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wine
wine-winehq
Commits
b3212327
Commit
b3212327
authored
Jan 05, 2023
by
Zebediah Figura
Committed by
Alexandre Julliard
Sep 14, 2023
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wined3d: Do not set last_was_pshader from the GLSL fragment pipe.
It's only used by the arbfp, nvts, and ffp pipes.
parent
dc2f3538
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glsl_shader.c
dlls/wined3d/glsl_shader.c
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dlls/wined3d/glsl_shader.c
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b3212327
...
...
@@ -12140,8 +12140,6 @@ static void glsl_fragment_pipe_free(struct wined3d_device *device, struct wined3
static
void
glsl_fragment_pipe_shader
(
struct
wined3d_context
*
context
,
const
struct
wined3d_state
*
state
,
DWORD
state_id
)
{
context
->
last_was_pshader
=
use_ps
(
state
);
context
->
shader_update_mask
|=
1u
<<
WINED3D_SHADER_TYPE_PIXEL
;
}
...
...
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