Commit b814be98 authored by Mike McCormack's avatar Mike McCormack Committed by Alexandre Julliard

Fix gcc 4.0 warnings.

parent 2e851544
......@@ -4411,12 +4411,12 @@ d3ddevice_init_at_startup(void *gl_handle)
glGetIntegerv(GL_MAX_TEXTURE_UNITS_WINE, &(GL_extensions.max_texture_units));
TRACE(" - multi-texturing (%d stages)\n", GL_extensions.max_texture_units);
/* We query the ARB version to be the most portable we can... */
GL_extensions.glActiveTexture = pglXGetProcAddressARB("glActiveTextureARB");
GL_extensions.glMultiTexCoord[0] = pglXGetProcAddressARB("glMultiTexCoord1fvARB");
GL_extensions.glMultiTexCoord[1] = pglXGetProcAddressARB("glMultiTexCoord2fvARB");
GL_extensions.glMultiTexCoord[2] = pglXGetProcAddressARB("glMultiTexCoord3fvARB");
GL_extensions.glMultiTexCoord[3] = pglXGetProcAddressARB("glMultiTexCoord4fvARB");
GL_extensions.glClientActiveTexture = pglXGetProcAddressARB("glClientActiveTextureARB");
GL_extensions.glActiveTexture = pglXGetProcAddressARB( (const GLubyte *) "glActiveTextureARB");
GL_extensions.glMultiTexCoord[0] = pglXGetProcAddressARB( (const GLubyte *) "glMultiTexCoord1fvARB");
GL_extensions.glMultiTexCoord[1] = pglXGetProcAddressARB( (const GLubyte *) "glMultiTexCoord2fvARB");
GL_extensions.glMultiTexCoord[2] = pglXGetProcAddressARB( (const GLubyte *) "glMultiTexCoord3fvARB");
GL_extensions.glMultiTexCoord[3] = pglXGetProcAddressARB( (const GLubyte *) "glMultiTexCoord4fvARB");
GL_extensions.glClientActiveTexture = pglXGetProcAddressARB( (const GLubyte *) "glClientActiveTextureARB");
} else {
GL_extensions.max_texture_units = 0;
}
......@@ -4424,8 +4424,8 @@ d3ddevice_init_at_startup(void *gl_handle)
if (strstr(glExtensions, "GL_EXT_texture_compression_s3tc")) {
TRACE(" - S3TC compression supported\n");
GL_extensions.s3tc_compressed_texture = TRUE;
GL_extensions.glCompressedTexImage2D = pglXGetProcAddressARB("glCompressedTexImage2DARB");
GL_extensions.glCompressedTexSubImage2D = pglXGetProcAddressARB("glCompressedTexSubImage2DARB");
GL_extensions.glCompressedTexImage2D = pglXGetProcAddressARB( (const GLubyte *) "glCompressedTexImage2DARB");
GL_extensions.glCompressedTexSubImage2D = pglXGetProcAddressARB( (const GLubyte *) "glCompressedTexSubImage2DARB");
}
}
......
......@@ -235,7 +235,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
gl_string = glXGetClientString(display, GLX_VENDOR);
} else {
FIXME("Display must not be NULL, use glXGetCurrentDisplay or getAdapterDisplay()\n");
gl_string = glGetString(GL_VENDOR);
gl_string = (const char *) glGetString(GL_VENDOR);
}
TRACE_(d3d_caps)("Filling vendor string %s\n", gl_string);
if (gl_string != NULL) {
......@@ -255,7 +255,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
TRACE_(d3d_caps)("found GL_VENDOR (%s)->(0x%04x)\n", debugstr_a(gl_string), gl_info->gl_vendor);
/* Parse the GL_VERSION field into major and minor information */
gl_string = glGetString(GL_VERSION);
gl_string = (const char *) glGetString(GL_VERSION);
if (gl_string != NULL) {
switch (gl_info->gl_vendor) {
......@@ -324,7 +324,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
TRACE_(d3d_caps)("found GL_VERSION (%s)->(0x%08lx)\n", debugstr_a(gl_string), gl_info->gl_driver_version);
/* Fill in the renderer information */
gl_string = glGetString(GL_RENDERER);
gl_string = (const char *) glGetString(GL_RENDERER);
strcpy(gl_info->gl_renderer, gl_string);
switch (gl_info->gl_vendor) {
......@@ -393,7 +393,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
TRACE_(d3d_caps)("Maximum point size support - max texture size=%f\n", gl_float);
/* Parse the gl supported features, in theory enabling parts of our code appropriately */
GL_Extensions = glGetString(GL_EXTENSIONS);
GL_Extensions = (const char *) glGetString(GL_EXTENSIONS);
TRACE_(d3d_caps)("GL_Extensions reported:\n");
if (NULL == GL_Extensions) {
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment