Commit 9ad6f2e1 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d9/tests: Add some tests for resetting the device window.

parent 6b0d878f
...@@ -3338,6 +3338,93 @@ done: ...@@ -3338,6 +3338,93 @@ done:
ok(devmode.dmPelsHeight == screen_height, "Got unexpect height %u.\n", devmode.dmPelsHeight); ok(devmode.dmPelsHeight == screen_height, "Got unexpect height %u.\n", devmode.dmPelsHeight);
} }
static void test_device_window_reset(void)
{
RECT fullscreen_rect, device_rect, r;
IDirect3DDevice9 *device;
WNDCLASSA wc = {0};
IDirect3D9 *d3d9;
LONG_PTR proc;
HRESULT hr;
ULONG ref;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
}
wc.lpfnWndProc = test_proc;
wc.lpszClassName = "d3d9_test_wndproc_wc";
ok(RegisterClassA(&wc), "Failed to register window class.\n");
focus_window = CreateWindowA("d3d9_test_wndproc_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
device_window = CreateWindowA("d3d9_test_wndproc_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
SetRect(&fullscreen_rect, 0, 0, screen_width, screen_height);
GetWindowRect(device_window, &device_rect);
proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
device = create_device(d3d9, NULL, focus_window, FALSE);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
GetWindowRect(focus_window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
GetWindowRect(device_window, &r);
ok(EqualRect(&r, &device_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
device_rect.left, device_rect.top, device_rect.right, device_rect.bottom,
r.left, r.top, r.right, r.bottom);
proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
hr = reset_device(device, device_window, FALSE);
ok(SUCCEEDED(hr), "Failed to reset device.\n");
GetWindowRect(focus_window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
GetWindowRect(device_window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
done:
IDirect3D9_Release(d3d9);
DestroyWindow(device_window);
DestroyWindow(focus_window);
UnregisterClassA("d3d9_test_wndproc_wc", GetModuleHandleA(NULL));
}
START_TEST(device) START_TEST(device)
{ {
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" ); HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
...@@ -3393,6 +3480,7 @@ START_TEST(device) ...@@ -3393,6 +3480,7 @@ START_TEST(device)
test_wndproc_windowed(); test_wndproc_windowed();
test_window_style(); test_window_style();
test_mode_change(); test_mode_change();
test_device_window_reset();
} }
out: out:
......
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