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wine
wine-winehq
Commits
9afcf7c8
Commit
9afcf7c8
authored
Oct 20, 2023
by
Nikolay Sivov
Committed by
Alexandre Julliard
Oct 20, 2023
Browse files
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Plain Diff
d3d10_1/tests: Add some more tests for fx_4_1 blend states.
parent
4863992e
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1 changed file
with
107 additions
and
17 deletions
+107
-17
d3d10_1.c
dlls/d3d10_1/tests/d3d10_1.c
+107
-17
No files found.
dlls/d3d10_1/tests/d3d10_1.c
View file @
9afcf7c8
...
...
@@ -779,13 +779,19 @@ BlendState blend_state
srcblend[0] = zero;
};
BlendState blend_state2
{
blendenable = true;
srcblend = src_color;
};
BlendState default_blend_state {};
#endif
static
DWORD
fx_4_1_test_blend_state
[]
=
{
0x43425844
,
0x9
e1570b0
,
0x0ed82fb4
,
0x16300839
,
0x88b70426
,
0x00000001
,
0x000002b3
,
0x00000001
,
0x00000024
,
0x30315846
,
0x00000
287
,
0xfeff1011
,
0x00000000
,
0x00000000
,
0x00000002
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x000001
0b
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000002
,
0x43425844
,
0x9
3b3fe48
,
0xee555ce6
,
0xc07d00df
,
0x616889d5
,
0x00000001
,
0x000003d4
,
0x00000001
,
0x00000024
,
0x30315846
,
0x00000
3a8
,
0xfeff1011
,
0x00000000
,
0x00000000
,
0x00000003
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x000001
84
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000003
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x6e656c42
,
0x61745364
,
0x04006574
,
0x02000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x02000000
,
0x62000000
,
0x646e656c
,
0x6174735f
,
0x01006574
,
0x04000000
,
0x01000000
,
0x01000000
,
0x04000000
,
...
...
@@ -794,22 +800,32 @@ static DWORD fx_4_1_test_blend_state[] =
0x01000000
,
0x04000000
,
0x01000000
,
0x01000000
,
0x02000000
,
0x02000000
,
0x01000000
,
0x02000000
,
0x02000000
,
0x01000000
,
0x02000000
,
0x02000000
,
0x01000000
,
0x02000000
,
0x02000000
,
0x01000000
,
0x02000000
,
0x02000000
,
0x01000000
,
0x02000000
,
0x02000000
,
0x01000000
,
0x02000000
,
0x02000000
,
0x01000000
,
0x02000000
,
0x01000000
,
0x64000000
,
0x75616665
,
0x625f746c
,
0x646e656c
,
0x6174735f
,
0x2b006574
,
0x0f000000
,
0x00000000
,
0xff000000
,
0x10ffffff
,
0x25000000
,
0x00000000
,
0x01000000
,
0x37000000
,
0x25000000
,
0x01000000
,
0x01000000
,
0x43000000
,
0x25000000
,
0x02000000
,
0x01000000
,
0x4f000000
,
0x25000000
,
0x03000000
,
0x01000000
,
0x5b000000
,
0x25000000
,
0x04000000
,
0x01000000
,
0x67000000
,
0x25000000
,
0x05000000
,
0x01000000
,
0x73000000
,
0x25000000
,
0x06000000
,
0x01000000
,
0x7f000000
,
0x25000000
,
0x07000000
,
0x01000000
,
0x8b000000
,
0x26000000
,
0x01000000
,
0x01000000
,
0x97000000
,
0x26000000
,
0x02000000
,
0x01000000
,
0xa3000000
,
0x26000000
,
0x03000000
,
0x01000000
,
0xaf000000
,
0x26000000
,
0x04000000
,
0x01000000
,
0xbb000000
,
0x26000000
,
0x05000000
,
0x01000000
,
0xc7000000
,
0x26000000
,
0x06000000
,
0x01000000
,
0xd3000000
,
0x26000000
,
0x07000000
,
0x01000000
,
0xdf000000
,
0x26000000
,
0x00000000
,
0x01000000
,
0xeb000000
,
0x00000000
,
0xf7000000
,
0x0f000000
,
0x00000000
,
0xff000000
,
0x00ffffff
,
0x00000000
,
0x00000000
,
0x01000000
,
0x02000000
,
0x01000000
,
0x62000000
,
0x646e656c
,
0x6174735f
,
0x00326574
,
0x00000001
,
0x00000004
,
0x00000001
,
0x00000001
,
0x00000002
,
0x00000003
,
0x00000001
,
0x00000002
,
0x00000003
,
0x00000001
,
0x00000002
,
0x00000003
,
0x00000001
,
0x00000002
,
0x00000003
,
0x00000001
,
0x00000002
,
0x00000003
,
0x00000001
,
0x00000002
,
0x00000003
,
0x00000001
,
0x00000002
,
0x00000003
,
0x00000001
,
0x00000002
,
0x00000003
,
0x61666564
,
0x5f746c75
,
0x6e656c62
,
0x74735f64
,
0x00657461
,
0x0000002b
,
0x0000000f
,
0x00000000
,
0xffffffff
,
0x00000010
,
0x00000025
,
0x00000000
,
0x00000001
,
0x00000037
,
0x00000025
,
0x00000001
,
0x00000001
,
0x00000043
,
0x00000025
,
0x00000002
,
0x00000001
,
0x0000004f
,
0x00000025
,
0x00000003
,
0x00000001
,
0x0000005b
,
0x00000025
,
0x00000004
,
0x00000001
,
0x00000067
,
0x00000025
,
0x00000005
,
0x00000001
,
0x00000073
,
0x00000025
,
0x00000006
,
0x00000001
,
0x0000007f
,
0x00000025
,
0x00000007
,
0x00000001
,
0x0000008b
,
0x00000026
,
0x00000001
,
0x00000001
,
0x00000097
,
0x00000026
,
0x00000002
,
0x00000001
,
0x000000a3
,
0x00000026
,
0x00000003
,
0x00000001
,
0x000000af
,
0x00000026
,
0x00000004
,
0x00000001
,
0x000000bb
,
0x00000026
,
0x00000005
,
0x00000001
,
0x000000c7
,
0x00000026
,
0x00000006
,
0x00000001
,
0x000000d3
,
0x00000026
,
0x00000007
,
0x00000001
,
0x000000df
,
0x00000026
,
0x00000000
,
0x00000001
,
0x000000eb
,
0x00000000
,
0x000000f7
,
0x0000000f
,
0x00000000
,
0xffffffff
,
0x00000009
,
0x00000025
,
0x00000000
,
0x00000001
,
0x00000104
,
0x00000026
,
0x00000000
,
0x00000001
,
0x00000110
,
0x00000026
,
0x00000001
,
0x00000001
,
0x0000011c
,
0x00000026
,
0x00000002
,
0x00000001
,
0x00000128
,
0x00000026
,
0x00000003
,
0x00000001
,
0x00000134
,
0x00000026
,
0x00000004
,
0x00000001
,
0x00000140
,
0x00000026
,
0x00000005
,
0x00000001
,
0x0000014c
,
0x00000026
,
0x00000006
,
0x00000001
,
0x00000158
,
0x00000026
,
0x00000007
,
0x00000001
,
0x00000164
,
0x00000000
,
0x00000170
,
0x0000000f
,
0x00000000
,
0xffffffff
,
0x00000000
,
0x00000000
,
};
static
void
test_fx_4_1_blend_state
(
void
)
{
ID3D10EffectBlendVariable
*
blend
;
struct
device_desc
device_desc
;
ID3D10EffectVariable
*
v
;
D3D10_BLEND_DESC1
desc1
;
ID3D10BlendState1
*
bs1
;
...
