Commit 9e599a89 authored by Chip Davis's avatar Chip Davis Committed by Alexandre Julliard

winemac.drv: Set the surface contents directly to the layer.

Use a top-down DIB for the surface instead of a bottom-up DIB. This seems to match better with how Core Graphics expects to receive image data, and allows us to avoid a transform to flip the surface image. Signed-off-by: 's avatarChip Davis <cdavis@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent cad2a7c8
......@@ -491,6 +491,54 @@ static CVReturn WineDisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTi
return YES;
}
- (BOOL) wantsUpdateLayer
{
return YES /*!_everHadGLContext*/;
}
- (void) updateLayer
{
WineWindow* window = (WineWindow*)[self window];
CGImageRef image = NULL;
CGRect imageRect;
CALayer* layer = [self layer];
if ([window contentView] != self)
return;
if (!window.surface || !window.surface_mutex)
return;
pthread_mutex_lock(window.surface_mutex);
if (get_surface_blit_rects(window.surface, NULL, NULL))
{
imageRect = layer.bounds;
imageRect.origin.x *= layer.contentsScale;
imageRect.origin.y *= layer.contentsScale;
imageRect.size.width *= layer.contentsScale;
imageRect.size.height *= layer.contentsScale;
image = create_surface_image(window.surface, &imageRect, FALSE, window.colorKeyed,
window.colorKeyRed, window.colorKeyGreen, window.colorKeyBlue);
}
pthread_mutex_unlock(window.surface_mutex);
if (image)
{
layer.contents = (id)image;
CFRelease(image);
[window windowDidDrawContent];
// If the window may be transparent, then we have to invalidate the
// shadow every time we draw. Also, if this is the first time we've
// drawn since changing from transparent to opaque.
if (window.colorKeyed || window.usePerPixelAlpha || window.shapeChangedSinceLastDraw)
{
window.shapeChangedSinceLastDraw = FALSE;
[window invalidateShadow];
}
}
}
- (void) viewWillDraw
{
[super viewWillDraw];
......@@ -521,12 +569,17 @@ static CVReturn WineDisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTi
const CGRect* rects;
int count;
if (get_surface_blit_rects(window.surface, &rects, &count) && count)
if (get_surface_blit_rects(window.surface, &rects, &count))
{
CGRect dirtyRect = cgrect_win_from_mac(NSRectToCGRect(rect));
NSAffineTransform* xform = [NSAffineTransform transform];
CGContextRef context;
int i;
[xform translateXBy:0.0 yBy:self.bounds.size.height];
[xform scaleXBy:1.0 yBy:-1.0];
[xform concat];
context = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
CGContextSetBlendMode(context, kCGBlendModeCopy);
CGContextSetInterpolationQuality(context, retina_on ? kCGInterpolationHigh : kCGInterpolationNone);
......@@ -537,25 +590,15 @@ static CVReturn WineDisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTi
CGImageRef image;
imageRect = CGRectIntersection(rects[i], dirtyRect);
image = create_surface_image(window.surface, &imageRect, FALSE);
image = create_surface_image(window.surface, &imageRect, FALSE, window.colorKeyed,
window.colorKeyRed, window.colorKeyGreen, window.colorKeyBlue);
if (image)
{
if (window.colorKeyed)
{
CGImageRef maskedImage;
CGFloat components[] = { window.colorKeyRed - 0.5, window.colorKeyRed + 0.5,
window.colorKeyGreen - 0.5, window.colorKeyGreen + 0.5,
window.colorKeyBlue - 0.5, window.colorKeyBlue + 0.5 };
maskedImage = CGImageCreateWithMaskingColors(image, components);
if (maskedImage)
{
CGImageRelease(image);
image = maskedImage;
}
}
CGContextDrawImage(context, cgrect_mac_from_win(imageRect), image);
// Account for the flipped coordinate system.
imageRect = cgrect_mac_from_win(imageRect);
imageRect.origin.y = self.bounds.size.height - imageRect.origin.y - imageRect.size.height;
CGContextDrawImage(context, imageRect, image);
CGImageRelease(image);
}
......@@ -708,6 +751,9 @@ static CVReturn WineDisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTi
[self updateGLContexts];
_retinaMode = !!mode;
[self layer].contentsScale = mode ? 2.0 : 1.0;
[self layer].minificationFilter = mode ? kCAFilterLinear : kCAFilterNearest;
[self layer].magnificationFilter = mode ? kCAFilterLinear : kCAFilterNearest;
[super setRetinaMode:mode];
}
......@@ -1028,6 +1074,9 @@ static CVReturn WineDisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTi
if (!contentView)
return nil;
[contentView setWantsLayer:YES];
[contentView layer].minificationFilter = retina_on ? kCAFilterLinear : kCAFilterNearest;
[contentView layer].magnificationFilter = retina_on ? kCAFilterLinear : kCAFilterNearest;
[contentView layer].contentsScale = retina_on ? 2.0 : 1.0;
[contentView setAutoresizesSubviews:NO];
/* We use tracking areas in addition to setAcceptsMouseMovedEvents:YES
......@@ -3597,6 +3646,9 @@ macdrv_view macdrv_create_view(CGRect rect)
view = [[WineContentView alloc] initWithFrame:NSRectFromCGRect(cgrect_mac_from_win(rect))];
[view setWantsLayer:YES];
[view layer].minificationFilter = retina_on ? kCAFilterLinear : kCAFilterNearest;
[view layer].magnificationFilter = retina_on ? kCAFilterLinear : kCAFilterNearest;
[view layer].contentsScale = retina_on ? 2.0 : 1.0;
[view setAutoresizesSubviews:NO];
[view setAutoresizingMask:NSViewNotSizable];
[view setHidden:YES];
......
