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wine
wine-winehq
Commits
a1e718cc
Commit
a1e718cc
authored
Jul 08, 2015
by
Matteo Bruni
Committed by
Alexandre Julliard
Jul 09, 2015
Browse files
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Plain Diff
wined3d: Add a setting for the maximum OpenGL version to use.
parent
6521fc78
Show whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
137 additions
and
46 deletions
+137
-46
context.c
dlls/wined3d/context.c
+36
-16
directx.c
dlls/wined3d/directx.c
+87
-26
wined3d_gl.h
dlls/wined3d/wined3d_gl.h
+1
-0
wined3d_main.c
dlls/wined3d/wined3d_main.c
+10
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+3
-4
No files found.
dlls/wined3d/context.c
View file @
a1e718cc
...
...
@@ -1376,7 +1376,7 @@ static void bind_dummy_textures(const struct wined3d_device *device, const struc
}
}
BOOL
context_debug_output_enabled
(
const
struct
wined3d_gl_info
*
gl_info
)
static
BOOL
context_debug_output_enabled
(
const
struct
wined3d_gl_info
*
gl_info
)
{
return
gl_info
->
supported
[
ARB_DEBUG_OUTPUT
]
&&
(
ERR_ON
(
d3d
)
||
FIXME_ON
(
d3d
)
||
WARN_ON
(
d3d_perf
));
...
...
@@ -1407,6 +1407,40 @@ static void WINE_GLAPI wined3d_debug_callback(GLenum source, GLenum type, GLuint
}
}
HGLRC
context_create_wgl_attribs
(
const
struct
wined3d_gl_info
*
gl_info
,
HDC
hdc
,
HGLRC
share_ctx
)
{
HGLRC
ctx
;
unsigned
int
ctx_attrib_idx
=
0
;
GLint
ctx_attribs
[
7
],
ctx_flags
=
0
;
if
(
context_debug_output_enabled
(
gl_info
))
ctx_flags
=
WGL_CONTEXT_DEBUG_BIT_ARB
;
ctx_attribs
[
ctx_attrib_idx
++
]
=
WGL_CONTEXT_MAJOR_VERSION_ARB
;
ctx_attribs
[
ctx_attrib_idx
++
]
=
gl_info
->
selected_gl_version
>>
16
;
ctx_attribs
[
ctx_attrib_idx
++
]
=
WGL_CONTEXT_MINOR_VERSION_ARB
;
ctx_attribs
[
ctx_attrib_idx
++
]
=
gl_info
->
selected_gl_version
&
0xffff
;
if
(
gl_info
->
selected_gl_version
>=
MAKEDWORD_VERSION
(
3
,
2
))
ctx_flags
|=
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
;
if
(
ctx_flags
)
{
ctx_attribs
[
ctx_attrib_idx
++
]
=
WGL_CONTEXT_FLAGS_ARB
;
ctx_attribs
[
ctx_attrib_idx
++
]
=
ctx_flags
;
}
ctx_attribs
[
ctx_attrib_idx
]
=
0
;
if
(
!
(
ctx
=
gl_info
->
p_wglCreateContextAttribsARB
(
hdc
,
share_ctx
,
ctx_attribs
)))
{
if
(
ctx_flags
&
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
)
{
ctx_attribs
[
ctx_attrib_idx
-
1
]
&=
~
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
;
if
(
!
(
ctx
=
gl_info
->
p_wglCreateContextAttribsARB
(
hdc
,
share_ctx
,
ctx_attribs
)))
WARN
(
"Failed to create a WGL context with wglCreateContextAttribsARB, last error %#x.
\n
"
,
GetLastError
());
}
}
return
ctx
;
}
struct
wined3d_context
*
context_create
(
struct
wined3d_swapchain
*
swapchain
,
struct
wined3d_surface
*
target
,
const
struct
wined3d_format
*
ds_format
)
{
...
...
@@ -1557,23 +1591,9 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain,
share_ctx
=
device
->
context_count
?
device
->
contexts
[
0
]
->
glCtx
:
NULL
;
if
(
gl_info
->
p_wglCreateContextAttribsARB
)
{
unsigned
int
ctx_attrib_idx
=
0
;
GLint
ctx_attribs
[
3
];
if
(
context_debug_output_enabled
(
gl_info
))
{
ctx_attribs
[
ctx_attrib_idx
++
]
=
WGL_CONTEXT_FLAGS_ARB
;
ctx_attribs
[
ctx_attrib_idx
++
]
=
WGL_CONTEXT_DEBUG_BIT_ARB
;
}
ctx_attribs
[
ctx_attrib_idx
]
=
0
;
if
(
!
(
ctx
=
gl_info
->
p_wglCreateContextAttribsARB
(
hdc
,
share_ctx
,
ctx_attribs
)))
{
ERR
(
"Failed to create a WGL context.
\n
"
);
context_release
(
ret
);
if
(
!
(
ctx
=
context_create_wgl_attribs
(
gl_info
,
hdc
,
share_ctx
)))
goto
out
;
}
}
else
{
if
(
!
(
ctx
=
wglCreateContext
(
hdc
)))
...
...
dlls/wined3d/directx.c
View file @
a1e718cc
...
...
@@ -279,19 +279,18 @@ static void wined3d_caps_gl_ctx_destroy(const struct wined3d_caps_gl_ctx *ctx)
ERR
(
"Failed to restore previous GL context.
\n
"
);
}
static
void
wined3d_caps_gl_ctx_create_attribs
(
struct
wined3d_caps_gl_ctx
*
caps_gl_ctx
,
struct
wined3d_gl_info
*
gl_info
,
const
GLint
*
ctx_attribs
)
static
BOOL
wined3d_caps_gl_ctx_create_attribs
(
struct
wined3d_caps_gl_ctx
*
caps_gl_ctx
,
struct
wined3d_gl_info
*
gl_info
)
{
HGLRC
new_ctx
;
if
(
!
(
gl_info
->
p_wglCreateContextAttribsARB
=
(
void
*
)
wglGetProcAddress
(
"wglCreateContextAttribsARB"
)))
return
;
return
TRUE
;
if
(
!
(
new_ctx
=
gl_info
->
p_wglCreateContextAttribsARB
(
caps_gl_ctx
->
dc
,
NULL
,
ctx_attribs
)))
if
(
!
(
new_ctx
=
context_create_wgl_attribs
(
gl_info
,
caps_gl_ctx
->
dc
,
NULL
)))
{
ERR
(
"Failed to create a context using wglCreateContextAttribsARB(), last error %#x.
\n
"
,
GetLastError
());
gl_info
->
p_wglCreateContextAttribsARB
=
NULL
;
return
;
return
FALSE
;
}
if
(
!
wglMakeCurrent
(
caps_gl_ctx
->
dc
,
new_ctx
))
...
...
@@ -300,12 +299,14 @@ static void wined3d_caps_gl_ctx_create_attribs(struct wined3d_caps_gl_ctx *caps_
if
(
!
wglDeleteContext
(
new_ctx
))
ERR
(
"Failed to delete new context, last error %#x.
\n
"
,
GetLastError
());
gl_info
->
p_wglCreateContextAttribsARB
=
NULL
;
return
;
return
TRUE
;
}
if
(
!
wglDeleteContext
(
caps_gl_ctx
->
gl_ctx
))
ERR
(
"Failed to delete old context, last error %#x.
\n
"
,
GetLastError
());
caps_gl_ctx
->
gl_ctx
=
new_ctx
;
return
TRUE
;
}
static
BOOL
wined3d_caps_gl_ctx_create
(
struct
wined3d_caps_gl_ctx
*
ctx
)
...
...
@@ -2420,6 +2421,30 @@ static void parse_extension_string(struct wined3d_gl_info *gl_info, const char *
}
}
static
void
enumerate_gl_extensions
(
struct
wined3d_gl_info
*
gl_info
,
const
struct
wined3d_extension_map
*
map
,
unsigned
int
map_entries_count
)
{
const
char
*
gl_extension_name
;
unsigned
int
i
,
j
;
GLint
extensions_count
;
glGetIntegerv
(
GL_NUM_EXTENSIONS
,
&
extensions_count
);
for
(
i
=
0
;
i
<
extensions_count
;
++
i
)
{
gl_extension_name
=
(
const
char
*
)
GL_EXTCALL
(
glGetStringi
(
GL_EXTENSIONS
,
i
));
TRACE
(
"- %s.
\n
"
,
debugstr_a
(
gl_extension_name
));
for
(
j
=
0
;
j
<
map_entries_count
;
++
j
)
{
if
(
!
strcmp
(
gl_extension_name
,
map
[
j
].
extension_string
))
{
TRACE
(
"FOUND: %s support.
\n
"
,
map
[
j
].
extension_string
);
gl_info
->
supported
[
map
[
j
].
extension
]
=
TRUE
;
break
;
}
}
}
}
static
void
load_gl_funcs
(
struct
wined3d_gl_info
*
gl_info
)
{
#define USE_GL_FUNC(pfn) gl_info->gl_ops.ext.p_##pfn = (void *)wglGetProcAddress(#pfn);
...
...
@@ -2912,6 +2937,7 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
USE_GL_FUNC
(
glGetShaderInfoLog
)
/* OpenGL 2.0 */
USE_GL_FUNC
(
glGetShaderiv
)
/* OpenGL 2.0 */
USE_GL_FUNC
(
glGetShaderSource
)
/* OpenGL 2.0 */
USE_GL_FUNC
(
glGetStringi
)
/* OpenGL 3.0 */
USE_GL_FUNC
(
glGetUniformfv
)
/* OpenGL 2.0 */
USE_GL_FUNC
(
glGetUniformiv
)
/* OpenGL 2.0 */
USE_GL_FUNC
(
glGetUniformLocation
)
/* OpenGL 2.0 */
...
...
@@ -3324,12 +3350,12 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter)
struct
fragment_caps
fragment_caps
;
struct
shader_caps
shader_caps
;
const
char
*
WGL_Extensions
=
NULL
;
const
char
*
GL_Extensions
=
NULL
;
enum
wined3d_gl_vendor
gl_vendor
;
enum
wined3d_pci_device
device
;
DWORD
gl_version
;
HDC
hdc
;
unsigned
int
i
;
GLint
context_profile
=
0
;
TRACE
(
"adapter %p.
\n
"
,
adapter
);
...
...
@@ -3359,23 +3385,39 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter)
}
gl_version
=
wined3d_parse_gl_version
(
gl_version_str
);
/* Parse the gl supported features, in theory enabling parts of our code appropriately. */
GL_Extensions
=
(
const
char
*
)
gl_info
->
gl_ops
.
gl
.
p_glGetString
(
GL_EXTENSIONS
);
if
(
!
GL_Extensions
)
{
ERR
(
"Received a NULL GL_EXTENSIONS.
\n
"
);
return
FALSE
;
}
load_gl_funcs
(
gl_info
);
memset
(
gl_info
->
supported
,
0
,
sizeof
(
gl_info
->
supported
));
gl_info
->
supported
[
WINED3D_GL_EXT_NONE
]
=
TRUE
;
if
(
gl_version
>=
MAKEDWORD_VERSION
(
3
,
2
))
{
glGetIntegerv
(
GL_CONTEXT_PROFILE_MASK
,
&
context_profile
);
checkGLcall
(
"Querying context profile"
);
}
if
(
context_profile
&
GL_CONTEXT_CORE_PROFILE_BIT
)
TRACE
(
"Got a core profile context.
\n
"
);
else
gl_info
->
supported
[
WINED3D_GL_LEGACY_CONTEXT
]
=
TRUE
;
TRACE
(
"GL extensions reported:
\n
"
);
parse_extension_string
(
gl_info
,
GL_Extensions
,
gl_extension_map
,
sizeof
(
gl_extension_map
)
/
sizeof
(
*
gl_extension_map
));
if
(
gl_info
->
supported
[
WINED3D_GL_LEGACY_CONTEXT
])
{
const
char
*
gl_extensions
=
(
const
char
*
)
gl_info
->
gl_ops
.
gl
.
p_glGetString
(
GL_EXTENSIONS
);
/* Now work out what GL support this card really has. */
load_gl_funcs
(
gl_info
);
if
(
!
gl_extensions
)
{
ERR
(
"Received a NULL GL_EXTENSIONS.
\n
"
);
return
FALSE
;
}
parse_extension_string
(
gl_info
,
gl_extensions
,
gl_extension_map
,
sizeof
(
gl_extension_map
)
/
sizeof
(
*
gl_extension_map
));
}
else
{
enumerate_gl_extensions
(
gl_info
,
gl_extension_map
,
sizeof
(
gl_extension_map
)
/
sizeof
(
*
gl_extension_map
));
}
hdc
=
wglGetCurrentDC
();
/* Not all GL drivers might offer WGL extensions e.g. VirtualBox. */
...
...
@@ -5667,11 +5709,15 @@ static void wined3d_adapter_init_fb_cfgs(struct wined3d_adapter *adapter, HDC dc
static
BOOL
wined3d_adapter_init
(
struct
wined3d_adapter
*
adapter
,
UINT
ordinal
)
{
static
const
DWORD
supported_gl_versions
[]
=
{
MAKEDWORD_VERSION
(
3
,
2
),
MAKEDWORD_VERSION
(
1
,
0
),
};
struct
wined3d_gl_info
*
gl_info
=
&
adapter
->
gl_info
;
struct
wined3d_caps_gl_ctx
caps_gl_ctx
=
{
0
};
unsigned
int
ctx_attrib_idx
=
0
;
unsigned
int
i
;
DISPLAY_DEVICEW
display_device
;
GLint
ctx_attribs
[
3
];
TRACE
(
"adapter %p, ordinal %u.
\n
"
,
adapter
,
ordinal
);
...
...
@@ -5717,13 +5763,28 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal)
return
FALSE
;
}
if
(
context_debug_output_enabled
(
gl_info
))
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
supported_gl_versions
);
++
i
)
{
if
(
supported_gl_versions
[
i
]
<=
wined3d_settings
.
max_gl_version
)
break
;
}
if
(
i
==
ARRAY_SIZE
(
supported_gl_versions
))
{
ERR_
(
winediag
)(
"Requested invalid GL version %u.%u.
\n
"
,
wined3d_settings
.
max_gl_version
>>
16
,
wined3d_settings
.
max_gl_version
&
0xffff
);
i
=
ARRAY_SIZE
(
supported_gl_versions
)
-
1
;
}
for
(;
i
<
ARRAY_SIZE
(
supported_gl_versions
);
++
i
)
{
ctx_attribs
[
ctx_attrib_idx
++
]
=
WGL_CONTEXT_FLAGS_ARB
;
ctx_attribs
[
ctx_attrib_idx
++
]
=
WGL_CONTEXT_DEBUG_BIT_ARB
;
gl_info
->
selected_gl_version
=
supported_gl_versions
[
i
];
if
(
wined3d_caps_gl_ctx_create_attribs
(
&
caps_gl_ctx
,
gl_info
))
break
;
WARN
(
"Couldn't create an OpenGL %u.%u context, trying fallback to a lower version.
\n
"
,
supported_gl_versions
[
i
]
>>
16
,
supported_gl_versions
[
i
]
&
0xffff
);
}
ctx_attribs
[
ctx_attrib_idx
]
=
0
;
wined3d_caps_gl_ctx_create_attribs
(
&
caps_gl_ctx
,
gl_info
,
ctx_attribs
);
if
(
!
wined3d_adapter_init_gl_caps
(
adapter
))
{
...
...
dlls/wined3d/wined3d_gl.h
View file @
a1e718cc
...
...
@@ -162,6 +162,7 @@ enum wined3d_gl_extension
/* Internally used */
WINED3D_GL_BLEND_EQUATION
,
WINED3D_GL_NORMALIZED_TEXRECT
,
WINED3D_GL_LEGACY_CONTEXT
,
WINED3D_GL_VERSION_2_0
,
WINED3D_GL_EXT_COUNT
,
...
...
dlls/wined3d/wined3d_main.c
View file @
a1e718cc
...
...
@@ -72,6 +72,7 @@ static CRITICAL_SECTION wined3d_wndproc_cs = {&wined3d_wndproc_cs_debug, -1, 0,
* where appropriate. */
struct
wined3d_settings
wined3d_settings
=
{
MAKEDWORD_VERSION
(
1
,
0
),
/* Default to legacy OpenGL */
TRUE
,
/* Use of GLSL enabled by default */
ORM_FBO
,
/* Use FBOs to do offscreen rendering */
PCI_VENDOR_NONE
,
/* PCI Vendor ID */
...
...
@@ -199,6 +200,15 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
if
(
hkey
||
appkey
)
{
if
(
!
get_config_key_dword
(
hkey
,
appkey
,
"MaxVersionGL"
,
&
tmpvalue
))
{
if
(
tmpvalue
!=
wined3d_settings
.
max_gl_version
)
{
ERR_
(
winediag
)(
"Setting maximum allowed wined3d GL version to %u.%u.
\n
"
,
tmpvalue
>>
16
,
tmpvalue
&
0xffff
);
wined3d_settings
.
max_gl_version
=
tmpvalue
;
}
}
if
(
!
get_config_key
(
hkey
,
appkey
,
"UseGLSL"
,
buffer
,
size
)
)
{
if
(
!
strcmp
(
buffer
,
"disabled"
))
...
...
dlls/wined3d/wined3d_private.h
View file @
a1e718cc
...
...
@@ -262,9 +262,7 @@ static inline float float_24_to_32(DWORD in)
* values in wined3d_main.c as well. */
struct
wined3d_settings
{
/* Ideally, we don't want the user to have to request GLSL. If the
* hardware supports GLSL, we should use it. However, until it's fully
* implemented, we'll leave it as a registry setting for developers. */
DWORD
max_gl_version
;
BOOL
glslRequested
;
int
offscreen_rendering_mode
;
unsigned
short
pci_vendor_id
;
...
...
@@ -1402,7 +1400,7 @@ void context_bind_texture(struct wined3d_context *context, GLenum target, GLuint
void
context_check_fbo_status
(
const
struct
wined3d_context
*
context
,
GLenum
target
)
DECLSPEC_HIDDEN
;
struct
wined3d_context
*
context_create
(
struct
wined3d_swapchain
*
swapchain
,
struct
wined3d_surface
*
target
,
const
struct
wined3d_format
*
ds_format
)
DECLSPEC_HIDDEN
;
BOOL
context_debug_output_enabled
(
const
struct
wined3d_gl_info
*
gl_info
)
DECLSPEC_HIDDEN
;
HGLRC
context_create_wgl_attribs
(
const
struct
wined3d_gl_info
*
gl_info
,
HDC
hdc
,
HGLRC
share_ctx
)
DECLSPEC_HIDDEN
;
void
context_destroy
(
struct
wined3d_device
*
device
,
struct
wined3d_context
*
context
)
DECLSPEC_HIDDEN
;
void
context_free_event_query
(
struct
wined3d_event_query
*
query
)
DECLSPEC_HIDDEN
;
void
context_free_occlusion_query
(
struct
wined3d_occlusion_query
*
query
)
DECLSPEC_HIDDEN
;
...
...
@@ -1713,6 +1711,7 @@ struct wined3d_gl_limits
struct
wined3d_gl_info
{
DWORD
selected_gl_version
;
DWORD
glsl_version
;
struct
wined3d_gl_limits
limits
;
DWORD
reserved_glsl_constants
,
reserved_arb_constants
;
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