Commit a712d7ec authored by Rémi Bernon's avatar Rémi Bernon Committed by Alexandre Julliard

mfplat/mediatype: Stub MFInitMediaTypeFromMFVideoFormat.

parent fe0c129e
......@@ -3757,6 +3757,15 @@ HRESULT WINAPI MFCreateVideoMediaTypeFromVideoInfoHeader(const KS_VIDEOINFOHEADE
}
/***********************************************************************
* MFInitMediaTypeFromMFVideoFormat (mfplat.@)
*/
HRESULT WINAPI MFInitMediaTypeFromMFVideoFormat(IMFMediaType *media_type, const MFVIDEOFORMAT *format, UINT32 size)
{
FIXME("%p, %p, %u\n", media_type, format, size);
return E_NOTIMPL;
}
/***********************************************************************
* MFInitMediaTypeFromVideoInfoHeader2 (mfplat.@)
*/
HRESULT WINAPI MFInitMediaTypeFromVideoInfoHeader2(IMFMediaType *media_type, const VIDEOINFOHEADER2 *vih, UINT32 size,
......
......@@ -120,7 +120,7 @@
@ stdcall MFInitAMMediaTypeFromMFMediaType(ptr int128 ptr)
@ stdcall MFInitAttributesFromBlob(ptr ptr long)
@ stdcall MFInitMediaTypeFromAMMediaType(ptr ptr)
@ stub MFInitMediaTypeFromMFVideoFormat
@ stdcall MFInitMediaTypeFromMFVideoFormat(ptr ptr long)
@ stub MFInitMediaTypeFromMPEG1VideoInfo
@ stub MFInitMediaTypeFromMPEG2VideoInfo
@ stdcall MFInitMediaTypeFromVideoInfoHeader2(ptr ptr long ptr)
......
......@@ -593,6 +593,7 @@ BOOL WINAPI MFIsFormatYUV(DWORD format);
HRESULT WINAPI MFInitAttributesFromBlob(IMFAttributes *attributes, const UINT8 *buffer, UINT size);
HRESULT WINAPI MFInitAMMediaTypeFromMFMediaType(IMFMediaType *media_type, GUID format, AM_MEDIA_TYPE *am_type);
HRESULT WINAPI MFInitMediaTypeFromAMMediaType(IMFMediaType *mediatype, const AM_MEDIA_TYPE *am_type);
HRESULT WINAPI MFInitMediaTypeFromMFVideoFormat(IMFMediaType *media_type, const MFVIDEOFORMAT *format, UINT32 size);
HRESULT WINAPI MFInitMediaTypeFromVideoInfoHeader(IMFMediaType *media_type, const VIDEOINFOHEADER *vih,
UINT32 size, const GUID *subtype);
HRESULT WINAPI MFInitMediaTypeFromVideoInfoHeader2(IMFMediaType *media_type, const VIDEOINFOHEADER2 *vih,
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment