Commit b8d3075d authored by Alexandre Julliard's avatar Alexandre Julliard

Uncomment the typedef in the DECLARE_INTERFACE macro, and get rid of

duplicate typedefs.
parent 52cf1851
......@@ -40,7 +40,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(avifile);
/***********************************************************************/
/* internal interface to get access to table of stream in an editable stream */
typedef struct IEditStreamInternal IEditStreamInternal;
typedef struct _EditStreamTable {
PAVISTREAM pStream; /* stream which contains the data */
......
......@@ -252,7 +252,7 @@ static HRESULT WINAPI IDirectMusicSegment8Impl_IDirectMusicSegment8_InsertTrack
}
pNewSegTrack->dwGroupBits = dwGroupBits;
pNewSegTrack->pTrack = pTrack;
IDirectMusicTrack_Init(pTrack, iface);
IDirectMusicTrack_Init(pTrack, (IDirectMusicSegment *)iface);
IDirectMusicTrack_AddRef(pTrack);
list_add_tail (&This->Tracks, &pNewSegTrack->entry);
......
......@@ -200,7 +200,7 @@ struct IDirectMusicLoaderFileStream {
};
/* Custom: */
extern HRESULT WINAPI IDirectMusicLoaderFileStream_Attach (LPSTREAM iface, LPCWSTR wzFile, LPDIRECTMUSICLOADER pLoader);
extern HRESULT WINAPI IDirectMusicLoaderFileStream_Attach (LPSTREAM iface, LPCWSTR wzFile, LPDIRECTMUSICLOADER8 pLoader);
extern void WINAPI IDirectMusicLoaderFileStream_Detach (LPSTREAM iface);
/* IUnknown/IStream: */
extern HRESULT WINAPI IDirectMusicLoaderFileStream_IStream_QueryInterface (LPSTREAM iface, REFIID riid, void** ppobj);
......@@ -228,7 +228,7 @@ struct IDirectMusicLoaderResourceStream {
};
/* Custom: */
extern HRESULT WINAPI IDirectMusicLoaderResourceStream_Attach (LPSTREAM iface, LPBYTE pbMemData, LONGLONG llMemLength, LONGLONG llPos, LPDIRECTMUSICLOADER pLoader);
extern HRESULT WINAPI IDirectMusicLoaderResourceStream_Attach (LPSTREAM iface, LPBYTE pbMemData, LONGLONG llMemLength, LONGLONG llPos, LPDIRECTMUSICLOADER8 pLoader);
extern void WINAPI IDirectMusicLoaderResourceStream_Detach (LPSTREAM iface);
/* IUnknown/IStream: */
extern HRESULT WINAPI IDirectMusicLoaderResourceStream_IStream_QueryInterface (LPSTREAM iface, REFIID riid, void** ppobj);
......@@ -253,7 +253,7 @@ struct IDirectMusicLoaderGenericStream {
};
/* Custom: */
extern HRESULT WINAPI IDirectMusicLoaderGenericStream_Attach (LPSTREAM iface, LPSTREAM pStream, LPDIRECTMUSICLOADER pLoader);
extern HRESULT WINAPI IDirectMusicLoaderGenericStream_Attach (LPSTREAM iface, LPSTREAM pStream, LPDIRECTMUSICLOADER8 pLoader);
extern void WINAPI IDirectMusicLoaderGenericStream_Detach (LPSTREAM iface);
/* IUnknown/IStream: */
extern HRESULT WINAPI IDirectMusicLoaderGenericStream_IStream_QueryInterface (LPSTREAM iface, REFIID riid, void** ppobj);
......
......@@ -197,7 +197,7 @@ HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject (LPDIRECTMUSI
ERR(": could not create loader stream\n");
return result;
}
result = IDirectMusicLoaderFileStream_Attach (pStream, wszFileName, (LPDIRECTMUSICLOADER)iface);
result = IDirectMusicLoaderFileStream_Attach (pStream, wszFileName, iface);
if (FAILED(result)) {
ERR(": could not attach stream to file\n");
return result;
......@@ -213,7 +213,7 @@ HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject (LPDIRECTMUSI
ERR(": could not create resource stream\n");
return result;
}
result = IDirectMusicLoaderResourceStream_Attach (pStream, pDesc->pbMemData, pDesc->llMemLength, 0, (LPDIRECTMUSICLOADER)iface);
result = IDirectMusicLoaderResourceStream_Attach (pStream, pDesc->pbMemData, pDesc->llMemLength, 0, iface);
if (FAILED(result)) {
ERR(": could not attach stream to resource\n");
return result;
......@@ -228,7 +228,7 @@ HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject (LPDIRECTMUSI
ERR(": could not create generic stream\n");
return result;
}
result = IDirectMusicLoaderGenericStream_Attach (pStream, pDesc->pStream, (LPDIRECTMUSICLOADER)iface);
result = IDirectMusicLoaderGenericStream_Attach (pStream, pDesc->pStream, iface);
if (FAILED(result)) {
ERR(": failed to attach stream\n");
return result;
......@@ -346,19 +346,19 @@ HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject (LPDIRECTMUSI
/* create stream */
DMUSIC_CreateDirectMusicLoaderFileStream ((LPVOID*)&pStream);
/* attach stream */
IDirectMusicLoaderFileStream_Attach (pStream, wszFileName, (LPDIRECTMUSICLOADER)iface);
IDirectMusicLoaderFileStream_Attach (pStream, wszFileName, iface);
}
else if (pDesc->dwValidData & DMUS_OBJ_STREAM) {
/* create stream */
DMUSIC_CreateDirectMusicLoaderGenericStream ((LPVOID*)&pStream);
/* attach stream */
IDirectMusicLoaderGenericStream_Attach (pStream, pDesc->pStream, (LPDIRECTMUSICLOADER)iface);
IDirectMusicLoaderGenericStream_Attach (pStream, pDesc->pStream, iface);
}
else if (pDesc->dwValidData & DMUS_OBJ_MEMORY) {
/* create stream */
DMUSIC_CreateDirectMusicLoaderResourceStream ((LPVOID*)&pStream);
/* attach stream */
IDirectMusicLoaderResourceStream_Attach (pStream, pDesc->pbMemData, pDesc->llMemLength, 0, (LPDIRECTMUSICLOADER)iface);
IDirectMusicLoaderResourceStream_Attach (pStream, pDesc->pbMemData, pDesc->llMemLength, 0, iface);
}
else {
ERR(": no way to get additional info\n");
......
......@@ -56,7 +56,7 @@ WINE_DECLARE_DEBUG_CHANNEL(dmfileraw);
* IDirectMusicLoaderFileStream implementation
*/
/* Custom : */
HRESULT WINAPI IDirectMusicLoaderFileStream_Attach (LPSTREAM iface, LPCWSTR wzFile, LPDIRECTMUSICLOADER pLoader) {
HRESULT WINAPI IDirectMusicLoaderFileStream_Attach (LPSTREAM iface, LPCWSTR wzFile, LPDIRECTMUSICLOADER8 pLoader) {
ICOM_THIS_MULTI(IDirectMusicLoaderFileStream, StreamVtbl, iface);
TRACE("(%p, %s, %p)\n", This, debugstr_w(wzFile), pLoader);
IDirectMusicLoaderFileStream_Detach (iface);
......@@ -66,7 +66,7 @@ HRESULT WINAPI IDirectMusicLoaderFileStream_Attach (LPSTREAM iface, LPCWSTR wzFi
return DMUS_E_LOADER_FAILEDOPEN;
}
/* create IDirectMusicGetLoader */
This->pLoader = (LPDIRECTMUSICLOADER8)pLoader;
This->pLoader = pLoader;
lstrcpynW (This->wzFileName, wzFile, MAX_PATH);
TRACE(": succeeded\n");
return S_OK;
......@@ -160,7 +160,7 @@ HRESULT WINAPI IDirectMusicLoaderFileStream_IStream_Clone (LPSTREAM iface, IStre
if (FAILED(result)) return result;
if (This->hFile != INVALID_HANDLE_VALUE) {
ULARGE_INTEGER ullCurrentPosition;
result = IDirectMusicLoaderFileStream_Attach (pOther, This->wzFileName, (LPDIRECTMUSICLOADER)This->pLoader);
result = IDirectMusicLoaderFileStream_Attach (pOther, This->wzFileName, This->pLoader);
if (SUCCEEDED(result)) {
LARGE_INTEGER liZero;
liZero.QuadPart = 0;
......@@ -312,7 +312,7 @@ HRESULT WINAPI DMUSIC_DestroyDirectMusicLoaderFileStream (LPSTREAM iface) {
* IDirectMusicLoaderResourceStream implementation
*/
/* Custom : */
HRESULT WINAPI IDirectMusicLoaderResourceStream_Attach (LPSTREAM iface, LPBYTE pbMemData, LONGLONG llMemLength, LONGLONG llPos, LPDIRECTMUSICLOADER pLoader) {
HRESULT WINAPI IDirectMusicLoaderResourceStream_Attach (LPSTREAM iface, LPBYTE pbMemData, LONGLONG llMemLength, LONGLONG llPos, LPDIRECTMUSICLOADER8 pLoader) {
ICOM_THIS_MULTI(IDirectMusicLoaderResourceStream, StreamVtbl, iface);
TRACE("(%p, %p, 0x%08llX, 0x%08llx, %p)\n", This, pbMemData, llMemLength, llPos, pLoader);
......@@ -576,7 +576,7 @@ HRESULT WINAPI DMUSIC_DestroyDirectMusicLoaderResourceStream (LPSTREAM iface) {
* IDirectMusicLoaderGenericStream implementation
*/
/* Custom : */
HRESULT WINAPI IDirectMusicLoaderGenericStream_Attach (LPSTREAM iface, LPSTREAM pStream, LPDIRECTMUSICLOADER pLoader) {
HRESULT WINAPI IDirectMusicLoaderGenericStream_Attach (LPSTREAM iface, LPSTREAM pStream, LPDIRECTMUSICLOADER8 pLoader) {
ICOM_THIS_MULTI(IDirectMusicLoaderGenericStream, StreamVtbl, iface);
TRACE("(%p, %p, %p)\n", This, pStream, pLoader);
......
......@@ -29,7 +29,7 @@
/* GUID for IDirectPlaySP {0C9F6360-CC61-11cf-ACEC-00AA006886E3} */
DEFINE_GUID(IID_IDirectPlaySP, 0xc9f6360, 0xcc61, 0x11cf, 0xac, 0xec, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
typedef struct IDirectPlaySP IDirectPlaySP, *LPDIRECTPLAYSP;
typedef struct IDirectPlaySP *LPDIRECTPLAYSP;
typedef BOOL (CALLBACK *LPENUMMRUCALLBACK)( LPCVOID lpData,
......
......@@ -28,7 +28,7 @@
/* GUID for IDPLobbySP {5A4E5A20-2CED-11d0-A889-00A0C905433C} */
DEFINE_GUID(IID_IDPLobbySP, 0x5a4e5a20, 0x2ced, 0x11d0, 0xa8, 0x89, 0x0, 0xa0, 0xc9, 0x5, 0x43, 0x3c);
typedef struct IDPLobbySP IDPLobbySP, *LPDPLOBBYSP;
typedef struct IDPLobbySP *LPDPLOBBYSP;
/* For SP. Top 16 bits is dplay, bottom 16 is SP */
#define DPLSP_MAJORVERSION 0x00050000
......
......@@ -38,7 +38,7 @@ typedef LPCSTR LPCOLESTR16;
* IMalloc16 interface
*/
typedef struct IMalloc16 IMalloc16, *LPMALLOC16;
typedef struct IMalloc16 *LPMALLOC16;
#define INTERFACE IMalloc16
DECLARE_INTERFACE_(IMalloc16,IUnknown)
......@@ -63,7 +63,7 @@ extern LPMALLOC16 IMalloc16_Constructor(void);
/**********************************************************************/
typedef struct ILockBytes16 *LPLOCKBYTES16, ILockBytes16;
typedef struct ILockBytes16 *LPLOCKBYTES16;
#define INTERFACE ILockBytes16
DECLARE_INTERFACE_(ILockBytes16,IUnknown)
......@@ -100,7 +100,7 @@ typedef struct tagSTATSTG16
DWORD reserved;
} STATSTG16;
typedef struct IStream16 IStream16, *LPSTREAM16;
typedef struct IStream16 *LPSTREAM16;
#define INTERFACE IStream16
DECLARE_INTERFACE_(IStream16,ISequentialStream)
......@@ -129,7 +129,7 @@ DECLARE_INTERFACE_(IStream16,ISequentialStream)
typedef OLECHAR16 **SNB16;
typedef struct IStorage16 IStorage16, *LPSTORAGE16;
typedef struct IStorage16 *LPSTORAGE16;
#define INTERFACE IStorage16
DECLARE_INTERFACE_(IStorage16,IUnknown)
......
......@@ -33,7 +33,6 @@
* Predeclare the interfaces
*/
DEFINE_GUID(IID_ISFHelper, 0x1fe68efbL, 0x1874, 0x9812, 0x56, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
typedef struct ISFHelper ISFHelper, *LPISFHELPER;
/*****************************************************************************
* ISFHelper interface
......
......@@ -64,33 +64,33 @@ DEFINE_GUID(IID_IDirect3DVertexBuffer, 0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,
DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
typedef struct IDirect3D IDirect3D ,*LPDIRECT3D;
typedef struct IDirect3D2 IDirect3D2,*LPDIRECT3D2;
typedef struct IDirect3D3 IDirect3D3,*LPDIRECT3D3;
typedef struct IDirect3D7 IDirect3D7,*LPDIRECT3D7;
typedef struct IDirect3D *LPDIRECT3D;
typedef struct IDirect3D2 *LPDIRECT3D2;
typedef struct IDirect3D3 *LPDIRECT3D3;
typedef struct IDirect3D7 *LPDIRECT3D7;
typedef struct IDirect3DLight IDirect3DLight,*LPDIRECT3DLIGHT;
typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
typedef struct IDirect3DDevice IDirect3DDevice, *LPDIRECT3DDEVICE;
typedef struct IDirect3DDevice2 IDirect3DDevice2, *LPDIRECT3DDEVICE2;
typedef struct IDirect3DDevice3 IDirect3DDevice3, *LPDIRECT3DDEVICE3;
typedef struct IDirect3DDevice7 IDirect3DDevice7, *LPDIRECT3DDEVICE7;
typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
typedef struct IDirect3DViewport IDirect3DViewport, *LPDIRECT3DVIEWPORT;
typedef struct IDirect3DViewport2 IDirect3DViewport2, *LPDIRECT3DVIEWPORT2;
typedef struct IDirect3DViewport3 IDirect3DViewport3, *LPDIRECT3DVIEWPORT3;
typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
typedef struct IDirect3DMaterial IDirect3DMaterial, *LPDIRECT3DMATERIAL;
typedef struct IDirect3DMaterial2 IDirect3DMaterial2, *LPDIRECT3DMATERIAL2;
typedef struct IDirect3DMaterial3 IDirect3DMaterial3, *LPDIRECT3DMATERIAL3;
typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
typedef struct IDirect3DTexture IDirect3DTexture, *LPDIRECT3DTEXTURE;
typedef struct IDirect3DTexture2 IDirect3DTexture2, *LPDIRECT3DTEXTURE2;
typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
typedef struct IDirect3DExecuteBuffer IDirect3DExecuteBuffer, *LPDIRECT3DEXECUTEBUFFER;
typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
typedef struct IDirect3DVertexBuffer IDirect3DVertexBuffer, *LPDIRECT3DVERTEXBUFFER;
typedef struct IDirect3DVertexBuffer7 IDirect3DVertexBuffer7, *LPDIRECT3DVERTEXBUFFER7;
typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
/* ********************************************************************
Error Codes
......
