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wine
wine-winehq
Commits
a61ee2b4
Commit
a61ee2b4
authored
Mar 30, 2017
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 31, 2017
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wined3d: Get rid of the unused "priv" parameter to gen_p8_shader().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
eda35423
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1 changed file
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2 additions
and
3 deletions
+2
-3
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+2
-3
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dlls/wined3d/arb_program_shader.c
View file @
a61ee2b4
...
...
@@ -7308,8 +7308,7 @@ static BOOL gen_nv12_read(struct wined3d_string_buffer *buffer, const struct arb
}
/* Context activation is done by the caller. */
static
GLuint
gen_p8_shader
(
struct
arbfp_blit_priv
*
priv
,
const
struct
wined3d_gl_info
*
gl_info
,
const
struct
arbfp_blit_type
*
type
)
static
GLuint
gen_p8_shader
(
const
struct
wined3d_gl_info
*
gl_info
,
const
struct
arbfp_blit_type
*
type
)
{
GLuint
shader
;
struct
wined3d_string_buffer
buffer
;
...
...
@@ -7647,7 +7646,7 @@ static HRESULT arbfp_blit_set(void *blit_priv, struct wined3d_context *context,
break
;
case
COMPLEX_FIXUP_P8
:
shader
=
gen_p8_shader
(
priv
,
gl_info
,
&
type
);
shader
=
gen_p8_shader
(
gl_info
,
&
type
);
break
;
case
COMPLEX_FIXUP_YUY2
:
...
...
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