->
nSamplesPerSec
!=
device
->
pwfx
->
nSamplesPerSec
||
old_fmt
->
wBitsPerSample
!=
device
->
pwfx
->
wBitsPerSample
||
...
...
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