...
@@ -830,7 +846,11 @@ static void test_fx_4_1_blend_state(void)
hr
=
create_effect
(
fx_4_1_test_blend_state
,
0
,
device
,
NULL
,
&
effect
);
todo_wine
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
if
(
FAILED
(
hr
))
goto
done
;
if
(
FAILED
(
hr
))
{
ID3D10Device1_Release
(
device
);
return
;
}
v
=
effect
->
lpVtbl
->
GetVariableByName
(
effect
,
"blend_state"
);
ok
(
v
->
lpVtbl
->
IsValid
(
v
),
"Invalid variable.
\n
"
);
...
...
@@ -942,9 +962,79 @@ static void test_fx_4_1_blend_state(void)
ID3D10BlendState1_Release
(
bs1
);
ID3D10BlendState_Release
(
bs
);
effect
->
lpVtbl
->
Release
(
effect
);
refcount
=
effect
->
lpVtbl
->
Release
(
effect
);
ok
(
!
refcount
,
"Unexpected refcount %lu.
\n
"
,
refcount
);
refcount
=
ID3D10Device1_Release
(
device
);
ok
(
!
refcount
,
"Device has %lu references left.
\n
"
,
refcount
);
/* Using feature level 10.0 device. */
device_desc
.
flags
=
0
;
device_desc
.
feature_level
=
D3D10_FEATURE_LEVEL_10_0
;
device
=
create_device
(
&
device_desc
);
ok
(
!!
device
,
"Failed to create device.
\n
"
);
hr
=
create_effect
(
fx_4_1_test_blend_state
,
0
,
device
,
NULL
,
&
effect
);
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
v
=
effect
->
lpVtbl
->
GetVariableByName
(
effect
,
"blend_state"
);
ok
(
!
v
->
lpVtbl
->
IsValid
(
v
),
"Unexpected variable.
\n
"
);
v
=
effect
->
lpVtbl
->
GetVariableByName
(
effect
,
"blend_state2"
);
ok
(
v
->
lpVtbl
->
IsValid
(
v
),
"Unexpected variable.
\n
"
);
blend
=
v
->
lpVtbl
->
AsBlend
(
v
);
ok
(
blend
->
lpVtbl
->
IsValid
(
blend
),
"Invalid variable.
\n
"
);
memset
(
&
desc
,
0
,
sizeof
(
desc
));
hr
=
blend
->
lpVtbl
->
GetBackingStore
(
blend
,
0
,
&
desc
);
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
ok
(
!
desc
.
AlphaToCoverageEnable
,
"Unexpected value %#x.
\n
"
,
desc
.
AlphaToCoverageEnable
);
ok
(
desc
.
BlendEnable
[
0
],
"Unexpected value %#x.
\n
"
,
desc
.
BlendEnable
[
0
]);
for
(
i
=
1
;
i
<
ARRAY_SIZE
(
desc
.
BlendEnable
);
++
i
)
ok
(
!
desc
.
BlendEnable
[
i
],
"Unexpected value[%u] %#x.
\n
"
,
i
,
desc
.
BlendEnable
[
i
]);
ok
(
desc
.
SrcBlend
==
D3D10_BLEND_SRC_COLOR
,
"Unexpected value %u.
\n
"
,
desc
.
SrcBlend
);
ok
(
desc
.
DestBlend
==
D3D10_BLEND_ZERO
,
"Unexpected value %u.
\n
"
,
desc
.
DestBlend
);
ok
(
desc
.
BlendOp
==
D3D10_BLEND_OP_ADD
,
"Unexpected value %u.
\n
"
,
desc
.
BlendOp
);
ok
(
desc
.
SrcBlendAlpha
==
D3D10_BLEND_ONE
,
"Unexpected value %u.
\n
"
,
desc
.
SrcBlendAlpha
);
ok
(
desc
.
DestBlendAlpha
==
D3D10_BLEND_ZERO
,
"Unexpected value %u.
\n
"
,
desc
.
DestBlendAlpha
);
ok
(
desc
.
BlendOpAlpha
==
D3D10_BLEND_OP_ADD
,
"Unexpected value %u.
\n
"
,
desc
.
BlendOpAlpha
);
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
desc
.
RenderTargetWriteMask
);
++
i
)
ok
(
desc
.
RenderTargetWriteMask
[
i
]
==
D3D10_COLOR_WRITE_ENABLE_ALL
,
"Unexpected value[%u] %#x.
\n
"
,
i
,
desc
.
RenderTargetWriteMask
[
i
]);
/* Default state. */
v
=
effect
->
lpVtbl
->
GetVariableByName
(
effect
,
"default_blend_state"
);
ok
(
v
->
lpVtbl
->
IsValid
(
v
),
"Invalid variable.
\n
"
);
blend
=
v
->
lpVtbl
->
AsBlend
(
v
);
ok
(
blend
->
lpVtbl
->
IsValid
(
blend
),
"Invalid variable.
\n
"
);
memset
(
&
desc
,
0
,
sizeof
(
desc
));
hr
=
blend
->
lpVtbl
->
GetBackingStore
(
blend
,
0
,
&
desc
);
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
ok
(
!
desc
.
AlphaToCoverageEnable
,
"Unexpected value %#x.
\n
"
,
desc1
.
AlphaToCoverageEnable
);
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
desc
.
BlendEnable
);
++
i
)
ok
(
!
desc
.
BlendEnable
[
i
],
"Unexpected value[%u] %#x.
\n
"
,
i
,
desc
.
BlendEnable
[
i
]);
ok
(
desc
.
SrcBlend
==
D3D10_BLEND_ONE
,
"Unexpected value %u.
\n
"
,
desc
.
SrcBlend
);
ok
(
desc
.
DestBlend
==
D3D10_BLEND_ZERO
,
"Unexpected value %u.
\n
"
,
desc
.
DestBlend
);
ok
(
desc
.
BlendOp
==
D3D10_BLEND_OP_ADD
,
"Unexpected value %u.
\n
"
,
desc
.
BlendOp
);
ok
(
desc
.
SrcBlendAlpha
==
D3D10_BLEND_ONE
,
"Unexpected value %u.
\n
"
,
desc
.
SrcBlendAlpha
);
ok
(
desc
.
DestBlendAlpha
==
D3D10_BLEND_ZERO
,
"Unexpected value %u.
\n
"
,
desc
.
DestBlendAlpha
);
ok
(
desc
.
BlendOpAlpha
==
D3D10_BLEND_OP_ADD
,
"Unexpected value %u.
\n
"
,
desc
.
BlendOpAlpha
);
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
desc
.
RenderTargetWriteMask
);
++
i
)
ok
(
desc
.
RenderTargetWriteMask
[
i
]
==
D3D10_COLOR_WRITE_ENABLE_ALL
,
"Unexpected value[%u] %#x.
\n
"
,
i
,
desc
.
RenderTargetWriteMask
[
i
]);
hr
=
blend
->
lpVtbl
->
GetBlendState
(
blend
,
0
,
&
bs
);
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
hr
=
ID3D10BlendState_QueryInterface
(
bs
,
&
IID_ID3D10BlendState1
,
(
void
**
)
&
bs1
);
ok
(
hr
==
S_OK
,
"Got unexpected hr %#lx.
\n
"
,
hr
);
ID3D10BlendState1_Release
(
bs1
);
ID3D10BlendState_Release
(
bs
);
refcount
=
effect
->
lpVtbl
->
Release
(
effect
);
ok
(
!
refcount
,
"Unexpected refcount %lu.
\n
"
,
refcount
);
done:
refcount
=
ID3D10Device1_Release
(
device
);
ok
(
!
refcount
,
"Device has %lu references left.
\n
"
,
refcount
);
}
...
...
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