Commit a6bf2c42 authored by Giovanni Mascellani's avatar Giovanni Mascellani Committed by Alexandre Julliard

d2d1: Implement ellipse and rounded rectangle filling with arcs.

parent 4e98b081
......@@ -1262,7 +1262,7 @@ static BOOL d2d_brush_fill_cb(const struct d2d_brush *brush,
}
HRESULT d2d_brush_get_ps_cb(struct d2d_brush *brush, struct d2d_brush *opacity_brush,
BOOL outline, struct d2d_device_context *render_target, ID3D10Buffer **ps_cb)
BOOL outline, BOOL is_arc, struct d2d_device_context *render_target, ID3D10Buffer **ps_cb)
{
D3D10_SUBRESOURCE_DATA buffer_data;
struct d2d_ps_cb cb_data = {0};
......@@ -1270,6 +1270,7 @@ HRESULT d2d_brush_get_ps_cb(struct d2d_brush *brush, struct d2d_brush *opacity_b
HRESULT hr;
cb_data.outline = outline;
cb_data.is_arc = is_arc;
if (!d2d_brush_fill_cb(brush, render_target, &cb_data.colour_brush))
return E_NOTIMPL;
if (!d2d_brush_fill_cb(opacity_brush, render_target, &cb_data.opacity_brush))
......
......@@ -46,7 +46,7 @@ enum d2d_shape_type
D2D_SHAPE_TYPE_OUTLINE,
D2D_SHAPE_TYPE_BEZIER_OUTLINE,
D2D_SHAPE_TYPE_TRIANGLE,
D2D_SHAPE_TYPE_BEZIER,
D2D_SHAPE_TYPE_CURVE,
D2D_SHAPE_TYPE_COUNT,
};
......@@ -113,7 +113,8 @@ struct d2d_brush_cb
struct d2d_ps_cb
{
BOOL outline;
BOOL pad[3];
BOOL is_arc;
BOOL pad[2];
struct d2d_brush_cb colour_brush;
struct d2d_brush_cb opacity_brush;
};
......@@ -301,7 +302,7 @@ HRESULT d2d_bitmap_brush_create(ID2D1Factory *factory, ID2D1Bitmap *bitmap,
const D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
struct d2d_brush **brush) DECLSPEC_HIDDEN;
void d2d_brush_bind_resources(struct d2d_brush *brush, ID3D10Device *device, unsigned int brush_idx) DECLSPEC_HIDDEN;
HRESULT d2d_brush_get_ps_cb(struct d2d_brush *brush, struct d2d_brush *opacity_brush, BOOL outline,
HRESULT d2d_brush_get_ps_cb(struct d2d_brush *brush, struct d2d_brush *opacity_brush, BOOL outline, BOOL is_arc,
struct d2d_device_context *render_target, ID3D10Buffer **ps_cb) DECLSPEC_HIDDEN;
struct d2d_brush *unsafe_impl_from_ID2D1Brush(ID2D1Brush *iface) DECLSPEC_HIDDEN;
......@@ -388,7 +389,7 @@ enum d2d_geometry_state
D2D_GEOMETRY_STATE_FIGURE,
};
struct d2d_bezier_vertex
struct d2d_curve_vertex
{
D2D1_POINT_2F position;
struct
......@@ -439,9 +440,13 @@ struct d2d_geometry
size_t faces_size;
size_t face_count;
struct d2d_bezier_vertex *bezier_vertices;
struct d2d_curve_vertex *bezier_vertices;
size_t bezier_vertices_size;
size_t bezier_vertex_count;
struct d2d_curve_vertex *arc_vertices;
size_t arc_vertices_size;
size_t arc_vertex_count;
} fill;
struct
......
......@@ -754,7 +754,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
return;
}
if (FAILED(hr = d2d_brush_get_ps_cb(brush, NULL, TRUE, render_target, &ps_cb)))
if (FAILED(hr = d2d_brush_get_ps_cb(brush, NULL, TRUE, FALSE, render_target, &ps_cb)))
{
WARN("Failed to get ps constant buffer, hr %#x.\n", hr);
ID3D10Buffer_Release(vs_cb);
......@@ -846,7 +846,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawGeometry(ID2D1DeviceContext
static void d2d_device_context_fill_geometry(struct d2d_device_context *render_target,
const struct d2d_geometry *geometry, struct d2d_brush *brush, struct d2d_brush *opacity_brush)
{
ID3D10Buffer *ib, *vb, *vs_cb, *ps_cb;
ID3D10Buffer *ib, *vb, *vs_cb, *ps_cb_bezier, *ps_cb_arc;
D3D10_SUBRESOURCE_DATA buffer_data;
D3D10_BUFFER_DESC buffer_desc;
D2D1_MATRIX_3X2_F *w;
......@@ -902,10 +902,18 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
return;
}
if (FAILED(hr = d2d_brush_get_ps_cb(brush, opacity_brush, FALSE, render_target, &ps_cb)))
if (FAILED(hr = d2d_brush_get_ps_cb(brush, opacity_brush, FALSE, FALSE, render_target, &ps_cb_bezier)))
{
WARN("Failed to get ps constant buffer, hr %#x.\n", hr);
ID3D10Buffer_Release(vs_cb);
return;
}
if (FAILED(hr = d2d_brush_get_ps_cb(brush, opacity_brush, FALSE, TRUE, render_target, &ps_cb_arc)))
{
WARN("Failed to get ps constant buffer, hr %#x.\n", hr);
ID3D10Buffer_Release(vs_cb);
ID3D10Buffer_Release(ps_cb_bezier);
return;
}
......@@ -933,7 +941,7 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
}
d2d_device_context_draw(render_target, D2D_SHAPE_TYPE_TRIANGLE, ib, 3 * geometry->fill.face_count, vb,
sizeof(*geometry->fill.vertices), vs_cb, ps_cb, brush, opacity_brush);
sizeof(*geometry->fill.vertices), vs_cb, ps_cb_bezier, brush, opacity_brush);
ID3D10Buffer_Release(vb);
ID3D10Buffer_Release(ib);
......@@ -951,14 +959,32 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
goto done;
}
d2d_device_context_draw(render_target, D2D_SHAPE_TYPE_BEZIER, NULL, geometry->fill.bezier_vertex_count, vb,
sizeof(*geometry->fill.bezier_vertices), vs_cb, ps_cb, brush, opacity_brush);
d2d_device_context_draw(render_target, D2D_SHAPE_TYPE_CURVE, NULL, geometry->fill.bezier_vertex_count, vb,
sizeof(*geometry->fill.bezier_vertices), vs_cb, ps_cb_bezier, brush, opacity_brush);
ID3D10Buffer_Release(vb);
}
if (geometry->fill.arc_vertex_count)
{
buffer_desc.ByteWidth = geometry->fill.arc_vertex_count * sizeof(*geometry->fill.arc_vertices);
buffer_data.pSysMem = geometry->fill.arc_vertices;
if (FAILED(hr = ID3D10Device_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb)))
{
ERR("Failed to create arc vertex buffer, hr %#x.\n", hr);
goto done;
}
d2d_device_context_draw(render_target, D2D_SHAPE_TYPE_CURVE, NULL, geometry->fill.arc_vertex_count, vb,
sizeof(*geometry->fill.arc_vertices), vs_cb, ps_cb_arc, brush, opacity_brush);
ID3D10Buffer_Release(vb);
}
done:
ID3D10Buffer_Release(ps_cb);
ID3D10Buffer_Release(ps_cb_arc);
ID3D10Buffer_Release(ps_cb_bezier);
ID3D10Buffer_Release(vs_cb);
}
......@@ -2743,7 +2769,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
{
{"POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D10_INPUT_PER_VERTEX_DATA, 0},
};
static const D3D10_INPUT_ELEMENT_DESC il_desc_bezier[] =
static const D3D10_INPUT_ELEMENT_DESC il_desc_curve[] =
{
{"POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D10_INPUT_PER_VERTEX_DATA, 0},
{"TEXCOORD", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 8, D3D10_INPUT_PER_VERTEX_DATA, 0},
......@@ -3073,7 +3099,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
0x00000000, 0x00000000, 0x08000036, 0x001020c2, 0x00000004, 0x00004002, 0x00000000, 0x00000000,
0x00000000, 0x3f800000, 0x0100003e,
};
static const DWORD vs_code_bezier[] =
static const DWORD vs_code_curve[] =
{
#if 0
float3x2 transform_geometry;
......@@ -3137,6 +3163,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
#define BRUSH_TYPE_COUNT 4
bool outline;
bool is_arc;
struct brush
{
uint type;
......@@ -3299,21 +3326,28 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
{
/* Evaluate the implicit form of the curve in texture space.
* "i.b.z" determines which side of the curve is shaded. */
clip((i.b.x * i.b.x - i.b.y) * i.b.z);
if (!is_arc)
{
clip((i.b.x * i.b.x - i.b.y) * i.b.z);
}
else
{
clip((i.b.x * i.b.x + i.b.y * i.b.y - 1.0) * i.b.z);
}
}
return colour;
}
#endif
0x43425844, 0xf3cbb8bd, 0x5f286454, 0x139976a7, 0x6817e876, 0x00000001, 0x00001d18, 0x00000003,
0x43425844, 0x9b22fd36, 0xa300dd1c, 0x99947c91, 0x774ecf4b, 0x00000001, 0x00001df4, 0x00000003,
0x0000002c, 0x000000c4, 0x000000f8, 0x4e475349, 0x00000090, 0x00000004, 0x00000008, 0x00000068,
0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00000303, 0x00000077, 0x00000000, 0x00000000,
0x00000003, 0x00000001, 0x00000f0f, 0x0000007e, 0x00000000, 0x00000000, 0x00000003, 0x00000002,
0x00000303, 0x0000007e, 0x00000001, 0x00000000, 0x00000003, 0x00000003, 0x00000303, 0x4c524f57,
0x4f505f44, 0x49544953, 0x42004e4f, 0x45495a45, 0x54530052, 0x454b4f52, 0x4152545f, 0x4f46534e,
0xab004d52, 0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000,
0x00000003, 0x00000000, 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x52444853, 0x00001c18,
0x00000040, 0x00000706, 0x04000059, 0x00208e46, 0x00000000, 0x00000009, 0x0300005a, 0x00106000,
0x00000003, 0x00000000, 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x52444853, 0x00001cf4,
0x00000040, 0x0000073d, 0x04000059, 0x00208e46, 0x00000000, 0x00000009, 0x0300005a, 0x00106000,
0x00000000, 0x0300005a, 0x00106000, 0x00000001, 0x04001858, 0x00107000, 0x00000000, 0x00005555,
0x04001858, 0x00107000, 0x00000001, 0x00005555, 0x04000858, 0x00107000, 0x00000002, 0x00005555,
0x04000858, 0x00107000, 0x00000003, 0x00005555, 0x03001062, 0x00101032, 0x00000000, 0x03001062,
......@@ -3518,26 +3552,33 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
0x00000000, 0x00000005, 0x01000015, 0x0a000037, 0x00100012, 0x00000001, 0x0010001a, 0x00000001,
0x0010000a, 0x00000001, 0x0020801a, 0x00000000, 0x00000005, 0x01000015, 0x01000015, 0x01000015,
0x07000038, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00100006, 0x00000001, 0x01000012,
0x05000036, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x01000015, 0x08000027, 0x00100012,
0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x00004001, 0x00000000, 0x0500003b, 0x00100022,
0x00000000, 0x0010000a, 0x00000000, 0x0500000b, 0x00100032, 0x00000001, 0x00101046, 0x00000001,
