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wine
wine-winehq
Commits
9d86c8b0
Commit
9d86c8b0
authored
Dec 12, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 13, 2012
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d3d10core: Implement d3d10_blend_state_GetDesc().
parent
c3963b7e
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3 changed files
with
14 additions
and
5 deletions
+14
-5
d3d10core_private.h
dlls/d3d10core/d3d10core_private.h
+3
-1
device.c
dlls/d3d10core/device.c
+4
-2
state.c
dlls/d3d10core/state.c
+7
-2
No files found.
dlls/d3d10core/d3d10core_private.h
View file @
9d86c8b0
...
...
@@ -216,9 +216,11 @@ struct d3d10_blend_state
{
ID3D10BlendState
ID3D10BlendState_iface
;
LONG
refcount
;
D3D10_BLEND_DESC
desc
;
};
HRESULT
d3d10_blend_state_init
(
struct
d3d10_blend_state
*
state
)
DECLSPEC_HIDDEN
;
HRESULT
d3d10_blend_state_init
(
struct
d3d10_blend_state
*
state
,
const
D3D10_BLEND_DESC
*
desc
)
DECLSPEC_HIDDEN
;
struct
d3d10_blend_state
*
unsafe_impl_from_ID3D10BlendState
(
ID3D10BlendState
*
iface
)
DECLSPEC_HIDDEN
;
/* ID3D10DepthStencilState */
...
...
dlls/d3d10core/device.c
View file @
9d86c8b0
...
...
@@ -1390,6 +1390,9 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBlendState(ID3D10Device *ifa
TRACE
(
"iface %p, desc %p, blend_state %p.
\n
"
,
iface
,
desc
,
blend_state
);
if
(
!
desc
)
return
E_INVALIDARG
;
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
!
object
)
{
...
...
@@ -1397,8 +1400,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBlendState(ID3D10Device *ifa
return
E_OUTOFMEMORY
;
}
hr
=
d3d10_blend_state_init
(
object
);
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
=
d3d10_blend_state_init
(
object
,
desc
)))
{
WARN
(
"Failed to initialize blend state, hr %#x.
\n
"
,
hr
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
...
...
dlls/d3d10core/state.c
View file @
9d86c8b0
...
...
@@ -114,7 +114,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateDataInterface(ID3D1
static
void
STDMETHODCALLTYPE
d3d10_blend_state_GetDesc
(
ID3D10BlendState
*
iface
,
D3D10_BLEND_DESC
*
desc
)
{
FIXME
(
"iface %p, desc %p stub!
\n
"
,
iface
,
desc
);
struct
d3d10_blend_state
*
state
=
impl_from_ID3D10BlendState
(
iface
);
TRACE
(
"iface %p, desc %p.
\n
"
,
iface
,
desc
);
*
desc
=
state
->
desc
;
}
static
const
struct
ID3D10BlendStateVtbl
d3d10_blend_state_vtbl
=
...
...
@@ -132,10 +136,11 @@ static const struct ID3D10BlendStateVtbl d3d10_blend_state_vtbl =
d3d10_blend_state_GetDesc
,
};
HRESULT
d3d10_blend_state_init
(
struct
d3d10_blend_state
*
state
)
HRESULT
d3d10_blend_state_init
(
struct
d3d10_blend_state
*
state
,
const
D3D10_BLEND_DESC
*
desc
)
{
state
->
ID3D10BlendState_iface
.
lpVtbl
=
&
d3d10_blend_state_vtbl
;
state
->
refcount
=
1
;
state
->
desc
=
*
desc
;
return
S_OK
;
}
...
...
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