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wine
wine-winehq
Commits
a5fe3610
Commit
a5fe3610
authored
Feb 03, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Feb 04, 2011
Browse files
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Browse Files
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Plain Diff
wined3d: Remove COM from the query implementation.
parent
831a29d2
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
64 additions
and
109 deletions
+64
-109
d3d9_private.h
dlls/d3d9/d3d9_private.h
+1
-1
query.c
dlls/d3d9/query.c
+5
-5
query.c
dlls/wined3d/query.c
+35
-67
wined3d.spec
dlls/wined3d/wined3d.spec
+7
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+7
-14
wined3d.idl
include/wine/wined3d.idl
+9
-22
No files found.
dlls/d3d9/d3d9_private.h
View file @
a5fe3610
...
@@ -506,7 +506,7 @@ typedef struct IDirect3DQuery9Impl {
...
@@ -506,7 +506,7 @@ typedef struct IDirect3DQuery9Impl {
LONG
ref
;
LONG
ref
;
/* IDirect3DQuery9 fields */
/* IDirect3DQuery9 fields */
IWineD3DQuery
*
wineD3DQuery
;
struct
wined3d_query
*
wineD3DQuery
;
/* Parent reference */
/* Parent reference */
LPDIRECT3DDEVICE9EX
parentDevice
;
LPDIRECT3DDEVICE9EX
parentDevice
;
...
...
dlls/d3d9/query.c
View file @
a5fe3610
...
@@ -60,7 +60,7 @@ static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
...
@@ -60,7 +60,7 @@ static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
if
(
ref
==
0
)
{
if
(
ref
==
0
)
{
wined3d_mutex_lock
();
wined3d_mutex_lock
();
IWineD3DQuery_Release
(
This
->
wineD3DQuery
);
wined3d_query_decref
(
This
->
wineD3DQuery
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
IDirect3DDevice9Ex_Release
(
This
->
parentDevice
);
IDirect3DDevice9Ex_Release
(
This
->
parentDevice
);
...
@@ -91,7 +91,7 @@ static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) {
...
@@ -91,7 +91,7 @@ static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) {
TRACE
(
"iface %p.
\n
"
,
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
IWineD3DQuery_GetT
ype
(
This
->
wineD3DQuery
);
hr
=
wined3d_query_get_t
ype
(
This
->
wineD3DQuery
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
return
hr
;
return
hr
;
...
@@ -104,7 +104,7 @@ static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) {
...
@@ -104,7 +104,7 @@ static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) {
TRACE
(
"iface %p.
\n
"
,
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
ret
=
IWineD3DQuery_GetDataS
ize
(
This
->
wineD3DQuery
);
ret
=
wined3d_query_get_data_s
ize
(
This
->
wineD3DQuery
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
return
ret
;
return
ret
;
...
@@ -117,7 +117,7 @@ static HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dw
...
@@ -117,7 +117,7 @@ static HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dw
TRACE
(
"iface %p, flags %#x.
\n
"
,
iface
,
dwIssueFlags
);
TRACE
(
"iface %p, flags %#x.
\n
"
,
iface
,
dwIssueFlags
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
IWineD3DQuery_I
ssue
(
This
->
wineD3DQuery
,
dwIssueFlags
);
hr
=
wined3d_query_i
ssue
(
This
->
wineD3DQuery
,
dwIssueFlags
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
return
hr
;
return
hr
;
...
@@ -131,7 +131,7 @@ static HRESULT WINAPI IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void*
...
@@ -131,7 +131,7 @@ static HRESULT WINAPI IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void*
iface
,
pData
,
dwSize
,
dwGetDataFlags
);
iface
,
pData
,
dwSize
,
dwGetDataFlags
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
IWineD3DQuery_GetD
ata
(
This
->
wineD3DQuery
,
pData
,
dwSize
,
dwGetDataFlags
);
hr
=
wined3d_query_get_d
ata
(
This
->
wineD3DQuery
,
pData
,
dwSize
,
dwGetDataFlags
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
return
hr
;
return
hr
;
...
...
dlls/wined3d/query.c
View file @
a5fe3610
...