0x0500000c, 0x001000c2, 0x00000001, 0x00101406, 0x00000001, 0x07000000, 0x00100042, 0x00000000,
0x0010100a, 0x00000001, 0x0010100a, 0x00000001, 0x0a000032, 0x001000c2, 0x00000000, 0x00100aa6,
0x00000000, 0x00100806, 0x00000001, 0x80100d56, 0x00000041, 0x00000001, 0x0700000f, 0x00100012,
0x00000001, 0x00100ae6, 0x00000000, 0x00101ae6, 0x00000001, 0x07000031, 0x00100012, 0x00000001,
0x0010000a, 0x00000001, 0x00004001, 0x00000000, 0x07000001, 0x00100012, 0x00000001, 0x0010000a,
0x00000000, 0x0010000a, 0x00000001, 0x0304000d, 0x0010000a, 0x00000001, 0x07000038, 0x00100032,
0x00000001, 0x00100ff6, 0x00000000, 0x00101046, 0x00000003, 0x09000032, 0x001000c2, 0x00000000,
0x00101406, 0x00000002, 0x00100aa6, 0x00000000, 0x00100406, 0x00000001, 0x0700000f, 0x00100042,
0x00000000, 0x00100ae6, 0x00000000, 0x00100ae6, 0x00000000, 0x0500004b, 0x00100042, 0x00000000,
0x0010002a, 0x00000000, 0x0a000032, 0x00100082, 0x00000000, 0x0010100a, 0x00000001, 0x0010100a,
0x00000001, 0x8010101a, 0x00000041, 0x00000001, 0x08000000, 0x00100042, 0x00000000, 0x8010003a,
0x000000c1, 0x00000000, 0x0010002a, 0x00000000, 0x07000031, 0x00100042, 0x00000000, 0x0010002a,
0x00000000, 0x00004001, 0x00000000, 0x07000001, 0x00100012, 0x00000000, 0x0010000a, 0x00000000,
0x0010002a, 0x00000000, 0x0304000d, 0x0010000a, 0x00000000, 0x07000038, 0x00100012, 0x00000000,
0x0010003a, 0x00000000, 0x0010102a, 0x00000001, 0x07000031, 0x00100012, 0x00000000, 0x0010000a,
0x00000000, 0x00004001, 0x00000000, 0x07000001, 0x00100012, 0x00000000, 0x0010001a, 0x00000000,
0x0010000a, 0x00000000, 0x0304000d, 0x0010000a, 0x00000000, 0x0100003e,
0x05000036, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x01000015, 0x0b000027, 0x00100032,
0x00000000, 0x00208046, 0x00000000, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x0500000b, 0x00100032, 0x00000001, 0x00101046, 0x00000001, 0x0500000c, 0x001000c2,
0x00000001, 0x00101406, 0x00000001, 0x07000000, 0x00100042, 0x00000000, 0x0010100a, 0x00000001,
0x0010100a, 0x00000001, 0x0a000032, 0x001000c2, 0x00000000, 0x00100aa6, 0x00000000, 0x00100806,
0x00000001, 0x80100d56, 0x00000041, 0x00000001, 0x0700000f, 0x00100012, 0x00000001, 0x00100ae6,
0x00000000, 0x00101ae6, 0x00000001, 0x07000031, 0x00100012, 0x00000001, 0x0010000a, 0x00000001,
0x00004001, 0x00000000, 0x07000001, 0x00100012, 0x00000001, 0x0010000a, 0x00000000, 0x0010000a,
0x00000001, 0x0304000d, 0x0010000a, 0x00000001, 0x07000038, 0x00100032, 0x00000001, 0x00100ff6,
0x00000000, 0x00101046, 0x00000003, 0x09000032, 0x001000c2, 0x00000000, 0x00101406, 0x00000002,
0x00100aa6, 0x00000000, 0x00100406, 0x00000001, 0x0700000f, 0x00100042, 0x00000000, 0x00100ae6,
0x00000000, 0x00100ae6, 0x00000000, 0x0500004b, 0x00100042, 0x00000000, 0x0010002a, 0x00000000,
0x07000038, 0x00100032, 0x00000001, 0x00101046, 0x00000001, 0x00101046, 0x00000001, 0x0a000032,
0x00100082, 0x00000000, 0x0010100a, 0x00000001, 0x0010100a, 0x00000001, 0x8010101a, 0x00000041,
0x00000001, 0x08000000, 0x00100042, 0x00000000, 0x8010003a, 0x000000c1, 0x00000000, 0x0010002a,
0x00000000, 0x07000031, 0x00100042, 0x00000000, 0x0010002a, 0x00000000, 0x00004001, 0x00000000,
0x07000001, 0x00100042, 0x00000000, 0x0010000a, 0x00000000, 0x0010002a, 0x00000000, 0x0304000d,
0x0010002a, 0x00000000, 0x0500003b, 0x00100052, 0x00000000, 0x00100106, 0x00000000, 0x07000001,
0x00100042, 0x00000000, 0x0010002a, 0x00000000, 0x0010000a, 0x00000000, 0x07000038, 0x00100082,
0x00000000, 0x0010003a, 0x00000000, 0x0010102a, 0x00000001, 0x07000031, 0x00100082, 0x00000000,
0x0010003a, 0x00000000, 0x00004001, 0x00000000, 0x07000001, 0x00100052, 0x00000000, 0x00100656,
0x00000000, 0x00100306, 0x00000000, 0x0304000d, 0x0010002a, 0x00000000, 0x07000000, 0x00100022,
0x00000000, 0x0010001a, 0x00000001, 0x0010000a, 0x00000001, 0x07000000, 0x00100022, 0x00000000,
0x0010001a, 0x00000000, 0x00004001, 0xbf800000, 0x07000038, 0x00100022, 0x00000000, 0x0010001a,
0x00000000, 0x0010102a, 0x00000001, 0x07000031, 0x00100022, 0x00000000, 0x0010001a, 0x00000000,
0x00004001, 0x00000000, 0x07000001, 0x00100012, 0x00000000, 0x0010000a, 0x00000000, 0x0010001a,
0x00000000, 0x0304000d, 0x0010000a, 0x00000000, 0x0100003e,
};
static const struct shape_info
{
......@@ -3555,8 +3596,8 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
vs_code_bezier_outline, sizeof(vs_code_bezier_outline)},
{D2D_SHAPE_TYPE_TRIANGLE, il_desc_triangle, ARRAY_SIZE(il_desc_triangle),
vs_code_triangle, sizeof(vs_code_triangle)},
{D2D_SHAPE_TYPE_BEZIER, il_desc_bezier, ARRAY_SIZE(il_desc_bezier),
vs_code_bezier, sizeof(vs_code_bezier)},
{D2D_SHAPE_TYPE_CURVE, il_desc_curve, ARRAY_SIZE(il_desc_curve),
vs_code_curve, sizeof(vs_code_curve)},
};
static const struct
{
......
......@@ -129,7 +129,7 @@ struct d2d_fp_fin
size_t length;
};
static void d2d_bezier_vertex_set(struct d2d_bezier_vertex *b,
static void d2d_curve_vertex_set(struct d2d_curve_vertex *b,
const D2D1_POINT_2F *p, float u, float v, float sign)
{
b->position = *p;
......@@ -2351,19 +2351,17 @@ static BOOL d2d_geometry_add_figure_outline(struct d2d_geometry *geometry,
static BOOL d2d_geometry_fill_add_arc_triangle(struct d2d_geometry *geometry,
const D2D1_POINT_2F *p0, const D2D1_POINT_2F *p1, const D2D1_POINT_2F *p2)
{
struct d2d_bezier_vertex *b;
struct d2d_curve_vertex *a;
FIXME("Approximating arc triangle with Bezier triangle.\n");
if (!d2d_array_reserve((void **)&geometry->fill.bezier_vertices, &geometry->fill.bezier_vertices_size,
geometry->fill.bezier_vertex_count + 3, sizeof(*geometry->fill.bezier_vertices)))
if (!d2d_array_reserve((void **)&geometry->fill.arc_vertices, &geometry->fill.arc_vertices_size,
geometry->fill.arc_vertex_count + 3, sizeof(*geometry->fill.arc_vertices)))
return FALSE;
b = &geometry->fill.bezier_vertices[geometry->fill.bezier_vertex_count];
d2d_bezier_vertex_set(&b[0], p0, 0.0f, 0.0f, -1.0f);
d2d_bezier_vertex_set(&b[1], p1, 0.5f, 0.0f, -1.0f);
d2d_bezier_vertex_set(&b[2], p2, 1.0f, 1.0f, -1.0f);
geometry->fill.bezier_vertex_count += 3;
a = &geometry->fill.arc_vertices[geometry->fill.arc_vertex_count];
d2d_curve_vertex_set(&a[0], p0, 0.0f, 1.0f, -1.0f);
d2d_curve_vertex_set(&a[1], p1, 1.0f, 1.0f, -1.0f);
d2d_curve_vertex_set(&a[2], p2, 1.0f, 0.0f, -1.0f);
geometry->fill.arc_vertex_count += 3;
return TRUE;
}
......@@ -2374,6 +2372,7 @@ static void d2d_geometry_cleanup(struct d2d_geometry *geometry)
heap_free(geometry->outline.beziers);
heap_free(geometry->outline.faces);
heap_free(geometry->outline.vertices);
heap_free(geometry->fill.arc_vertices);
heap_free(geometry->fill.bezier_vertices);
heap_free(geometry->fill.faces);
heap_free(geometry->fill.vertices);
......@@ -2782,7 +2781,7 @@ static BOOL d2d_geometry_split_bezier(struct d2d_geometry *geometry, const struc
static HRESULT d2d_geometry_resolve_beziers(struct d2d_geometry *geometry)
{
struct d2d_segment_idx idx_p, idx_q;
struct d2d_bezier_vertex *b;
struct d2d_curve_vertex *b;
const D2D1_POINT_2F *p[3];
struct d2d_figure *figure;
size_t bezier_idx, i;
......@@ -2858,9 +2857,9 @@ static HRESULT d2d_geometry_resolve_beziers(struct d2d_geometry *geometry)
p[2] = &figure->vertices[i];
b = &geometry->fill.bezier_vertices[bezier_idx * 3];
d2d_bezier_vertex_set(&b[0], p[0], 0.0f, 0.0f, sign);
d2d_bezier_vertex_set(&b[1], p[1], 0.5f, 0.0f, sign);
d2d_bezier_vertex_set(&b[2], p[2], 1.0f, 1.0f, sign);
d2d_curve_vertex_set(&b[0], p[0], 0.0f, 0.0f, sign);
d2d_curve_vertex_set(&b[1], p[1], 0.5f, 0.0f, sign);
d2d_curve_vertex_set(&b[2], p[2], 1.0f, 1.0f, sign);
if (!d2d_geometry_get_next_bezier_segment_idx(geometry, &idx_p))
break;
......@@ -4524,6 +4523,7 @@ static ULONG STDMETHODCALLTYPE d2d_transformed_geometry_Release(ID2D1Transformed
geometry->outline.beziers = NULL;
geometry->outline.faces = NULL;
geometry->outline.vertices = NULL;
geometry->fill.arc_vertices = NULL;
geometry->fill.bezier_vertices = NULL;
geometry->fill.faces = NULL;
geometry->fill.vertices = NULL;
......
......@@ -6846,7 +6846,7 @@ static void test_fill_geometry(void)
"yjIMjwEWhwEcggEgfiR6KHYscy5xMG40azZpOGc6ZTxjPmI+YUBfQl1EXERbRlpGWUhYSFdKVkpV"
"TFRMVExTTlJOUk5STlJOUVBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUU5STlJOUk5STlNMVExUTFVK"
"VkpXSFhIWUZaRltEXERdQl9AYT5iPmM8ZTpnOGk2azRuMHEucyx2KHokfiCCARyHARaPAQzKMgAA");
todo_wine ok(match, "Figure does not match.\n");
ok(match, "Figure does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 0.396f, 0.180f, 0.537f, 1.0f);
......@@ -6892,7 +6892,7 @@ static void test_fill_geometry(void)
"szI6YURZSlROUVBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQ"
"UFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQ"
"UFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUU5USllEYTqzMgAA");
todo_wine ok(match, "Figure does not match.\n");
ok(match, "Figure does not match.\n");
match = compare_figure(surface, 0, 160, 160, 160, 0xff652e89, 0, "gMgB");
ok(match, "Figure does not match.\n");
......@@ -6904,7 +6904,7 @@ static void test_fill_geometry(void)
"tjI0aDxhQlxGWEpVTFNOUk5RUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQ"
"UFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQ"
"UFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFFOUk5TTFVKWEZcQmA+ZzS2MgAA");
todo_wine ok(match, "Figure does not match.\n");
ok(match, "Figure does not match.\n");
match = compare_figure(surface, 0, 320, 160, 160, 0xff652e89, 0, "gMgB");
ok(match, "Figure does not match.\n");
......@@ -6916,7 +6916,7 @@ static void test_fill_geometry(void)
"sDJAWkxSUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQ"
"UFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQ"
"UFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFJMWkCwMgAA");
todo_wine ok(match, "Figure does not match.\n");
ok(match, "Figure does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 0.396f, 0.180f, 0.537f, 1.0f);
......@@ -6962,7 +6962,7 @@ static void test_fill_geometry(void)
"yjIMjwEWhwEcggEgfiR6KHYscy5xMG40azZpOGc6ZTxjPmI+YUBfQl1EXERbRlpGWUhYSFdKVkpV"
"TFRMVExTTlJOUk5STlJOUVBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUU5STlJOUk5STlNMVExUTFVK"
"VkpXSFhIWUZaRltEXERdQl9AYT5iPmM8ZTpnOGk2azRuMHEucyx2KHokfiCCARyHARaPAQzKMgAA");
todo_wine ok(match, "Figure does not match.\n");
ok(match, "Figure does not match.\n");
match = compare_figure(surface, 0, 160, 160, 160, 0xff652e89, 0, "gMgB");
ok(match, "Figure does not match.\n");
......@@ -6974,7 +6974,7 @@ static void test_fill_geometry(void)
"uTIucDJsNmk4ZzplPGM+YUBgQF9CXkJdRFxEW0ZaRllIWEhXSlZKVkpWSlVMVExUTFRMU05STlJO"
"Uk5STlJOUk9QUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFFPUU5STlJOUk5STlJOU0xU"
"TFRMVExVSlZKVkpWSldIWEhZRlpGW0RcRF1CXkJfQGBAYT5jPGU6ZzhpNmwycC65MgAA");
todo_wine ok(match, "Figure does not match.\n");
ok(match, "Figure does not match.\n");
match = compare_figure(surface, 0, 320, 160, 160, 0xff652e89, 0, "gMgB");
ok(match, "Figure does not match.\n");
......@@ -6986,7 +6986,7 @@ static void test_fill_geometry(void)
"vzIiczhhRldMUlBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQ"
"UFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQ"
"UFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUFBQUkxXRmA6cSS+MgAA");
todo_wine ok(match, "Figure does not match.\n");
ok(match, "Figure does not match.\n");
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
......
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