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wine
wine-winehq
Commits
a7df4958
Commit
a7df4958
authored
Sep 16, 2011
by
Rico Schüller
Committed by
Alexandre Julliard
Sep 16, 2011
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d3dx9: Use the variable instead of the type in HeapAlloc().
parent
7cfdaedd
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shader.c
dlls/d3dx9_36/shader.c
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dlls/d3dx9_36/shader.c
View file @
a7df4958
...
...
@@ -1175,7 +1175,7 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(CONST DWORD* byte_code,
if
(
hr
!=
D3D_OK
)
return
D3DXERR_INVALIDDATA
;
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
ID3DXConstantTableImpl
));
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
!
object
)
{
ERR
(
"Out of memory
\n
"
);
...
...
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