Commit af483832 authored by Biswapriyo Nath's avatar Biswapriyo Nath Committed by Alexandre Julliard

include: Add BitmapBuffer runtimeclass in windows.graphics.imaging.idl.

parent fe4f7632
/*
* Copyright (C) 2024 Biswapriyo Nath
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifdef __WIDL__
#pragma winrt ns_prefix
#endif
import "inspectable.idl";
import "asyncinfo.idl";
import "eventtoken.idl";
import "windowscontracts.idl";
import "windows.foundation.idl";
import "windows.graphics.directx.direct3d11.idl";
import "windows.storage.streams.idl";
namespace Windows.Graphics.Imaging {
typedef struct BitmapPlaneDescription BitmapPlaneDescription;
interface IBitmapBuffer;
runtimeclass BitmapBuffer;
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
struct BitmapPlaneDescription
{
INT32 StartIndex;
INT32 Width;
INT32 Height;
INT32 Stride;
};
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
exclusiveto(Windows.Graphics.Imaging.BitmapBuffer),
uuid(a53e04c4-399c-438c-b28f-a63a6b83d1a1)
]
interface IBitmapBuffer : IInspectable
requires Windows.Foundation.IMemoryBuffer, Windows.Foundation.IClosable
{
HRESULT GetPlaneCount([out, retval] INT32 *value);
HRESULT GetPlaneDescription([in] INT32 index, [out, retval] Windows.Graphics.Imaging.BitmapPlaneDescription *value);
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
marshaling_behavior(agile),
threading(both)
]
runtimeclass BitmapBuffer
{
[default] interface Windows.Graphics.Imaging.IBitmapBuffer;
interface Windows.Foundation.IMemoryBuffer;
interface Windows.Foundation.IClosable;
}
}
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