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wine
wine-winehq
Commits
adf4ca2e
Commit
adf4ca2e
authored
Feb 01, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Feb 01, 2010
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wined3d: Handle a zero source value for WINED3DSIH_RSQ.
parent
ef82681d
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1 changed file
with
9 additions
and
4 deletions
+9
-4
glsl_shader.c
dlls/wined3d/glsl_shader.c
+9
-4
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dlls/wined3d/glsl_shader.c
View file @
adf4ca2e
...
...
@@ -2253,10 +2253,15 @@ static void shader_glsl_rsq(const struct wined3d_shader_instruction *ins)
shader_glsl_add_src_param
(
ins
,
&
ins
->
src
[
0
],
WINED3DSP_WRITEMASK_3
,
&
src_param
);
if
(
mask_size
>
1
)
{
shader_addline
(
buffer
,
"vec%d(inversesqrt(%s)));
\n
"
,
mask_size
,
src_param
.
param_str
);
}
else
{
shader_addline
(
buffer
,
"inversesqrt(%s));
\n
"
,
src_param
.
param_str
);
if
(
mask_size
>
1
)
{
shader_addline
(
buffer
,
"vec%d(%s == 0.0 ? FLT_MAX : inversesqrt(%s)));
\n
"
,
mask_size
,
src_param
.
param_str
,
src_param
.
param_str
);
}
else
{
shader_addline
(
buffer
,
"%s == 0.0 ? FLT_MAX : inversesqrt(%s));
\n
"
,
src_param
.
param_str
,
src_param
.
param_str
);
}
}
...
...
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