Commit 9abd2ae8 authored by Jacek Caban's avatar Jacek Caban Committed by Alexandre Julliard

win32u: Move NtUserSetInternalWindowPos implementation from user32.

parent 96b2b4c0
......@@ -740,16 +740,6 @@ POINT point_win_to_thread_dpi( HWND hwnd, POINT pt )
}
/**********************************************************************
* point_thread_to_win_dpi
*/
POINT point_thread_to_win_dpi( HWND hwnd, POINT pt )
{
UINT dpi = get_thread_dpi();
if (!dpi) dpi = get_win_monitor_dpi( hwnd );
return map_dpi_point( pt, dpi, GetDpiForWindow( hwnd ));
}
/**********************************************************************
* map_dpi_rect
*/
RECT map_dpi_rect( RECT rect, UINT dpi_from, UINT dpi_to )
......@@ -775,16 +765,6 @@ RECT rect_win_to_thread_dpi( HWND hwnd, RECT rect )
}
/**********************************************************************
* rect_thread_to_win_dpi
*/
RECT rect_thread_to_win_dpi( HWND hwnd, RECT rect )
{
UINT dpi = get_thread_dpi();
if (!dpi) dpi = get_win_monitor_dpi( hwnd );
return map_dpi_rect( rect, dpi, GetDpiForWindow( hwnd ) );
}
/**********************************************************************
* SetProcessDpiAwarenessContext (USER32.@)
*/
BOOL WINAPI SetProcessDpiAwarenessContext( DPI_AWARENESS_CONTEXT context )
......
......@@ -673,7 +673,7 @@
@ stdcall SetFocus(long) NtUserSetFocus
@ stdcall SetForegroundWindow(long)
@ stdcall SetGestureConfig(ptr long long ptr long)
@ stdcall SetInternalWindowPos(long long ptr ptr)
@ stdcall SetInternalWindowPos(long long ptr ptr) NtUserSetInternalWindowPos
@ stdcall SetKeyboardState(ptr) NtUserSetKeyboardState
@ stdcall SetLastErrorEx(long long)
@ stdcall SetLayeredWindowAttributes(ptr long long long) NtUserSetLayeredWindowAttributes
......
......@@ -70,10 +70,8 @@ extern POINT map_dpi_point( POINT pt, UINT dpi_from, UINT dpi_to ) DECLSPEC_HIDD
extern POINT point_win_to_phys_dpi( HWND hwnd, POINT pt ) DECLSPEC_HIDDEN;
extern POINT point_phys_to_win_dpi( HWND hwnd, POINT pt ) DECLSPEC_HIDDEN;
extern POINT point_win_to_thread_dpi( HWND hwnd, POINT pt ) DECLSPEC_HIDDEN;
extern POINT point_thread_to_win_dpi( HWND hwnd, POINT pt ) DECLSPEC_HIDDEN;
extern RECT map_dpi_rect( RECT rect, UINT dpi_from, UINT dpi_to ) DECLSPEC_HIDDEN;
extern RECT rect_win_to_thread_dpi( HWND hwnd, RECT rect ) DECLSPEC_HIDDEN;
extern RECT rect_thread_to_win_dpi( HWND hwnd, RECT rect ) DECLSPEC_HIDDEN;
static inline void mirror_rect( const RECT *window_rect, RECT *rect )
{
......
......@@ -44,10 +44,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(win);
#define ON_BOTTOM_BORDER(hit) \
(((hit) == HTBOTTOM) || ((hit) == HTBOTTOMLEFT) || ((hit) == HTBOTTOMRIGHT))
#define PLACE_MIN 0x0001
#define PLACE_MAX 0x0002
#define PLACE_RECT 0x0004
/***********************************************************************
* SwitchToThisWindow (USER32.@)
......@@ -220,33 +216,6 @@ BOOL WINAPI BringWindowToTop( HWND hwnd )
}
/*******************************************************************
* get_work_rect
*
* Get the work area that a maximized window can cover, depending on style.
*/
static BOOL get_work_rect( HWND hwnd, RECT *rect )
{
HMONITOR monitor = MonitorFromWindow( hwnd, MONITOR_DEFAULTTOPRIMARY );
MONITORINFO mon_info;
DWORD style;
if (!monitor) return FALSE;
mon_info.cbSize = sizeof(mon_info);
GetMonitorInfoW( monitor, &mon_info );
*rect = mon_info.rcMonitor;
style = GetWindowLongW( hwnd, GWL_STYLE );
if (style & WS_MAXIMIZEBOX)
{
if ((style & WS_CAPTION) == WS_CAPTION || !(style & (WS_CHILD | WS_POPUP)))
*rect = mon_info.rcWork;
}
return TRUE;
}
/***********************************************************************
* GetInternalWindowPos (USER32.@)
*/
......@@ -266,47 +235,6 @@ UINT WINAPI GetInternalWindowPos( HWND hwnd, LPRECT rectWnd,
}
static RECT get_maximized_work_rect( HWND hwnd )
{
RECT work_rect = { 0 };
if ((GetWindowLongW( hwnd, GWL_STYLE ) & (WS_MINIMIZE | WS_MAXIMIZE)) == WS_MAXIMIZE)
{
if (!get_work_rect( hwnd, &work_rect ))
work_rect = get_primary_monitor_rect();
}
return work_rect;
}
/*******************************************************************
* update_maximized_pos
*
* For top level windows covering the work area, we might have to
* "forget" the maximized position. Windows presumably does this
* to avoid situations where the border style changes, which would
* lead the window to be outside the screen, or the window gets
* reloaded on a different screen, and the "saved" position no
* longer applies to it (despite being maximized).
*
* Some applications (e.g. Imperiums: Greek Wars) depend on this.
*/
static void update_maximized_pos( WND *wnd, RECT *work_rect )
{
if (wnd->parent && wnd->parent != GetDesktopWindow())
return;
if (wnd->dwStyle & WS_MAXIMIZE)
{
if (wnd->window_rect.left <= work_rect->left && wnd->window_rect.top <= work_rect->top &&
wnd->window_rect.right >= work_rect->right && wnd->window_rect.bottom >= work_rect->bottom)
wnd->max_pos.x = wnd->max_pos.y = -1;
}
else
wnd->max_pos.x = wnd->max_pos.y = -1;
}
/***********************************************************************
* GetWindowPlacement (USER32.@)
*
......@@ -318,115 +246,6 @@ BOOL WINAPI GetWindowPlacement( HWND hwnd, WINDOWPLACEMENT *wndpl )
return NtUserGetWindowPlacement( hwnd, wndpl );
}
/* make sure the specified rect is visible on screen */
static void make_rect_onscreen( RECT *rect )
{
MONITORINFO info;
HMONITOR monitor = MonitorFromRect( rect, MONITOR_DEFAULTTONEAREST );
info.cbSize = sizeof(info);
if (!monitor || !GetMonitorInfoW( monitor, &info )) return;
/* FIXME: map coordinates from rcWork to rcMonitor */
if (rect->right <= info.rcWork.left)
{
rect->right += info.rcWork.left - rect->left;
rect->left = info.rcWork.left;
}
else if (rect->left >= info.rcWork.right)
{
rect->left += info.rcWork.right - rect->right;
rect->right = info.rcWork.right;
}
if (rect->bottom <= info.rcWork.top)
{
rect->bottom += info.rcWork.top - rect->top;
rect->top = info.rcWork.top;
}
else if (rect->top >= info.rcWork.bottom)
{
rect->top += info.rcWork.bottom - rect->bottom;
rect->bottom = info.rcWork.bottom;
}
}
/* make sure the specified point is visible on screen */
static void make_point_onscreen( POINT *pt )
{
RECT rect;
SetRect( &rect, pt->x, pt->y, pt->x + 1, pt->y + 1 );
make_rect_onscreen( &rect );
pt->x = rect.left;
pt->y = rect.top;
}
/***********************************************************************
* WINPOS_SetPlacement
*/
static BOOL WINPOS_SetPlacement( HWND hwnd, const WINDOWPLACEMENT *wndpl, UINT flags )
{
DWORD style;
RECT work_rect = get_maximized_work_rect( hwnd );
WND *pWnd = WIN_GetPtr( hwnd );
WINDOWPLACEMENT wp = *wndpl;
if (flags & PLACE_MIN) make_point_onscreen( &wp.ptMinPosition );
if (flags & PLACE_MAX) make_point_onscreen( &wp.ptMaxPosition );
if (flags & PLACE_RECT) make_rect_onscreen( &wp.rcNormalPosition );
TRACE( "%p: setting min %d,%d max %d,%d normal %s flags %x adjusted to min %d,%d max %d,%d normal %s\n",
hwnd, wndpl->ptMinPosition.x, wndpl->ptMinPosition.y,
wndpl->ptMaxPosition.x, wndpl->ptMaxPosition.y,
wine_dbgstr_rect(&wndpl->rcNormalPosition), flags,
wp.ptMinPosition.x, wp.ptMinPosition.y, wp.ptMaxPosition.x, wp.ptMaxPosition.y,
wine_dbgstr_rect(&wp.rcNormalPosition) );
if (!pWnd || pWnd == WND_OTHER_PROCESS || pWnd == WND_DESKTOP) return FALSE;
if (flags & PLACE_MIN) pWnd->min_pos = point_thread_to_win_dpi( hwnd, wp.ptMinPosition );
if (flags & PLACE_MAX)
{
pWnd->max_pos = point_thread_to_win_dpi( hwnd, wp.ptMaxPosition );
update_maximized_pos( pWnd, &work_rect );
}
if (flags & PLACE_RECT) pWnd->normal_rect = rect_thread_to_win_dpi( hwnd, wp.rcNormalPosition );
style = pWnd->dwStyle;
WIN_ReleasePtr( pWnd );
if( style & WS_MINIMIZE )
{
if (flags & PLACE_MIN)
{
NtUserSetWindowPos( hwnd, 0, wp.ptMinPosition.x, wp.ptMinPosition.y, 0, 0,
SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE );
}
}
else if( style & WS_MAXIMIZE )
{
if (flags & PLACE_MAX)
NtUserSetWindowPos( hwnd, 0, wp.ptMaxPosition.x, wp.ptMaxPosition.y, 0, 0,
SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE );
}
else if( flags & PLACE_RECT )
NtUserSetWindowPos( hwnd, 0, wp.rcNormalPosition.left, wp.rcNormalPosition.top,
wp.rcNormalPosition.right - wp.rcNormalPosition.left,
wp.rcNormalPosition.bottom - wp.rcNormalPosition.top,
SWP_NOZORDER | SWP_NOACTIVATE );
NtUserShowWindow( hwnd, wndpl->showCmd );
if (IsIconic( hwnd ))
{
/* SDK: ...valid only the next time... */
if( wndpl->flags & WPF_RESTORETOMAXIMIZED )
win_set_flags( hwnd, WIN_RESTORE_MAX, 0 );
}
return TRUE;
}
/***********************************************************************
* AnimateWindow (USER32.@)
......@@ -453,33 +272,6 @@ BOOL WINAPI AnimateWindow(HWND hwnd, DWORD dwTime, DWORD dwFlags)
return TRUE;
}
/***********************************************************************
* SetInternalWindowPos (USER32.@)
*/
void WINAPI SetInternalWindowPos( HWND hwnd, UINT showCmd,
LPRECT rect, LPPOINT pt )
{
WINDOWPLACEMENT wndpl;
UINT flags;
wndpl.length = sizeof(wndpl);
wndpl.showCmd = showCmd;
wndpl.flags = flags = 0;
if( pt )
{
flags |= PLACE_MIN;
wndpl.flags |= WPF_SETMINPOSITION;
wndpl.ptMinPosition = *pt;
}
if( rect )
{
flags |= PLACE_RECT;
wndpl.rcNormalPosition = *rect;
}
WINPOS_SetPlacement( hwnd, &wndpl, flags );
}
/*******************************************************************
* can_activate_window
......
