Commit a3dff8af authored by Roderick Colenbrander's avatar Roderick Colenbrander Committed by Alexandre Julliard

opengl32: Add a test case for WGL_ARB_create_context/opengl3.

parent b426a0b5
/*
* Some tests for OpenGL functions
*
* Copyright (C) 2007 Roderick Colenbrander
* Copyright (C) 2007-2008 Roderick Colenbrander
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
......@@ -30,6 +30,18 @@ const unsigned char * WINAPI glGetString(unsigned int);
#define MAX_FORMATS 256
typedef void* HPBUFFERARB;
/* WGL_ARB_create_context */
HGLRC (WINAPI *pwglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, const int *attribList);
/* GetLastError */
#define ERROR_INVALID_VERSION_ARB 0x2095
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
#define WGL_CONTEXT_FLAGS_ARB 0x2094
/* Flags for WGL_CONTEXT_FLAGS_ARB */
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
/* WGL_ARB_extensions_string */
static const char* (WINAPI *pwglGetExtensionsStringARB)(HDC);
static int (WINAPI *pwglReleasePbufferDCARB)(HPBUFFERARB, HDC);
......@@ -64,6 +76,9 @@ static void init_functions(void)
if(!p ## func) \
trace("wglGetProcAddress(%s) failed\n", #func);
/* WGL_ARB_create_context */
GET_PROC(wglCreateContextAttribsARB);
/* WGL_ARB_extensions_string */
GET_PROC(wglGetExtensionsStringARB)
......@@ -400,6 +415,108 @@ static void test_dc(HWND hwnd, HDC hdc)
}
}
static void test_opengl3(HDC hdc)
{
/* Try to create a context using an invalid OpenGL version namely 0.x */
{
HGLRC gl3Ctx;
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 0, 0};
gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
ok(gl3Ctx == 0, "wglCreateContextAttribs with major version=0 should fail!\n");
if(gl3Ctx)
wglDeleteContext(gl3Ctx);
}
/* Try to create a context compatible with OpenGL 1.x; 1.0-2.1 is allowed */
{
HGLRC gl3Ctx;
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 1, 0};
gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
ok(gl3Ctx != 0, "pwglCreateContextAttribsARB for a 1.x context failed!\n");
wglDeleteContext(gl3Ctx);
}
/* Try to pass an invalid HDC */
{
HGLRC gl3Ctx;
DWORD error;
gl3Ctx = pwglCreateContextAttribsARB((HDC)0xdeadbeef, 0, 0);
ok(gl3Ctx == 0, "pwglCreateContextAttribsARB using an invalid HDC passed\n");
error = GetLastError();
ok(error == ERROR_DC_NOT_FOUND, "Expected ERROR_DC_NOT_FOUND, got error=%x\n", error);
wglDeleteContext(gl3Ctx);
}
/* Try to pass an invalid shareList */
{
HGLRC gl3Ctx;
DWORD error;
gl3Ctx = pwglCreateContextAttribsARB(hdc, (HGLRC)0xdeadbeef, 0);
ok(gl3Ctx == 0, "pwglCreateContextAttribsARB using an invalid shareList passed\n");
error = GetLastError();
ok(error == ERROR_INVALID_OPERATION, "Expected ERROR_INVALID_OPERATION, got error=%x\n", error);
wglDeleteContext(gl3Ctx);
}
/* Try to create an OpenGL 3.0 context */
{
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
HGLRC gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
if(gl3Ctx == NULL)
{
skip("Skipping the rest of the WGL_ARB_create_context test due to lack of OpenGL 3.0\n");
return;
}
wglDeleteContext(gl3Ctx);
}
/* Test matching an OpenGL 3.0 context with an older one, OpenGL 3.0 should allow it until the new object model is introduced in a future revision */
{
HGLRC glCtx = wglCreateContext(hdc);
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
int attribs_future[] = {WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
HGLRC gl3Ctx = pwglCreateContextAttribsARB(hdc, glCtx, attribs);
ok(gl3Ctx != NULL, "Sharing of a display list between OpenGL 3.0 and OpenGL 1.x/2.x failed!\n");
if(gl3Ctx)
wglDeleteContext(gl3Ctx);
gl3Ctx = pwglCreateContextAttribsARB(hdc, glCtx, attribs_future);
ok(gl3Ctx != NULL, "Sharing of a display list between a forward compatible OpenGL 3.0 context and OpenGL 1.x/2.x failed!\n");
if(gl3Ctx)
wglDeleteContext(gl3Ctx);
if(glCtx)
wglDeleteContext(glCtx);
}
/* Try to create an OpenGL 3.0 context and test windowless rendering */
{
HGLRC gl3Ctx;
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
BOOL res;
gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
ok(gl3Ctx != 0, "pwglCreateContextAttribsARB for a 3.0 context failed!\n");
/* OpenGL 3.0 allows offscreen rendering WITHOUT a drawable */
/* NOTE: Nvidia's 177.89 beta drivers don't allow this yet */
res = wglMakeCurrent(0, gl3Ctx);
ok(res == TRUE, "OpenGL 3.0 should allow windowless rendering, but the test failed!\n");
if(res)
wglMakeCurrent(0, 0);
if(gl3Ctx)
wglDeleteContext(gl3Ctx);
}
}
START_TEST(opengl)
{
HWND hwnd;
......@@ -477,6 +594,9 @@ START_TEST(opengl)
wgl_extensions = pwglGetExtensionsStringARB(hdc);
if(wgl_extensions == NULL) skip("Skipping opengl32 tests because this OpenGL implementation doesn't support WGL extensions!\n");
if(strstr(wgl_extensions, "WGL_ARB_create_context"))
test_opengl3(hdc);
if(strstr(wgl_extensions, "WGL_ARB_make_current_read"))
test_make_current_read(hdc);
else
......
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