d3dcompiler: Accept a stat chunk size of 28 for reflection.
Fixes "unhandled size" error for Crysis shaders.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Showing
Please
register
or
sign in
to comment