@@ -230,90 +230,70 @@ void wined3d_event_query_issue(struct wined3d_event_query *query, IWineD3DDevice
...
@@ -230,90 +230,70 @@ void wined3d_event_query_issue(struct wined3d_event_query *query, IWineD3DDevice
context_release
(
context
);
context_release
(
context
);
}
}
static
HRESULT
WINAPI
IWineD3DQueryImpl_QueryInterface
(
IWineD3DQuery
*
iface
,
REFIID
riid
,
void
**
object
)
ULONG
CDECL
wined3d_query_incref
(
struct
wined3d_query
*
query
)
{
{
TRACE
(
"iface %p, riid %s, object %p.
\n
"
,
iface
,
debugstr_guid
(
riid
),
object
);
ULONG
refcount
=
InterlockedIncrement
(
&
query
->
ref
);
if
(
IsEqualGUID
(
riid
,
&
IID_IWineD3DQuery
)
TRACE
(
"%p increasing refcount to %u.
\n
"
,
query
,
refcount
);
||
IsEqualGUID
(
riid
,
&
IID_IUnknown
))
{
IUnknown_AddRef
(
iface
);
*
object
=
iface
;
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
riid
));
*
object
=
NULL
;
return
refcount
;
return
E_NOINTERFACE
;
}
}
static
ULONG
WINAPI
IWineD3DQueryImpl_AddRef
(
IWineD3DQuery
*
iface
)
{
ULONG
CDECL
wined3d_query_decref
(
struct
wined3d_query
*
query
)
IWineD3DQueryImpl
*
This
=
(
IWineD3DQueryImpl
*
)
iface
;
{
TRACE
(
"(%p) : AddRef increasing from %d
\n
"
,
This
,
This
->
ref
);
ULONG
refcount
=
InterlockedIncrement
(
&
query
->
ref
);
return
InterlockedIncrement
(
&
This
->
ref
);
}
static
ULONG
WINAPI
IWineD3DQueryImpl_Release
(
IWineD3DQuery
*
iface
)
{
TRACE
(
"%p decreasing refcount to %u.
\n
"
,
query
,
refcount
);
IWineD3DQueryImpl
*
This
=
(
IWineD3DQueryImpl
*
)
iface
;
ULONG
ref
;
TRACE
(
"(%p) : Releasing from %d
\n
"
,
This
,
This
->
ref
);
ref
=
InterlockedDecrement
(
&
This
->
ref
);
if
(
!
ref
)
if
(
!
ref
count
)
{
{
/* Queries are specific to the GL context that created them. Not
/* Queries are specific to the GL context that created them. Not
* deleting the query will obviously leak it, but that's still better
* deleting the query will obviously leak it, but that's still better
* than potentially deleting a different query with the same id in this
* than potentially deleting a different query with the same id in this
* context, and (still) leaking the actual query. */
* context, and (still) leaking the actual query. */
if
(
This
->
type
==
WINED3DQUERYTYPE_EVENT
)
if
(
query
->
type
==
WINED3DQUERYTYPE_EVENT
)
{
{
struct
wined3d_event_query
*
query
=
This
->
extendedData
;
struct
wined3d_event_query
*
event_query
=
query
->
extendedData
;
if
(
query
)
wined3d_event_query_destroy
(
query
);
if
(
event_query
)
wined3d_event_query_destroy
(
event_
query
);
}
}
else
if
(
This
->
type
==
WINED3DQUERYTYPE_OCCLUSION
)
else
if
(
query
->
type
==
WINED3DQUERYTYPE_OCCLUSION
)
{
{
struct
wined3d_occlusion_query
*
query
=
This
->
extendedData
;
struct
wined3d_occlusion_query
*
oq
=
query
->
extendedData
;
if
(
query
->
context
)
context_free_occlusion_query
(
query
);
if
(
oq
->
context
)
context_free_occlusion_query
(
oq
);
HeapFree
(
GetProcessHeap
(),
0
,
This
->
extendedData
);
HeapFree
(
GetProcessHeap
(),
0
,
query
->
extendedData
);
}
}
HeapFree
(
GetProcessHeap
(),
0
,
This
);
HeapFree
(
GetProcessHeap
(),
0
,
query
);
}
}
return
ref
;
return
refcount
;
}
}
static
HRESULT
WINAPI
IWineD3DQueryImpl_GetData
(
IWineD3DQuery
*
iface
,
HRESULT
CDECL
wined3d_query_get_data
(
struct
wined3d_query
*
query
,
void
*
data
,
DWORD
data_size
,
DWORD
flags
)
void
*
data
,
UINT
data_size
,
DWORD
flags
)
{
{
struct
IWineD3DQueryImpl
*
query
=
(
struct
IWineD3DQueryImpl
*
)
iface
;
TRACE
(
"query %p, data %p, data_size %u, flags %#x.
\n
"
,
query
,
data
,
data_size
,
flags
);
TRACE
(
"iface %p, data %p, data_size %u, flags %#x.
\n
"
,
iface
,
data
,
data_size
,
flags
);
return
query
->
query_ops
->
query_get_data
(
query
,
data
,
data_size
,
flags
);
return
query
->
query_ops
->
query_get_data
(
query
,
data
,
data_size
,
flags
);
}
}
static
DWORD
WINAPI
IWineD3DQueryImpl_GetDataSize
(
IWineD3DQuery
*
iface
)
UINT
CDECL
wined3d_query_get_data_size
(
const
struct
wined3d_query
*
query
)
{
{
struct
IWineD3DQueryImpl
*
query
=
(
struct
IWineD3DQueryImpl
*
)
iface
;
TRACE
(
"query %p.
\n
"
,
query
);
TRACE
(
"iface %p.
\n
"
,
iface
);
return
query
->
data_size
;
return
query
->
data_size
;
}
}
static
HRESULT
WINAPI
IWineD3DQueryImpl_Issue
(
IWineD3DQuery
*
iface
,
DWORD
flags
)
HRESULT
CDECL
wined3d_query_issue
(
struct
wined3d_query
*
query
,
DWORD
flags
)
{
{
struct
IWineD3DQueryImpl
*
query
=
(
struct
IWineD3DQueryImpl
*
)
iface
;
TRACE
(
"query %p, flags %#x.
\n
"
,
query
,
flags
);
TRACE
(
"iface %p, flags %#x.
\n
"
,
iface
,
flags
);
return
query
->
query_ops
->
query_issue
(
query
,
flags
);
return
query
->
query_ops
->
query_issue
(
query
,
flags
);
}
}
static
HRESULT
wined3d_occlusion_query_ops_get_data
(
struct
IWineD3DQueryImpl
*
query
,
static
HRESULT
wined3d_occlusion_query_ops_get_data
(
struct
wined3d_query
*
query
,
void
*
pData
,
DWORD
dwSize
,
DWORD
flags
)
void
*
pData
,
DWORD
dwSize
,
DWORD
flags
)
{
{
struct
wined3d_occlusion_query
*
oq
=
query
->
extendedData
;
struct
wined3d_occlusion_query
*
oq
=
query
->
extendedData
;
...
@@ -432,12 +412,14 @@ static HRESULT wined3d_event_query_ops_get_data(IWineD3DQueryImpl *query,
...
@@ -432,12 +412,14 @@ static HRESULT wined3d_event_query_ops_get_data(IWineD3DQueryImpl *query,
return
S_OK
;
return
S_OK
;
}
}
static
WINED3DQUERYTYPE
WINAPI
IWineD3DQueryImpl_GetType
(
IWineD3DQuery
*
iface
){
WINED3DQUERYTYPE
CDECL
wined3d_query_get_type
(
const
struct
wined3d_query
*
query
)
IWineD3DQueryImpl
*
This
=
(
IWineD3DQueryImpl
*
)
iface
;
{
return
This
->
type
;
TRACE
(
"query %p.
\n
"
,
query
);
return
query
->
type
;
}
}
static
HRESULT
wined3d_event_query_ops_issue
(
struct
IWineD3DQueryImpl
*
query
,
DWORD
flags
)
static
HRESULT
wined3d_event_query_ops_issue
(
struct
wined3d_query
*
query
,
DWORD
flags
)
{
{
TRACE
(
"query %p, flags %#x.
