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wine
wine-winehq
Commits
ad811499
Commit
ad811499
authored
Mar 18, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 18, 2014
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Plain Diff
d3d9/tests: Use a separate device for dp3_alpha_test().
parent
34e9d94d
Show whitespace changes
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Showing
1 changed file
with
37 additions
and
17 deletions
+37
-17
visual.c
dlls/d3d9/tests/visual.c
+37
-17
No files found.
dlls/d3d9/tests/visual.c
View file @
ad811499
...
...
@@ -10853,23 +10853,42 @@ static void alphareplicate_test(IDirect3DDevice9 *device) {
}
static
void
dp3_alpha_test
(
IDirect3DDevice9
*
device
)
{
HRESULT
hr
;
static
void
dp3_alpha_test
(
void
)
{
IDirect3DDevice9
*
device
;
IDirect3D9
*
d3d
;
ULONG
refcount
;
D3DCAPS9
caps
;
DWORD
color
;
struct
vertex
quad
[]
=
{
{
-
1
.
0
,
-
1
.
0
,
0
.
1
,
0x408080c0
},
{
1
.
0
,
-
1
.
0
,
0
.
1
,
0x408080c0
},
{
-
1
.
0
,
1
.
0
,
0
.
1
,
0x408080c0
},
{
1
.
0
,
1
.
0
,
0
.
1
,
0x408080c0
},
HWND
window
;
HRESULT
hr
;
static
const
struct
vertex
quad
[]
=
{
{
-
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
0x408080c0
},
{
-
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
0x408080c0
},
{
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
0x408080c0
},
{
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
0x408080c0
},
};
window
=
CreateWindowA
(
"static"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
|
WS_VISIBLE
,
0
,
0
,
640
,
480
,
NULL
,
NULL
,
NULL
,
NULL
);
d3d
=
Direct3DCreate9
(
D3D_SDK_VERSION
);
ok
(
!!
d3d
,
"Failed to create a D3D object.
\n
"
);
if
(
!
(
device
=
create_device
(
d3d
,
window
,
window
,
TRUE
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
goto
done
;
}
memset
(
&
caps
,
0
,
sizeof
(
caps
));
hr
=
IDirect3DDevice9_GetDeviceCaps
(
device
,
&
caps
);
ok
(
SUCCEEDED
(
hr
),
"GetDeviceCaps failed with 0x%08x
\n
"
,
hr
);
if
(
!
(
caps
.
TextureOpCaps
&
D3DTEXOPCAPS_DOTPRODUCT3
))
{
ok
(
SUCCEEDED
(
hr
),
"Failed to get device caps, hr %#x.
\n
"
,
hr
);
if
(
!
(
caps
.
TextureOpCaps
&
D3DTEXOPCAPS_DOTPRODUCT3
))
{
skip
(
"D3DTOP_DOTPRODUCT3 not supported
\n
"
);
return
;
IDirect3DDevice9_Release
(
device
);
goto
done
;
}
hr
=
IDirect3DDevice9_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
|
D3DCLEAR_ZBUFFER
,
0x00000000
,
1
.
0
f
,
0
);
...
...
@@ -10904,6 +10923,8 @@ static void dp3_alpha_test(IDirect3DDevice9 *device) {
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetTextureStageState failed with 0x%08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_TEXTUREFACTOR
,
0xffffffff
);
ok
(
SUCCEEDED
(
hr
),
"IDirect3DDevice9_SetRenderState failed with 0x%08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_LIGHTING
,
FALSE
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set render state, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_BeginScene
(
device
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_BeginScene failed with 0x%08x
\n
"
,
hr
);
...
...
@@ -10920,12 +10941,11 @@ static void dp3_alpha_test(IDirect3DDevice9 *device) {
hr
=
IDirect3DDevice9_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"IDirect3DDevice9_Present failed with 0x%08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetTextureStageState
(
device
,
0
,
D3DTSS_COLOROP
,
D3DTOP_DISABLE
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetTextureStageState failed with 0x%08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetTextureStageState
(
device
,
0
,
D3DTSS_ALPHAOP
,
D3DTOP_DISABLE
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetTextureStageState failed with 0x%08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetTextureStageState
(
device
,
1
,
D3DTSS_COLOROP
,
D3DTOP_DISABLE
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetTextureStageState failed with 0x%08x
\n
"
,
hr
);
refcount
=
IDirect3DDevice9_Release
(
device
);
ok
(
!
refcount
,
"Device has %u references left.
\n
"
,
refcount
);
done:
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
}
static
void
zwriteenable_test
(
IDirect3DDevice9
*
device
)
{
...
...
@@ -15687,11 +15707,11 @@ START_TEST(visual)
texop_test
(
device_ptr
);
texop_range_test
(
device_ptr
);
alphareplicate_test
(
device_ptr
);
dp3_alpha_test
(
device_ptr
);
cleanup_device
(
device_ptr
);
device_ptr
=
NULL
;
dp3_alpha_test
();
depth_buffer_test
();
depth_buffer2_test
();
depth_blit_test
();
...
...
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