Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
a793888a
Commit
a793888a
authored
Aug 04, 2008
by
Francois Gouget
Committed by
Alexandre Julliard
Aug 04, 2008
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Assorted spelling fixes.
parent
25926873
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
7 additions
and
7 deletions
+7
-7
codepage.c
dlls/kernel32/tests/codepage.c
+1
-1
profile.c
dlls/kernel32/tests/profile.c
+3
-3
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+2
-2
glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
-1
No files found.
dlls/kernel32/tests/codepage.c
View file @
a793888a
...
...
@@ -355,7 +355,7 @@ START_TEST(codepage)
test_negative_dest_length
();
test_overlapped_buffers
();
/* WideCharToMultiByte has two code path
e
s, test both here */
/* WideCharToMultiByte has two code paths, test both here */
test_string_conversion
(
NULL
);
test_string_conversion
(
&
bUsedDefaultChar
);
}
dlls/kernel32/tests/profile.c
View file @
a793888a
...
...
@@ -417,7 +417,7 @@ static void test_GetPrivateProfileString(void)
/* lpAppName is empty, lpDefault has trailing blank characters */
lstrcpyA
(
buf
,
"kumquat"
);
/* lpDefault must be writ
e
able (trailing blanks are removed inplace in win9x) */
/* lpDefault must be writable (trailing blanks are removed inplace in win9x) */
lstrcpyA
(
def_val
,
"default "
);
ret
=
GetPrivateProfileStringA
(
""
,
"name1"
,
def_val
,
buf
,
MAX_PATH
,
filename
);
...
...
@@ -426,7 +426,7 @@ static void test_GetPrivateProfileString(void)
/* lpAppName is empty, many blank characters in lpDefault */
lstrcpyA
(
buf
,
"kumquat"
);
/* lpDefault must be writ
e
able (trailing blanks are removed inplace in win9x) */
/* lpDefault must be writable (trailing blanks are removed inplace in win9x) */
lstrcpyA
(
def_val
,
"one two "
);
ret
=
GetPrivateProfileStringA
(
""
,
"name1"
,
def_val
,
buf
,
MAX_PATH
,
filename
);
...
...
@@ -478,7 +478,7 @@ static void test_GetPrivateProfileString(void)
/* lpKeyName is empty, lpDefault has trailing blank characters */
lstrcpyA
(
buf
,
"kumquat"
);
/* lpDefault must be writ
e
able (trailing blanks are removed inplace in win9x) */
/* lpDefault must be writable (trailing blanks are removed inplace in win9x) */
lstrcpyA
(
def_val
,
"default "
);
ret
=
GetPrivateProfileStringA
(
"section1"
,
""
,
def_val
,
buf
,
MAX_PATH
,
filename
);
...
...
dlls/wined3d/arb_program_shader.c
View file @
a793888a
...
...
@@ -758,7 +758,7 @@ static void gen_color_correction(SHADER_BUFFER *buffer, const char *reg, const c
case
WINED3DFMT_ATI2N
:
/* GL_ATI_texture_compression_3dc returns the two channels as luminance-alpha,
* which means the first one is replicated ac
c
ross .rgb, and the 2nd one is in
* which means the first one is replicated across .rgb, and the 2nd one is in
* .a. We need the 2nd in .g
*
* GL_EXT_texture_compression_rgtc returns the values in .rg, however, they
...
...
@@ -2222,7 +2222,7 @@ static HRESULT arbfp_alloc(IWineD3DDevice *iface) {
IWineD3DDeviceImpl
*
This
=
(
IWineD3DDeviceImpl
*
)
iface
;
struct
shader_arb_priv
*
priv
;
/* Share private data between the shader backend and the pipeline replacement, if both
* are the arb implementation. This is needed to figure out wether ARBfp should be disabled
* are the arb implementation. This is needed to figure out w
h
ether ARBfp should be disabled
* if no pixel shader is bound or not
*/
if
(
This
->
shader_backend
==
&
arb_program_shader_backend
)
{
...
...
dlls/wined3d/glsl_shader.c
View file @
a793888a
...
...
@@ -1346,7 +1346,7 @@ static void shader_glsl_color_correction(SHADER_OPCODE_ARG* arg) {
case
WINED3DFMT_ATI2N
:
/* GL_ATI_texture_compression_3dc returns the two channels as luminance-alpha,
* which means the first one is replicated ac
c
ross .rgb, and the 2nd one is in
* which means the first one is replicated across .rgb, and the 2nd one is in
* .a. We need the 2nd in .g
*
* GL_EXT_texture_compression_rgtc returns the values in .rg, however, they
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment