Commit a313f6bc authored by Jan Sikorski's avatar Jan Sikorski Committed by Alexandre Julliard

wined3d: Acquire references to rasterizer states in deferred contexts.

parent 2228c356
......@@ -67,6 +67,9 @@ struct wined3d_command_list
SIZE_T blend_state_count;
struct wined3d_blend_state **blend_states;
SIZE_T rasterizer_state_count;
struct wined3d_rasterizer_state **rasterizer_states;
};
static void wined3d_command_list_destroy_object(void *object)
......@@ -112,6 +115,8 @@ ULONG CDECL wined3d_command_list_decref(struct wined3d_command_list *list)
wined3d_query_decref(list->queries[i].query);
for (i = 0; i < list->blend_state_count; ++i)
wined3d_blend_state_decref(list->blend_states[i]);
for (i = 0; i < list->rasterizer_state_count; ++i)
wined3d_rasterizer_state_decref(list->rasterizer_states[i]);
wined3d_mutex_lock();
wined3d_cs_destroy_object(device->cs, wined3d_command_list_destroy_object, list);
......@@ -600,6 +605,12 @@ static inline void wined3d_device_context_acquire_blend_state(struct wined3d_dev
context->ops->acquire_blend_state(context, blend_state);
}
static inline void wined3d_device_context_acquire_rasterizer_state(struct wined3d_device_context *context,
struct wined3d_rasterizer_state *rasterizer_state)
{
context->ops->acquire_rasterizer_state(context, rasterizer_state);
}
static struct wined3d_cs *wined3d_cs_from_context(struct wined3d_device_context *context)
{
return CONTAINING_RECORD(context, struct wined3d_cs, c);
......@@ -1891,6 +1902,8 @@ void wined3d_device_context_emit_set_rasterizer_state(struct wined3d_device_cont
op->opcode = WINED3D_CS_OP_SET_RASTERIZER_STATE;
op->state = rasterizer_state;
if (rasterizer_state)
wined3d_device_context_acquire_rasterizer_state(context, rasterizer_state);
wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT);
}
......@@ -2975,6 +2988,11 @@ static void wined3d_cs_acquire_blend_state(struct wined3d_device_context *contex
{
}
static void wined3d_cs_acquire_rasterizer_state(struct wined3d_device_context *context,
struct wined3d_rasterizer_state *rasterizer_state)
{
}
static void wined3d_cs_exec_execute_command_list(struct wined3d_cs *cs, const void *data);
static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void *data) =
......@@ -3215,6 +3233,7 @@ static const struct wined3d_device_context_ops wined3d_cs_st_ops =
wined3d_cs_acquire_resource,
wined3d_cs_acquire_command_list,
wined3d_cs_acquire_blend_state,
wined3d_cs_acquire_rasterizer_state,
};
static BOOL wined3d_cs_queue_is_empty(const struct wined3d_cs *cs, const struct wined3d_cs_queue *queue)
......@@ -3343,6 +3362,7 @@ static const struct wined3d_device_context_ops wined3d_cs_mt_ops =
wined3d_cs_acquire_resource,
wined3d_cs_acquire_command_list,
wined3d_cs_acquire_blend_state,
wined3d_cs_acquire_rasterizer_state,
};
static void poll_queries(struct wined3d_cs *cs)
......@@ -3572,6 +3592,9 @@ struct wined3d_deferred_context
SIZE_T blend_state_count, blend_states_capacity;
struct wined3d_blend_state **blend_states;
SIZE_T rasterizer_state_count, rasterizer_states_capacity;
struct wined3d_rasterizer_state **rasterizer_states;
};
static struct wined3d_deferred_context *wined3d_deferred_context_from_context(struct wined3d_device_context *context)
......@@ -3782,6 +3805,18 @@ static void wined3d_deferred_context_acquire_blend_state(struct wined3d_device_c
wined3d_blend_state_incref(blend_state);
}
static void wined3d_deferred_context_acquire_rasterizer_state(struct wined3d_device_context *context,
struct wined3d_rasterizer_state *rasterizer_state)
{
struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context);
if (!wined3d_array_reserve((void **)&deferred->rasterizer_states, &deferred->rasterizer_states_capacity,
deferred->rasterizer_state_count + 1, sizeof(*deferred->rasterizer_states)))
return;
deferred->rasterizer_states[deferred->rasterizer_state_count++] = rasterizer_state;
wined3d_rasterizer_state_incref(rasterizer_state);
}
static const struct wined3d_device_context_ops wined3d_deferred_context_ops =
{
wined3d_deferred_context_require_space,
......@@ -3795,6 +3830,7 @@ static const struct wined3d_device_context_ops wined3d_deferred_context_ops =
wined3d_deferred_context_acquire_resource,
wined3d_deferred_context_acquire_command_list,
wined3d_deferred_context_acquire_blend_state,
wined3d_deferred_context_acquire_rasterizer_state,
};
HRESULT CDECL wined3d_deferred_context_create(struct wined3d_device *device, struct wined3d_device_context **context)
......@@ -3856,6 +3892,10 @@ void CDECL wined3d_deferred_context_destroy(struct wined3d_device_context *conte
wined3d_blend_state_decref(deferred->blend_states[i]);
heap_free(deferred->blend_states);
for (i = 0; i < deferred->rasterizer_state_count; ++i)
wined3d_rasterizer_state_decref(deferred->rasterizer_states[i]);
heap_free(deferred->rasterizer_states);
wined3d_state_destroy(deferred->c.state);
heap_free(deferred->data);
heap_free(deferred);
......@@ -3876,6 +3916,7 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device
+ deferred->command_list_count * sizeof(*object->command_lists)
+ deferred->query_count * sizeof(*object->queries)
+ deferred->blend_state_count * sizeof(*object->blend_states)
+ deferred->rasterizer_state_count * sizeof(*object->rasterizer_states)
+ deferred->data_size);
if (!memory)
......@@ -3921,6 +3962,13 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device
memcpy(object->blend_states, deferred->blend_states, deferred->blend_state_count * sizeof(*object->blend_states));
/* Transfer our references to the blend states to the command list. */
object->rasterizer_states = memory;
memory = &object->rasterizer_states[deferred->rasterizer_state_count];
object->rasterizer_state_count = deferred->rasterizer_state_count;
memcpy(object->rasterizer_states, deferred->rasterizer_states,
deferred->rasterizer_state_count * sizeof(*object->rasterizer_states));
/* Transfer our references to the rasterizer states to the command list. */
object->data = memory;
object->data_size = deferred->data_size;
memcpy(object->data, deferred->data, deferred->data_size);
......@@ -3931,6 +3979,7 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device
deferred->command_list_count = 0;
deferred->query_count = 0;
deferred->blend_state_count = 0;
deferred->rasterizer_state_count = 0;
/* This is in fact recorded into a subsequent command list. */
if (restore)
......
......@@ -4848,6 +4848,8 @@ struct wined3d_device_context_ops
void (*acquire_resource)(struct wined3d_device_context *context, struct wined3d_resource *resource);
void (*acquire_command_list)(struct wined3d_device_context *context, struct wined3d_command_list *list);
void (*acquire_blend_state)(struct wined3d_device_context *context, struct wined3d_blend_state *blend_state);
void (*acquire_rasterizer_state)(struct wined3d_device_context *context,
struct wined3d_rasterizer_state *rasterizer_state);
};
struct wined3d_device_context
......
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