Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
b3c5d2cc
Commit
b3c5d2cc
authored
Apr 16, 2014
by
Matteo Bruni
Committed by
Alexandre Julliard
Apr 17, 2014
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one.
parent
96b0b917
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
3 additions
and
0 deletions
+3
-0
effect.c
dlls/d3dx9_36/effect.c
+3
-0
No files found.
dlls/d3dx9_36/effect.c
View file @
b3c5d2cc
...
@@ -2409,6 +2409,9 @@ static HRESULT d3dx9_base_effect_set_texture(struct d3dx9_base_effect *base,
...
@@ -2409,6 +2409,9 @@ static HRESULT d3dx9_base_effect_set_texture(struct d3dx9_base_effect *base,
{
{
struct
IDirect3DBaseTexture9
*
oltexture
=
*
(
struct
IDirect3DBaseTexture9
**
)
param
->
data
;
struct
IDirect3DBaseTexture9
*
oltexture
=
*
(
struct
IDirect3DBaseTexture9
**
)
param
->
data
;
if
(
texture
==
oltexture
)
return
D3D_OK
;
if
(
texture
)
IDirect3DBaseTexture9_AddRef
(
texture
);
if
(
texture
)
IDirect3DBaseTexture9_AddRef
(
texture
);
if
(
oltexture
)
IDirect3DBaseTexture9_Release
(
oltexture
);
if
(
oltexture
)
IDirect3DBaseTexture9_Release
(
oltexture
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment