quartz: Images in Direct3D surfaces must be top-down.
Invert images when copying to a Direct3D surface if they are provided
bottom-up.
Signed-off-by: Jan Schmidt <jan@centricular.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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