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wine
wine-winehq
Commits
a02195a1
Commit
a02195a1
authored
Feb 11, 2011
by
Peter Urbanec
Committed by
Alexandre Julliard
Feb 11, 2011
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Plain Diff
d3d8/tests: Use primary monitor screen size to perform tests.
parent
a41ed686
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1 changed file
with
18 additions
and
12 deletions
+18
-12
device.c
dlls/d3d8/tests/device.c
+18
-12
No files found.
dlls/d3d8/tests/device.c
View file @
a02195a1
...
...
@@ -22,6 +22,9 @@
#include <d3d8.h>
#include "wine/test.h"
static
INT
screen_width
;
static
INT
screen_height
;
static
IDirect3D8
*
(
WINAPI
*
pDirect3DCreate8
)(
UINT
);
static
BOOL
(
WINAPI
*
pGetCursorInfo
)(
PCURSORINFO
);
...
...
@@ -70,8 +73,8 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND device_window, HWN
present_parameters
.
Windowed
=
windowed
;
present_parameters
.
hDeviceWindow
=
device_window
;
present_parameters
.
SwapEffect
=
D3DSWAPEFFECT_DISCARD
;
present_parameters
.
BackBufferWidth
=
640
;
present_parameters
.
BackBufferHeight
=
480
;
present_parameters
.
BackBufferWidth
=
screen_width
;
present_parameters
.
BackBufferHeight
=
screen_height
;
present_parameters
.
BackBufferFormat
=
D3DFMT_A8R8G8B8
;
present_parameters
.
EnableAutoDepthStencil
=
TRUE
;
present_parameters
.
AutoDepthStencilFormat
=
D3DFMT_D24S8
;
...
...
@@ -96,8 +99,8 @@ static HRESULT reset_device(IDirect3DDevice8 *device, HWND device_window, BOOL w
present_parameters
.
Windowed
=
windowed
;
present_parameters
.
hDeviceWindow
=
device_window
;
present_parameters
.
SwapEffect
=
D3DSWAPEFFECT_DISCARD
;
present_parameters
.
BackBufferWidth
=
640
;
present_parameters
.
BackBufferHeight
=
480
;
present_parameters
.
BackBufferWidth
=
screen_width
;
present_parameters
.
BackBufferHeight
=
screen_height
;
present_parameters
.
BackBufferFormat
=
D3DFMT_A8R8G8B8
;
present_parameters
.
EnableAutoDepthStencil
=
TRUE
;
present_parameters
.
AutoDepthStencilFormat
=
D3DFMT_D24S8
;
...
...
@@ -785,8 +788,8 @@ static void test_states(void)
ZeroMemory
(
&
d3dpp
,
sizeof
(
d3dpp
)
);
d3dpp
.
Windowed
=
TRUE
;
d3dpp
.
SwapEffect
=
D3DSWAPEFFECT_DISCARD
;
d3dpp
.
BackBufferWidth
=
640
;
d3dpp
.
BackBufferHeight
=
480
;
d3dpp
.
BackBufferWidth
=
screen_width
;
d3dpp
.
BackBufferHeight
=
screen_height
;
d3dpp
.
BackBufferFormat
=
d3ddm
.
Format
;
hr
=
IDirect3D8_CreateDevice
(
pD3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
/* no NULLREF here */
,
hwnd
,
...
...
@@ -1584,7 +1587,7 @@ static DWORD WINAPI wndproc_thread(void *param)
BOOL
ret
;
p
->
dummy_window
=
CreateWindowA
(
"d3d8_test_wndproc_wc"
,
"d3d8_test"
,
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
screen_width
,
screen_height
,
0
,
0
,
0
,
0
);
p
->
running_in_foreground
=
SetForegroundWindow
(
p
->
dummy_window
);
ret
=
SetEvent
(
p
->
window_created
);
...
...
@@ -1648,9 +1651,9 @@ static void test_wndproc(void)
ok
(
!!
thread_params
.
test_finished
,
"CreateEvent failed, last error %#x.
\n
"
,
GetLastError
());
focus_window
=
CreateWindowA
(
"d3d8_test_wndproc_wc"
,
"d3d8_test"
,
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
screen_width
,
screen_height
,
0
,
0
,
0
,
0
);
device_window
=
CreateWindowA
(
"d3d8_test_wndproc_wc"
,
"d3d8_test"
,
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
screen_width
,
screen_height
,
0
,
0
,
0
,
0
);
thread
=
CreateThread
(
NULL
,
0
,
wndproc_thread
,
&
thread_params
,
0
,
&
tid
);
ok
(
!!
thread
,
"Failed to create thread, last error %#x.
\n
"
,
GetLastError
());
...
...
@@ -1792,9 +1795,9 @@ static void test_wndproc_windowed(void)
ok
(
!!
thread_params
.
test_finished
,
"CreateEvent failed, last error %#x.
\n
"
,
GetLastError
());
focus_window
=
CreateWindowA
(
"d3d8_test_wndproc_wc"
,
"d3d8_test"
,
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
screen_width
,
screen_height
,
0
,
0
,
0
,
0
);
device_window
=
CreateWindowA
(
"d3d8_test_wndproc_wc"
,
"d3d8_test"
,
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
WS_MAXIMIZE
|
WS_VISIBLE
|
WS_CAPTION
,
0
,
0
,
screen_width
,
screen_height
,
0
,
0
,
0
,
0
);
thread
=
CreateThread
(
NULL
,
0
,
wndproc_thread
,
&
thread_params
,
0
,
&
tid
);
ok
(
!!
thread
,
"Failed to create thread, last error %#x.
\n
"
,
GetLastError
());
...
...
@@ -1995,7 +1998,7 @@ static void test_fpu_setup(void)
ok
(
!!
d3d8
,
"Failed to create a d3d8 object.
\n
"
);
if
(
!
d3d8
)
return
;
window
=
CreateWindowA
(
"static"
,
"d3d8_test"
,
WS_CAPTION
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
window
=
CreateWindowA
(
"static"
,
"d3d8_test"
,
WS_CAPTION
,
0
,
0
,
screen_width
,
screen_height
,
0
,
0
,
0
,
0
);
ok
(
!!
window
,
"Failed to create a window.
\n
"
);
if
(
!
window
)
goto
done
;
...
...
@@ -2134,6 +2137,9 @@ START_TEST(device)
}
IDirect3D8_Release
(
d3d8
);
screen_width
=
GetSystemMetrics
(
SM_CXSCREEN
);
screen_height
=
GetSystemMetrics
(
SM_CYSCREEN
);
test_fpu_setup
();
test_display_modes
();
test_shader_versions
();
...
...
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