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wine
wine-winehq
Commits
9a45a637
Commit
9a45a637
authored
Nov 16, 2023
by
Zebediah Figura
Committed by
Alexandre Julliard
Dec 04, 2023
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wined3d: Check WINED3D_TEXTURE_POW2_MAT_IDENT instead of context->lastWasPow2Texture.
As with the previous commit, this is clearer and avoids a state ordering assumption.
parent
936b9501
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utils.c
dlls/wined3d/utils.c
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dlls/wined3d/utils.c
View file @
9a45a637
...
...
@@ -5865,7 +5865,7 @@ void get_texture_matrix(const struct wined3d_context *context, const struct wine
:
WINED3DFMT_UNKNOWN
,
device
->
shader_backend
->
shader_has_ffp_proj_control
(
device
->
shader_priv
),
mat
);
if
(
(
context
->
lastWasPow2Texture
&
(
1u
<<
tex
))
&&
texture
)
if
(
texture
&&
!
(
texture
->
flags
&
WINED3D_TEXTURE_POW2_MAT_IDENT
)
)
{
if
(
generated
)
FIXME
(
"Non-power-of-two texture being used with generated texture coords.
\n
"
);
...
...
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