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wine
wine-winehq
Commits
a489aa48
Commit
a489aa48
authored
Aug 22, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Aug 30, 2007
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Plain Diff
wined3d: Accept rendering to sublevels with backbuffer orm.
parent
3b822b80
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1 changed file
with
1 addition
and
3 deletions
+1
-3
surface.c
dlls/wined3d/surface.c
+1
-3
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dlls/wined3d/surface.c
View file @
a489aa48
...
...
@@ -2041,9 +2041,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LoadTexture(IWineD3DSurface *iface, BO
d3dfmt_get_conv
(
This
,
TRUE
/* We need color keying */
,
TRUE
/* We will use textures */
,
&
format
,
&
internal
,
&
type
,
&
convert
,
&
bpp
,
srgb_mode
);
if
(
This
->
Flags
&
SFLAG_INDRAWABLE
)
{
if
(
This
->
glDescription
.
level
!=
0
)
FIXME
(
"Surface in texture is only supported for level 0
\n
"
);
else
if
(
This
->
resource
.
format
==
WINED3DFMT_P8
||
This
->
resource
.
format
==
WINED3DFMT_A8P8
||
if
(
This
->
resource
.
format
==
WINED3DFMT_P8
||
This
->
resource
.
format
==
WINED3DFMT_A8P8
||
This
->
resource
.
format
==
WINED3DFMT_DXT1
||
This
->
resource
.
format
==
WINED3DFMT_DXT2
||
This
->
resource
.
format
==
WINED3DFMT_DXT3
||
This
->
resource
.
format
==
WINED3DFMT_DXT4
||
This
->
resource
.
format
==
WINED3DFMT_DXT5
)
...
...
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