Commit b6af8a7e authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

ddraw/tests: Fix some messages.

parent 2308f4cf
......@@ -465,19 +465,19 @@ static void fog_test(IDirect3DDevice7 *device)
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, TRUE);
ok(hr == D3D_OK, "Turning on fog calculations returned %08x\n", hr);
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGCOLOR, 0xFF00FF00 /* A nice green */);
ok(hr == D3D_OK, "Turning on fog calculations returned %08x\n", hr);
ok(hr == D3D_OK, "Setting fog color returned %08x\n", hr);
/* First test: Both table fog and vertex fog off */
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGTABLEMODE, D3DFOG_NONE);
ok(hr == D3D_OK, "Turning off table fog returned %08x\n", hr);
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGVERTEXMODE, D3DFOG_NONE);
ok(hr == D3D_OK, "Turning off table fog returned %08x\n", hr);
ok(hr == D3D_OK, "Turning off vertex fog returned %08x\n", hr);
/* Start = 0, end = 1. Should be default, but set them */
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGSTART, *((DWORD *) &start));
ok(hr == D3D_OK, "Setting fog start returned %08x\n", hr);
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGEND, *((DWORD *) &end));
ok(hr == D3D_OK, "Setting fog start returned %08x\n", hr);
ok(hr == D3D_OK, "Setting fog end returned %08x\n", hr);
if(IDirect3DDevice7_BeginScene(device) == D3D_OK)
{
......@@ -488,7 +488,7 @@ static void fog_test(IDirect3DDevice7 *device)
/* That makes it use the Z value */
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGVERTEXMODE, D3DFOG_LINEAR);
ok(hr == D3D_OK, "Turning off table fog returned %08x\n", hr);
ok(hr == D3D_OK, "Setting fog vertex mode to D3DFOG_LINEAR returned %08x\n", hr);
/* Untransformed, vertex fog != none (or table fog != none):
* Use the Z value as input into the equation
*/
......
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