Commit b735928b authored by Alexandre Julliard's avatar Alexandre Julliard

Removed a few obsolete files.

parent c14bed35
......@@ -23,15 +23,12 @@ C_SRCS = \
@OPENGLFILES@ \
convert.c \
dclipper/main.c \
ddraw/dga2.c \
ddraw/hal.c \
ddraw/main.c \
ddraw/thunks.c \
ddraw/user.c \
ddraw/xvidmode.c \
dpalette/hal.c \
dpalette/main.c \
dsurface/dga2.c \
dsurface/dib.c \
dsurface/fakezbuffer.c \
dsurface/gamma.c \
......
/* Copyright 2000-2001 TransGaming Technologies, Inc. */
#ifndef WINE_DDRAW_DDRAW_DGA2_H_INCLUDED
#define WINE_DDRAW_DDRAW_DGA2_H_INCLUDED
#include <X11/extensions/xf86dga.h>
#define XF86DGA2_DDRAW_PRIV(ddraw) \
((XF86DGA2_DirectDrawImpl*)((ddraw)->private))
#define XF86DGA2_DDRAW_PRIV_VAR(name,ddraw) \
XF86DGA2_DirectDrawImpl* name = XF86DGA2_DDRAW_PRIV(ddraw)
typedef struct
{
XDGADevice* current_mode;
DWORD next_vofs;
} XF86DGA2_DirectDrawImpl_Part;
typedef struct
{
User_DirectDrawImpl_Part user;
XF86DGA2_DirectDrawImpl_Part xf86dga2;
} XF86DGA2_DirectDrawImpl;
void XF86DGA2_DirectDraw_final_release(IDirectDrawImpl* This);
HRESULT XF86DGA2_DirectDraw_create_primary(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter);
HRESULT XF86DGA2_DirectDraw_create_backbuffer(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter,
IDirectDrawSurfaceImpl* primary);
HRESULT XF86DGA2_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex);
HRESULT XF86DGA2_DirectDraw_Create(const GUID* pGUID, LPDIRECTDRAW7* pIface,
IUnknown* pUnkOuter, BOOL ex);
HRESULT WINAPI
XF86DGA2_DirectDraw_GetDeviceIdentifier(LPDIRECTDRAW7 iface,
LPDDDEVICEIDENTIFIER2 pDDDI,
DWORD dwFlags);
HRESULT WINAPI
XF86DGA2_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
DWORD dwHeight, DWORD dwBPP,
DWORD dwRefreshRate, DWORD dwFlags);
HRESULT WINAPI
XF86DGA2_DirectDraw_RestoreDisplayMode(LPDIRECTDRAW7 iface);
#endif
/* Copyright 2000-2001 TransGaming Technologies, Inc. */
#ifndef WINE_DDRAW_DDRAW_XVIDMODE_H_INCLUDED
#define WINE_DDRAW_DDRAW_XVIDMODE_H_INCLUDED
#include <X11/extensions/xf86vmode.h>
#define XVIDMODE_DDRAW_PRIV(ddraw) \
((XVidMode_DirectDrawImpl*)((ddraw)->private))
#define XVIDMODE_DDRAW_PRIV_VAR(name,ddraw) \
XVidMode_DirectDrawImpl* name = XVIDMODE_DDRAW_PRIV(ddraw)
typedef struct
{
XF86VidModeModeInfo* original_mode;
XF86VidModeModeInfo* current_mode;
} XVidMode_DirectDrawImpl_Part;
typedef struct
{
User_DirectDrawImpl_Part user;
XVidMode_DirectDrawImpl_Part xvidmode;
} XVidMode_DirectDrawImpl;
void XVidMode_DirectDraw_final_release(IDirectDrawImpl* This);
HRESULT XVidMode_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex);
HRESULT XVidMode_DirectDraw_Create(const GUID* pGUID, LPDIRECTDRAW7* pIface,
IUnknown* pUnkOuter, BOOL ex);
HRESULT WINAPI
XVidMode_DirectDraw_GetDeviceIdentifier(LPDIRECTDRAW7 iface,
LPDDDEVICEIDENTIFIER2 pDDDI,
DWORD dwFlags);
HRESULT WINAPI
XVidMode_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
DWORD dwHeight, DWORD dwBPP,
DWORD dwRefreshRate, DWORD dwFlags);
HRESULT WINAPI
XVidMode_DirectDraw_RestoreDisplayMode(LPDIRECTDRAW7 iface);
#endif
/* XF86DGA2 primary surface driver
*
* Copyright 2000 TransGaming Technologies Inc.
*/
#include "config.h"
#ifdef HAVE_LIBXXF86DGA2
#include "ts_xlib.h"
#include "ts_xf86dga2.h"
#include "x11drv.h"
#include "winerror.h"
#include <assert.h>
#include <stdlib.h>
#include "debugtools.h"
#include "ddraw_private.h"
#include "ddraw/user.h"
#include "ddraw/dga2.h"
#include "dsurface/main.h"
#include "dsurface/dib.h"
#include "dsurface/dga2.h"
DEFAULT_DEBUG_CHANNEL(ddraw);
static ICOM_VTABLE(IDirectDrawSurface7) XF86DGA2_IDirectDrawSurface7_VTable;
HRESULT
XF86DGA2_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This,
IDirectDrawImpl* pDD,
const DDSURFACEDESC2* pDDSD)
{
XF86DGA2_PRIV_VAR(priv, This);
XF86DGA2_DDRAW_PRIV_VAR(ddpriv, pDD);
HRESULT hr;
XDGADevice* mode;
TRACE("(%p,%p,%p)\n",This,pDD,pDDSD);
if (!ddpriv->xf86dga2.current_mode) {
/* we need a mode! */
hr = XF86DGA2_DirectDraw_SetDisplayMode(ICOM_INTERFACE(pDD, IDirectDraw7),
pDD->width, pDD->height,
pDD->pixelformat.u1.dwRGBBitCount,
0, 0);
if (FAILED(hr)) return hr;
}
/* grab framebuffer data from current_mode */
mode = ddpriv->xf86dga2.current_mode;
priv->xf86dga2.fb_pitch = mode->mode.bytesPerScanline;
priv->xf86dga2.fb_vofs = ddpriv->xf86dga2.next_vofs;
priv->xf86dga2.fb_addr = mode->data +
priv->xf86dga2.fb_pitch * priv->xf86dga2.fb_vofs;
TRACE("vofs=%ld, addr=%p\n", priv->xf86dga2.fb_vofs, priv->xf86dga2.fb_addr);
/* fill in surface_desc before we construct DIB from it */
This->surface_desc = *pDDSD;
This->surface_desc.lpSurface = priv->xf86dga2.fb_addr;
This->surface_desc.u1.lPitch = priv->xf86dga2.fb_pitch;
This->surface_desc.dwFlags |= DDSD_LPSURFACE | DDSD_PITCH;
hr = DIB_DirectDrawSurface_Construct(This, pDD, &This->surface_desc);
if (FAILED(hr)) return hr;
if (This->surface_desc.u4.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) {
priv->xf86dga2.pal = TSXDGACreateColormap(display, DefaultScreen(display), mode, AllocAll);
TSXDGAInstallColormap(display, DefaultScreen(display), priv->xf86dga2.pal);
}
ddpriv->xf86dga2.next_vofs += pDDSD->dwHeight;
ICOM_INIT_INTERFACE(This, IDirectDrawSurface7,
XF86DGA2_IDirectDrawSurface7_VTable);
This->final_release = XF86DGA2_DirectDrawSurface_final_release;
This->duplicate_surface = XF86DGA2_DirectDrawSurface_duplicate_surface;
This->flip_data = XF86DGA2_DirectDrawSurface_flip_data;
This->flip_update = XF86DGA2_DirectDrawSurface_flip_update;
This->set_palette = XF86DGA2_DirectDrawSurface_set_palette;
This->update_palette = XF86DGA2_DirectDrawSurface_update_palette;
This->get_display_window = XF86DGA2_DirectDrawSurface_get_display_window;
return DD_OK;
}
HRESULT
XF86DGA2_DirectDrawSurface_Create(IDirectDrawImpl *pDD,
const DDSURFACEDESC2 *pDDSD,
LPDIRECTDRAWSURFACE7 *ppSurf,
IUnknown *pUnkOuter)
{
IDirectDrawSurfaceImpl* This;
HRESULT hr;
assert(pUnkOuter == NULL);
This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
sizeof(*This) + sizeof(XF86DGA2_DirectDrawSurfaceImpl));
if (This == NULL) return E_OUTOFMEMORY;
This->private = (XF86DGA2_DirectDrawSurfaceImpl*)(This+1);
hr = XF86DGA2_DirectDrawSurface_Construct(This, pDD, pDDSD);
if (FAILED(hr))
HeapFree(GetProcessHeap(), 0, This);
else
*ppSurf = ICOM_INTERFACE(This, IDirectDrawSurface7);
return hr;
}
void XF86DGA2_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This)
{
XF86DGA2_PRIV_VAR(priv, This);
DIB_DirectDrawSurface_final_release(This);
if (priv->xf86dga2.pal)
TSXFreeColormap(display, priv->xf86dga2.pal);
}
void XF86DGA2_DirectDrawSurface_set_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal)
{
DIB_DirectDrawSurface_set_palette(This, pal);
}
void XF86DGA2_DirectDrawSurface_update_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent)
{
XF86DGA2_PRIV_VAR(priv, This);
if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
XColor c;
int n;
c.flags = DoRed|DoGreen|DoBlue;
c.pixel = dwStart;
for (n=0; n<dwCount; n++,c.pixel++) {
c.red = palent[n].peRed << 8;
c.green = palent[n].peGreen << 8;
c.blue = palent[n].peBlue << 8;
TSXStoreColor(display, priv->xf86dga2.pal, &c);
}
TSXFlush(display);
}
}
HRESULT XF86DGA2_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This,
LPDIRECTDRAWSURFACE7* ppDup)
{
return XF86DGA2_DirectDrawSurface_Create(This->ddraw_owner,
&This->surface_desc, ppDup, NULL);
}
BOOL XF86DGA2_DirectDrawSurface_flip_data(IDirectDrawSurfaceImpl* front,
IDirectDrawSurfaceImpl* back,
DWORD dwFlags)
{
XF86DGA2_PRIV_VAR(front_priv, front);
XF86DGA2_PRIV_VAR(back_priv, back);
{
DWORD tmp;
tmp = front_priv->xf86dga2.fb_vofs;
front_priv->xf86dga2.fb_vofs = back_priv->xf86dga2.fb_vofs;
back_priv->xf86dga2.fb_vofs = tmp;
}
{
LPVOID tmp;
tmp = front_priv->xf86dga2.fb_addr;
front_priv->xf86dga2.fb_addr = back_priv->xf86dga2.fb_addr;
back_priv->xf86dga2.fb_addr = tmp;
}
return DIB_DirectDrawSurface_flip_data(front, back, dwFlags);
}
void XF86DGA2_DirectDrawSurface_flip_update(IDirectDrawSurfaceImpl* This, DWORD dwFlags)
{
XF86DGA2_PRIV_VAR(priv, This);
/* XXX having the Flip's dwFlags would be nice here */
TSXDGASetViewport(display, DefaultScreen(display),
0, priv->xf86dga2.fb_vofs, XDGAFlipImmediate);
}
HWND XF86DGA2_DirectDrawSurface_get_display_window(IDirectDrawSurfaceImpl* This)
{
/* there's a potential drawable in the ddraw object's current_mode->pixmap...
* perhaps it's possible to use it for the Direct3D rendering as well? */
return 0;
}
static ICOM_VTABLE(IDirectDrawSurface7) XF86DGA2_IDirectDrawSurface7_VTable =
{
Main_DirectDrawSurface_QueryInterface,
Main_DirectDrawSurface_AddRef,
Main_DirectDrawSurface_Release,
Main_DirectDrawSurface_AddAttachedSurface,
Main_DirectDrawSurface_AddOverlayDirtyRect,
DIB_DirectDrawSurface_Blt,
Main_DirectDrawSurface_BltBatch,
DIB_DirectDrawSurface_BltFast,
Main_DirectDrawSurface_DeleteAttachedSurface,
Main_DirectDrawSurface_EnumAttachedSurfaces,
Main_DirectDrawSurface_EnumOverlayZOrders,
Main_DirectDrawSurface_Flip,
Main_DirectDrawSurface_GetAttachedSurface,
Main_DirectDrawSurface_GetBltStatus,
Main_DirectDrawSurface_GetCaps,
Main_DirectDrawSurface_GetClipper,
Main_DirectDrawSurface_GetColorKey,
Main_DirectDrawSurface_GetDC,
Main_DirectDrawSurface_GetFlipStatus,
Main_DirectDrawSurface_GetOverlayPosition,
Main_DirectDrawSurface_GetPalette,
Main_DirectDrawSurface_GetPixelFormat,
Main_DirectDrawSurface_GetSurfaceDesc,
Main_DirectDrawSurface_Initialize,
Main_DirectDrawSurface_IsLost,
Main_DirectDrawSurface_Lock,
Main_DirectDrawSurface_ReleaseDC,
DIB_DirectDrawSurface_Restore,
Main_DirectDrawSurface_SetClipper,
Main_DirectDrawSurface_SetColorKey,
Main_DirectDrawSurface_SetOverlayPosition,
Main_DirectDrawSurface_SetPalette,
Main_DirectDrawSurface_Unlock,
Main_DirectDrawSurface_UpdateOverlay,
Main_DirectDrawSurface_UpdateOverlayDisplay,
Main_DirectDrawSurface_UpdateOverlayZOrder,
Main_DirectDrawSurface_GetDDInterface,
Main_DirectDrawSurface_PageLock,
Main_DirectDrawSurface_PageUnlock,
DIB_DirectDrawSurface_SetSurfaceDesc,
Main_DirectDrawSurface_SetPrivateData,
Main_DirectDrawSurface_GetPrivateData,
Main_DirectDrawSurface_FreePrivateData,
Main_DirectDrawSurface_GetUniquenessValue,
Main_DirectDrawSurface_ChangeUniquenessValue,
Main_DirectDrawSurface_SetPriority,
Main_DirectDrawSurface_GetPriority,
Main_DirectDrawSurface_SetLOD,
Main_DirectDrawSurface_GetLOD
};
#endif /* HAVE_LIBXXF86DGA2 */
/* Copyright 2000 TransGaming Technologies Inc. */
#ifndef DDRAW_DSURFACE_DGA2_H_INCLUDED
#define DDRAW_DSURFACE_DGA2_H_INCLUDED
#define XF86DGA2_PRIV(surf) ((XF86DGA2_DirectDrawSurfaceImpl*)((surf)->private))
#define XF86DGA2_PRIV_VAR(name,surf) \
XF86DGA2_DirectDrawSurfaceImpl* name = XF86DGA2_PRIV(surf)
struct XF86DGA2_DirectDrawSurfaceImpl_Part
{
LPVOID fb_addr;
DWORD fb_pitch, fb_vofs;
Colormap pal;
};
typedef struct
{
struct DIB_DirectDrawSurfaceImpl_Part dib;
struct XF86DGA2_DirectDrawSurfaceImpl_Part xf86dga2;
} XF86DGA2_DirectDrawSurfaceImpl;
HRESULT
XF86DGA2_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This,
IDirectDrawImpl* pDD,
const DDSURFACEDESC2* pDDSD);
HRESULT
XF86DGA2_DirectDrawSurface_Create(IDirectDrawImpl *pDD,
const DDSURFACEDESC2 *pDDSD,
LPDIRECTDRAWSURFACE7 *ppSurf,
IUnknown *pUnkOuter);
void XF86DGA2_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This);
void XF86DGA2_DirectDrawSurface_set_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal);
void XF86DGA2_DirectDrawSurface_update_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent);
HRESULT XF86DGA2_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This,
LPDIRECTDRAWSURFACE7* ppDup);
BOOL XF86DGA2_DirectDrawSurface_flip_data(IDirectDrawSurfaceImpl* front,
IDirectDrawSurfaceImpl* back,
DWORD dwFlags);
void XF86DGA2_DirectDrawSurface_flip_update(IDirectDrawSurfaceImpl* This, DWORD dwFlags);
HWND XF86DGA2_DirectDrawSurface_get_display_window(IDirectDrawSurfaceImpl* This);
#endif
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