Commit b162e29c authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_2d_GetSurfaceLevel().

parent 4394c3b8
......@@ -274,19 +274,17 @@ static HRESULT WINAPI d3d8_texture_2d_GetSurfaceLevel(IDirect3DTexture8 *iface,
UINT level, IDirect3DSurface8 **surface)
{
struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface);
struct wined3d_resource *sub_resource;
struct d3d8_surface *surface_impl;
TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
wined3d_mutex_lock();
if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
if (!(surface_impl = wined3d_texture_get_sub_resource_parent(texture->wined3d_texture, level)))
{
wined3d_mutex_unlock();
return D3DERR_INVALIDCALL;
}
surface_impl = wined3d_resource_get_parent(sub_resource);
*surface = &surface_impl->IDirect3DSurface8_iface;
IDirect3DSurface8_AddRef(*surface);
wined3d_mutex_unlock();
......
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