Commit afd5261d authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d9: Use wined3d_stateblock_* methods directly in BeginStateBlock() and EndStateBlock().

parent af5634fb
......@@ -2400,7 +2400,14 @@ static HRESULT WINAPI d3d9_device_BeginStateBlock(IDirect3DDevice9Ex *iface)
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
if (SUCCEEDED(hr = wined3d_device_begin_stateblock(device->wined3d_device, &stateblock)))
if (device->recording)
{
wined3d_mutex_unlock();
WARN("Trying to begin a stateblock while recording, returning D3DERR_INBEGINSTATEBLOCK.\n");
return D3DERR_INVALIDCALL;
}
if (SUCCEEDED(hr = wined3d_stateblock_create(device->wined3d_device, WINED3D_SBT_RECORDED, &stateblock)))
device->update_state = device->recording = stateblock;
wined3d_mutex_unlock();
......@@ -2417,14 +2424,14 @@ static HRESULT WINAPI d3d9_device_EndStateBlock(IDirect3DDevice9Ex *iface, IDire
TRACE("iface %p, stateblock %p.\n", iface, stateblock);
wined3d_mutex_lock();
hr = wined3d_device_end_stateblock(device->wined3d_device);
if (FAILED(hr))
if (!device->recording)
{
wined3d_mutex_unlock();
WARN("Failed to end the stateblock, hr %#x.\n", hr);
return hr;
WARN("Trying to end a stateblock, but no stateblock is being recorded.\n");
return D3DERR_INVALIDCALL;
}
wined3d_stateblock = device->recording;
wined3d_stateblock_init_contained_states(wined3d_stateblock);
device->recording = NULL;
device->update_state = device->state;
wined3d_mutex_unlock();
......
......@@ -3048,19 +3048,12 @@ static void test_draw_primitive(void)
hr = IDirect3DDevice9_GetStreamSource(device, 0, &current_vb, &offset, &stride);
ok(SUCCEEDED(hr), "GetStreamSource failed, hr %#x.\n", hr);
todo_wine
ok(!current_vb, "Unexpected vb %p.\n", current_vb);
ok(!offset, "Unexpected offset %u.\n", offset);
todo_wine
ok(!stride, "Unexpected stride %u.\n", stride);
if (current_vb)
IDirect3DVertexBuffer9_Release(current_vb);
hr = IDirect3DDevice9_GetIndices(device, &current_ib);
ok(SUCCEEDED(hr), "GetIndices failed, hr %#x.\n", hr);
todo_wine
ok(!current_ib, "Unexpected index buffer %p.\n", current_ib);
if (current_ib)
IDirect3DIndexBuffer9_Release(current_ib);
hr = IDirect3DStateBlock9_Capture(stateblock);
ok(SUCCEEDED(hr), "Capture failed, hr %#x.\n", hr);
......
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