......@@ -78,40 +78,40 @@
* Predeclare the interfaces
*/
DEFINE_GUID(IID_IDirect3D8, 0x1DD9E8DA,0x1C77,0x4D40,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);
typedef struct IDirect3D8 IDirect3D8, *LPDIRECT3D8;
typedef struct IDirect3D8 *LPDIRECT3D8;
DEFINE_GUID(IID_IDirect3DDevice8, 0x7385E5DF,0x8FE8,0x41D5,0x86,0xB6,0xD7,0xB4,0x85,0x47,0xB6,0xCF);
typedef struct IDirect3DDevice8 IDirect3DDevice8, *LPDIRECT3DDEVICE8;
typedef struct IDirect3DDevice8 *LPDIRECT3DDEVICE8;
DEFINE_GUID(IID_IDirect3DResource8, 0x1B36BB7B,0x09B7,0x410A,0xB4,0x45,0x7D,0x14,0x30,0xD7,0xB3,0x3F);
typedef struct IDirect3DResource8 IDirect3DResource8, *LPDIRECT3DRESOURCE8, *PDIRECT3DRESOURCE8;
typedef struct IDirect3DResource8 *LPDIRECT3DRESOURCE8, *PDIRECT3DRESOURCE8;
DEFINE_GUID(IID_IDirect3DVertexBuffer8, 0x8AEEEAC7,0x05F9,0x44D4,0xB5,0x91,0x00,0x0B,0x0D,0xF1,0xCB,0x95);
typedef struct IDirect3DVertexBuffer8 IDirect3DVertexBuffer8, *LPDIRECT3DVERTEXBUFFER8, *PDIRECT3DVERTEXBUFFER8;
typedef struct IDirect3DVertexBuffer8 *LPDIRECT3DVERTEXBUFFER8, *PDIRECT3DVERTEXBUFFER8;
DEFINE_GUID(IID_IDirect3DVolume8, 0xBD7349F5,0x14F1,0x42E4,0x9C,0x79,0x97,0x23,0x80,0xDB,0x40,0xC0);
typedef struct IDirect3DVolume8 IDirect3DVolume8, *LPDIRECT3DVOLUME8, *PDIRECT3DVOLUME8;
typedef struct IDirect3DVolume8 *LPDIRECT3DVOLUME8, *PDIRECT3DVOLUME8;
DEFINE_GUID(IID_IDirect3DSwapChain8, 0x928C088B,0x76B9,0x4C6B,0xA5,0x36,0xA5,0x90,0x85,0x38,0x76,0xCD);
typedef struct IDirect3DSwapChain8 IDirect3DSwapChain8, *LPDIRECT3DSWAPCHAIN8, *PDIRECT3DSWAPCHAIN8;
typedef struct IDirect3DSwapChain8 *LPDIRECT3DSWAPCHAIN8, *PDIRECT3DSWAPCHAIN8;
DEFINE_GUID(IID_IDirect3DSurface8, 0xB96EEBCA,0xB326,0x4EA5,0x88,0x2F,0x2F,0xF5,0xBA,0xE0,0x21,0xDD);
typedef struct IDirect3DSurface8 IDirect3DSurface8, *LPDIRECT3DSURFACE8, *PDIRECT3DSURFACE8;
typedef struct IDirect3DSurface8 *LPDIRECT3DSURFACE8, *PDIRECT3DSURFACE8;
DEFINE_GUID(IID_IDirect3DIndexBuffer8, 0x0E689C9A,0x053D,0x44A0,0x9D,0x92,0xDB,0x0E,0x3D,0x75,0x0F,0x86);
typedef struct IDirect3DIndexBuffer8 IDirect3DIndexBuffer8, *LPDIRECT3DINDEXBUFFER8, *PDIRECT3DINDEXBUFFER8;
typedef struct IDirect3DIndexBuffer8 *LPDIRECT3DINDEXBUFFER8, *PDIRECT3DINDEXBUFFER8;
DEFINE_GUID(IID_IDirect3DBaseTexture8, 0xB4211CFA,0x51B9,0x4A9F,0xAB,0x78,0xDB,0x99,0xB2,0xBB,0x67,0x8E);
typedef struct IDirect3DBaseTexture8 IDirect3DBaseTexture8, *LPDIRECT3DBASETEXTURE8, *PDIRECT3DBASETEXTURE8;
typedef struct IDirect3DBaseTexture8 *LPDIRECT3DBASETEXTURE8, *PDIRECT3DBASETEXTURE8;
DEFINE_GUID(IID_IDirect3DTexture8, 0xE4CDD575,0x2866,0x4F01,0xB1,0x2E,0x7E,0xEC,0xE1,0xEC,0x93,0x58);
typedef struct IDirect3DTexture8 IDirect3DTexture8, *LPDIRECT3DTEXTURE8, *PDIRECT3DTEXTURE8;
typedef struct IDirect3DTexture8 *LPDIRECT3DTEXTURE8, *PDIRECT3DTEXTURE8;
DEFINE_GUID(IID_IDirect3DCubeTexture8, 0x3EE5B968,0x2ACA,0x4C34,0x8B,0xB5,0x7E,0x0C,0x3D,0x19,0xB7,0x50);
typedef struct IDirect3DCubeTexture8 IDirect3DCubeTexture8, *LPDIRECT3DCUBETEXTURE8, *PDIRECT3DCUBETEXTURE8;
typedef struct IDirect3DCubeTexture8 *LPDIRECT3DCUBETEXTURE8, *PDIRECT3DCUBETEXTURE8;
DEFINE_GUID(IID_IDirect3DVolumeTexture8, 0x4B8AAAFA,0x140F,0x42BA,0x91,0x31,0x59,0x7E,0xAF,0xAA,0x2E,0xAD);
typedef struct IDirect3DVolumeTexture8 IDirect3DVolumeTexture8, *LPDIRECT3DVOLUMETEXTURE8, *PDIRECT3DVOLUMETEXTURE8;
typedef struct IDirect3DVolumeTexture8 *LPDIRECT3DVOLUMETEXTURE8, *PDIRECT3DVOLUMETEXTURE8;
/*****************************************************************************
* IDirect3D8 interface
......@@ -136,7 +136,7 @@ DECLARE_INTERFACE_(IDirect3D8,IUnknown)
STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS8 * pCaps) PURE;
STDMETHOD_(HMONITOR,GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType,HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS * pPresentationParameters, IDirect3DDevice8 ** ppReturnedDeviceInterface) PURE;
STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType,HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS * pPresentationParameters, struct IDirect3DDevice8 ** ppReturnedDeviceInterface) PURE;
};
#undef INTERFACE
......@@ -181,351 +181,41 @@ DECLARE_INTERFACE_(IDirect3D8,IUnknown)
#endif
/*****************************************************************************
* IDirect3DDevice8 interface
* IDirect3DVolume8 interface
*/
#define INTERFACE IDirect3DDevice8
DECLARE_INTERFACE_(IDirect3DDevice8,IUnknown)
#define INTERFACE IDirect3DVolume8
DECLARE_INTERFACE_(IDirect3DVolume8,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DDevice8 methods ***/
STDMETHOD(TestCooperativeLevel)(THIS) PURE;
STDMETHOD_(UINT,GetAvailableTextureMem)(THIS) PURE;
STDMETHOD(ResourceManagerDiscardBytes)(THIS_ DWORD Bytes) PURE;
STDMETHOD(GetDirect3D)(THIS_ IDirect3D8 ** ppD3D8) PURE;
STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS8 * pCaps) PURE;
STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE * pMode) PURE;
STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS * pParameters) PURE;
STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface8 * pCursorBitmap) PURE;
STDMETHOD_(void,SetCursorPosition)(THIS_ UINT XScreenSpace, UINT YScreenSpace,DWORD Flags) PURE;
STDMETHOD_(BOOL,ShowCursor)(THIS_ BOOL bShow) PURE;
STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters, IDirect3DSwapChain8 ** pSwapChain) PURE;
STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters) PURE;
STDMETHOD(Present)(THIS_ CONST RECT * pSourceRect,CONST RECT * pDestRect,HWND hDestWindowOverride,CONST RGNDATA * pDirtyRegion) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8 ** ppBackBuffer) PURE;
STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS * pRasterStatus) PURE;
STDMETHOD_(void,SetGammaRamp)(THIS_ DWORD Flags,CONST D3DGAMMARAMP * pRamp) PURE;
STDMETHOD_(void,GetGammaRamp)(THIS_ D3DGAMMARAMP * pRamp) PURE;
STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture8 ** ppTexture) PURE;
STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture8 ** ppVolumeTexture) PURE;
STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture8 ** ppCubeTexture) PURE;
STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer8 ** ppVertexBuffer) PURE;
STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer8 ** ppIndexBuffer) PURE;
STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,BOOL Lockable,IDirect3DSurface8 ** ppSurface) PURE;
STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,IDirect3DSurface8 ** ppSurface) PURE;
STDMETHOD(CreateImageSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,IDirect3DSurface8 ** ppSurface) PURE;
STDMETHOD(CopyRects)(THIS_ IDirect3DSurface8 * pSourceSurface,CONST RECT * pSourceRectsArray,UINT cRects,IDirect3DSurface8 * pDestinationSurface,CONST POINT * pDestPointsArray) PURE;
STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE;
STDMETHOD(GetFrontBuffer)(THIS_ IDirect3DSurface8 * pDestSurface) PURE;
STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8 * pRenderTarget,IDirect3DSurface8 * pNewZStencil) PURE;
STDMETHOD(GetRenderTarget)(THIS_ IDirect3DSurface8 ** ppRenderTarget) PURE;
STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface8 ** ppZStencilSurface) PURE;
STDMETHOD(BeginScene)(THIS) PURE;
STDMETHOD(EndScene)(THIS) PURE;
STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE;
STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE;
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE;
STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT8 * pViewport) PURE;
STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT8 * pViewport) PURE;
STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL8 * pMaterial) PURE;
STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL8 *pMaterial) PURE;
STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT8 * pLight) PURE;
STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT8 * pLight) PURE;
STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL * pEnable) PURE;
STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float * pPlane) PURE;
STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float * pPlane) PURE;
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE;
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD * pValue) PURE;
STDMETHOD(BeginStateBlock)(THIS) PURE;
STDMETHOD(EndStateBlock)(THIS_ DWORD * pToken) PURE;
STDMETHOD(ApplyStateBlock)(THIS_ DWORD Token) PURE;
STDMETHOD(CaptureStateBlock)(THIS_ DWORD Token) PURE;
STDMETHOD(DeleteStateBlock)(THIS_ DWORD Token) PURE;
STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,DWORD * pToken) PURE;
STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS8 * pClipStatus) PURE;
STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS8 * pClipStatus) PURE;
STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 ** ppTexture) PURE;
STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 * pTexture) PURE;
STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD * pValue) PURE;
STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
STDMETHOD(ValidateDevice)(THIS_ DWORD * pNumPasses) PURE;
STDMETHOD(GetInfo)(THIS_ DWORD DevInfoID,void * pDevInfoStruct,DWORD DevInfoStructSize) PURE;
STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY * pEntries) PURE;
STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY * pEntries) PURE;
STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT * PaletteNumber) PURE;
STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE;
STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE;
STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void * pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertexIndices,UINT PrimitiveCount,CONST void * pIndexData,D3DFORMAT IndexDataFormat,CONST void * pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer8 * pDestBuffer,DWORD Flags) PURE;
STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD * pDeclaration,CONST DWORD * pFunction,DWORD * pHandle,DWORD Usage) PURE;
STDMETHOD(SetVertexShader)(THIS_ DWORD Handle) PURE;
STDMETHOD(GetVertexShader)(THIS_ DWORD * pHandle) PURE;
STDMETHOD(DeleteVertexShader)(THIS_ DWORD Handle) PURE;
STDMETHOD(SetVertexShaderConstant)(THIS_ DWORD Register,CONST void * pConstantData,DWORD ConstantCount) PURE;
STDMETHOD(GetVertexShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE;
STDMETHOD(GetVertexShaderDeclaration)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE;
STDMETHOD(GetVertexShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE;
STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 * pStreamData,UINT Stride) PURE;
STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 ** ppStreamData,UINT * pStride) PURE;
STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer8 * pIndexData,UINT BaseVertexIndex) PURE;
STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer8 ** ppIndexData,UINT * pBaseVertexIndex) PURE;
STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD * pFunction,DWORD * pHandle) PURE;
STDMETHOD(SetPixelShader)(THIS_ DWORD Handle) PURE;
STDMETHOD(GetPixelShader)(THIS_ DWORD * pHandle) PURE;
STDMETHOD(DeletePixelShader)(THIS_ DWORD Handle) PURE;
STDMETHOD(SetPixelShaderConstant)(THIS_ DWORD Register,CONST void * pConstantData,DWORD ConstantCount) PURE;
STDMETHOD(GetPixelShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE;
STDMETHOD(GetPixelShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE;
STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float * pNumSegs,CONST D3DRECTPATCH_INFO * pRectPatchInfo) PURE;
STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float * pNumSegs,CONST D3DTRIPATCH_INFO * pTriPatchInfo) PURE;
STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
/*** IDirect3DVolume8 methods ***/
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void * pData, DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
STDMETHOD(GetContainer)(THIS_ REFIID riid, void ** ppContainer) PURE;
STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC * pDesc) PURE;
STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox, DWORD Flags) PURE;
STDMETHOD(UnlockBox)(THIS) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DDevice8 methods ***/
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->lpVtbl->ResourceManagerDiscardBytes(p,a)
#define IDirect3DDevice8_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
#define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
#define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a)
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->lpVtbl->GetGammaRamp(p,a)
#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g)
#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f)
#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e)
#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e)
#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f)
#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e)
#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->lpVtbl->CreateImageSurface(p,a,b,c,d)
#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->lpVtbl->CopyRects(p,a,b,c,d,e)
#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->lpVtbl->GetFrontBuffer(p,a)
#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
#define IDirect3DDevice8_BeginScene(p) (p)->lpVtbl->BeginScene(p)
#define IDirect3DDevice8_EndScene(p) (p)->lpVtbl->EndScene(p)
#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
#define IDirect3DDevice8_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
#define IDirect3DDevice8_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
#define IDirect3DDevice8_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
#define IDirect3DDevice8_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
#define IDirect3DDevice8_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
#define IDirect3DDevice8_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
#define IDirect3DDevice8_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
#define IDirect3DDevice8_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
#define IDirect3DDevice8_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
#define IDirect3DDevice8_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
#define IDirect3DDevice8_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
#define IDirect3DDevice8_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
#define IDirect3DDevice8_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
#define IDirect3DDevice8_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
#define IDirect3DDevice8_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
#define IDirect3DDevice8_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e)
#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->lpVtbl->processVertices(p,a,b,c,d,e)
#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->lpVtbl->CreateVertexShader(p,a,b,c,d)
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
#define IDirect3DDevice8_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->lpVtbl->DeleteVertexShader(p,a)
#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstant(p,a,b,c)
#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstant(p,a,b,c)
#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->lpVtbl->GetVertexShaderDeclaration(p,a,b,c)
#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->lpVtbl->GetVertexShaderFunction(p,a,b,c)
#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->lpVtbl->SetStreamSource(p,a,b,c)
#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->lpVtbl->GetStreamSource(p,a,b,c)
#define IDirect3DDevice8_SetIndices(p,a,b) (p)->lpVtbl->SetIndices(p,a,b)
#define IDirect3DDevice8_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b)
#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
#define IDirect3DDevice8_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
#define IDirect3DDevice8_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->lpVtbl->DeletePixelShader(p,a)
#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstant(p,a,b,c)
#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstant(p,a,b,c)
#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->lpVtbl->GetPixelShaderFunction(p,a,b,c)
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
#define IDirect3DDevice8_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice8_AddRef(p) (p)->AddRef()
#define IDirect3DDevice8_Release(p) (p)->Release()
/*** IDirect3DDevice8 methods ***/
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->ResourceManagerDiscardBytes(a)
#define IDirect3DDevice8_GetDirect3D(p,a) (p)->GetDirect3D(a)
#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
#define IDirect3DDevice8_ShowCursor(p,a) (p)->ShowCursor(a)
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
#define IDirect3DDevice8_Reset(p,a) (p)->Reset(a)
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b)
#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->GetGammaRamp(a)
#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->CreateTexture(a,b,c,d,e,f,g)
#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->CreateCubeTexture(a,b,c,d,e,f)
#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->CreateVertexBuffer(a,b,c,d,e)
#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->CreateIndexBuffer(a,b,c,d,e)
#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->CreateRenderTarget(a,b,c,d,e,f)
#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->CreateDepthStencilSurface(a,b,c,d,e)
#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->CreateImageSurface(a,b,c,d)
#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->CopyRects(a,b,c,d,e)
#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->GetFrontBuffer(a)
#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
#define IDirect3DDevice8_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice8_EndScene(p) (p)->EndScene()
#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
#define IDirect3DDevice8_SetTransform(p,a,b) (p)->SetTransform(a,b)
#define IDirect3DDevice8_GetTransform(p,a,b) (p)->GetTransform(a,b)
#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
#define IDirect3DDevice8_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DDevice8_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DDevice8_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DDevice8_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DDevice8_SetLight(p,a,b) (p)->SetLight(a,b)
#define IDirect3DDevice8_GetLight(p,a,b) (p)->GetLight(a,b)
#define IDirect3DDevice8_LightEnable(p,a,b) (p)->LightEnable(a,b)
#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
#define IDirect3DDevice8_BeginStateBlock(p) (p)->BeginStateBlock()
#define IDirect3DDevice8_EndStateBlock(p,a) (p)->EndStateBlock(a)
#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
#define IDirect3DDevice8_SetClipStatus(p,a) (p)->SetClipStatus(a)
#define IDirect3DDevice8_GetClipStatus(p,a) (p)->GetClipStatus(a)
#define IDirect3DDevice8_GetTexture(p,a,b) (p)->GetTexture(a,b)
#define IDirect3DDevice8_SetTexture(p,a,b) (p)->SetTexture(a,b)
#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
#define IDirect3DDevice8_ValidateDevice(p,a) (p)->ValidateDevice(a)
#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->DrawIndexedPrimitive(a,b,c,d,e)
#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->processVertices(a,b,c,d,e)
#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->CreateVertexShader(a,b,c,d)
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->SetVertexShader(a)
#define IDirect3DDevice8_GetVertexShader(p,a) (p)->GetVertexShader(a)
#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->DeleteVertexShader(a)
#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->SetVertexShaderConstant(a,b,c)
#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->GetVertexShaderConstant(a,b,c)
#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->GetVertexShaderDeclaration(a,b,c)
#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->GetVertexShaderFunction(a,b,c)
#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->SetStreamSource(a,b,c)
#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->GetStreamSource(a,b,c)
#define IDirect3DDevice8_SetIndices(p,a,b) (p)->SetIndices(a,b)
#define IDirect3DDevice8_GetIndices(p,a,b) (p)->GetIndices(a,b)
#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
#define IDirect3DDevice8_SetPixelShader(p,a) (p)->SetPixelShader(a)
#define IDirect3DDevice8_GetPixelShader(p,a) (p)->GetPixelShader(a)
#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->DeletePixelShader(a)
#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->SetPixelShaderConstant(a,b,c)
#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->GetPixelShaderConstant(a,b,c)
#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->GetPixelShaderFunction(a,b,c)
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
#define IDirect3DDevice8_DeletePatch(p,a) (p)->DeletePatch(a)
#endif
/*****************************************************************************
* IDirect3DVolume8 interface
*/
#define INTERFACE IDirect3DVolume8
DECLARE_INTERFACE_(IDirect3DVolume8,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DVolume8 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void * pData, DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
STDMETHOD(GetContainer)(THIS_ REFIID riid, void ** ppContainer) PURE;
STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC * pDesc) PURE;
STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox, DWORD Flags) PURE;
STDMETHOD(UnlockBox)(THIS) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVolume8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DVolume8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DVolume8 methods ***/
#define IDirect3DVolume8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
#define IDirect3DVolume8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
#define IDirect3DVolume8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
#define IDirect3DVolume8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
#define IDirect3DVolume8_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DVolume8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DVolume8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DVolume8 methods ***/
#define IDirect3DVolume8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
#define IDirect3DVolume8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
#define IDirect3DVolume8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
#define IDirect3DVolume8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
#define IDirect3DVolume8_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
#else
/*** IUnknown methods ***/
#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
......@@ -554,7 +244,7 @@ DECLARE_INTERFACE_(IDirect3DSwapChain8,IUnknown)
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DSwapChain8 methods ***/
STDMETHOD(Present)(THIS_ CONST RECT * pSourceRect, CONST RECT * pDestRect, HWND hDestWindowOverride,CONST RGNDATA * pDirtyRegion) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer, D3DBACKBUFFER_TYPE Type,IDirect3DSurface8 ** ppBackBuffer) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface8 ** ppBackBuffer) PURE;
};
#undef INTERFACE
......@@ -587,7 +277,7 @@ DECLARE_INTERFACE_(IDirect3DSurface8,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DSurface8 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void * pData,DWORD SizeOfData,DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void * pData,DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -639,7 +329,7 @@ DECLARE_INTERFACE_(IDirect3DResource8,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource8 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -691,7 +381,7 @@ DECLARE_INTERFACE_(IDirect3DVertexBuffer8,IDirect3DResource8)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource8 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -755,7 +445,7 @@ DECLARE_INTERFACE_(IDirect3DIndexBuffer8,IDirect3DResource8)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource8 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -819,7 +509,7 @@ DECLARE_INTERFACE_(IDirect3DBaseTexture8,IDirect3DResource8)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource8 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -883,7 +573,7 @@ DECLARE_INTERFACE_(IDirect3DCubeTexture8,IDirect3DBaseTexture8)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource8 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -965,7 +655,7 @@ DECLARE_INTERFACE_(IDirect3DTexture8,IDirect3DBaseTexture8)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource8 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -1047,7 +737,7 @@ DECLARE_INTERFACE_(IDirect3DVolumeTexture8,IDirect3DBaseTexture8)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource8 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -1118,6 +808,316 @@ DECLARE_INTERFACE_(IDirect3DVolumeTexture8,IDirect3DBaseTexture8)
#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
#endif
/*****************************************************************************
* IDirect3DDevice8 interface
*/
#define INTERFACE IDirect3DDevice8
DECLARE_INTERFACE_(IDirect3DDevice8,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DDevice8 methods ***/
STDMETHOD(TestCooperativeLevel)(THIS) PURE;
STDMETHOD_(UINT,GetAvailableTextureMem)(THIS) PURE;
STDMETHOD(ResourceManagerDiscardBytes)(THIS_ DWORD Bytes) PURE;
STDMETHOD(GetDirect3D)(THIS_ IDirect3D8 ** ppD3D8) PURE;
STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS8 * pCaps) PURE;
STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE * pMode) PURE;
STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS * pParameters) PURE;
STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface8 * pCursorBitmap) PURE;
STDMETHOD_(void,SetCursorPosition)(THIS_ UINT XScreenSpace, UINT YScreenSpace,DWORD Flags) PURE;
STDMETHOD_(BOOL,ShowCursor)(THIS_ BOOL bShow) PURE;
STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters, IDirect3DSwapChain8 ** pSwapChain) PURE;
STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters) PURE;
STDMETHOD(Present)(THIS_ CONST RECT * pSourceRect,CONST RECT * pDestRect,HWND hDestWindowOverride,CONST RGNDATA * pDirtyRegion) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8 ** ppBackBuffer) PURE;
STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS * pRasterStatus) PURE;
STDMETHOD_(void,SetGammaRamp)(THIS_ DWORD Flags,CONST D3DGAMMARAMP * pRamp) PURE;
STDMETHOD_(void,GetGammaRamp)(THIS_ D3DGAMMARAMP * pRamp) PURE;
STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture8 ** ppTexture) PURE;
STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture8 ** ppVolumeTexture) PURE;
STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture8 ** ppCubeTexture) PURE;
STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer8 ** ppVertexBuffer) PURE;
STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer8 ** ppIndexBuffer) PURE;
STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,BOOL Lockable,IDirect3DSurface8 ** ppSurface) PURE;
STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,IDirect3DSurface8 ** ppSurface) PURE;
STDMETHOD(CreateImageSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,IDirect3DSurface8 ** ppSurface) PURE;
STDMETHOD(CopyRects)(THIS_ IDirect3DSurface8 * pSourceSurface,CONST RECT * pSourceRectsArray,UINT cRects,IDirect3DSurface8 * pDestinationSurface,CONST POINT * pDestPointsArray) PURE;
STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE;
STDMETHOD(GetFrontBuffer)(THIS_ IDirect3DSurface8 * pDestSurface) PURE;
STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8 * pRenderTarget,IDirect3DSurface8 * pNewZStencil) PURE;
STDMETHOD(GetRenderTarget)(THIS_ IDirect3DSurface8 ** ppRenderTarget) PURE;
STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface8 ** ppZStencilSurface) PURE;
STDMETHOD(BeginScene)(THIS) PURE;
STDMETHOD(EndScene)(THIS) PURE;
STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE;
STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE;
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE;
STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT8 * pViewport) PURE;
STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT8 * pViewport) PURE;
STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL8 * pMaterial) PURE;
STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL8 *pMaterial) PURE;
STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT8 * pLight) PURE;
STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT8 * pLight) PURE;
STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL * pEnable) PURE;
STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float * pPlane) PURE;
STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float * pPlane) PURE;
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE;
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD * pValue) PURE;
STDMETHOD(BeginStateBlock)(THIS) PURE;
STDMETHOD(EndStateBlock)(THIS_ DWORD * pToken) PURE;
STDMETHOD(ApplyStateBlock)(THIS_ DWORD Token) PURE;
STDMETHOD(CaptureStateBlock)(THIS_ DWORD Token) PURE;
STDMETHOD(DeleteStateBlock)(THIS_ DWORD Token) PURE;
STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,DWORD * pToken) PURE;
STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS8 * pClipStatus) PURE;
STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS8 * pClipStatus) PURE;
STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 ** ppTexture) PURE;
STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 * pTexture) PURE;
STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD * pValue) PURE;
STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
STDMETHOD(ValidateDevice)(THIS_ DWORD * pNumPasses) PURE;
STDMETHOD(GetInfo)(THIS_ DWORD DevInfoID,void * pDevInfoStruct,DWORD DevInfoStructSize) PURE;
STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY * pEntries) PURE;
STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY * pEntries) PURE;
STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT * PaletteNumber) PURE;
STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE;
STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE;
STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void * pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertexIndices,UINT PrimitiveCount,CONST void * pIndexData,D3DFORMAT IndexDataFormat,CONST void * pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer8 * pDestBuffer,DWORD Flags) PURE;
STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD * pDeclaration,CONST DWORD * pFunction,DWORD * pHandle,DWORD Usage) PURE;
STDMETHOD(SetVertexShader)(THIS_ DWORD Handle) PURE;
STDMETHOD(GetVertexShader)(THIS_ DWORD * pHandle) PURE;
STDMETHOD(DeleteVertexShader)(THIS_ DWORD Handle) PURE;
STDMETHOD(SetVertexShaderConstant)(THIS_ DWORD Register,CONST void * pConstantData,DWORD ConstantCount) PURE;
STDMETHOD(GetVertexShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE;
STDMETHOD(GetVertexShaderDeclaration)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE;
STDMETHOD(GetVertexShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE;
STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 * pStreamData,UINT Stride) PURE;
STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 ** ppStreamData,UINT * pStride) PURE;
STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer8 * pIndexData,UINT BaseVertexIndex) PURE;
STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer8 ** ppIndexData,UINT * pBaseVertexIndex) PURE;
STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD * pFunction,DWORD * pHandle) PURE;
STDMETHOD(SetPixelShader)(THIS_ DWORD Handle) PURE;
STDMETHOD(GetPixelShader)(THIS_ DWORD * pHandle) PURE;
STDMETHOD(DeletePixelShader)(THIS_ DWORD Handle) PURE;
STDMETHOD(SetPixelShaderConstant)(THIS_ DWORD Register,CONST void * pConstantData,DWORD ConstantCount) PURE;
STDMETHOD(GetPixelShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE;
STDMETHOD(GetPixelShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE;
STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float * pNumSegs,CONST D3DRECTPATCH_INFO * pRectPatchInfo) PURE;
STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float * pNumSegs,CONST D3DTRIPATCH_INFO * pTriPatchInfo) PURE;
STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DDevice8 methods ***/
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->lpVtbl->ResourceManagerDiscardBytes(p,a)
#define IDirect3DDevice8_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
#define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
#define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a)
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->lpVtbl->GetGammaRamp(p,a)
#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g)
#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f)
#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e)
#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e)
#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f)
#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e)
#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->lpVtbl->CreateImageSurface(p,a,b,c,d)
#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->lpVtbl->CopyRects(p,a,b,c,d,e)
#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->lpVtbl->GetFrontBuffer(p,a)
#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
#define IDirect3DDevice8_BeginScene(p) (p)->lpVtbl->BeginScene(p)
#define IDirect3DDevice8_EndScene(p) (p)->lpVtbl->EndScene(p)
#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
#define IDirect3DDevice8_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
#define IDirect3DDevice8_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
#define IDirect3DDevice8_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
#define IDirect3DDevice8_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
#define IDirect3DDevice8_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
#define IDirect3DDevice8_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
#define IDirect3DDevice8_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
#define IDirect3DDevice8_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
#define IDirect3DDevice8_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
#define IDirect3DDevice8_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
#define IDirect3DDevice8_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
#define IDirect3DDevice8_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
#define IDirect3DDevice8_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
#define IDirect3DDevice8_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
#define IDirect3DDevice8_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
#define IDirect3DDevice8_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e)
#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->lpVtbl->processVertices(p,a,b,c,d,e)
#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->lpVtbl->CreateVertexShader(p,a,b,c,d)
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
#define IDirect3DDevice8_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->lpVtbl->DeleteVertexShader(p,a)
#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstant(p,a,b,c)
#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstant(p,a,b,c)
#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->lpVtbl->GetVertexShaderDeclaration(p,a,b,c)
#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->lpVtbl->GetVertexShaderFunction(p,a,b,c)
#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->lpVtbl->SetStreamSource(p,a,b,c)
#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->lpVtbl->GetStreamSource(p,a,b,c)
#define IDirect3DDevice8_SetIndices(p,a,b) (p)->lpVtbl->SetIndices(p,a,b)
#define IDirect3DDevice8_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b)
#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
#define IDirect3DDevice8_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
#define IDirect3DDevice8_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->lpVtbl->DeletePixelShader(p,a)
#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstant(p,a,b,c)
#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstant(p,a,b,c)
#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->lpVtbl->GetPixelShaderFunction(p,a,b,c)
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
#define IDirect3DDevice8_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice8_AddRef(p) (p)->AddRef()
#define IDirect3DDevice8_Release(p) (p)->Release()
/*** IDirect3DDevice8 methods ***/
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->ResourceManagerDiscardBytes(a)
#define IDirect3DDevice8_GetDirect3D(p,a) (p)->GetDirect3D(a)
#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
#define IDirect3DDevice8_ShowCursor(p,a) (p)->ShowCursor(a)
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
#define IDirect3DDevice8_Reset(p,a) (p)->Reset(a)
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b)
#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->GetGammaRamp(a)
#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->CreateTexture(a,b,c,d,e,f,g)
#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->CreateCubeTexture(a,b,c,d,e,f)
#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->CreateVertexBuffer(a,b,c,d,e)
#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->CreateIndexBuffer(a,b,c,d,e)
#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->CreateRenderTarget(a,b,c,d,e,f)
#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->CreateDepthStencilSurface(a,b,c,d,e)
#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->CreateImageSurface(a,b,c,d)
#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->CopyRects(a,b,c,d,e)
#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->GetFrontBuffer(a)
#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
#define IDirect3DDevice8_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice8_EndScene(p) (p)->EndScene()
#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
#define IDirect3DDevice8_SetTransform(p,a,b) (p)->SetTransform(a,b)
#define IDirect3DDevice8_GetTransform(p,a,b) (p)->GetTransform(a,b)
#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
#define IDirect3DDevice8_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DDevice8_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DDevice8_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DDevice8_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DDevice8_SetLight(p,a,b) (p)->SetLight(a,b)
#define IDirect3DDevice8_GetLight(p,a,b) (p)->GetLight(a,b)
#define IDirect3DDevice8_LightEnable(p,a,b) (p)->LightEnable(a,b)
#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
#define IDirect3DDevice8_BeginStateBlock(p) (p)->BeginStateBlock()
#define IDirect3DDevice8_EndStateBlock(p,a) (p)->EndStateBlock(a)
#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
#define IDirect3DDevice8_SetClipStatus(p,a) (p)->SetClipStatus(a)
#define IDirect3DDevice8_GetClipStatus(p,a) (p)->GetClipStatus(a)
#define IDirect3DDevice8_GetTexture(p,a,b) (p)->GetTexture(a,b)
#define IDirect3DDevice8_SetTexture(p,a,b) (p)->SetTexture(a,b)
#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
#define IDirect3DDevice8_ValidateDevice(p,a) (p)->ValidateDevice(a)
#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->DrawIndexedPrimitive(a,b,c,d,e)
#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->processVertices(a,b,c,d,e)
#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->CreateVertexShader(a,b,c,d)
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->SetVertexShader(a)
#define IDirect3DDevice8_GetVertexShader(p,a) (p)->GetVertexShader(a)
#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->DeleteVertexShader(a)
#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->SetVertexShaderConstant(a,b,c)
#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->GetVertexShaderConstant(a,b,c)
#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->GetVertexShaderDeclaration(a,b,c)
#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->GetVertexShaderFunction(a,b,c)
#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->SetStreamSource(a,b,c)
#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->GetStreamSource(a,b,c)
#define IDirect3DDevice8_SetIndices(p,a,b) (p)->SetIndices(a,b)
#define IDirect3DDevice8_GetIndices(p,a,b) (p)->GetIndices(a,b)
#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
#define IDirect3DDevice8_SetPixelShader(p,a) (p)->SetPixelShader(a)
#define IDirect3DDevice8_GetPixelShader(p,a) (p)->GetPixelShader(a)
#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->DeletePixelShader(a)
#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->SetPixelShaderConstant(a,b,c)
#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->GetPixelShaderConstant(a,b,c)
#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->GetPixelShaderFunction(a,b,c)
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
#define IDirect3DDevice8_DeletePatch(p,a) (p)->DeletePatch(a)
#endif
#ifdef __cplusplus
extern "C" {
#endif /* defined(__cplusplus) */
......
......@@ -93,55 +93,55 @@
* Predeclare the interfaces
*/
DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
typedef struct IDirect3D9 IDirect3D9, *LPDIRECT3D9, *PDIRECT3D9;
typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
typedef struct IDirect3DDevice9 IDirect3DDevice9, *LPDIRECT3DDEVICE9;
typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
typedef struct IDirect3DResource9 IDirect3DResource9, *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
typedef struct IDirect3DVertexBuffer9 IDirect3DVertexBuffer9, *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
typedef struct IDirect3DVolume9 IDirect3DVolume9, *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
typedef struct IDirect3DSwapChain9 IDirect3DSwapChain9, *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
typedef struct IDirect3DSurface9 IDirect3DSurface9, *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
typedef struct IDirect3DIndexBuffer9 IDirect3DIndexBuffer9, *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
typedef struct IDirect3DBaseTexture9 IDirect3DBaseTexture9, *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
typedef struct IDirect3DTexture9 IDirect3DTexture9, *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
typedef struct IDirect3DCubeTexture9 IDirect3DCubeTexture9, *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
typedef struct IDirect3DVolumeTexture9 IDirect3DVolumeTexture9, *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
typedef struct IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9, *LPDIRECT3DVERTEXDECLARATION9;
typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
typedef struct IDirect3DVertexShader9 IDirect3DVertexShader9, *LPDIRECT3DVERTEXSHADER9;
typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
typedef struct IDirect3DPixelShader9 IDirect3DPixelShader9, *LPDIRECT3DPIXELSHADER9;
typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
typedef struct IDirect3DStateBlock9 IDirect3DStateBlock9, *LPDIRECT3DSTATEBLOCK9;
typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
typedef struct IDirect3DQuery9 IDirect3DQuery9, *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
/*****************************************************************************
* IDirect3D9 interface
......@@ -167,7 +167,7 @@ DECLARE_INTERFACE_(IDirect3D9,IUnknown)
STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
};
#undef INTERFACE
......@@ -214,400 +214,24 @@ DECLARE_INTERFACE_(IDirect3D9,IUnknown)
#endif
/*****************************************************************************
* IDirect3DDevice9 interface
* IDirect3DVolume9 interface
*/
#define INTERFACE IDirect3DDevice9
DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
#define INTERFACE IDirect3DVolume9
DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DDevice9 methods ***/
STDMETHOD(TestCooperativeLevel)(THIS) PURE;
STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
STDMETHOD(EvictManagedResources)(THIS) PURE;
STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
STDMETHOD(BeginScene)(THIS) PURE;
STDMETHOD(EndScene)(THIS) PURE;
STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
STDMETHOD(BeginStateBlock)(THIS) PURE;
STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DDevice9 methods ***/
#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
#define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
#define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
#define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
#define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
#define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
#define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
#define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
#define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
#define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
#define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
#define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
#define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
#define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
#define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
#define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
#define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
#define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
#define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
#define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
#define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
#define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
#define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
#define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
#define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
#define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
#define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
#define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
#define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
#define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
#define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
#define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
#define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice9_AddRef(p) (p)->AddRef()
#define IDirect3DDevice9_Release(p) (p)->Release()
/*** IDirect3DDevice9 methods ***/
#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice9_EndScene(p) (p)->EndScene()
#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
#endif
/*****************************************************************************
* IDirect3DVolume9 interface
*/
#define INTERFACE IDirect3DVolume9
DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DVolume9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
STDMETHOD(UnlockBox)(THIS) PURE;
/*** IDirect3DVolume9 methods ***/
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
STDMETHOD(UnlockBox)(THIS) PURE;
};
#undef INTERFACE
......@@ -653,11 +277,11 @@ DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DSwapChain9 methods ***/
STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) PURE;
STDMETHOD(GetFrontBufferData)(THIS_ IDirect3DSurface9* pDestSurface) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9* pDestSurface) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9** ppBackBuffer) PURE;
STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
};
#undef INTERFACE
......@@ -701,7 +325,7 @@ DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -753,7 +377,7 @@ DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -826,7 +450,7 @@ DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -890,7 +514,7 @@ DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -954,7 +578,7 @@ DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -1027,7 +651,7 @@ DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -1118,7 +742,7 @@ DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -1209,7 +833,7 @@ DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DResource9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
......@@ -1300,7 +924,7 @@ DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DVertexDeclaration9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
};
#undef INTERFACE
......@@ -1334,7 +958,7 @@ DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DVertexShader9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
};
#undef INTERFACE
......@@ -1368,7 +992,7 @@ DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DPixelShader9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
};
#undef INTERFACE
......@@ -1402,7 +1026,7 @@ DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DStateBlock9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(Capture)(THIS) PURE;
STDMETHOD(Apply)(THIS) PURE;
};
......@@ -1439,7 +1063,7 @@ DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DQuery9 methods ***/
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
......@@ -1471,6 +1095,382 @@ DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
#endif
/*****************************************************************************
* IDirect3DDevice9 interface
*/
#define INTERFACE IDirect3DDevice9
DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DDevice9 methods ***/
STDMETHOD(TestCooperativeLevel)(THIS) PURE;
STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
STDMETHOD(EvictManagedResources)(THIS) PURE;
STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
STDMETHOD(BeginScene)(THIS) PURE;
STDMETHOD(EndScene)(THIS) PURE;
STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
STDMETHOD(BeginStateBlock)(THIS) PURE;
STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DDevice9 methods ***/
#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
#define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
#define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
#define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
#define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
#define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
#define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
#define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
#define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
#define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
#define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
#define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
#define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
#define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
#define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
#define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
#define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
#define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
#define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
#define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
#define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
#define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
#define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
#define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
#define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
#define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
#define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
#define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
#define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
#define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
#define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
#define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
#define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DDevice9_AddRef(p) (p)->AddRef()
#define IDirect3DDevice9_Release(p) (p)->Release()
/*** IDirect3DDevice9 methods ***/
#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
#define IDirect3DDevice9_EndScene(p) (p)->EndScene()
#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
#endif
#ifdef __cplusplus
extern "C" {
#endif /* defined(__cplusplus) */
......
......@@ -48,9 +48,9 @@
* Predeclare the interfaces
*/
DEFINE_GUID(IID_ID3DXBuffer, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);/* FIXME */
typedef struct ID3DXBuffer ID3DXBuffer, *LPD3DXBUFFER;
typedef struct ID3DXBuffer *LPD3DXBUFFER;
DEFINE_GUID(IID_ID3DXFont, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x13);/* FIXME */
typedef struct ID3DXFont ID3DXFont, *LPD3DXFONT;
typedef struct ID3DXFont *LPD3DXFONT;
/*****************************************************************************
* ID3DXBuffer interface
......
......@@ -51,19 +51,19 @@ DEFINE_GUID( IID_IDirectDrawColorControl,0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00
DEFINE_GUID( IID_IDirectDrawGammaControl,0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E );
#endif
typedef struct IDirectDraw IDirectDraw,*LPDIRECTDRAW;
typedef struct IDirectDraw2 IDirectDraw2,*LPDIRECTDRAW2;
typedef struct IDirectDraw4 IDirectDraw4,*LPDIRECTDRAW4;
typedef struct IDirectDraw7 IDirectDraw7,*LPDIRECTDRAW7;
typedef struct IDirectDrawClipper IDirectDrawClipper,*LPDIRECTDRAWCLIPPER;
typedef struct IDirectDrawPalette IDirectDrawPalette,*LPDIRECTDRAWPALETTE;
typedef struct IDirectDrawSurface IDirectDrawSurface,*LPDIRECTDRAWSURFACE;
typedef struct IDirectDrawSurface2 IDirectDrawSurface2,*LPDIRECTDRAWSURFACE2;
typedef struct IDirectDrawSurface3 IDirectDrawSurface3,*LPDIRECTDRAWSURFACE3;
typedef struct IDirectDrawSurface4 IDirectDrawSurface4,*LPDIRECTDRAWSURFACE4;
typedef struct IDirectDrawSurface7 IDirectDrawSurface7,*LPDIRECTDRAWSURFACE7;
typedef struct IDirectDrawColorControl IDirectDrawColorControl,*LPDIRECTDRAWCOLORCONTROL;
typedef struct IDirectDrawGammaControl IDirectDrawGammaControl,*LPDIRECTDRAWGAMMACONTROL;
typedef struct IDirectDraw *LPDIRECTDRAW;
typedef struct IDirectDraw2 *LPDIRECTDRAW2;
typedef struct IDirectDraw4 *LPDIRECTDRAW4;
typedef struct IDirectDraw7 *LPDIRECTDRAW7;
typedef struct IDirectDrawClipper *LPDIRECTDRAWCLIPPER;
typedef struct IDirectDrawPalette *LPDIRECTDRAWPALETTE;
typedef struct IDirectDrawSurface *LPDIRECTDRAWSURFACE;
typedef struct IDirectDrawSurface2 *LPDIRECTDRAWSURFACE2;
typedef struct IDirectDrawSurface3 *LPDIRECTDRAWSURFACE3;
typedef struct IDirectDrawSurface4 *LPDIRECTDRAWSURFACE4;
typedef struct IDirectDrawSurface7 *LPDIRECTDRAWSURFACE7;
typedef struct IDirectDrawColorControl *LPDIRECTDRAWCOLORCONTROL;
typedef struct IDirectDrawGammaControl *LPDIRECTDRAWGAMMACONTROL;
#define DDENUMRET_CANCEL 0
......
......@@ -87,25 +87,25 @@ DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0
DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
typedef struct IDirectInputA IDirectInputA,*LPDIRECTINPUTA;
typedef struct IDirectInputW IDirectInputW,*LPDIRECTINPUTW;
typedef struct IDirectInput2A IDirectInput2A,*LPDIRECTINPUT2A;
typedef struct IDirectInput2W IDirectInput2W,*LPDIRECTINPUT2W;
typedef struct IDirectInput7A IDirectInput7A,*LPDIRECTINPUT7A;
typedef struct IDirectInput7W IDirectInput7W,*LPDIRECTINPUT7W;
typedef struct IDirectInput8A IDirectInput8A,*LPDIRECTINPUT8A;
typedef struct IDirectInput8W IDirectInput8W,*LPDIRECTINPUT8W;
typedef struct IDirectInputDeviceA IDirectInputDeviceA,*LPDIRECTINPUTDEVICEA;
typedef struct IDirectInputDeviceW IDirectInputDeviceW,*LPDIRECTINPUTDEVICEW;
typedef struct IDirectInputDevice2A IDirectInputDevice2A,*LPDIRECTINPUTDEVICE2A;
typedef struct IDirectInputDevice2W IDirectInputDevice2W,*LPDIRECTINPUTDEVICE2W;
typedef struct IDirectInputDevice7A IDirectInputDevice7A,*LPDIRECTINPUTDEVICE7A;
typedef struct IDirectInputDevice7W IDirectInputDevice7W,*LPDIRECTINPUTDEVICE7W;
typedef struct IDirectInputDevice8A IDirectInputDevice8A,*LPDIRECTINPUTDEVICE8A;
typedef struct IDirectInputDevice8W IDirectInputDevice8W,*LPDIRECTINPUTDEVICE8W;
typedef struct IDirectInputEffect IDirectInputEffect,*LPDIRECTINPUTEFFECT;
typedef struct SysKeyboardA SysKeyboardA,*LPSYSKEYBOARDA;
typedef struct SysMouseA SysMouseA,*LPSYSMOUSEA;
typedef struct IDirectInputA *LPDIRECTINPUTA;
typedef struct IDirectInputW *LPDIRECTINPUTW;
typedef struct IDirectInput2A *LPDIRECTINPUT2A;
typedef struct IDirectInput2W *LPDIRECTINPUT2W;
typedef struct IDirectInput7A *LPDIRECTINPUT7A;
typedef struct IDirectInput7W *LPDIRECTINPUT7W;
typedef struct IDirectInput8A *LPDIRECTINPUT8A;
typedef struct IDirectInput8W *LPDIRECTINPUT8W;
typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA;
typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW;
typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A;
typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W;
typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A;
typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W;
typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A;
typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W;
typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT;
typedef struct SysKeyboardA *LPSYSKEYBOARDA;
typedef struct SysMouseA *LPSYSMOUSEA;
#define IID_IDirectInput WINELIB_NAME_AW(IID_IDirectInput)
DECL_WINELIB_TYPE_AW(LPDIRECTINPUT)
......
......@@ -72,18 +72,18 @@ DEFINE_GUID(IID_IDirectMusicTrack, 0xf96029a1,0x4282,0x11d2,0x
DEFINE_GUID(IID_IDirectMusicTrack8, 0x0e674304,0x3b05,0x11d3,0x9b,0xd1,0xf9,0xe7,0xf0,0xa0,0x15,0x36);
/* typedef definitions */
typedef struct IDirectMusicTrack IDirectMusicTrack, *LPDIRECTMUSICTRACK;
typedef struct IDirectMusicTrack IDirectMusicTrack8, *LPDIRECTMUSICTRACK8;
typedef struct IDirectMusicTool IDirectMusicTool, *LPDIRECTMUSICTOOL;
typedef struct IDirectMusicTool8 IDirectMusicTool8, *LPDIRECTMUSICTOOL8;
typedef struct IDirectMusicTrack *LPDIRECTMUSICTRACK;
typedef struct IDirectMusicTrack8 *LPDIRECTMUSICTRACK8;
typedef struct IDirectMusicTool *LPDIRECTMUSICTOOL;
typedef struct IDirectMusicTool8 *LPDIRECTMUSICTOOL8;
/* these are from dmusici.h and are needed here */
typedef struct IDirectMusicPerformance IDirectMusicPerformance, *LPDIRECTMUSICPERFORMANCE;
typedef struct IDirectMusicPerformance8 IDirectMusicPerformance8, *LPDIRECTMUSICPERFORMANCE8;
typedef struct IDirectMusicSegment IDirectMusicSegment, *LPDIRECTMUSICSEGMENT;
typedef struct IDirectMusicSegment IDirectMusicSegment8, *LPDIRECTMUSICSEGMENT8;
typedef struct IDirectMusicSegmentState IDirectMusicSegmentState, *LPDIRECTMUSICSEGMENTSTATE;
typedef struct IDirectMusicSegmentState8 IDirectMusicSegmentState8, *LPDIRECTMUSICSEGMENTSTATE8;
typedef struct IDirectMusicGraph IDirectMusicGraph, *LPDIRECTMUSICGRAPH;
typedef struct IDirectMusicPerformance *LPDIRECTMUSICPERFORMANCE;
typedef struct IDirectMusicPerformance8 *LPDIRECTMUSICPERFORMANCE8;
typedef struct IDirectMusicSegment *LPDIRECTMUSICSEGMENT;
typedef struct IDirectMusicSegment8 *LPDIRECTMUSICSEGMENT8;
typedef struct IDirectMusicSegmentState *LPDIRECTMUSICSEGMENTSTATE;
typedef struct IDirectMusicSegmentState8 *LPDIRECTMUSICSEGMENTSTATE8;
typedef struct IDirectMusicGraph *LPDIRECTMUSICGRAPH;
typedef struct IDirectMusicGraph IDirectMusicGraph8, *LPDIRECTMUSICGRAPH8;
......@@ -131,12 +131,12 @@ DECLARE_INTERFACE_(IDirectMusicTool,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectMusicTool methods ***/
STDMETHOD(Init)(THIS_ IDirectMusicGraph *pGraph) PURE;
STDMETHOD(Init)(THIS_ struct IDirectMusicGraph *pGraph) PURE;
STDMETHOD(GetMsgDeliveryType)(THIS_ DWORD *pdwDeliveryType) PURE;
STDMETHOD(GetMediaTypeArraySize)(THIS_ DWORD *pdwNumElements) PURE;
STDMETHOD(GetMediaTypes)(THIS_ DWORD **padwMediaTypes, DWORD dwNumElements) PURE;
STDMETHOD(ProcessPMsg)(THIS_ IDirectMusicPerformance *pPerf, DMUS_PMSG *pPMSG) PURE;
STDMETHOD(Flush)(THIS_ IDirectMusicPerformance *pPerf, DMUS_PMSG *pPMSG, REFERENCE_TIME rtTime) PURE;
STDMETHOD(ProcessPMsg)(THIS_ struct IDirectMusicPerformance *pPerf, DMUS_PMSG *pPMSG) PURE;
STDMETHOD(Flush)(THIS_ struct IDirectMusicPerformance *pPerf, DMUS_PMSG *pPMSG, REFERENCE_TIME rtTime) PURE;
};
#undef INTERFACE
......@@ -166,12 +166,12 @@ DECLARE_INTERFACE_(IDirectMusicTool8,IDirectMusicTool)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectMusicTool methods ***/
STDMETHOD(Init)(THIS_ IDirectMusicGraph *pGraph) PURE;
STDMETHOD(Init)(THIS_ struct IDirectMusicGraph *pGraph) PURE;
STDMETHOD(GetMsgDeliveryType)(THIS_ DWORD *pdwDeliveryType) PURE;
STDMETHOD(GetMediaTypeArraySize)(THIS_ DWORD *pdwNumElements) PURE;
STDMETHOD(GetMediaTypes)(THIS_ DWORD **padwMediaTypes, DWORD dwNumElements) PURE;
STDMETHOD(ProcessPMsg)(THIS_ IDirectMusicPerformance *pPerf, DMUS_PMSG *pPMSG) PURE;
STDMETHOD(Flush)(THIS_ IDirectMusicPerformance *pPerf, DMUS_PMSG *pPMSG, REFERENCE_TIME rtTime) PURE;
STDMETHOD(ProcessPMsg)(THIS_ struct IDirectMusicPerformance *pPerf, DMUS_PMSG *pPMSG) PURE;
STDMETHOD(Flush)(THIS_ struct IDirectMusicPerformance *pPerf, DMUS_PMSG *pPMSG, REFERENCE_TIME rtTime) PURE;
/*** IDirectMusicTool8 methods ***/
STDMETHOD(Clone)(THIS_ IDirectMusicTool **ppTool) PURE;
};
......@@ -205,10 +205,10 @@ DECLARE_INTERFACE_(IDirectMusicTrack,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectMusicTrack methods ***/
STDMETHOD(Init)(THIS_ IDirectMusicSegment *pSegment) PURE;
STDMETHOD(InitPlay)(THIS_ IDirectMusicSegmentState *pSegmentState, IDirectMusicPerformance *pPerformance, void **ppStateData, DWORD dwVirtualTrackID, DWORD dwFlags) PURE;
STDMETHOD(Init)(THIS_ struct IDirectMusicSegment *pSegment) PURE;
STDMETHOD(InitPlay)(THIS_ struct IDirectMusicSegmentState *pSegmentState, struct IDirectMusicPerformance *pPerformance, void **ppStateData, DWORD dwVirtualTrackID, DWORD dwFlags) PURE;
STDMETHOD(EndPlay)(THIS_ void *pStateData) PURE;
STDMETHOD(Play)(THIS_ void *pStateData, MUSIC_TIME mtStart, MUSIC_TIME mtEnd, MUSIC_TIME mtOffset, DWORD dwFlags, IDirectMusicPerformance *pPerf, IDirectMusicSegmentState *pSegSt, DWORD dwVirtualID) PURE;
STDMETHOD(Play)(THIS_ void *pStateData, MUSIC_TIME mtStart, MUSIC_TIME mtEnd, MUSIC_TIME mtOffset, DWORD dwFlags, struct IDirectMusicPerformance *pPerf, struct IDirectMusicSegmentState *pSegSt, DWORD dwVirtualID) PURE;
STDMETHOD(GetParam)(THIS_ REFGUID rguidType, MUSIC_TIME mtTime, MUSIC_TIME *pmtNext, void *pParam) PURE;
STDMETHOD(SetParam)(THIS_ REFGUID rguidType, MUSIC_TIME mtTime, void *pParam) PURE;
STDMETHOD(IsParamSupported)(THIS_ REFGUID rguidType) PURE;
......@@ -248,10 +248,10 @@ DECLARE_INTERFACE_(IDirectMusicTrack8,IDirectMusicTrack)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectMusicTrack methods ***/
STDMETHOD(Init)(THIS_ IDirectMusicSegment *pSegment) PURE;
STDMETHOD(InitPlay)(THIS_ IDirectMusicSegmentState *pSegmentState, IDirectMusicPerformance *pPerformance, void **ppStateData, DWORD dwVirtualTrackID, DWORD dwFlags) PURE;
STDMETHOD(Init)(THIS_ struct IDirectMusicSegment *pSegment) PURE;
STDMETHOD(InitPlay)(THIS_ struct IDirectMusicSegmentState *pSegmentState, struct IDirectMusicPerformance *pPerformance, void **ppStateData, DWORD dwVirtualTrackID, DWORD dwFlags) PURE;
STDMETHOD(EndPlay)(THIS_ void *pStateData) PURE;
STDMETHOD(Play)(THIS_ void *pStateData, MUSIC_TIME mtStart, MUSIC_TIME mtEnd, MUSIC_TIME mtOffset, DWORD dwFlags, IDirectMusicPerformance *pPerf, IDirectMusicSegmentState *pSegSt, DWORD dwVirtualID) PURE;
STDMETHOD(Play)(THIS_ void *pStateData, MUSIC_TIME mtStart, MUSIC_TIME mtEnd, MUSIC_TIME mtOffset, DWORD dwFlags, struct IDirectMusicPerformance *pPerf, struct IDirectMusicSegmentState *pSegSt, DWORD dwVirtualID) PURE;
STDMETHOD(GetParam)(THIS_ REFGUID rguidType, MUSIC_TIME mtTime, MUSIC_TIME *pmtNext, void *pParam) PURE;
STDMETHOD(SetParam)(THIS_ REFGUID rguidType, MUSIC_TIME mtTime, void *pParam) PURE;
STDMETHOD(IsParamSupported)(THIS_ REFGUID rguidType) PURE;
......@@ -259,7 +259,7 @@ DECLARE_INTERFACE_(IDirectMusicTrack8,IDirectMusicTrack)
STDMETHOD(RemoveNotificationType)(THIS_ REFGUID rguidNotificationType) PURE;
STDMETHOD(Clone)(THIS_ MUSIC_TIME mtStart, MUSIC_TIME mtEnd, IDirectMusicTrack **ppTrack) PURE;
/*** IDirectMusicTrack8 methods ***/
STDMETHOD(PlayEx)(THIS_ void *pStateData, REFERENCE_TIME rtStart, REFERENCE_TIME rtEnd, REFERENCE_TIME rtOffset, DWORD dwFlags, IDirectMusicPerformance *pPerf, IDirectMusicSegmentState *pSegSt, DWORD dwVirtualID) PURE;
STDMETHOD(PlayEx)(THIS_ void *pStateData, REFERENCE_TIME rtStart, REFERENCE_TIME rtEnd, REFERENCE_TIME rtOffset, DWORD dwFlags, struct IDirectMusicPerformance *pPerf, struct IDirectMusicSegmentState *pSegSt, DWORD dwVirtualID) PURE;
STDMETHOD(GetParamEx)(THIS_ REFGUID rguidType, REFERENCE_TIME rtTime, REFERENCE_TIME *prtNext, void *pParam, void *pStateData, DWORD dwFlags) PURE;
STDMETHOD(SetParamEx)(THIS_ REFGUID rguidType, REFERENCE_TIME rtTime, void *pParam, void *pStateData, DWORD dwFlags) PURE;
STDMETHOD(Compose)(THIS_ IUnknown *pContext, DWORD dwTrackGroup, IDirectMusicTrack **ppResultTrack) PURE;
......
......@@ -91,25 +91,25 @@ DEFINE_GUID(GUID_DMUS_PROP_XG_Capable, 0x6496aba1,0x61b0,0x11d2,0xaf,
DEFINE_GUID(GUID_DMUS_PROP_XG_Hardware, 0x178f2f26,0xc364,0x11d1,0xa7,0x60,0x00,0x00,0xf8,0x75,0xac,0x12);
/* typedef definitions */
typedef struct IDirectMusic IDirectMusic, *LPDIRECTMUSIC;
typedef struct IDirectMusic IDirectMusic8, *LPDIRECTMUSIC8;
typedef struct IDirectMusicBuffer IDirectMusicBuffer, *LPDIRECTMUSICBUFFER;
typedef struct IDirectMusicBuffer IDirectMusicBuffer8, *LPDIRECTMUSICBUFFER8;
typedef struct IDirectMusicInstrument IDirectMusicInstrument, *LPDIRECTMUSICINSTRUMENT;
typedef struct IDirectMusicInstrument IDirectMusicInstrument8, *LPDIRECTMUSICINSTRUMENT8;
typedef struct IDirectMusicDownloadedInstrument IDirectMusicDownloadedInstrument, *LPDIRECTMUSICDOWNLOADEDINSTRUMENT;
typedef struct IDirectMusic *LPDIRECTMUSIC;
typedef struct IDirectMusic8 *LPDIRECTMUSIC8;
typedef struct IDirectMusicBuffer *LPDIRECTMUSICBUFFER;
typedef struct IDirectMusicBuffer IDirectMusicBuffer8, *LPDIRECTMUSICBUFFER8;
typedef struct IDirectMusicInstrument *LPDIRECTMUSICINSTRUMENT;
typedef struct IDirectMusicInstrument IDirectMusicInstrument8, *LPDIRECTMUSICINSTRUMENT8;
typedef struct IDirectMusicDownloadedInstrument *LPDIRECTMUSICDOWNLOADEDINSTRUMENT;
typedef struct IDirectMusicDownloadedInstrument IDirectMusicDownloadedInstrument8, *LPDIRECTMUSICDOWNLOADEDINSTRUMENT8;
typedef struct IDirectMusicCollection IDirectMusicCollection, *LPDIRECTMUSICCOLLECTION;
typedef struct IDirectMusicCollection IDirectMusicCollection8, *LPDIRECTMUSICCOLLECTION8;
typedef struct IDirectMusicDownload IDirectMusicDownload, *LPDIRECTMUSICDOWNLOAD;
typedef struct IDirectMusicDownload IDirectMusicDownload8, *LPDIRECTMUSICDOWNLOAD8;
typedef struct IDirectMusicPortDownload IDirectMusicPortDownload, *LPDIRECTMUSICPORTDOWNLOAD;
typedef struct IDirectMusicPortDownload IDirectMusicPortDownload8, *LPDIRECTMUSICPORTDOWNLOAD8;
typedef struct IDirectMusicPort IDirectMusicPort, *LPDIRECTMUSICPORT;
typedef struct IDirectMusicPort IDirectMusicPort8, *LPDIRECTMUSICPORT8;
typedef struct IDirectMusicThru IDirectMusicThru, *LPDIRECTMUSICTHRU;
typedef struct IDirectMusicThru IDirectMusicThru8, *LPDIRECTMUSICTHRU8;
typedef struct IReferenceClock IReferenceClock, *LPREFERENCECLOCK;
typedef struct IDirectMusicCollection *LPDIRECTMUSICCOLLECTION;
typedef struct IDirectMusicCollection IDirectMusicCollection8, *LPDIRECTMUSICCOLLECTION8;
typedef struct IDirectMusicDownload *LPDIRECTMUSICDOWNLOAD;
typedef struct IDirectMusicDownload IDirectMusicDownload8, *LPDIRECTMUSICDOWNLOAD8;
typedef struct IDirectMusicPortDownload *LPDIRECTMUSICPORTDOWNLOAD;
typedef struct IDirectMusicPortDownload IDirectMusicPortDownload8, *LPDIRECTMUSICPORTDOWNLOAD8;
typedef struct IDirectMusicPort *LPDIRECTMUSICPORT;
typedef struct IDirectMusicPort IDirectMusicPort8, *LPDIRECTMUSICPORT8;
typedef struct IDirectMusicThru *LPDIRECTMUSICTHRU;
typedef struct IDirectMusicThru IDirectMusicThru8, *LPDIRECTMUSICTHRU8;
typedef struct IReferenceClock *LPREFERENCECLOCK;
/*****************************************************************************
......@@ -382,7 +382,7 @@ DECLARE_INTERFACE_(IDirectMusic,IUnknown)
STDMETHOD(CreateMusicBuffer)(THIS_ LPDMUS_BUFFERDESC pBufferDesc, LPDIRECTMUSICBUFFER **ppBuffer, LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(CreatePort)(THIS_ REFCLSID rclsidPort, LPDMUS_PORTPARAMS pPortParams, LPDIRECTMUSICPORT *ppPort, LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(EnumMasterClock)(THIS_ DWORD dwIndex, LPDMUS_CLOCKINFO lpClockInfo) PURE;
STDMETHOD(GetMasterClock)(THIS_ LPGUID pguidClock, IReferenceClock **ppReferenceClock) PURE;
STDMETHOD(GetMasterClock)(THIS_ LPGUID pguidClock, struct IReferenceClock **ppReferenceClock) PURE;
STDMETHOD(SetMasterClock)(THIS_ REFGUID rguidClock) PURE;
STDMETHOD(Activate)(THIS_ BOOL fEnable) PURE;
STDMETHOD(GetDefaultPort)(THIS_ LPGUID pguidPort) PURE;
......@@ -423,13 +423,13 @@ DECLARE_INTERFACE_(IDirectMusic8,IDirectMusic)
STDMETHOD(CreateMusicBuffer)(THIS_ LPDMUS_BUFFERDESC pBufferDesc, LPDIRECTMUSICBUFFER **ppBuffer, LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(CreatePort)(THIS_ REFCLSID rclsidPort, LPDMUS_PORTPARAMS pPortParams, LPDIRECTMUSICPORT *ppPort, LPUNKNOWN pUnkOuter) PURE;
STDMETHOD(EnumMasterClock)(THIS_ DWORD dwIndex, LPDMUS_CLOCKINFO lpClockInfo) PURE;
STDMETHOD(GetMasterClock)(THIS_ LPGUID pguidClock, IReferenceClock **ppReferenceClock) PURE;
STDMETHOD(GetMasterClock)(THIS_ LPGUID pguidClock, struct IReferenceClock **ppReferenceClock) PURE;
STDMETHOD(SetMasterClock)(THIS_ REFGUID rguidClock) PURE;
STDMETHOD(Activate)(THIS_ BOOL fEnable) PURE;
STDMETHOD(GetDefaultPort)(THIS_ LPGUID pguidPort) PURE;
STDMETHOD(SetDirectSound)(THIS_ LPDIRECTSOUND pDirectSound, HWND hWnd) PURE;
/*** IDirectMusic8 methods ***/
STDMETHOD(SetExternalMasterClock)(THIS_ IReferenceClock *pClock) PURE;
STDMETHOD(SetExternalMasterClock)(THIS_ struct IReferenceClock *pClock) PURE;
};
#undef INTERFACE
......@@ -656,7 +656,7 @@ DECLARE_INTERFACE_(IDirectMusicPort,IUnknown)
STDMETHOD(Read)(THIS_ LPDIRECTMUSICBUFFER pBuffer) PURE;
STDMETHOD(DownloadInstrument)(THIS_ IDirectMusicInstrument *pInstrument, IDirectMusicDownloadedInstrument **ppDownloadedInstrument, DMUS_NOTERANGE *pNoteRanges, DWORD dwNumNoteRanges) PURE;
STDMETHOD(UnloadInstrument)(THIS_ IDirectMusicDownloadedInstrument *pDownloadedInstrument) PURE;
STDMETHOD(GetLatencyClock)(THIS_ IReferenceClock **ppClock) PURE;
STDMETHOD(GetLatencyClock)(THIS_ struct IReferenceClock **ppClock) PURE;
STDMETHOD(GetRunningStats)(THIS_ LPDMUS_SYNTHSTATS pStats) PURE;
STDMETHOD(Compact)(THIS) PURE;
STDMETHOD(GetCaps)(THIS_ LPDMUS_PORTCAPS pPortCaps) PURE;
......
......@@ -110,27 +110,27 @@ DEFINE_GUID(IID_IDirectMusicStyle8, 0xfd24ad8a,0xa260,0x4
#define IID_IDirectMusicScript8 IID_IDirectMusicScript
/* typedef definitions */
typedef struct IDirectMusicBand IDirectMusicBand, *LPDIRECTMUSICBAND;
typedef struct IDirectMusicBand *LPDIRECTMUSICBAND;
typedef struct IDirectMusicBand IDirectMusicBand8, *LPDIRECTMUSICBAND8;
typedef struct IDirectMusicObject IDirectMusicObject, *LPDIRECTMUSICOBJECT;
typedef struct IDirectMusicObject *LPDIRECTMUSICOBJECT;
typedef struct IDirectMusicObject IDirectMusicObject8, *LPDIRECTMUSICOBJECT8;
typedef struct IDirectMusicLoader IDirectMusicLoader, *LPDIRECTMUSICLOADER;
typedef struct IDirectMusicLoader IDirectMusicLoader8, *LPDIRECTMUSICLOADER8;
typedef struct IDirectMusicGetLoader IDirectMusicGetLoader, *LPDIRECTMUSICGETLOADER;
typedef struct IDirectMusicLoader *LPDIRECTMUSICLOADER;
typedef struct IDirectMusicLoader8 *LPDIRECTMUSICLOADER8;
typedef struct IDirectMusicGetLoader *LPDIRECTMUSICGETLOADER;
typedef struct IDirectMusicGetLoader IDirectMusicGetLoader8, *LPDIRECTMUSICGETLOADER8;
typedef struct IDirectMusicAudioPath IDirectMusicAudioPath, *LPDIRECTMUSICAUDIOPATH;
typedef struct IDirectMusicAudioPath *LPDIRECTMUSICAUDIOPATH;
typedef struct IDirectMusicAudioPath IDirectMusicAudioPath8, *LPDIRECTMUSICAUDIOPATH8;
typedef struct IDirectMusicStyle IDirectMusicStyle, *LPDIRECTMUSICSTYLE;
typedef struct IDirectMusicStyle8 IDirectMusicStyle8, *LPDIRECTMUSICSTYLE8;
typedef struct IDirectMusicChordMap IDirectMusicChordMap, *LPDIRECTMUSICCHORDMAP;
typedef struct IDirectMusicStyle *LPDIRECTMUSICSTYLE;
typedef struct IDirectMusicStyle8 *LPDIRECTMUSICSTYLE8;
typedef struct IDirectMusicChordMap *LPDIRECTMUSICCHORDMAP;
typedef struct IDirectMusicChordMap IDirectMusicChordMap8, *LPDIRECTMUSICCHORDMAP8;
typedef struct IDirectMusicComposer IDirectMusicComposer, *LPDIRECTMUSICCOMPOSER;
typedef struct IDirectMusicComposer *LPDIRECTMUSICCOMPOSER;
typedef struct IDirectMusicComposer IDirectMusicComposer8, *LPDIRECTMUSICCOMPOSER8;
typedef struct IDirectMusicPatternTrack IDirectMusicPatternTrack, *LPDIRECTMUSICPATTERNTRACK;
typedef struct IDirectMusicPatternTrack *LPDIRECTMUSICPATTERNTRACK;
typedef struct IDirectMusicPatternTrack IDirectMusicPatternTrack8, *LPDIRECTMUSICPATTERNTRACK8;
typedef struct IDirectMusicScript IDirectMusicScript, *LPDIRECTMUSICSCRIPT;
typedef struct IDirectMusicScript *LPDIRECTMUSICSCRIPT;
typedef struct IDirectMusicScript IDirectMusicScript8, *LPDIRECTMUSICSCRIPT8;
typedef struct IDirectMusicContainer IDirectMusicContainer, *LPDIRECTMUSICCONTAINER;
typedef struct IDirectMusicContainer *LPDIRECTMUSICCONTAINER;
typedef struct IDirectMusicContainer IDirectMusicContainer8, *LPDIRECTMUSICCONTAINER8;
/* RPC declarations */
......@@ -356,7 +356,7 @@ typedef WORD TRANSITION_TYPE, *LPTRANSITION_TYPE;
DWORD dwPChannel; \
DWORD dwVirtualTrackID; \
IDirectMusicTool* pTool; \
IDirectMusicGraph* pGraph; \
struct IDirectMusicGraph* pGraph; \
DWORD dwType; \
DWORD dwVoiceID; \
DWORD dwGroupID; \
......@@ -776,7 +776,7 @@ struct _DMUS_COMMAND_PARAM_2 {
struct _DMUS_BAND_PARAM {
MUSIC_TIME mtTimePhysical;
IDirectMusicBand *pBand;
struct IDirectMusicBand *pBand;
};
struct _DMUS_VARIATIONS_PARAM {
......@@ -797,9 +797,9 @@ DECLARE_INTERFACE_(IDirectMusicBand,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectMusicBand methods ***/
STDMETHOD(CreateSegment)(THIS_ IDirectMusicSegment **ppSegment) PURE;
STDMETHOD(Download)(THIS_ IDirectMusicPerformance *pPerformance) PURE;
STDMETHOD(Unload)(THIS_ IDirectMusicPerformance *pPerformance) PURE;
STDMETHOD(CreateSegment)(THIS_ struct IDirectMusicSegment **ppSegment) PURE;
STDMETHOD(Download)(THIS_ struct IDirectMusicPerformance *pPerformance) PURE;
STDMETHOD(Unload)(THIS_ struct IDirectMusicPerformance *pPerformance) PURE;
};
#undef INTERFACE
......@@ -980,9 +980,9 @@ DECLARE_INTERFACE_(IDirectMusicSegment,IUnknown)
STDMETHOD(GetTrackGroup)(THIS_ IDirectMusicTrack *pTrack, DWORD *pdwGroupBits) PURE;
STDMETHOD(InsertTrack)(THIS_ IDirectMusicTrack *pTrack, DWORD dwGroupBits) PURE;
STDMETHOD(RemoveTrack)(THIS_ IDirectMusicTrack *pTrack) PURE;
STDMETHOD(InitPlay)(THIS_ IDirectMusicSegmentState **ppSegState, IDirectMusicPerformance *pPerformance, DWORD dwFlags) PURE;
STDMETHOD(GetGraph)(THIS_ IDirectMusicGraph **ppGraph) PURE;
STDMETHOD(SetGraph)(THIS_ IDirectMusicGraph *pGraph) PURE;
STDMETHOD(InitPlay)(THIS_ struct IDirectMusicSegmentState **ppSegState, struct IDirectMusicPerformance *pPerformance, DWORD dwFlags) PURE;
STDMETHOD(GetGraph)(THIS_ struct IDirectMusicGraph **ppGraph) PURE;
STDMETHOD(SetGraph)(THIS_ struct IDirectMusicGraph *pGraph) PURE;
STDMETHOD(AddNotificationType)(THIS_ REFGUID rguidNotificationType) PURE;
STDMETHOD(RemoveNotificationType)(THIS_ REFGUID rguidNotificationType) PURE;
STDMETHOD(GetParam)(THIS_ REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME *pmtNext, void *pParam) PURE;
......@@ -1049,9 +1049,9 @@ DECLARE_INTERFACE_(IDirectMusicSegment8,IDirectMusicSegment)
STDMETHOD(GetTrackGroup)(THIS_ IDirectMusicTrack *pTrack, DWORD *pdwGroupBits) PURE;
STDMETHOD(InsertTrack)(THIS_ IDirectMusicTrack *pTrack, DWORD dwGroupBits) PURE;
STDMETHOD(RemoveTrack)(THIS_ IDirectMusicTrack *pTrack) PURE;
STDMETHOD(InitPlay)(THIS_ IDirectMusicSegmentState **ppSegState, IDirectMusicPerformance *pPerformance, DWORD dwFlags) PURE;
STDMETHOD(GetGraph)(THIS_ IDirectMusicGraph **ppGraph) PURE;
STDMETHOD(SetGraph)(THIS_ IDirectMusicGraph *pGraph) PURE;
STDMETHOD(InitPlay)(THIS_ struct IDirectMusicSegmentState **ppSegState, struct IDirectMusicPerformance *pPerformance, DWORD dwFlags) PURE;
STDMETHOD(GetGraph)(THIS_ struct IDirectMusicGraph **ppGraph) PURE;
STDMETHOD(SetGraph)(THIS_ struct IDirectMusicGraph *pGraph) PURE;
STDMETHOD(AddNotificationType)(THIS_ REFGUID rguidNotificationType) PURE;
STDMETHOD(RemoveNotificationType)(THIS_ REFGUID rguidNotificationType) PURE;
STDMETHOD(GetParam)(THIS_ REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME *pmtNext, void *pParam) PURE;
......@@ -1238,8 +1238,8 @@ DECLARE_INTERFACE_(IDirectMusicPerformance,IUnknown)
STDMETHOD(GetTime)(THIS_ REFERENCE_TIME *prtNow, MUSIC_TIME *pmtNow) PURE;
STDMETHOD(AllocPMsg)(THIS_ ULONG cb, DMUS_PMSG **ppPMSG) PURE;
STDMETHOD(FreePMsg)(THIS_ DMUS_PMSG *pPMSG) PURE;
STDMETHOD(GetGraph)(THIS_ IDirectMusicGraph **ppGraph) PURE;
STDMETHOD(SetGraph)(THIS_ IDirectMusicGraph *pGraph) PURE;
STDMETHOD(GetGraph)(THIS_ struct IDirectMusicGraph **ppGraph) PURE;
STDMETHOD(SetGraph)(THIS_ struct IDirectMusicGraph *pGraph) PURE;
STDMETHOD(SetNotificationHandle)(THIS_ HANDLE hNotification, REFERENCE_TIME rtMinimum) PURE;
STDMETHOD(GetNotificationPMsg)(THIS_ DMUS_NOTIFICATION_PMSG **ppNotificationPMsg) PURE;
STDMETHOD(AddNotificationType)(THIS_ REFGUID rguidNotificationType) PURE;
......@@ -1343,8 +1343,8 @@ DECLARE_INTERFACE_(IDirectMusicPerformance8,IDirectMusicPerformance)
STDMETHOD(GetTime)(THIS_ REFERENCE_TIME *prtNow, MUSIC_TIME *pmtNow) PURE;
STDMETHOD(AllocPMsg)(THIS_ ULONG cb, DMUS_PMSG **ppPMSG) PURE;
STDMETHOD(FreePMsg)(THIS_ DMUS_PMSG *pPMSG) PURE;
STDMETHOD(GetGraph)(THIS_ IDirectMusicGraph **ppGraph) PURE;
STDMETHOD(SetGraph)(THIS_ IDirectMusicGraph *pGraph) PURE;
STDMETHOD(GetGraph)(THIS_ struct IDirectMusicGraph **ppGraph) PURE;
STDMETHOD(SetGraph)(THIS_ struct IDirectMusicGraph *pGraph) PURE;
STDMETHOD(SetNotificationHandle)(THIS_ HANDLE hNotification, REFERENCE_TIME rtMinimum) PURE;
STDMETHOD(GetNotificationPMsg)(THIS_ DMUS_NOTIFICATION_PMSG **ppNotificationPMsg) PURE;
STDMETHOD(AddNotificationType)(THIS_ REFGUID rguidNotificationType) PURE;
......@@ -1489,9 +1489,9 @@ DECLARE_INTERFACE_(IDirectMusicStyle,IUnknown)
STDMETHOD(GetDefaultBand)(THIS_ IDirectMusicBand **ppBand) PURE;
STDMETHOD(EnumMotif)(THIS_ DWORD dwIndex, WCHAR *pwszName) PURE;
STDMETHOD(GetMotif)(THIS_ WCHAR *pwszName, IDirectMusicSegment **ppSegment) PURE;
STDMETHOD(GetDefaultChordMap)(THIS_ IDirectMusicChordMap **ppChordMap) PURE;
STDMETHOD(GetDefaultChordMap)(THIS_ struct IDirectMusicChordMap **ppChordMap) PURE;
STDMETHOD(EnumChordMap)(THIS_ DWORD dwIndex, WCHAR *pwszName) PURE;
STDMETHOD(GetChordMap)(THIS_ WCHAR *pwszName, IDirectMusicChordMap **ppChordMap) PURE;
STDMETHOD(GetChordMap)(THIS_ WCHAR *pwszName, struct IDirectMusicChordMap **ppChordMap) PURE;
STDMETHOD(GetTimeSignature)(THIS_ DMUS_TIMESIGNATURE *pTimeSig) PURE;
STDMETHOD(GetEmbellishmentLength)(THIS_ DWORD dwType, DWORD dwLevel, DWORD *pdwMin, DWORD *pdwMax) PURE;
STDMETHOD(GetTempo)(THIS_ double *pTempo) PURE;
......@@ -1534,9 +1534,9 @@ DECLARE_INTERFACE_(IDirectMusicStyle8,IDirectMusicStyle)
STDMETHOD(GetDefaultBand)(THIS_ IDirectMusicBand **ppBand) PURE;
STDMETHOD(EnumMotif)(THIS_ DWORD dwIndex, WCHAR *pwszName) PURE;
STDMETHOD(GetMotif)(THIS_ WCHAR *pwszName, IDirectMusicSegment **ppSegment) PURE;
STDMETHOD(GetDefaultChordMap)(THIS_ IDirectMusicChordMap **ppChordMap) PURE;
STDMETHOD(GetDefaultChordMap)(THIS_ struct IDirectMusicChordMap **ppChordMap) PURE;
STDMETHOD(EnumChordMap)(THIS_ DWORD dwIndex, WCHAR *pwszName) PURE;
STDMETHOD(GetChordMap)(THIS_ WCHAR *pwszName, IDirectMusicChordMap **ppChordMap) PURE;
STDMETHOD(GetChordMap)(THIS_ WCHAR *pwszName, struct IDirectMusicChordMap **ppChordMap) PURE;
STDMETHOD(GetTimeSignature)(THIS_ DMUS_TIMESIGNATURE *pTimeSig) PURE;
STDMETHOD(GetEmbellishmentLength)(THIS_ DWORD dwType, DWORD dwLevel, DWORD *pdwMin, DWORD *pdwMax) PURE;
STDMETHOD(GetTempo)(THIS_ double *pTempo) PURE;
......
......@@ -38,9 +38,9 @@ DEFINE_GUID(IID_IDirectMusicSynth8, 0x53cab625,0x2711,0x4c9f,0x9d,0xe7,0x1b,0
DEFINE_GUID(IID_IDirectMusicSynthSink, 0x09823663,0x5c85,0x11d2,0xaf,0xa6,0x00,0xaa,0x00,0x24,0xd8,0xb6);
/* typedef definitions */
typedef struct IDirectMusicSynth IDirectMusicSynth, *LPDIRECTMUSICSYNTH;
typedef struct IDirectMusicSynth8 IDirectMusicSynth8, *LPDIRECTMUSICSYNTH8;
typedef struct IDirectMusicSynthSink IDirectMusicSynthSink, *LPDIRECTMUSICSYNTHSINK;
typedef struct IDirectMusicSynth *LPDIRECTMUSICSYNTH;
typedef struct IDirectMusicSynth8 *LPDIRECTMUSICSYNTH8;
typedef struct IDirectMusicSynthSink *LPDIRECTMUSICSYNTHSINK;
/* GUIDs - property set */
DEFINE_GUID(GUID_DMUS_PROP_SetSynthSink, 0x0a3a5ba5,0x37b6,0x11d2,0xb9,0xf9,0x00,0x00,0xf8,0x75,0xac,0x12);
......@@ -92,7 +92,7 @@ DECLARE_INTERFACE_(IDirectMusicSynth,IUnknown)
STDMETHOD(SetMasterClock)(THIS_ IReferenceClock *pClock) PURE;
STDMETHOD(GetLatencyClock)(THIS_ IReferenceClock **ppClock) PURE;
STDMETHOD(Activate)(THIS_ BOOL fEnable) PURE;
STDMETHOD(SetSynthSink)(THIS_ IDirectMusicSynthSink *pSynthSink) PURE;
STDMETHOD(SetSynthSink)(THIS_ struct IDirectMusicSynthSink *pSynthSink) PURE;
STDMETHOD(Render)(THIS_ short *pBuffer, DWORD dwLength, LONGLONG llPosition) PURE;
STDMETHOD(SetChannelPriority)(THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE;
STDMETHOD(GetChannelPriority)(THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE;
......@@ -149,7 +149,7 @@ DECLARE_INTERFACE_(IDirectMusicSynth8,IDirectMusicSynth)
STDMETHOD(SetMasterClock)(THIS_ IReferenceClock *pClock) PURE;
STDMETHOD(GetLatencyClock)(THIS_ IReferenceClock **ppClock) PURE;
STDMETHOD(Activate)(THIS_ BOOL fEnable) PURE;
STDMETHOD(SetSynthSink)(THIS_ IDirectMusicSynthSink *pSynthSink) PURE;
STDMETHOD(SetSynthSink)(THIS_ struct IDirectMusicSynthSink *pSynthSink) PURE;
STDMETHOD(Render)(THIS_ short *pBuffer, DWORD dwLength, LONGLONG llPosition) PURE;
STDMETHOD(SetChannelPriority)(THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE;
STDMETHOD(GetChannelPriority)(THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE;
......
......@@ -193,9 +193,9 @@ static const WCHAR DPNA_VALUE_SERIALPROVIDER[] = { 'S','E','R','I','A','L',0 };
DEFINE_GUID(CLSID_DirectPlay8Address, 0x934a9523, 0xa3ca, 0x4bc5, 0xad, 0xa0, 0xd6, 0xd9, 0x5d, 0x97, 0x94, 0x21);
DEFINE_GUID(IID_IDirectPlay8Address, 0x83783300, 0x4063, 0x4c8a, 0x9d, 0xb3, 0x82, 0x83, 0xa, 0x7f, 0xeb, 0x31);
typedef struct IDirectPlay8Address IDirectPlay8Address, *PDIRECTPLAY8ADDRESS, *LPDIRECTPLAY8ADDRESS;
typedef struct IDirectPlay8Address *PDIRECTPLAY8ADDRESS, *LPDIRECTPLAY8ADDRESS;
DEFINE_GUID(IID_IDirectPlay8AddressIP, 0xe5a0e990, 0x2bad, 0x430b, 0x87, 0xda, 0xa1, 0x42, 0xcf, 0x75, 0xde, 0x58);
typedef struct IDirectPlay8AddressIP IDirectPlay8AddressIP, *PDIRECTPLAY8ADDRESSIP, *LPDIRECTPLAY8ADDRESSIP;
typedef struct IDirectPlay8AddressIP *PDIRECTPLAY8ADDRESSIP, *LPDIRECTPLAY8ADDRESSIP;
/*****************************************************************************
......
......@@ -38,22 +38,22 @@ typedef VOID * volatile LPVOIDV;
DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72);
typedef struct IDirectPlay IDirectPlay,*LPDIRECTPLAY;
typedef struct IDirectPlay *LPDIRECTPLAY;
DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
typedef struct IDirectPlay2 IDirectPlay2,*LPDIRECTPLAY2;
typedef struct IDirectPlay2 *LPDIRECTPLAY2;
DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
typedef struct IDirectPlay2 IDirectPlay2A,*LPDIRECTPLAY2A;
DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
typedef struct IDirectPlay3 IDirectPlay3,*LPDIRECTPLAY3;
typedef struct IDirectPlay3 *LPDIRECTPLAY3;
DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
typedef struct IDirectPlay3 IDirectPlay3A,*LPDIRECTPLAY3A;
DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
typedef struct IDirectPlay4 IDirectPlay4,*LPDIRECTPLAY4;
typedef struct IDirectPlay4 *LPDIRECTPLAY4;
DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
typedef struct IDirectPlay4 IDirectPlay4A,*LPDIRECTPLAY4A;
......
......@@ -463,11 +463,11 @@ DEFINE_GUID(CLSID_DirectPlay8Client, 0x743f1dc6,0x5aba,0x429f,0x8b,0xdf,0xc5,0
DEFINE_GUID(CLSID_DirectPlay8Server, 0xda825e1b,0x6830,0x43d7,0x83,0x5d,0xb,0x5a,0xd8,0x29,0x56,0xa2);
DEFINE_GUID(IID_IDirectPlay8Peer, 0x5102dacf,0x241b,0x11d3,0xae,0xa7,0x0,0x60,0x97,0xb0,0x14,0x11);
typedef struct IDirectPlay8Peer IDirectPlay8Peer, *PDIRECTPLAY8PEER;
typedef struct IDirectPlay8Peer *PDIRECTPLAY8PEER;
DEFINE_GUID(IID_IDirectPlay8Client, 0x5102dacd,0x241b,0x11d3,0xae,0xa7,0x0,0x60,0x97,0xb0,0x14,0x11);
typedef struct IDirectPlay8Client IDirectPlay8Client, *PDIRECTPLAY8CLIENT;
typedef struct IDirectPlay8Client *PDIRECTPLAY8CLIENT;
DEFINE_GUID(IID_IDirectPlay8Server, 0x5102dace,0x241b,0x11d3,0xae,0xa7,0x0,0x60,0x97,0xb0,0x14,0x11);
typedef struct IDirectPlay8Server IDirectPlay8Server, *PDIRECTPLAY8SERVER;
typedef struct IDirectPlay8Server *PDIRECTPLAY8SERVER;
DEFINE_GUID(CLSID_DP8SP_IPX, 0x53934290,0x628d,0x11d2,0xae,0xf,0x0,0x60,0x97,0xb0,0x14,0x11);
DEFINE_GUID(CLSID_DP8SP_TCPIP, 0xebfe7ba0,0x628d,0x11d2,0xae,0xf,0x0,0x60,0x97,0xb0,0x14,0x11);
......
......@@ -32,19 +32,19 @@ extern "C" {
DEFINE_GUID(CLSID_DirectPlayLobby, 0x2fe8f810, 0xb2a5, 0x11d0, 0xa7, 0x87, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
DEFINE_GUID(IID_IDirectPlayLobby, 0xaf465c71, 0x9588, 0x11cf, 0xa0, 0x20, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
typedef struct IDirectPlayLobby IDirectPlayLobby,*LPDIRECTPLAYLOBBY;
typedef struct IDirectPlayLobby *LPDIRECTPLAYLOBBY;
DEFINE_GUID(IID_IDirectPlayLobbyA, 0x26c66a70, 0xb367, 0x11cf, 0xa0, 0x24, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
typedef struct IDirectPlayLobby IDirectPlayLobbyA,*LPDIRECTPLAYLOBBYA;
DEFINE_GUID(IID_IDirectPlayLobby2, 0x194c220, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
typedef struct IDirectPlayLobby2 IDirectPlayLobby2, *LPDIRECTPLAYLOBBY2;
typedef struct IDirectPlayLobby2 *LPDIRECTPLAYLOBBY2;
DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
typedef struct IDirectPlayLobby2 IDirectPlayLobby2A, *LPDIRECTPLAYLOBBY2A;
DEFINE_GUID(IID_IDirectPlayLobby3, 0x2db72490, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
typedef struct IDirectPlayLobby3 IDirectPlayLobby3, *LPDIRECTPLAYLOBBY3;
typedef struct IDirectPlayLobby3 *LPDIRECTPLAYLOBBY3;
DEFINE_GUID(IID_IDirectPlayLobby3A, 0x2db72491, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
typedef struct IDirectPlayLobby3 IDirectPlayLobby3A, *LPDIRECTPLAYLOBBY3A;
......
......@@ -30,22 +30,22 @@ extern "C" {
* Predeclare the interfaces
*/
DEFINE_GUID(IID_IDsDriver, 0x8C4233C0l, 0xB4CC, 0x11CE, 0x92, 0x94, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00);
typedef struct IDsDriver IDsDriver,*PIDSDRIVER;
typedef struct IDsDriver *PIDSDRIVER;
DEFINE_GUID(IID_IDsDriverBuffer, 0x8C4233C1l, 0xB4CC, 0x11CE, 0x92, 0x94, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00);
typedef struct IDsDriverBuffer IDsDriverBuffer,*PIDSDRIVERBUFFER;
typedef struct IDsDriverBuffer *PIDSDRIVERBUFFER;
DEFINE_GUID(IID_IDsDriverPropertySet, 0x0F6F2E8E0, 0xD842, 0x11D0, 0x8F, 0x75, 0x00, 0xC0, 0x4F, 0xC2, 0x8A, 0xCA);
typedef struct IDsDriverPropertySet IDsDriverPropertySet,*PIDSDRIVERPROPERTYSET;
typedef struct IDsDriverPropertySet *PIDSDRIVERPROPERTYSET;
DEFINE_GUID(IID_IDsDriverNotify, 0x00363EF44, 0x3B57, 0x11D3, 0xAC, 0x79, 0x00, 0x10, 0x5A, 0x01, 0x7f, 0xe1);
typedef struct IDsDriverNotify IDsDriverNotify,*PIDSDRIVERNOTIFY;
typedef struct IDsDriverNotify *PIDSDRIVERNOTIFY;
DEFINE_GUID(IID_IDsCaptureDriver, 0x03DD10C47, 0x74FB, 0x11D3, 0x90, 0x49, 0xCB, 0xB4, 0xB3, 0x2E, 0xAA, 0x08);
typedef struct IDsCaptureDriver IDsCaptureDriver,*PIDSCDRIVER;
typedef struct IDsCaptureDriver *PIDSCDRIVER;
DEFINE_GUID(IID_IDsCaptureDriverBuffer, 0x03DD10C48, 0x74FB, 0x11D3, 0x90, 0x49, 0xCB, 0xB4, 0xB3, 0x2E, 0xAA, 0x08);
typedef struct IDsCaptureDriverBuffer IDsCaptureDriverBuffer,*PIDSCDRIVERBUFFER;
typedef struct IDsCaptureDriverBuffer *PIDSCDRIVERBUFFER;
#define DSDDESC_DOMMSYSTEMOPEN 0x00000001
#define DSDDESC_DOMMSYSTEMSETFORMAT 0x00000002
......
......@@ -62,40 +62,40 @@ DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0
DEFINE_GUID(CLSID_DirectSoundFullDuplex,0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d);
DEFINE_GUID(IID_IDirectSound, 0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound IDirectSound,*LPDIRECTSOUND,**LPLPDIRECTSOUND;
typedef struct IDirectSound *LPDIRECTSOUND,**LPLPDIRECTSOUND;
DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93,0xF395,0x4834,0x9E,0xF6,0x7F,0xA9,0x9D,0xE5,0x09,0x66);
typedef struct IDirectSound8 IDirectSound8,*LPDIRECTSOUND8,**LPLPDIRECTSOUND8;
typedef struct IDirectSound8 *LPDIRECTSOUND8,**LPLPDIRECTSOUND8;
DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSoundBuffer IDirectSoundBuffer,*LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER;
typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER;
DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825A449,0x7524,0x4D82,0x92,0x0F,0x50,0xE3,0x6A,0xB3,0xAB,0x1E);
typedef struct IDirectSoundBuffer8 IDirectSoundBuffer8,*LPDIRECTSOUNDBUFFER8,**LPLPDIRECTSOUNDBUFFER8;
typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8,**LPLPDIRECTSOUNDBUFFER8;
DEFINE_GUID(IID_IDirectSoundNotify, 0xB0210783,0x89cd,0x11d0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundNotify IDirectSoundNotify,*LPDIRECTSOUNDNOTIFY,**LPLPDIRECTSOUNDNOTIFY;
typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY,**LPLPDIRECTSOUNDNOTIFY;
#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify
DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound3DListener IDirectSound3DListener,*LPDIRECTSOUND3DLISTENER,**LPLPDIRECTSOUND3DLISTENER;
typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER,**LPLPDIRECTSOUND3DLISTENER;
DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound3DBuffer IDirectSound3DBuffer,*LPDIRECTSOUND3DBUFFER,**LPLPDIRECTSOUND3DBUFFER;
typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER,**LPLPDIRECTSOUND3DBUFFER;
DEFINE_GUID(IID_IDirectSoundCapture, 0xB0210781,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundCapture IDirectSoundCapture,*LPDIRECTSOUNDCAPTURE,**LPLPDIRECTSOUNDCAPTURE;
typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE,**LPLPDIRECTSOUNDCAPTURE;
#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture
typedef struct IDirectSoundCapture IDirectSoundCapture8,*LPDIRECTSOUNDCAPTURE8,**LPLPDIRECTSOUNDCAPTURE8;
DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xB0210782,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundCaptureBuffer IDirectSoundCaptureBuffer,*LPDIRECTSOUNDCAPTUREBUFFER,**LPLPDIRECTSOUNDCAPTUREBUFFER;
typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER,**LPLPDIRECTSOUNDCAPTUREBUFFER;
DEFINE_GUID(IID_IDirectSoundCaptureBuffer8,0x00990DF4,0x0DBB,0x4872,0x83,0x3E,0x6D,0x30,0x3E,0x80,0xAE,0xB6);
typedef struct IDirectSoundCaptureBuffer8 IDirectSoundCaptureBuffer8,*LPDIRECTSOUNDCAPTUREBUFFER8,**LPLPDIRECTSOUNDCAPTUREBUFFER8;
typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8,**LPLPDIRECTSOUNDCAPTUREBUFFER8;
DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xEDCB4C7A,0xDAAB,0x4216,0xA4,0x2E,0x6C,0x50,0x59,0x6D,0xDC,0x1D);
typedef struct IDirectSoundFullDuplex IDirectSoundFullDuplex,*LPDIRECTSOUNDFULLDUPLEX,**LPLPDIRECTSOUNDFULLDUPLEX;
typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX,**LPLPDIRECTSOUNDFULLDUPLEX;
#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex
DEFINE_GUID(DSDEVID_DefaultPlayback, 0xDEF00000,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
......@@ -1107,7 +1107,7 @@ DECLARE_INTERFACE_(IDirectSound3DBuffer,IUnknown)
#ifndef _IKsPropertySet_
#define _IKsPropertySet_
typedef struct IKsPropertySet IKsPropertySet,*LPKSPROPERTYSET;
typedef struct IKsPropertySet *LPKSPROPERTYSET;
DEFINE_GUID(IID_IKsPropertySet,0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93);
......
......@@ -61,42 +61,8 @@ DEFINE_GUID(IID_IDxDiagProvider, 0x9C6B4CB0, 0x23F8, 0x49CC, 0xA3, 0xED, 0x45
DEFINE_GUID(IID_IDxDiagContainer, 0x7D0F462F, 0x4064, 0x4862, 0xBC, 0x7F, 0x93, 0x3E, 0x50, 0x58, 0xC1, 0x0F);
/* typedef definitions */
typedef struct IDxDiagProvider IDxDiagProvider, *LPDXDIAGPROVIDER, *PDXDIAGPROVIDER;
typedef struct IDxDiagContainer IDxDiagContainer, *LPDXDIAGCONTAINER, *PDXDIAGCONTAINER;
/*****************************************************************************
* IDxDiagProvider interface
*/
#define INTERFACE IDxDiagProvider
DECLARE_INTERFACE_(IDxDiagProvider,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDxDiagProvider methods ***/
STDMETHOD(Initialize)(THIS_ DXDIAG_INIT_PARAMS* pParams) PURE;
STDMETHOD(GetRootContainer)(THIS_ IDxDiagContainer** ppInstance) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDxDiagProvider_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDxDiagProvider_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDxDiagProvider_Release(p) (p)->lpVtbl->Release(p)
/*** IDxDiagProvider methods ***/
#define IDxDiagProvider_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDxDiagProvider_GetRootContainer(p,a) (p)->lpVtbl->GetRootContainer(p,a)
#else
/*** IUnknown methods ***/
#define IDxDiagProvider_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDxDiagProvider_AddRef(p) (p)->AddRef()
#define IDxDiagProvider_Release(p) (p)->Release()
/*** IDxDiagProvider methods ***/
#define IDxDiagProvider_Initialize(p,a) (p)->Initialize(a)
#define IDxDiagProvider_GetRootContainer(p,a) (p)->GetRootContainer(a)
#endif
typedef struct IDxDiagProvider *LPDXDIAGPROVIDER, *PDXDIAGPROVIDER;
typedef struct IDxDiagContainer *LPDXDIAGCONTAINER, *PDXDIAGCONTAINER;
/*****************************************************************************
* IDxDiagContainer interface
......@@ -148,6 +114,40 @@ DECLARE_INTERFACE_(IDxDiagContainer,IUnknown)
#define IDxDiagContainer_GetProp(p,a,b) (p)->GetProp(a,b)
#endif
/*****************************************************************************
* IDxDiagProvider interface
*/
#define INTERFACE IDxDiagProvider
DECLARE_INTERFACE_(IDxDiagProvider,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDxDiagProvider methods ***/
STDMETHOD(Initialize)(THIS_ DXDIAG_INIT_PARAMS* pParams) PURE;
STDMETHOD(GetRootContainer)(THIS_ IDxDiagContainer** ppInstance) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDxDiagProvider_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDxDiagProvider_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDxDiagProvider_Release(p) (p)->lpVtbl->Release(p)
/*** IDxDiagProvider methods ***/
#define IDxDiagProvider_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDxDiagProvider_GetRootContainer(p,a) (p)->lpVtbl->GetRootContainer(p,a)
#else
/*** IUnknown methods ***/
#define IDxDiagProvider_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDxDiagProvider_AddRef(p) (p)->AddRef()
#define IDxDiagProvider_Release(p) (p)->Release()
/*** IDxDiagProvider methods ***/
#define IDxDiagProvider_Initialize(p,a) (p)->Initialize(a)
#define IDxDiagProvider_GetRootContainer(p,a) (p)->GetRootContainer(a)
#endif
#ifdef __cplusplus
}
#endif
......
......@@ -51,13 +51,13 @@ typedef struct _DXFILELOADMEMORY {
DWORD dSize;
} DXFILELOADMEMORY, *LPDXFILELOADMEMORY;
typedef struct IDirectXFile IDirectXFile, *LPDIRECTXFILE;
typedef struct IDirectXFileEnumObject IDirectXFileEnumObject, *LPDIRECTXFILEENUMOBJECT;
typedef struct IDirectXFileSaveObject IDirectXFileSaveObject, *LPDIRECTXFILESAVEOBJECT;
typedef struct IDirectXFileObject IDirectXFileObject, *LPDIRECTXFILEOBJECT;
typedef struct IDirectXFileData IDirectXFileData, *LPDIRECTXFILEDATA;
typedef struct IDirectXFileDataReference IDirectXFileDataReference, *LPDIRECTXFILEDATAREFERENCE;
typedef struct IDirectXFileBinary IDirectXFileBinary, *LPDIRECTXFILEBINARY;
typedef struct IDirectXFile *LPDIRECTXFILE;
typedef struct IDirectXFileEnumObject *LPDIRECTXFILEENUMOBJECT;
typedef struct IDirectXFileSaveObject *LPDIRECTXFILESAVEOBJECT;
typedef struct IDirectXFileObject *LPDIRECTXFILEOBJECT;
typedef struct IDirectXFileData *LPDIRECTXFILEDATA;
typedef struct IDirectXFileDataReference *LPDIRECTXFILEDATAREFERENCE;
typedef struct IDirectXFileBinary *LPDIRECTXFILEBINARY;
STDAPI DirectXFileCreate(LPDIRECTXFILE *lplpDirectXFile);
......
......@@ -90,20 +90,15 @@ typedef struct IDistList IDistList;
typedef IDistList *LPDISTLIST;
typedef struct IMailUser IMailUser;
typedef IMailUser *LPMAILUSER;
typedef struct IMAPIAdviseSink IMAPIAdviseSink;
typedef IMAPIAdviseSink *LPMAPIADVISESINK;
typedef struct IMAPIAdviseSink *LPMAPIADVISESINK;
typedef struct IMAPIContainer IMAPIContainer;
typedef IMAPIContainer *LPMAPICONTAINER;
typedef struct IMAPIFolder IMAPIFolder;
typedef IMAPIFolder *LPMAPIFOLDER;
typedef struct IMAPIProgress IMAPIProgress;
typedef IMAPIProgress *LPMAPIPROGRESS;
typedef struct IMAPIProp IMAPIProp;
typedef IMAPIProp *LPMAPIPROP;
typedef struct IMAPIStatus IMAPIStatus;
typedef IMAPIStatus *LPMAPISTATUS;
typedef struct IMAPITable IMAPITable;
typedef IMAPITable *LPMAPITABLE;
typedef struct IMessage IMessage;
typedef IMessage *LPMESSAGE;
typedef struct IMsgStore IMsgStore;
......@@ -840,6 +835,8 @@ DECLARE_INTERFACE_(IMAPITable,IUnknown)
#define IMAPITable_SetCollapseState(p,a,b,c,d) (p)->lpVtbl->SetCollapseState(p,a,b,c,d)
#endif
typedef IMAPITable *LPMAPITABLE;
/*****************************************************************************
* IMAPIAdviseSink interface
*/
......@@ -912,6 +909,8 @@ DECLARE_INTERFACE_(IMAPIProp,IUnknown)
#define IMAPIProp_GetIDsFromNames(p,a,b,c,d) (p)->lpVtbl->GetIDsFromNames(p,a,b,c,d)
#endif
typedef IMAPIProp *LPMAPIPROP;
typedef struct
{
ULONG cb;
......
......@@ -46,8 +46,7 @@ HRESULT WINAPI OpenStreamOnFile(LPALLOCATEBUFFER,LPFREEBUFFER,
BOOL WINAPI FEqualNames(LPMAPINAMEID,LPMAPINAMEID);
typedef struct IPropData IPropData;
typedef IPropData *LPPROPDATA;
typedef struct IPropData *LPPROPDATA;
#define IPROP_READONLY 0x00001U
#define IPROP_READWRITE 0x00002U
......@@ -113,8 +112,7 @@ typedef DISPATCHNOTIFICATIONS *LPDISPATCHNOTIFICATIONS;
typedef SCODE (WINAPI CREATECONVERSATIONINDEX)(ULONG,LPBYTE,ULONG*,LPBYTE*);
typedef CREATECONVERSATIONINDEX *LPCREATECONVERSATIONINDEX;
typedef struct ITableData ITableData;
typedef ITableData *LPTABLEDATA;
typedef struct ITableData *LPTABLEDATA;
typedef void (WINAPI CALLERRELEASE)(ULONG,LPTABLEDATA,LPMAPITABLE);
......
......@@ -40,8 +40,7 @@ typedef struct IProfAdmin IProfAdmin;
typedef IProfAdmin *LPPROFADMIN;
typedef struct IMsgServiceAdmin IMsgServiceAdmin;
typedef IMsgServiceAdmin *LPSERVICEADMIN;
typedef struct IMAPISession IMAPISession;
typedef IMAPISession *LPMAPISESSION;
typedef struct IMAPISession *LPMAPISESSION;
typedef unsigned long FLAGS;
......
......@@ -250,14 +250,14 @@
#undef CONST_VTBL
#define CONST_VTBL const
#define DECLARE_INTERFACE(iface) \
/*typedef*/ interface iface { const struct iface##Vtbl *lpVtbl; } /*iface*/; \
typedef interface iface { const struct iface##Vtbl *lpVtbl; } iface; \
typedef struct iface##Vtbl iface##Vtbl; \
struct iface##Vtbl
#else
#undef CONST_VTBL
#define CONST_VTBL
#define DECLARE_INTERFACE(iface) \
/*typedef*/ interface iface { struct iface##Vtbl *lpVtbl; } /*iface*/; \
typedef interface iface { struct iface##Vtbl *lpVtbl; } iface; \
typedef struct iface##Vtbl iface##Vtbl; \
struct iface##Vtbl
#endif
......
......@@ -149,7 +149,6 @@ typedef struct _DS_SELECTION_LIST
/*****************************************************************************
* IDsObjectPicker interface
*/
typedef struct IDsObjectPicker IDsObjectPicker;
#define INTERFACE IDsObjectPicker
DECLARE_INTERFACE_(IDsObjectPicker,IUnknown)
{
......
......@@ -30,14 +30,14 @@ extern "C" {
#endif
typedef struct IOleUILinkContainerA IOleUILinkContainerA, *POLEUILINKCONTAINERA, *LPOLEUILINKCONTAINERA;
typedef struct IOleUILinkContainerW IOleUILinkContainerW, *POLEUILINKCONTAINERW, *LPOLEUILINKCONTAINERW;
typedef struct IOleUILinkContainerA *POLEUILINKCONTAINERA, *LPOLEUILINKCONTAINERA;
typedef struct IOleUILinkContainerW *POLEUILINKCONTAINERW, *LPOLEUILINKCONTAINERW;
typedef struct IOleUILinkInfoA IOleUILinkInfoA, *POLEUILINKINFOA, *LPOLEUILINKINFOA;
typedef struct IOleUILinkInfoW IOleUILinkInfoW, *POLEUILINKINFOW, *LPOLEUILINKINFOW;
typedef struct IOleUILinkInfoA *POLEUILINKINFOA, *LPOLEUILINKINFOA;
typedef struct IOleUILinkInfoW *POLEUILINKINFOW, *LPOLEUILINKINFOW;
typedef struct IOleUIObjInfoA IOleUIObjInfoA, *POLEUIOBJINFOA, *LPOLEUIOBJINFOA;
typedef struct IOleUIObjInfoW IOleUIObjInfoW, *POLEUIOBJINFOW, *LPOLEUIOBJINFOW;
typedef struct IOleUIObjInfoA *POLEUIOBJINFOA, *LPOLEUIOBJINFOA;
typedef struct IOleUIObjInfoW *POLEUIOBJINFOW, *LPOLEUIOBJINFOW;
#define IDC_OLEUIHELP 99
......
......@@ -84,14 +84,6 @@ BOOL WINAPI SHObjectProperties(HWND,DWORD,LPCWSTR,LPCWSTR);
int WINAPI PathCleanupSpec(LPCWSTR,LPWSTR);
/*****************************************************************************
* Predeclare interfaces
*/
typedef struct IShellIcon IShellIcon, *LPSHELLICON;
typedef struct IQueryInfo IQueryInfo;
typedef struct IInputObject IInputObject;
typedef struct IInputObjectSite IInputObjectSite;
/*****************************************************************************
* IContextMenu interface
*/
......@@ -229,6 +221,8 @@ DECLARE_INTERFACE_(IShellIcon,IUnknown)
#define IShellIcon_GetIconOf(p,a,b,c) (p)->lpVtbl->GetIconOf(p,a,b,c)
#endif
typedef IShellIcon *LPSHELLICON;
/* IQueryInfo interface */
#define INTERFACE IQueryInfo
DECLARE_INTERFACE_(IQueryInfo,IUnknown)
......
......@@ -242,7 +242,7 @@ typedef enum
ASSOCENUM_NONE
} ASSOCENUM;
typedef struct IQueryAssociations IQueryAssociations,*LPQUERYASSOCIATIONS;
typedef struct IQueryAssociations *LPQUERYASSOCIATIONS;
#define INTERFACE IQueryAssociations
DECLARE_INTERFACE_(IQueryAssociations,IUnknown)
......
......@@ -35,11 +35,10 @@ typedef HANDLE HDRAWDIB;
/*****************************************************************************
* Predeclare the interfaces
*/
typedef struct IAVIStream IAVIStream,*PAVISTREAM;
typedef struct IAVIFile IAVIFile,*PAVIFILE;
typedef struct IGetFrame IGetFrame,*PGETFRAME;
typedef struct IAVIEditStream IAVIEditStream, *PAVIEDITSTREAM;
typedef struct IAVIStreaming IAVIStreaming;
typedef struct IAVIStream *PAVISTREAM;
typedef struct IAVIFile *PAVIFILE;
typedef struct IGetFrame *PGETFRAME;
typedef struct IAVIEditStream *PAVIEDITSTREAM;
/* Installable Compressor Manager */
......
......@@ -41,7 +41,25 @@
/*****************************************************************************
* Predeclare the interfaces
*/
struct IWineD3D;
struct IWineD3DDevice;
struct IWineD3DResource;
struct IWineD3DVertexBuffer;
struct IWineD3DIndexBuffer;
struct IWineD3DBaseTexture;
struct IWineD3DTexture;
struct IWineD3DCubeTexture;
struct IWineD3DVolumeTexture;
struct IWineD3DStateBlock;
struct IWineD3DSurface;
struct IWineD3DVolume;
struct IWineD3DVertexDeclaration;
struct IWineD3DVertexShader;
struct IWineD3DPixelShader;
struct IWineD3DQuery;
struct IWineD3DSwapChain;
/* {108F9C44-6F30-11d9-C687-00046142C14F} */
DEFINE_GUID(IID_IWineD3D,
......@@ -135,24 +153,6 @@ DEFINE_GUID(IID_IWineD3DQuery,
#endif
typedef struct IWineD3D IWineD3D;
typedef struct IWineD3DDevice IWineD3DDevice;
typedef struct IWineD3DResource IWineD3DResource;
typedef struct IWineD3DVertexBuffer IWineD3DVertexBuffer;
typedef struct IWineD3DIndexBuffer IWineD3DIndexBuffer;
typedef struct IWineD3DBaseTexture IWineD3DBaseTexture;
typedef struct IWineD3DTexture IWineD3DTexture;
typedef struct IWineD3DCubeTexture IWineD3DCubeTexture;
typedef struct IWineD3DVolumeTexture IWineD3DVolumeTexture;
typedef struct IWineD3DStateBlock IWineD3DStateBlock;
typedef struct IWineD3DSurface IWineD3DSurface;
typedef struct IWineD3DVolume IWineD3DVolume;
typedef struct IWineD3DVertexDeclaration IWineD3DVertexDeclaration;
typedef struct IWineD3DVertexShader IWineD3DVertexShader;
typedef struct IWineD3DPixelShader IWineD3DPixelShader;
typedef struct IWineD3DQuery IWineD3DQuery;
typedef struct IWineD3DSwapChain IWineD3DSwapChain;
/*****************************************************************************
* Callback functions required for predefining surfaces / stencils
*/
......@@ -163,7 +163,7 @@ typedef HRESULT WINAPI (*D3DCB_CREATERENDERTARGETFN) (IUnknown *pDevice,
D3DMULTISAMPLE_TYPE MultiSample,
DWORD MultisampleQuality,
BOOL Lockable,
IWineD3DSurface **ppSurface,
struct IWineD3DSurface **ppSurface,
HANDLE *pSharedHandle);
typedef HRESULT WINAPI (*D3DCB_CREATESURFACEFN) (IUnknown *pDevice,
......@@ -173,7 +173,7 @@ typedef HRESULT WINAPI (*D3DCB_CREATESURFACEFN) (IUnknown *pDevice,
DWORD Usage,
D3DPOOL Pool,
UINT Level,
IWineD3DSurface **ppSurface,
struct IWineD3DSurface **ppSurface,
HANDLE *pSharedHandle);
typedef HRESULT WINAPI (*D3DCB_CREATEDEPTHSTENCILSURFACEFN) (IUnknown *pDevice,
......@@ -183,7 +183,7 @@ typedef HRESULT WINAPI (*D3DCB_CREATEDEPTHSTENCILSURFACEFN) (IUnknown *pDevice,
D3DMULTISAMPLE_TYPE MultiSample,
DWORD MultisampleQuality,
BOOL Discard,
IWineD3DSurface **ppSurface,
struct IWineD3DSurface **ppSurface,
HANDLE *pSharedHandle);
......@@ -194,12 +194,12 @@ typedef HRESULT WINAPI (*D3DCB_CREATEVOLUMEFN) (IUnknown *pDevice,
WINED3DFORMAT Format,
D3DPOOL Pool,
DWORD Usage,
IWineD3DVolume **ppVolume,
struct IWineD3DVolume **ppVolume,
HANDLE *pSharedHandle);
typedef HRESULT WINAPI (*D3DCB_CREATEADDITIONALSWAPCHAIN) (IUnknown *pDevice,
WINED3DPRESENT_PARAMETERS *pPresentationParameters,
IWineD3DSwapChain **pSwapChain
struct IWineD3DSwapChain **pSwapChain
);
/*****************************************************************************
......@@ -228,7 +228,7 @@ DECLARE_INTERFACE_(IWineD3D,IUnknown)
STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, WINED3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, WINED3DFORMAT CheckFormat) PURE;
STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, WINED3DFORMAT SourceFormat, WINED3DFORMAT TargetFormat) PURE;
STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, WINED3DCAPS *pCaps) PURE;
STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType,HWND hFocusWindow, DWORD BehaviorFlags, WINED3DPRESENT_PARAMETERS *pPresentationParameters, IWineD3DDevice **ppReturnedDeviceInterface, IUnknown *parent, D3DCB_CREATEADDITIONALSWAPCHAIN pFn3) PURE;
STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType,HWND hFocusWindow, DWORD BehaviorFlags, WINED3DPRESENT_PARAMETERS *pPresentationParameters, struct IWineD3DDevice **ppReturnedDeviceInterface, IUnknown *parent, D3DCB_CREATEADDITIONALSWAPCHAIN pFn3) PURE;
};
#undef INTERFACE
......@@ -271,32 +271,32 @@ DECLARE_INTERFACE_(IWineD3DDevice,IUnknown)
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IWineD3DDevice methods ***/
STDMETHOD(GetParent)(THIS_ IUnknown **pParent) PURE;
STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IWineD3DVertexBuffer **ppVertexBuffer, HANDLE *sharedHandle, IUnknown *parent) PURE;
STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, IWineD3DIndexBuffer** ppIndexBuffer, HANDLE* pSharedHandle, IUnknown *parent) PURE;
STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IWineD3DStateBlock **ppStateBlock, IUnknown *parent) PURE;
STDMETHOD(CreateSurface)(THIS_ UINT Width, UINT Height, WINED3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IWineD3DSurface** ppSurface, D3DRESOURCETYPE Type, DWORD Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample ,DWORD MultisampleQuality, HANDLE* pSharedHandle, IUnknown *parent) PURE;
STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, IWineD3DTexture** ppTexture, HANDLE* pSharedHandle, IUnknown *parent, D3DCB_CREATESURFACEFN pFn) PURE;
STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, IWineD3DVolumeTexture** ppVolumeTexture, HANDLE* pSharedHandle, IUnknown *parent, D3DCB_CREATEVOLUMEFN pFn) PURE;
STDMETHOD(CreateVolume)(THIS_ UINT Width, UINT Height, UINT Depth, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, IWineD3DVolume** ppVolumeTexture, HANDLE* pSharedHandle, IUnknown *parent) PURE;
STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, IWineD3DCubeTexture** ppCubeTexture, HANDLE* pSharedHandle, IUnknown *parent, D3DCB_CREATESURFACEFN pFn) PURE;
STDMETHOD(CreateQuery)(THIS_ WINED3DQUERYTYPE Type, IWineD3DQuery **ppQuery, IUnknown *pParent);
STDMETHOD(CreateAdditionalSwapChain)(THIS_ WINED3DPRESENT_PARAMETERS *pPresentationParameters, IWineD3DSwapChain **pSwapChain, IUnknown *pParent, D3DCB_CREATERENDERTARGETFN pFn, D3DCB_CREATEDEPTHSTENCILSURFACEFN pFn2);
STDMETHOD(CreateVertexDeclaration)(THIS_ CONST VOID* pDeclaration, IWineD3DVertexDeclaration** ppDecl, IUnknown* pParent) PURE;
STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IWineD3DVertexShader** ppShader, IUnknown *pParent) PURE;
STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IWineD3DPixelShader** ppShader, IUnknown *pParent) PURE;
STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,struct IWineD3DVertexBuffer **ppVertexBuffer, HANDLE *sharedHandle, IUnknown *parent) PURE;
STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, struct IWineD3DIndexBuffer** ppIndexBuffer, HANDLE* pSharedHandle, IUnknown *parent) PURE;
STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, struct IWineD3DStateBlock **ppStateBlock, IUnknown *parent) PURE;
STDMETHOD(CreateSurface)(THIS_ UINT Width, UINT Height, WINED3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, struct IWineD3DSurface** ppSurface, D3DRESOURCETYPE Type, DWORD Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample ,DWORD MultisampleQuality, HANDLE* pSharedHandle, IUnknown *parent) PURE;
STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, struct IWineD3DTexture** ppTexture, HANDLE* pSharedHandle, IUnknown *parent, D3DCB_CREATESURFACEFN pFn) PURE;
STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, struct IWineD3DVolumeTexture** ppVolumeTexture, HANDLE* pSharedHandle, IUnknown *parent, D3DCB_CREATEVOLUMEFN pFn) PURE;
STDMETHOD(CreateVolume)(THIS_ UINT Width, UINT Height, UINT Depth, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, struct IWineD3DVolume** ppVolumeTexture, HANDLE* pSharedHandle, IUnknown *parent) PURE;
STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, WINED3DFORMAT Format, D3DPOOL Pool, struct IWineD3DCubeTexture** ppCubeTexture, HANDLE* pSharedHandle, IUnknown *parent, D3DCB_CREATESURFACEFN pFn) PURE;
STDMETHOD(CreateQuery)(THIS_ WINED3DQUERYTYPE Type, struct IWineD3DQuery **ppQuery, IUnknown *pParent);
STDMETHOD(CreateAdditionalSwapChain)(THIS_ WINED3DPRESENT_PARAMETERS *pPresentationParameters, struct IWineD3DSwapChain **pSwapChain, IUnknown *pParent, D3DCB_CREATERENDERTARGETFN pFn, D3DCB_CREATEDEPTHSTENCILSURFACEFN pFn2);
STDMETHOD(CreateVertexDeclaration)(THIS_ CONST VOID* pDeclaration, struct IWineD3DVertexDeclaration** ppDecl, IUnknown* pParent) PURE;
STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, struct IWineD3DVertexShader** ppShader, IUnknown *pParent) PURE;
STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, struct IWineD3DPixelShader** ppShader, IUnknown *pParent) PURE;
STDMETHOD(EvictManagedResources)(THIS) PURE;
STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT BackBuffer, D3DBACKBUFFER_TYPE, IWineD3DSurface** ppBackBuffer) PURE;
STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT BackBuffer, D3DBACKBUFFER_TYPE, struct IWineD3DSurface** ppBackBuffer) PURE;
STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
STDMETHOD(GetDeviceCaps)(THIS_ WINED3DCAPS* pCaps) PURE;
STDMETHOD(GetDirect3D)(THIS_ IWineD3D** ppD3D) PURE;
STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IWineD3DSwapChain **pSwapChain) PURE;
STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, struct IWineD3DSwapChain **pSwapChain) PURE;
STDMETHOD(Reset)(THIS_ WINED3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IWineD3DSurface* pCursorBitmap) PURE;
STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, struct IWineD3DSurface* pCursorBitmap) PURE;
STDMETHOD_(void, SetCursorPosition)(THIS_ int XScreenSpace, int YScreenSpace, DWORD Flags) PURE;
STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
STDMETHOD(TestCooperativeLevel)(THIS) PURE;
......@@ -306,14 +306,14 @@ DECLARE_INTERFACE_(IWineD3DDevice,IUnknown)
STDMETHOD(GetClipStatus)(THIS_ WINED3DCLIPSTATUS * pClipStatus) PURE;
STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
STDMETHOD(SetDepthStencilSurface)(THIS_ IWineD3DSurface* pNewZStencil) PURE;
STDMETHOD(GetDepthStencilSurface)(THIS_ IWineD3DSurface** ppZStencilSurface) PURE;
STDMETHOD(SetDepthStencilSurface)(THIS_ struct IWineD3DSurface* pNewZStencil) PURE;
STDMETHOD(GetDepthStencilSurface)(THIS_ struct IWineD3DSurface** ppZStencilSurface) PURE;
STDMETHOD(SetFVF)(THIS_ DWORD fvf) PURE;
STDMETHOD(GetFVF)(THIS_ DWORD * pfvf) PURE;
STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
STDMETHOD(SetIndices)(THIS_ IWineD3DIndexBuffer * pIndexData,UINT BaseVertexIndex) PURE;
STDMETHOD(GetIndices)(THIS_ IWineD3DIndexBuffer ** ppIndexData,UINT * pBaseVertexIndex) PURE;
STDMETHOD(SetIndices)(THIS_ struct IWineD3DIndexBuffer * pIndexData,UINT BaseVertexIndex) PURE;
STDMETHOD(GetIndices)(THIS_ struct IWineD3DIndexBuffer ** ppIndexData,UINT * pBaseVertexIndex) PURE;
STDMETHOD(SetLight)(THIS_ DWORD Index,CONST WINED3DLIGHT * pLight) PURE;
STDMETHOD(GetLight)(THIS_ DWORD Index,WINED3DLIGHT * pLight) PURE;
STDMETHOD(SetLightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
......@@ -324,8 +324,8 @@ DECLARE_INTERFACE_(IWineD3DDevice,IUnknown)
STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
STDMETHOD(SetPixelShader)(THIS_ IWineD3DPixelShader *pShader) PURE;
STDMETHOD(GetPixelShader)(THIS_ IWineD3DPixelShader **ppShader) PURE;
STDMETHOD(SetPixelShader)(THIS_ struct IWineD3DPixelShader *pShader) PURE;
STDMETHOD(GetPixelShader)(THIS_ struct IWineD3DPixelShader **ppShader) PURE;
STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
......@@ -334,28 +334,28 @@ DECLARE_INTERFACE_(IWineD3DDevice,IUnknown)
STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE;
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD * pValue) PURE;
STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IWineD3DSurface* pRenderTarget) PURE;
STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IWineD3DSurface** ppRenderTarget) PURE;
STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, struct IWineD3DSurface* pRenderTarget) PURE;
STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, struct IWineD3DSurface** ppRenderTarget) PURE;
STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, WINED3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, WINED3DSAMPLERSTATETYPE Type, DWORD* Value) PURE;
STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IWineD3DVertexBuffer * pStreamData,UINT Offset,UINT Stride) PURE;
STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IWineD3DVertexBuffer ** ppStreamData,UINT *pOffset, UINT * pStride) PURE;
STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,struct IWineD3DVertexBuffer * pStreamData,UINT Offset,UINT Stride) PURE;
STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,struct IWineD3DVertexBuffer ** ppStreamData,UINT *pOffset, UINT * pStride) PURE;
STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
STDMETHOD(SetTexture)(THIS_ DWORD Stage, IWineD3DBaseTexture* pTexture) PURE;
STDMETHOD(GetTexture)(THIS_ DWORD Stage, IWineD3DBaseTexture** ppTexture) PURE;
STDMETHOD(SetTexture)(THIS_ DWORD Stage, struct IWineD3DBaseTexture* pTexture) PURE;
STDMETHOD(GetTexture)(THIS_ DWORD Stage, struct IWineD3DBaseTexture** ppTexture) PURE;
STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, WINED3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, WINED3DTEXTURESTAGESTATETYPE Type,DWORD *pValue) PURE;
STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE;
STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE;
STDMETHOD(SetVertexDeclaration)(THIS_ IWineD3DVertexDeclaration* pDecl) PURE;
STDMETHOD(GetVertexDeclaration)(THIS_ IWineD3DVertexDeclaration** ppDecl) PURE;
STDMETHOD(SetVertexShader)(THIS_ IWineD3DVertexShader* pShader) PURE;
STDMETHOD(GetVertexShader)(THIS_ IWineD3DVertexShader** ppShader) PURE;
STDMETHOD(SetVertexDeclaration)(THIS_ struct IWineD3DVertexDeclaration* pDecl) PURE;
STDMETHOD(GetVertexDeclaration)(THIS_ struct IWineD3DVertexDeclaration** ppDecl) PURE;
STDMETHOD(SetVertexShader)(THIS_ struct IWineD3DVertexShader* pShader) PURE;
STDMETHOD(GetVertexShader)(THIS_ struct IWineD3DVertexShader** ppShader) PURE;
STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
......@@ -366,9 +366,9 @@ DECLARE_INTERFACE_(IWineD3DDevice,IUnknown)
STDMETHOD(GetViewport)(THIS_ WINED3DVIEWPORT * pViewport) PURE;
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE;
STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IWineD3DVertexBuffer* pDestBuffer, IWineD3DVertexBuffer* pVertexDecl, DWORD Flags) PURE;
STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, struct IWineD3DVertexBuffer* pDestBuffer, struct IWineD3DVertexBuffer* pVertexDecl, DWORD Flags) PURE;
STDMETHOD(BeginStateBlock)(THIS) PURE;
STDMETHOD(EndStateBlock)(THIS_ IWineD3DStateBlock** ppStateBlock) PURE;
STDMETHOD(EndStateBlock)(THIS_ struct IWineD3DStateBlock** ppStateBlock) PURE;
STDMETHOD(BeginScene)(THIS) PURE;
STDMETHOD(EndScene)(THIS) PURE;
STDMETHOD(Present)(THIS_ CONST RECT * pSourceRect,CONST RECT * pDestRect,HWND hDestWindowOverride,CONST RGNDATA * pDirtyRegion) PURE;
......@@ -380,16 +380,16 @@ DECLARE_INTERFACE_(IWineD3DDevice,IUnknown)
STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
STDMETHOD(ColorFill)(THIS_ IWineD3DSurface* pSurface, CONST D3DRECT* pRect, D3DCOLOR color) PURE;
STDMETHOD(UpdateTexture)(THIS_ IWineD3DBaseTexture *pSourceTexture, IWineD3DBaseTexture *pDestinationTexture) PURE;
STDMETHOD(UpdateSurface)(THIS_ IWineD3DSurface* pSourceSurface, CONST RECT* pSourceRect, IWineD3DSurface* pDestinationSurface, CONST POINT* pDestPoint) PURE;
STDMETHOD(StretchRect)(THIS_ IWineD3DSurface* pSourceSurface, CONST RECT* pSourceRect, IWineD3DSurface* pDestinationSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
STDMETHOD(GetRenderTargetData)(THIS_ IWineD3DSurface* pRenderTarget, IWineD3DSurface* pSurface) PURE;
STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain,IWineD3DSurface* pSurface) PURE;
STDMETHOD(ColorFill)(THIS_ struct IWineD3DSurface* pSurface, CONST D3DRECT* pRect, D3DCOLOR color) PURE;
STDMETHOD(UpdateTexture)(THIS_ struct IWineD3DBaseTexture *pSourceTexture, struct IWineD3DBaseTexture *pDestinationTexture) PURE;
STDMETHOD(UpdateSurface)(THIS_ struct IWineD3DSurface* pSourceSurface, CONST RECT* pSourceRect, struct IWineD3DSurface* pDestinationSurface, CONST POINT* pDestPoint) PURE;
STDMETHOD(StretchRect)(THIS_ struct IWineD3DSurface* pSourceSurface, CONST RECT* pSourceRect, struct IWineD3DSurface* pDestinationSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
STDMETHOD(GetRenderTargetData)(THIS_ struct IWineD3DSurface* pRenderTarget, struct IWineD3DSurface* pSurface) PURE;
STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain,struct IWineD3DSurface* pSurface) PURE;
/*** Internal use IWineD3Device methods ***/
STDMETHOD_(void, SetupTextureStates)(THIS_ DWORD Stage, DWORD Flags);
/*** object tracking ***/
STDMETHOD_(void, ResourceReleased)(THIS_ IWineD3DResource *resource);
STDMETHOD_(void, ResourceReleased)(THIS_ struct IWineD3DResource *resource);
};
#undef INTERFACE
......@@ -757,7 +757,7 @@ DECLARE_INTERFACE_(IWineD3DTexture,IWineD3DBaseTexture)
STDMETHOD_(UINT, GetTextureDimensions)(THIS) PURE;
/*** IWineD3DTexture methods ***/
STDMETHOD(GetLevelDesc)(THIS_ UINT Level, WINED3DSURFACE_DESC* pDesc) PURE;
STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IWineD3DSurface** ppSurfaceLevel) PURE;
STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, struct IWineD3DSurface** ppSurfaceLevel) PURE;
STDMETHOD(LockRect)(THIS_ UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
......@@ -833,7 +833,7 @@ DECLARE_INTERFACE_(IWineD3DCubeTexture,IWineD3DBaseTexture)
STDMETHOD_(UINT, GetTextureDimensions)(THIS) PURE;
/*** IWineD3DCubeTexture methods ***/
STDMETHOD(GetLevelDesc)(THIS_ UINT Level,WINED3DSURFACE_DESC* pDesc) PURE;
STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IWineD3DSurface** ppCubeMapSurface) PURE;
STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, struct IWineD3DSurface** ppCubeMapSurface) PURE;
STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) PURE;
......@@ -910,7 +910,7 @@ DECLARE_INTERFACE_(IWineD3DVolumeTexture,IWineD3DBaseTexture)
STDMETHOD_(UINT, GetTextureDimensions)(THIS) PURE;
/*** IWineD3DVolumeTexture methods ***/
STDMETHOD(GetLevelDesc)(THIS_ UINT Level, WINED3DVOLUME_DESC *pDesc) PURE;
STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IWineD3DVolume** ppVolumeLevel) PURE;
STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, struct IWineD3DVolume** ppVolumeLevel) PURE;
STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
......
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