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wine
wine-winehq
Commits
9e955d3a
Commit
9e955d3a
authored
Sep 17, 2008
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 17, 2008
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Plain Diff
wined3d: Make the debug channels more consistent.
parent
728932f2
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4 changed files
with
4 additions
and
4 deletions
+4
-4
cubetexture.c
dlls/wined3d/cubetexture.c
+1
-1
volume.c
dlls/wined3d/volume.c
+1
-1
volumetexture.c
dlls/wined3d/volumetexture.c
+1
-1
wined3d_main.c
dlls/wined3d/wined3d_main.c
+1
-1
No files found.
dlls/wined3d/cubetexture.c
View file @
9e955d3a
...
...
@@ -24,7 +24,7 @@
#include "config.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
_texture
);
#define GLINFO_LOCATION This->resource.wineD3DDevice->adapter->gl_info
static
const
GLenum
cube_targets
[
6
]
=
{
...
...
dlls/wined3d/volume.c
View file @
9e955d3a
...
...
@@ -23,7 +23,7 @@
#include "config.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
_surface
);
#define GLINFO_LOCATION This->resource.wineD3DDevice->adapter->gl_info
static
void
volume_bind_and_dirtify
(
IWineD3DVolume
*
iface
)
{
...
...
dlls/wined3d/volumetexture.c
View file @
9e955d3a
...
...
@@ -23,7 +23,7 @@
#include "config.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
_texture
);
#define GLINFO_LOCATION This->resource.wineD3DDevice->adapter->gl_info
/* *******************************************
...
...
dlls/wined3d/wined3d_main.c
View file @
9e955d3a
...
...
@@ -26,7 +26,7 @@
#include "initguid.h"
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
wine_
d3d
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
int
num_lock
=
0
;
void
(
*
wine_tsx11_lock_ptr
)(
void
)
=
NULL
;
...
...
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