\n
"
,
query
,
flags
);
TRACE
(
"query %p, flags %#x.
\n
"
,
query
,
flags
);
...
@@ -465,7 +447,7 @@ static HRESULT wined3d_event_query_ops_issue(struct IWineD3DQueryImpl *query, DW
...
@@ -465,7 +447,7 @@ static HRESULT wined3d_event_query_ops_issue(struct IWineD3DQueryImpl *query, DW
return
WINED3D_OK
;
return
WINED3D_OK
;
}
}
static
HRESULT
wined3d_occlusion_query_ops_issue
(
struct
IWineD3DQueryImpl
*
query
,
DWORD
flags
)
static
HRESULT
wined3d_occlusion_query_ops_issue
(
struct
wined3d_query
*
query
,
DWORD
flags
)
{
{
IWineD3DDeviceImpl
*
device
=
query
->
device
;
IWineD3DDeviceImpl
*
device
=
query
->
device
;
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
...
@@ -565,19 +547,6 @@ static const struct wined3d_query_ops occlusion_query_ops =
...
@@ -565,19 +547,6 @@ static const struct wined3d_query_ops occlusion_query_ops =
wined3d_occlusion_query_ops_issue
,
wined3d_occlusion_query_ops_issue
,
};
};
static
const
struct
IWineD3DQueryVtbl
IWineD3DQuery_Vtbl
=
{
/*** IUnknown methods ***/
IWineD3DQueryImpl_QueryInterface
,
IWineD3DQueryImpl_AddRef
,
IWineD3DQueryImpl_Release
,
/*** IWineD3Dquery methods ***/
IWineD3DQueryImpl_GetData
,
IWineD3DQueryImpl_GetDataSize
,
IWineD3DQueryImpl_GetType
,
IWineD3DQueryImpl_Issue
,
};
HRESULT
query_init
(
IWineD3DQueryImpl
*
query
,
IWineD3DDeviceImpl
*
device
,
WINED3DQUERYTYPE
type
)
HRESULT
query_init
(
IWineD3DQueryImpl
*
query
,
IWineD3DDeviceImpl
*
device
,
WINED3DQUERYTYPE
type
)
{
{
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
...
@@ -639,7 +608,6 @@ HRESULT query_init(IWineD3DQueryImpl *query, IWineD3DDeviceImpl *device, WINED3D
...
@@ -639,7 +608,6 @@ HRESULT query_init(IWineD3DQueryImpl *query, IWineD3DDeviceImpl *device, WINED3D
return
WINED3DERR_NOTAVAILABLE
;
return
WINED3DERR_NOTAVAILABLE
;
}
}
query
->
lpVtbl
=
&
IWineD3DQuery_Vtbl
;
query
->
type
=
type
;
query
->
type
=
type
;
query
->
state
=
QUERY_CREATED
;
query
->
state
=
QUERY_CREATED
;
query
->
device
=
device
;
query
->
device
=
device
;
...
...
dlls/wined3d/wined3d.spec
View file @
a5fe3610
...
@@ -37,6 +37,13 @@
...
@@ -37,6 +37,13 @@
@ cdecl wined3d_palette_incref(ptr)
@ cdecl wined3d_palette_incref(ptr)
@ cdecl wined3d_palette_set_entries(ptr long long long ptr)
@ cdecl wined3d_palette_set_entries(ptr long long long ptr)
@ cdecl wined3d_query_decref(ptr)
@ cdecl wined3d_query_get_data(ptr ptr long long)
@ cdecl wined3d_query_get_data_size(ptr)
@ cdecl wined3d_query_get_type(ptr)
@ cdecl wined3d_query_incref(ptr)
@ cdecl wined3d_query_issue(ptr long)
@ cdecl wined3d_stateblock_apply(ptr)
@ cdecl wined3d_stateblock_apply(ptr)
@ cdecl wined3d_stateblock_capture(ptr)
@ cdecl wined3d_stateblock_capture(ptr)
@ cdecl wined3d_stateblock_decref(ptr)
@ cdecl wined3d_stateblock_decref(ptr)
...
...
dlls/wined3d/wined3d_private.h
View file @
a5fe3610
...
@@ -58,6 +58,8 @@ typedef struct IWineD3DSwapChainImpl IWineD3DSwapChainImpl;
...
@@ -58,6 +58,8 @@ typedef struct IWineD3DSwapChainImpl IWineD3DSwapChainImpl;
struct
IWineD3DBaseShaderImpl
;
struct
IWineD3DBaseShaderImpl
;
struct
IWineD3DBaseTextureImpl
;
struct
IWineD3DBaseTextureImpl
;
struct
IWineD3DResourceImpl
;
struct
IWineD3DResourceImpl
;
typedef
struct
wined3d_query
IWineD3DQueryImpl
;
typedef
struct
wined3d_query
IWineD3DQuery
;
/* Texture format fixups */
/* Texture format fixups */
...
@@ -2468,31 +2470,22 @@ enum query_state {
...
@@ -2468,31 +2470,22 @@ enum query_state {
QUERY_BUILDING
QUERY_BUILDING
};
};
struct
IWineD3DQueryImpl
;
struct
wined3d_query_ops
struct
wined3d_query_ops
{
{
HRESULT
(
*
query_get_data
)(
struct
IWineD3DQueryImpl
*
query
,
void
*
data
,
DWORD
data_size
,
DWORD
flags
);
HRESULT
(
*
query_get_data
)(
struct
wined3d_query
*
query
,
void
*
data
,
DWORD
data_size
,
DWORD
flags
);
HRESULT
(
*
query_issue
)(
struct
IWineD3DQueryImpl
*
query
,
DWORD
flags
);
HRESULT
(
*
query_issue
)(
struct
wined3d_query
*
query
,
DWORD
flags
);
};
};
/*****************************************************************************
struct
wined3d_query
* IWineD3DQueryImpl implementation structure (extends IUnknown)
*/
typedef
struct
IWineD3DQueryImpl
{
{
const
IWineD3DQueryVtbl
*
lpVtbl
;
LONG
ref
;
LONG
ref
;
/* Note: Ref counting not required */
const
struct
wined3d_query_ops
*
query_ops
;
const
struct
wined3d_query_ops
*
query_ops
;
IWineD3DDeviceImpl
*
device
;
IWineD3DDeviceImpl
*
device
;
/* IWineD3DQuery fields */
enum
query_state
state
;
enum
query_state
state
;
WINED3DQUERYTYPE
type
;
WINED3DQUERYTYPE
type
;
DWORD
data_size
;
DWORD
data_size
;
void
*
extendedData
;
void
*
extendedData
;
}
IWineD3DQueryImpl
;
};
HRESULT
query_init
(
IWineD3DQueryImpl
*
query
,
IWineD3DDeviceImpl
*
device
,
WINED3DQUERYTYPE
type
)
DECLSPEC_HIDDEN
;
HRESULT
query_init
(
IWineD3DQueryImpl
*
query
,
IWineD3DDeviceImpl
*
device
,
WINED3DQUERYTYPE
type
)
DECLSPEC_HIDDEN
;
...
...
include/wine/wined3d.idl
View file @
a5fe3610
...
@@ -2113,6 +2113,7 @@ interface IWineD3DDevice;
...
@@ -2113,6 +2113,7 @@ interface IWineD3DDevice;
struct
wined3d
;
struct
wined3d
;
struct
wined3d_clipper
;
struct
wined3d_clipper
;
struct
wined3d_palette
;
struct
wined3d_palette
;
struct
wined3d_query
;
struct
wined3d_stateblock
;
struct
wined3d_stateblock
;
struct
wined3d_vertex_declaration
;
struct
wined3d_vertex_declaration
;
...
@@ -2472,27 +2473,6 @@ interface IWineD3DVolumeTexture : IWineD3DBaseTexture
...
@@ -2472,27 +2473,6 @@ interface IWineD3DVolumeTexture : IWineD3DBaseTexture
[
[
object
,
object
,
local
,
local
,
uuid
(
905
ddbac
-
6
f30
-
11
d9
-
c687
-
00046142
c14f
)
]
interface
IWineD3DQuery
:
IUnknown
{
HRESULT
GetData
(
[
out
]
void
*
data
,
[
in
]
DWORD
data_size
,
[
in
]
DWORD
flags
)
;
DWORD
GetDataSize
(
)
;
WINED3DQUERYTYPE
GetType
(
)
;
HRESULT
Issue
(
DWORD
flags
)
;
}
[
object
,
local
,
uuid
(
34
d01b10
-
6
f30
-
11
d9
-
c687
-
00046142
c14f
)
uuid
(
34
d01b10
-
6
f30
-
11
d9
-
c687
-
00046142
c14f
)
]
]
interface
IWineD3DSwapChain
:
IWineD3DBase
interface
IWineD3DSwapChain
:
IWineD3DBase
...
@@ -2704,7 +2684,7 @@ interface IWineD3DDevice : IUnknown
...
@@ -2704,7 +2684,7 @@ interface IWineD3DDevice : IUnknown
)
;
)
;
HRESULT
CreateQuery
(
HRESULT
CreateQuery
(
[
in
]
WINED3DQUERYTYPE
type
,
[
in
]
WINED3DQUERYTYPE
type
,
[
out
]
IWineD3DQ
uery
**
query
[
out
]
struct
wined3d_q
uery
**
query
)
;
)
;
HRESULT
CreateSwapChain
(
HRESULT
CreateSwapChain
(
[
in
]
WINED3DPRESENT_PARAMETERS
*
present_parameters
,
[
in
]
WINED3DPRESENT_PARAMETERS
*
present_parameters
,
...
@@ -3266,6 +3246,13 @@ ULONG __cdecl wined3d_palette_incref(struct wined3d_palette *palette);
...
@@ -3266,6 +3246,13 @@ ULONG __cdecl wined3d_palette_incref(struct wined3d_palette *palette);
HRESULT
__cdecl
wined3d_palette_set_entries
(
struct
wined3d_palette
*
palette
,
HRESULT
__cdecl
wined3d_palette_set_entries
(
struct
wined3d_palette
*
palette
,
DWORD
flags
,
DWORD
start
,
DWORD
count
,
const
PALETTEENTRY
*
entries
)
;
DWORD
flags
,
DWORD
start
,
DWORD
count
,
const
PALETTEENTRY
*
entries
)
;
ULONG
__cdecl
wined3d_query_decref
(
struct
wined3d_query
*
query
)
;
HRESULT
__cdecl
wined3d_query_get_data
(
struct
wined3d_query
*
query
,
void
*
data
,
UINT
data_size
,
DWORD
flags
)
;
UINT
__cdecl
wined3d_query_get_data_size
(
const
struct
wined3d_query
*
query
)
;
WINED3DQUERYTYPE
__cdecl
wined3d_query_get_type
(
const
struct
wined3d_query
*
query
)
;
ULONG
__cdecl
wined3d_query_incref
(
struct
wined3d_query
*
query
)
;
HRESULT
__cdecl
wined3d_query_issue
(
struct
wined3d_query
*
query
,
DWORD
flags
)
;
HRESULT
__cdecl
wined3d_stateblock_apply
(
const
struct
wined3d_stateblock
*
stateblock
)
;
HRESULT
__cdecl
wined3d_stateblock_apply
(
const
struct
wined3d_stateblock
*
stateblock
)
;
HRESULT
__cdecl
wined3d_stateblock_capture
(
struct
wined3d_stateblock
*
stateblock
)
;
HRESULT
__cdecl
wined3d_stateblock_capture
(
struct
wined3d_stateblock
*
stateblock
)
;
ULONG
__cdecl
wined3d_stateblock_decref
(
struct
wined3d_stateblock
*
stateblock
)
;
ULONG
__cdecl
wined3d_stateblock_decref
(
struct
wined3d_stateblock
*
stateblock
)
;
...
...
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