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wine
wine-winehq
Commits
ae3788dc
Commit
ae3788dc
authored
Nov 29, 2013
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 02, 2013
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Plain Diff
wined3d: Add a function to retrieve surface data.
parent
019143a6
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Side-by-side
Showing
1 changed file
with
22 additions
and
14 deletions
+22
-14
surface.c
dlls/wined3d/surface.c
+22
-14
No files found.
dlls/wined3d/surface.c
View file @
ae3788dc
...
@@ -1934,6 +1934,20 @@ static BOOL surface_check_block_align(struct wined3d_surface *surface, const REC
...
@@ -1934,6 +1934,20 @@ static BOOL surface_check_block_align(struct wined3d_surface *surface, const REC
return
FALSE
;
return
FALSE
;
}
}
static
void
surface_get_memory
(
const
struct
wined3d_surface
*
surface
,
struct
wined3d_bo_address
*
data
)
{
if
(
surface
->
flags
&
SFLAG_PBO
)
{
data
->
addr
=
NULL
;
data
->
buffer_object
=
surface
->
pbo
;
}
else
{
data
->
addr
=
surface
->
resource
.
allocatedMemory
;
data
->
buffer_object
=
0
;
}
}
HRESULT
surface_upload_from_surface
(
struct
wined3d_surface
*
dst_surface
,
const
POINT
*
dst_point
,
HRESULT
surface_upload_from_surface
(
struct
wined3d_surface
*
dst_surface
,
const
POINT
*
dst_point
,
struct
wined3d_surface
*
src_surface
,
const
RECT
*
src_rect
)
struct
wined3d_surface
*
src_surface
,
const
RECT
*
src_rect
)
{
{
...
@@ -2033,8 +2047,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
...
@@ -2033,8 +2047,7 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
surface_load_location
(
dst_surface
,
SFLAG_INTEXTURE
);
surface_load_location
(
dst_surface
,
SFLAG_INTEXTURE
);
wined3d_texture_bind
(
dst_surface
->
container
,
context
,
FALSE
);
wined3d_texture_bind
(
dst_surface
->
container
,
context
,
FALSE
);
data
.
buffer_object
=
src_surface
->
pbo
;
surface_get_memory
(
src_surface
,
&
data
);
data
.
addr
=
src_surface
->
resource
.
allocatedMemory
;
src_pitch
=
wined3d_surface_get_pitch
(
src_surface
);
src_pitch
=
wined3d_surface_get_pitch
(
src_surface
);
surface_upload_data
(
dst_surface
,
gl_info
,
src_format
,
src_rect
,
src_pitch
,
dst_point
,
FALSE
,
&
data
);
surface_upload_data
(
dst_surface
,
gl_info
,
src_format
,
src_rect
,
src_pitch
,
dst_point
,
FALSE
,
&
data
);
...
@@ -5072,7 +5085,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
...
@@ -5072,7 +5085,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
struct
wined3d_bo_address
data
;
struct
wined3d_bo_address
data
;
struct
wined3d_format
format
;
struct
wined3d_format
format
;
POINT
dst_point
=
{
0
,
0
};
POINT
dst_point
=
{
0
,
0
};
BYTE
*
mem
;
BYTE
*
mem
=
NULL
;
if
(
wined3d_settings
.
offscreen_rendering_mode
!=
ORM_FBO
if
(
wined3d_settings
.
offscreen_rendering_mode
!=
ORM_FBO
&&
surface_is_offscreen
(
surface
)
&&
surface_is_offscreen
(
surface
)
...
@@ -5171,6 +5184,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
...
@@ -5171,6 +5184,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
surface_remove_pbo
(
surface
,
gl_info
);
surface_remove_pbo
(
surface
,
gl_info
);
}
}
surface_get_memory
(
surface
,
&
data
);
if
(
format
.
convert
)
if
(
format
.
convert
)
{
{
/* This code is entered for texture formats which need a fixup. */
/* This code is entered for texture formats which need a fixup. */
...
@@ -5186,12 +5200,13 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
...
@@ -5186,12 +5200,13 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
context_release
(
context
);
context_release
(
context
);
return
E_OUTOFMEMORY
;
return
E_OUTOFMEMORY
;
}
}
format
.
convert
(
surface
->
resource
.
allocatedMemory
,
mem
,
src_pitch
,
src_pitch
*
height
,
format
.
convert
(
data
.
addr
,
mem
,
src_pitch
,
src_pitch
*
height
,
dst_pitch
,
dst_pitch
*
height
,
width
,
height
,
1
);
dst_pitch
,
dst_pitch
*
height
,
width
,
height
,
1
);
format
.
byte_count
=
format
.
conv_byte_count
;
format
.
byte_count
=
format
.
conv_byte_count
;
src_pitch
=
dst_pitch
;
src_pitch
=
dst_pitch
;
data
.
addr
=
mem
;
}
}
else
if
(
convert
!=
WINED3D_CT_NONE
&&
surface
->
resource
.
allocatedMemory
)
else
if
(
convert
!=
WINED3D_CT_NONE
)
{
{
/* This code is only entered for color keying fixups */
/* This code is only entered for color keying fixups */
UINT
height
=
surface
->
resource
.
height
;
UINT
height
=
surface
->
resource
.
height
;
...
@@ -5206,24 +5221,17 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
...
@@ -5206,24 +5221,17 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
context_release
(
context
);
context_release
(
context
);
return
E_OUTOFMEMORY
;
return
E_OUTOFMEMORY
;
}
}
d3dfmt_convert_surface
(
surface
->
resource
.
allocatedMemory
,
mem
,
src_pitch
,
d3dfmt_convert_surface
(
data
.
addr
,
mem
,
src_pitch
,
width
,
height
,
dst_pitch
,
convert
,
surface
);
width
,
height
,
dst_pitch
,
convert
,
surface
);
format
.
byte_count
=
format
.
conv_byte_count
;
format
.
byte_count
=
format
.
conv_byte_count
;
src_pitch
=
dst_pitch
;
src_pitch
=
dst_pitch
;
}
data
.
addr
=
mem
;
else
{
mem
=
surface
->
resource
.
allocatedMemory
;
}
}
data
.
buffer_object
=
surface
->
pbo
;
data
.
addr
=
mem
;
surface_upload_data
(
surface
,
gl_info
,
&
format
,
&
src_rect
,
src_pitch
,
&
dst_point
,
srgb
,
&
data
);
surface_upload_data
(
surface
,
gl_info
,
&
format
,
&
src_rect
,
src_pitch
,
&
dst_point
,
srgb
,
&
data
);
context_release
(
context
);
context_release
(
context
);
/* Don't delete PBO memory. */
if
((
mem
!=
surface
->
resource
.
allocatedMemory
)
&&
!
(
surface
->
flags
&
SFLAG_PBO
))
HeapFree
(
GetProcessHeap
(),
0
,
mem
);
HeapFree
(
GetProcessHeap
(),
0
,
mem
);
return
WINED3D_OK
;
return
WINED3D_OK
;
...
...
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