......@@ -1212,6 +1212,7 @@ static struct unix_funcs unix_funcs =
NtUserSetCursorIconData,
NtUserSetCursorPos,
NtUserSetFocus,
NtUserSetInternalWindowPos,
NtUserSetLayeredWindowAttributes,
NtUserSetMenu,
NtUserSetParent,
......
......@@ -1201,7 +1201,7 @@
@ stub NtUserSetInputServiceState
@ stub NtUserSetInteractiveControlFocus
@ stub NtUserSetInteractiveCtrlRotationAngle
@ stub NtUserSetInternalWindowPos
@ stdcall NtUserSetInternalWindowPos(long long ptr ptr)
@ stdcall -syscall NtUserSetKeyboardState(ptr)
@ stdcall NtUserSetLayeredWindowAttributes(ptr long long long)
@ stub NtUserSetMagnificationDesktopMagnifierOffsetsDWMUpdated
......
......@@ -282,6 +282,7 @@ struct unix_funcs
UNICODE_STRING *res_name, struct cursoricon_desc *desc );
BOOL (WINAPI *pNtUserSetCursorPos)( INT x, INT y );
HWND (WINAPI *pNtUserSetFocus)( HWND hwnd );
void (WINAPI *pNtUserSetInternalWindowPos)( HWND hwnd, UINT cmd, RECT *rect, POINT *pt );
BOOL (WINAPI *pNtUserSetLayeredWindowAttributes)( HWND hwnd, COLORREF key, BYTE alpha, DWORD flags );
BOOL (WINAPI *pNtUserSetMenu)( HWND hwnd, HMENU menu );
HWND (WINAPI *pNtUserSetParent)( HWND hwnd, HWND parent );
......
......@@ -3679,6 +3679,32 @@ BOOL WINAPI NtUserEndDeferWindowPosEx( HDWP hdwp, BOOL async )
}
/***********************************************************************
* NtUserSetInternalWindowPos (win32u.@)
*/
void WINAPI NtUserSetInternalWindowPos( HWND hwnd, UINT cmd, RECT *rect, POINT *pt )
{
WINDOWPLACEMENT wndpl;
UINT flags;
wndpl.length = sizeof(wndpl);
wndpl.showCmd = cmd;
wndpl.flags = flags = 0;
if (pt)
{
flags |= PLACE_MIN;
wndpl.flags |= WPF_SETMINPOSITION;
wndpl.ptMinPosition = *pt;
}
if( rect )
{
flags |= PLACE_RECT;
wndpl.rcNormalPosition = *rect;
}
set_window_placement( hwnd, &wndpl, flags );
}
/***********************************************************************
* win_set_flags
*
* Set the flags of a window and return the previous value.
......
......@@ -1185,6 +1185,12 @@ HWND WINAPI NtUserSetFocus( HWND hwnd )
return unix_funcs->pNtUserSetFocus( hwnd );
}
void WINAPI NtUserSetInternalWindowPos( HWND hwnd, UINT cmd, RECT *rect, POINT *pt )
{
if (!unix_funcs) return;
return unix_funcs->pNtUserSetInternalWindowPos( hwnd, cmd, rect, pt );
}
BOOL WINAPI NtUserSetLayeredWindowAttributes( HWND hwnd, COLORREF key, BYTE alpha, DWORD flags )
{
if (!unix_funcs) return FALSE;
......
......@@ -625,6 +625,7 @@ BOOL WINAPI NtUserSetCursorIconData( HCURSOR cursor, UNICODE_STRING *module,
struct cursoricon_desc *desc );
BOOL WINAPI NtUserSetCursorPos( INT x, INT y );
HWND WINAPI NtUserSetFocus( HWND hwnd );
void WINAPI NtUserSetInternalWindowPos( HWND hwnd, UINT cmd, RECT *rect, POINT *pt );
BOOL WINAPI NtUserSetKeyboardState( BYTE *state );
BOOL WINAPI NtUserSetLayeredWindowAttributes( HWND hwnd, COLORREF key, BYTE alpha, DWORD flags );
BOOL WINAPI NtUserSetMenu( HWND hwnd, HMENU menu );
......
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