Commit aec7cdce authored by Francois Gouget's avatar Francois Gouget Committed by Alexandre Julliard

wineps.drv: PSDRV_CmpColor() and PSDRV_Write{ArrayGet, InitClip, RRectangle}()…

wineps.drv: PSDRV_CmpColor() and PSDRV_Write{ArrayGet, InitClip, RRectangle}() are unused so remove them.
parent fb02a4c6
......@@ -23,33 +23,6 @@
WINE_DEFAULT_DEBUG_CHANNEL(psdrv);
/**********************************************************************
* PSDRV_CmpColor
*
* Return TRUE if col1 == col2
*/
BOOL PSDRV_CmpColor(PSCOLOR *col1, PSCOLOR *col2)
{
if(col1->type != col2->type)
return FALSE;
switch(col1->type) {
case PSCOLOR_GRAY:
if(col1->value.gray.i == col2->value.gray.i)
return TRUE;
break;
case PSCOLOR_RGB:
if( col1->value.rgb.r == col2->value.rgb.r &&
col1->value.rgb.g == col2->value.rgb.g &&
col1->value.rgb.b == col2->value.rgb.b )
return TRUE;
break;
default:
ERR("Unknown colour type %d\n", col1->type);
}
return FALSE;
}
/**********************************************************************
* PSDRV_CopyColor
......
......@@ -112,13 +112,6 @@ static const char psrectangle[] = /* x, y, width, height, -width */
"%d 0 rlineto\n"
"closepath\n";
static const char psrrectangle[] = /* x, y, width, height, -width */
"%d %d rmoveto\n"
"%d 0 rlineto\n"
"0 %d rlineto\n"
"%d 0 rlineto\n"
"closepath\n";
static const char psglyphshow[] = /* glyph name */
"/%s glyphshow\n";
......@@ -169,9 +162,6 @@ static const char psclosepath[] =
static const char psclip[] =
"clip\n";
static const char psinitclip[] =
"initclip\n";
static const char pseoclip[] =
"eoclip\n";
......@@ -187,9 +177,6 @@ static const char pshatch[] =
static const char psrotate[] = /* ang */
"%.1f rotate\n";
static const char psarrayget[] =
"%s %d get\n";
static const char psarrayput[] =
"%s %d %d put\n";
......@@ -508,15 +495,6 @@ BOOL PSDRV_WriteRectangle(PSDRV_PDEVICE *physDev, INT x, INT y, INT width,
return PSDRV_WriteSpool(physDev, buf, strlen(buf));
}
BOOL PSDRV_WriteRRectangle(PSDRV_PDEVICE *physDev, INT x, INT y, INT width,
INT height)
{
char buf[100];
sprintf(buf, psrrectangle, x, y, width, height, -width);
return PSDRV_WriteSpool(physDev, buf, strlen(buf));
}
BOOL PSDRV_WriteArc(PSDRV_PDEVICE *physDev, INT x, INT y, INT w, INT h, double ang1,
double ang2)
{
......@@ -651,11 +629,6 @@ BOOL PSDRV_WriteEOClip(PSDRV_PDEVICE *physDev)
return PSDRV_WriteSpool(physDev, pseoclip, sizeof(pseoclip)-1);
}
BOOL PSDRV_WriteInitClip(PSDRV_PDEVICE *physDev)
{
return PSDRV_WriteSpool(physDev, psinitclip, sizeof(psinitclip)-1);
}
BOOL PSDRV_WriteHatch(PSDRV_PDEVICE *physDev)
{
return PSDRV_WriteSpool(physDev, pshatch, sizeof(pshatch)-1);
......@@ -808,14 +781,6 @@ BOOL PSDRV_WriteData(PSDRV_PDEVICE *physDev, const BYTE *data, DWORD number)
return TRUE;
}
BOOL PSDRV_WriteArrayGet(PSDRV_PDEVICE *physDev, CHAR *pszArrayName, INT nIndex)
{
char buf[100];
sprintf(buf, psarrayget, pszArrayName, nIndex);
return PSDRV_WriteSpool(physDev, buf, strlen(buf));
}
BOOL PSDRV_WriteArrayPut(PSDRV_PDEVICE *physDev, CHAR *pszArrayName, INT nIndex, LONG lObject)
{
char buf[100];
......
......@@ -426,7 +426,6 @@ extern BOOL PSDRV_SetPen( PSDRV_PDEVICE *physDev );
extern void PSDRV_SetClip(PSDRV_PDEVICE* phyDev);
extern void PSDRV_ResetClip(PSDRV_PDEVICE* phyDev);
extern BOOL PSDRV_CmpColor(PSCOLOR *col1, PSCOLOR *col2);
extern BOOL PSDRV_CopyColor(PSCOLOR *col1, PSCOLOR *col2);
extern void PSDRV_CreateColor( PSDRV_PDEVICE *physDev, PSCOLOR *pscolor,
COLORREF wincolor );
......@@ -457,7 +456,6 @@ extern BOOL PSDRV_WriteGSave(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteGRestore(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteNewPath(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteClosePath(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteInitClip(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteClip(PSDRV_PDEVICE *physDev);
extern BOOL PSDRV_WriteRectClip(PSDRV_PDEVICE *physDev, INT x, INT y, INT w, INT h);
extern BOOL PSDRV_WriteRectClip2(PSDRV_PDEVICE *physDev, CHAR *pszArrayName);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment