wined3d: Add an IWineD3DDeviceParent interface.
Other than being a bit nicer than passing function pointers all over the
place, this helps dxgi/d3d10. While the swapchain itself is created in dxgi,
its surfaces are constructed in d3d10core, which makes it impractical for dxgi
to pass the appropriate function pointers.
Showing
This diff is collapsed.
Click to expand it.
This diff is collapsed.
Click to expand it.
This diff is collapsed.
Click to expand it.
This diff is collapsed.
Click to expand it.
Please
register
or
sign in
to comment