Commit b7e9ee46 authored by Biswapriyo Nath's avatar Biswapriyo Nath Committed by Alexandre Julliard

include/d3d11sdklayers.idl: Add d3d11 debug feature flags.

parent a8ddcf7d
......@@ -20,6 +20,14 @@ import "oaidl.idl";
import "ocidl.idl";
import "d3d11.idl";
const UINT D3D11_DEBUG_FEATURE_FLUSH_PER_RENDER_OP = 0x1;
const UINT D3D11_DEBUG_FEATURE_FINISH_PER_RENDER_OP = 0x2;
const UINT D3D11_DEBUG_FEATURE_PRESENT_PER_RENDER_OP = 0x4;
const UINT D3D11_DEBUG_FEATURE_ALWAYS_DISCARD_OFFERED_RESOURCE = 0x8;
const UINT D3D11_DEBUG_FEATURE_NEVER_DISCARD_OFFERED_RESOURCE = 0x10;
const UINT D3D11_DEBUG_FEATURE_AVOID_BEHAVIOR_CHANGING_DEBUG_AIDS = 0x40;
const UINT D3D11_DEBUG_FEATURE_DISABLE_TILED_RESOURCE_MAPPING_TRACKING_AND_VALIDATION = 0x80;
typedef enum D3D11_MESSAGE_CATEGORY {
D3D11_MESSAGE_CATEGORY_APPLICATION_DEFINED,
D3D11_MESSAGE_CATEGORY_MISCELLANEOUS,
......
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