......@@ -566,7 +566,8 @@ extern void macdrv_set_cocoa_window_frame(macdrv_window w, const CGRect* new_fra
extern void macdrv_get_cocoa_window_frame(macdrv_window w, CGRect* out_frame) DECLSPEC_HIDDEN;
extern void macdrv_set_cocoa_parent_window(macdrv_window w, macdrv_window parent) DECLSPEC_HIDDEN;
extern void macdrv_set_window_surface(macdrv_window w, void *surface, pthread_mutex_t *mutex) DECLSPEC_HIDDEN;
extern CGImageRef create_surface_image(void *window_surface, CGRect *rect, int copy_data) DECLSPEC_HIDDEN;
extern CGImageRef create_surface_image(void *window_surface, CGRect *rect, int copy_data, int color_keyed,
CGFloat key_red, CGFloat key_green, CGFloat key_blue) DECLSPEC_HIDDEN;
extern int get_surface_blit_rects(void *window_surface, const CGRect **rects, int *count) DECLSPEC_HIDDEN;
extern void macdrv_window_needs_display(macdrv_window w, CGRect rect) DECLSPEC_HIDDEN;
extern void macdrv_set_window_shape(macdrv_window w, const CGRect *rects, int count) DECLSPEC_HIDDEN;
......
......@@ -264,7 +264,7 @@ struct window_surface *create_surface(macdrv_window window, const RECT *rect,
surface->info.bmiHeader.biSize = sizeof(surface->info.bmiHeader);
surface->info.bmiHeader.biWidth = width;
surface->info.bmiHeader.biHeight = height; /* bottom-up */
surface->info.bmiHeader.biHeight = -height; /* top-down */
surface->info.bmiHeader.biPlanes = 1;
surface->info.bmiHeader.biBitCount = 32;
surface->info.bmiHeader.biSizeImage = get_dib_image_size(&surface->info);
......@@ -342,18 +342,21 @@ int get_surface_blit_rects(void *window_surface, const CGRect **rects, int *coun
{
struct macdrv_window_surface *surface = get_mac_surface(window_surface);
if (surface->blit_data)
if (rects && count)
{
*rects = (const CGRect*)surface->blit_data->Buffer;
*count = surface->blit_data->rdh.nCount;
}
else
{
*rects = NULL;
*count = 0;
if (surface->blit_data)
{
*rects = (const CGRect*)surface->blit_data->Buffer;
*count = surface->blit_data->rdh.nCount;
}
else
{
*rects = NULL;
*count = 0;
}
}
return (surface->blit_data != NULL);
return (surface->blit_data != NULL && surface->blit_data->rdh.nCount > 0);
}
/***********************************************************************
......@@ -371,7 +374,8 @@ int get_surface_blit_rects(void *window_surface, const CGRect **rects, int *coun
* must not use Win32 or Wine functions, including debug
* logging.
*/
CGImageRef create_surface_image(void *window_surface, CGRect *rect, int copy_data)
CGImageRef create_surface_image(void *window_surface, CGRect *rect, int copy_data, int color_keyed,
CGFloat key_red, CGFloat key_green, CGFloat key_blue)
{
CGImageRef cgimage = NULL;
struct macdrv_window_surface *surface = get_mac_surface(window_surface);
......@@ -392,7 +396,7 @@ CGImageRef create_surface_image(void *window_surface, CGRect *rect, int copy_dat
colorspace = CGColorSpaceCreateWithName(kCGColorSpaceSRGB);
bytes_per_row = get_dib_stride(width, 32);
offset = CGRectGetMinX(visrect) * 4 + (height - CGRectGetMaxY(visrect)) * bytes_per_row;
offset = CGRectGetMinX(visrect) * 4 + CGRectGetMinY(visrect) * bytes_per_row;
size = min(CGRectGetHeight(visrect) * bytes_per_row,
surface->info.bmiHeader.biSizeImage - offset);
......@@ -412,6 +416,20 @@ CGImageRef create_surface_image(void *window_surface, CGRect *rect, int copy_dat
provider, NULL, retina_on, kCGRenderingIntentDefault);
CGDataProviderRelease(provider);
CGColorSpaceRelease(colorspace);
if (color_keyed)
{
CGImageRef maskedImage;
CGFloat components[] = { key_red - 0.5, key_red + 0.5,
key_green - 0.5, key_green + 0.5,
key_blue - 0.5, key_blue + 0.5 };
maskedImage = CGImageCreateWithMaskingColors(cgimage, components);
if (maskedImage)
{
CGImageRelease(cgimage);
cgimage = maskedImage;
}
}
}
return cgimage;
......
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