Commit 9a326653 authored by Martin Storsjö's avatar Martin Storsjö Committed by Alexandre Julliard

include: Update the d3d12 headers from vkd3d.

This corresponds to vkd3d as of commit e597b0d80f39f716a8740cb0be55edc78f4599d6. This brings in a function signature fix for the implementation of ID3D12CommandQueue::UpdateTileMappings() as well, from vkd3d commit e98e6c9b530995e68bd019a3319d90223ed864cf. Signed-off-by: 's avatarMartin Storsjö <martin@martin.st>
parent cfaf0994
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......@@ -6102,7 +6102,7 @@ static void STDMETHODCALLTYPE d3d12_command_queue_UpdateTileMappings(ID3D12Comma
ID3D12Resource *resource, UINT region_count,
const D3D12_TILED_RESOURCE_COORDINATE *region_start_coordinates, const D3D12_TILE_REGION_SIZE *region_sizes,
ID3D12Heap *heap, UINT range_count, const D3D12_TILE_RANGE_FLAGS *range_flags,
UINT *heap_range_offsets, UINT *range_tile_counts, D3D12_TILE_MAPPING_FLAGS flags)
const UINT *heap_range_offsets, const UINT *range_tile_counts, D3D12_TILE_MAPPING_FLAGS flags)
{
FIXME("iface %p, resource %p, region_count %u, region_start_coordinates %p, "
"region_sizes %p, heap %p, range_count %u, range_flags %p, heap_range_offsets %p, "
......
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