Commit 9c456ef8 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

ddraw/tests: Add surface lockability tests.

parent 11597d6b
......@@ -3295,6 +3295,121 @@ done:
DestroyWindow(window);
}
static void test_surface_lock(void)
{
IDirectDraw *ddraw;
IDirect3D *d3d = NULL;
IDirectDrawSurface *surface;
HRESULT hr;
HWND window;
unsigned int i;
DDSURFACEDESC ddsd;
ULONG refcount;
DWORD z_depth = 0;
static const struct
{
DWORD caps;
const char *name;
}
tests[] =
{
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
"videomemory offscreenplain"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
"systemmemory offscreenplain"
},
{
DDSCAPS_PRIMARYSURFACE,
"primary"
},
{
DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
"videomemory texture"
},
{
DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
"systemmemory texture"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
"render target"
},
{
DDSCAPS_ZBUFFER,
"Z buffer"
},
};
if (!(ddraw = create_ddraw()))
{
skip("Failed to create ddraw object, skipping tests.\n");
return;
}
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
if (FAILED(hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d)))
{
skip("D3D interface is not available, skipping test.\n");
goto done;
}
hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
if (FAILED(hr) || !z_depth)
{
skip("No depth buffer formats available, skipping test.\n");
goto done;
}
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
memset(&ddsd, 0, sizeof(ddsd)),
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
{
ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
}
if (tests[i].caps & DDSCAPS_ZBUFFER)
{
ddsd.dwFlags |= DDSD_ZBUFFERBITDEPTH;
ddsd.dwZBufferBitDepth = z_depth;
}
ddsd.ddsCaps.dwCaps = tests[i].caps;
hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
memset(&ddsd, 0, sizeof(ddsd)),
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
if (SUCCEEDED(hr))
{
hr = IDirectDrawSurface_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
}
IDirectDrawSurface_Release(surface);
}
done:
if (d3d)
IDirect3D_Release(d3d);
refcount = IDirectDraw_Release(ddraw);
ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw1)
{
test_coop_level_create_device_window();
......@@ -3320,4 +3435,5 @@ START_TEST(ddraw1)
test_coop_level_activateapp();
test_unsupported_formats();
test_rt_caps();
test_surface_lock();
}
......@@ -3955,6 +3955,120 @@ done:
DestroyWindow(window);
}
static void test_surface_lock(void)
{
IDirectDraw2 *ddraw;
IDirect3D2 *d3d = NULL;
IDirectDrawSurface *surface;
HRESULT hr;
HWND window;
unsigned int i;
DDSURFACEDESC ddsd;
ULONG refcount;
DWORD z_depth = 0;
static const struct
{
DWORD caps;
const char *name;
}
tests[] =
{
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
"videomemory offscreenplain"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
"systemmemory offscreenplain"
},
{
DDSCAPS_PRIMARYSURFACE,
"primary"
},
{
DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
"videomemory texture"
},
{
DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
"systemmemory texture"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
"render target"
},
{
DDSCAPS_ZBUFFER,
"Z buffer"
},
};
if (!(ddraw = create_ddraw()))
{
skip("Failed to create ddraw object, skipping tests.\n");
return;
}
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
if (FAILED(hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d)))
{
skip("D3D interface is not available, skipping test.\n");
goto done;
}
hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
if (FAILED(hr) || !z_depth)
{
skip("No depth buffer formats available, skipping test.\n");
goto done;
}
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
memset(&ddsd, 0, sizeof(ddsd)),
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
{
ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
}
if (tests[i].caps & DDSCAPS_ZBUFFER)
{
ddsd.dwFlags |= DDSD_ZBUFFERBITDEPTH;
ddsd.dwZBufferBitDepth = z_depth;
}
ddsd.ddsCaps.dwCaps = tests[i].caps;
hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
memset(&ddsd, 0, sizeof(ddsd)),
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
if (SUCCEEDED(hr))
{
hr = IDirectDrawSurface_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
}
IDirectDrawSurface_Release(surface);
}
done:
if (d3d)
IDirect3D2_Release(d3d);
refcount = IDirectDraw2_Release(ddraw);
ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw2)
{
test_coop_level_create_device_window();
......@@ -3984,4 +4098,5 @@ START_TEST(ddraw2)
test_coop_level_activateapp();
test_unsupported_formats();
test_rt_caps();
test_surface_lock();
}
......@@ -4533,6 +4533,145 @@ done:
DestroyWindow(window);
}
static void test_surface_lock(void)
{
IDirectDraw4 *ddraw;
IDirect3D3 *d3d = NULL;
IDirectDrawSurface4 *surface;
HRESULT hr;
HWND window;
unsigned int i;
DDSURFACEDESC2 ddsd;
ULONG refcount;
DDPIXELFORMAT z_fmt;
static const struct
{
DWORD caps;
DWORD caps2;
const char *name;
}
tests[] =
{
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
0,
"videomemory offscreenplain"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
0,
"systemmemory offscreenplain"
},
{
DDSCAPS_PRIMARYSURFACE,
0,
"primary"
},
{
DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
0,
"videomemory texture"
},
{
DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
DDSCAPS2_OPAQUE,
"opaque videomemory texture"
},
{
DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
0,
"systemmemory texture"
},
{
DDSCAPS_TEXTURE,
DDSCAPS2_TEXTUREMANAGE,
"managed texture"
},
{
DDSCAPS_TEXTURE,
DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_OPAQUE,
"opaque managed texture"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
0,
"render target"
},
{
DDSCAPS_ZBUFFER,
0,
"Z buffer"
},
};
if (!(ddraw = create_ddraw()))
{
skip("Failed to create ddraw object, skipping tests.\n");
return;
}
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
if (FAILED(hr = IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d)))
{
skip("D3D interface is not available, skipping test.\n");
goto done;
}
memset(&z_fmt, 0, sizeof(z_fmt));
hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
if (FAILED(hr) || !z_fmt.dwSize)
{
skip("No depth buffer formats available, skipping test.\n");
goto done;
}
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
memset(&ddsd, 0, sizeof(ddsd)),
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
{
ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
}
if (tests[i].caps & DDSCAPS_ZBUFFER)
{
ddsd.dwFlags |= DDSD_PIXELFORMAT;
ddsd.ddpfPixelFormat = z_fmt;
}
ddsd.ddsCaps.dwCaps = tests[i].caps;
ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
memset(&ddsd, 0, sizeof(ddsd)),
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
if (SUCCEEDED(hr))
{
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
}
IDirectDrawSurface4_Release(surface);
}
done:
if (d3d)
IDirect3D3_Release(d3d);
refcount = IDirectDraw4_Release(ddraw);
ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw4)
{
test_process_vertices();
......@@ -4567,4 +4706,5 @@ START_TEST(ddraw4)
test_block_formats_creation();
test_unsupported_formats();
test_rt_caps();
test_surface_lock();
}
......@@ -4353,6 +4353,201 @@ done:
DestroyWindow(window);
}
static void test_surface_lock(void)
{
IDirectDraw7 *ddraw;
IDirect3D7 *d3d = NULL;
IDirectDrawSurface7 *surface;
IDirect3DDevice7 *device;
HRESULT hr;
HWND window;
unsigned int i;
DDSURFACEDESC2 ddsd;
ULONG refcount;
DDPIXELFORMAT z_fmt;
BOOL hal_ok = FALSE;
const GUID *devtype = &IID_IDirect3DHALDevice;
D3DDEVICEDESC7 device_desc;
BOOL cubemap_supported;
static const struct
{
DWORD caps;
DWORD caps2;
const char *name;
}
tests[] =
{
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
0,
"videomemory offscreenplain"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
0,
"systemmemory offscreenplain"
},
{
DDSCAPS_PRIMARYSURFACE,
0,
"primary"
},
{
DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
0,
"videomemory texture"
},
{
DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
DDSCAPS2_OPAQUE,
"opaque videomemory texture"
},
{
DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
0,
"systemmemory texture"
},
{
DDSCAPS_TEXTURE,
DDSCAPS2_TEXTUREMANAGE,
"managed texture"
},
{
DDSCAPS_TEXTURE,
DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_OPAQUE,
"opaque managed texture"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
0,
"render target"
},
{
DDSCAPS_ZBUFFER,
0,
"Z buffer"
},
{
DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY,
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
"videomemory cube"
},
{
DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY,
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES | DDSCAPS2_OPAQUE,
"opaque videomemory cube"
},
{
DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_SYSTEMMEMORY,
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
"systemmemory cube"
},
{
DDSCAPS_TEXTURE | DDSCAPS_COMPLEX,
DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES,
"managed cube"
},
{
DDSCAPS_TEXTURE | DDSCAPS_COMPLEX,
DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES | DDSCAPS2_OPAQUE,
"opaque managed cube"
},
};
if (!(ddraw = create_ddraw()))
{
skip("Failed to create ddraw object, skipping tests.\n");
return;
}
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
if (FAILED(hr = IDirectDraw7_QueryInterface(ddraw, &IID_IDirect3D7, (void **)&d3d)))
{
skip("D3D interface is not available, skipping test.\n");
goto done;
}
hr = IDirect3D7_EnumDevices(d3d, enum_devtype_cb, &hal_ok);
ok(SUCCEEDED(hr), "Failed to enumerate devices, hr %#x.\n", hr);
if (hal_ok)
devtype = &IID_IDirect3DTnLHalDevice;
memset(&z_fmt, 0, sizeof(z_fmt));
hr = IDirect3D7_EnumZBufferFormats(d3d, devtype, enum_z_fmt, &z_fmt);
if (FAILED(hr) || !z_fmt.dwSize)
{
skip("No depth buffer formats available, skipping test.\n");
goto done;
}
memset(&ddsd, 0, sizeof(ddsd)),
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirect3D7_CreateDevice(d3d, devtype, surface, &device);
ok(SUCCEEDED(hr), "Failed to create device, hr %#x.\n", hr);
hr = IDirect3DDevice7_GetCaps(device, &device_desc);
ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
cubemap_supported = !!(device_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_CUBEMAP);
IDirect3DDevice7_Release(device);
IDirectDrawSurface7_Release(surface);
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
if (!cubemap_supported && tests[i].caps2 & DDSCAPS2_CUBEMAP)
continue;
memset(&ddsd, 0, sizeof(ddsd)),
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
{
ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
}
if (tests[i].caps & DDSCAPS_ZBUFFER)
{
ddsd.dwFlags |= DDSD_PIXELFORMAT;
ddsd.ddpfPixelFormat = z_fmt;
}
ddsd.ddsCaps.dwCaps = tests[i].caps;
ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
memset(&ddsd, 0, sizeof(ddsd)),
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface7_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
if (SUCCEEDED(hr))
{
hr = IDirectDrawSurface7_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
}
IDirectDrawSurface7_Release(surface);
}
done:
if (d3d)
IDirect3D7_Release(d3d);
refcount = IDirectDraw7_Release(ddraw);
ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw7)
{
HMODULE module = GetModuleHandleA("ddraw.dll");
......@@ -4395,4 +4590,5 @@ START_TEST(ddraw7)
test_block_formats_creation();
test_unsupported_formats();
test_rt_caps();
test_surface_lock();
}
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