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wine
wine-winehq
Commits
aeade16d
Commit
aeade16d
authored
Jun 19, 2013
by
Matteo Bruni
Committed by
Alexandre Julliard
Jun 20, 2013
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d3d9/tests: Skip unbound_sampler_test if cube or volume textures aren't supported.
parent
5ffabcdf
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visual.c
dlls/d3d9/tests/visual.c
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dlls/d3d9/tests/visual.c
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aeade16d
...
...
@@ -12763,6 +12763,7 @@ static void unbound_sampler_test(IDirect3DDevice9 *device)
IDirect3DPixelShader9
*
ps
,
*
ps_cube
,
*
ps_volume
;
IDirect3DSurface9
*
rt
,
*
old_rt
;
DWORD
color
;
D3DCAPS9
caps
;
static
const
DWORD
ps_code
[]
=
{
...
...
@@ -12805,6 +12806,14 @@ static void unbound_sampler_test(IDirect3DDevice9 *device)
{
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
1
.
0
f
,
1
.
0
f
}
};
hr
=
IDirect3DDevice9_GetDeviceCaps
(
device
,
&
caps
);
ok
(
SUCCEEDED
(
hr
),
"GetDeviceCaps failed, hr %#x.
\n
"
,
hr
);
if
(
!
(
caps
.
TextureCaps
&
D3DPTEXTURECAPS_CUBEMAP
)
||
!
(
caps
.
TextureCaps
&
D3DPTEXTURECAPS_VOLUMEMAP
))
{
skip
(
"No cube / volume textures support, skipping the unbound sampler test.
\n
"
);
return
;
}
hr
=
IDirect3DDevice9_SetTexture
(
device
,
0
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"IDirect3DDevice9_SetTextureStage failed, %#x.
\n
"
,
hr
);
...
...
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