Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
a6749d52
Commit
a6749d52
authored
Jul 21, 2015
by
Alistair Leslie-Hughes
Committed by
Alexandre Julliard
Jul 22, 2015
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
include: Correct spelling of Tessellate.
parent
34c7a72d
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
3 additions
and
3 deletions
+3
-3
d3dx9mesh.h
include/d3dx9mesh.h
+3
-3
No files found.
include/d3dx9mesh.h
View file @
a6749d52
...
...
@@ -836,11 +836,11 @@ HRESULT WINAPI D3DXSimplifyMesh(ID3DXMesh *mesh_in, const DWORD *adjacency,
HRESULT
WINAPI
D3DXSplitMesh
(
ID3DXMesh
*
mesh_in
,
const
DWORD
*
adjacency_in
,
const
DWORD
max_size
,
const
DWORD
flags
,
DWORD
*
mesh_out_count
,
ID3DXBuffer
**
mesh_out
,
ID3DXBuffer
**
adjacency_out
,
ID3DXBuffer
**
face_remap_out
,
ID3DXBuffer
**
vertex_remap_out
);
HRESULT
WINAPI
D3DXTesselateNPatches
(
ID3DXMesh
*
mesh_in
,
const
DWORD
*
adjacency_in
,
float
segment_count
,
HRESULT
WINAPI
D3DXTessel
l
ateNPatches
(
ID3DXMesh
*
mesh_in
,
const
DWORD
*
adjacency_in
,
float
segment_count
,
BOOL
quad_interp
,
ID3DXMesh
**
mesh_out
,
ID3DXBuffer
**
adjacency_out
);
HRESULT
WINAPI
D3DXTesselateRectPatch
(
struct
IDirect3DVertexBuffer9
*
buffer
,
const
float
*
segment_count
,
HRESULT
WINAPI
D3DXTessel
l
ateRectPatch
(
struct
IDirect3DVertexBuffer9
*
buffer
,
const
float
*
segment_count
,
const
D3DVERTEXELEMENT9
*
declaration
,
const
D3DRECTPATCH_INFO
*
patch_info
,
struct
ID3DXMesh
*
mesh
);
HRESULT
WINAPI
D3DXTesselateTriPatch
(
struct
IDirect3DVertexBuffer9
*
buffer
,
const
float
*
segment_count
,
HRESULT
WINAPI
D3DXTessel
l
ateTriPatch
(
struct
IDirect3DVertexBuffer9
*
buffer
,
const
float
*
segment_count
,
const
D3DVERTEXELEMENT9
*
declaration
,
const
D3DTRIPATCH_INFO
*
patch_info
,
struct
ID3DXMesh
*
mesh
);
HRESULT
WINAPI
D3DXTriPatchSize
(
const
FLOAT
*
segment_count
,
DWORD
*
num_triangles
,
DWORD
*
num_vertices
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment