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wine
wine-winehq
Commits
b917bdaa
Commit
b917bdaa
authored
Aug 21, 2008
by
H. Verbeet
Committed by
Alexandre Julliard
Aug 22, 2008
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Plain Diff
wined3d: Remove useless hash_table_entry_t typedef.
It doesn't add much.
parent
05931f4a
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
16 additions
and
16 deletions
+16
-16
utils.c
dlls/wined3d/utils.c
+13
-13
wined3d_private.h
dlls/wined3d/wined3d_private.h
+3
-3
No files found.
dlls/wined3d/utils.c
View file @
b917bdaa
...
...
@@ -5,7 +5,7 @@
* Copyright 2003-2004 Raphael Junqueira
* Copyright 2004 Christian Costa
* Copyright 2005 Oliver Stieber
* Copyright 2006-200
7
Henri Verbeet
* Copyright 2006-200
8
Henri Verbeet
* Copyright 2007-2008 Stefan Dsinger for CodeWeavers
*
* This library is free software; you can redistribute it and/or
...
...
@@ -1581,7 +1581,7 @@ hash_table_t *hash_table_create(hash_function_t *hash_function, compare_function
}
table
->
bucket_count
=
initial_size
;
table
->
entries
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
table
->
grow_size
*
sizeof
(
hash_table_entry_t
));
table
->
entries
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
table
->
grow_size
*
sizeof
(
struct
hash_table_entry_t
));
if
(
!
table
->
entries
)
{
ERR
(
"Failed to allocate table entries, returning NULL.
\n
"
);
...
...
@@ -1614,12 +1614,12 @@ void hash_table_destroy(hash_table_t *table, void (*free_value)(void *value, voi
HeapFree
(
GetProcessHeap
(),
0
,
table
);
}
static
inline
hash_table_entry_t
*
hash_table_get_by_idx
(
hash_table_t
*
table
,
void
*
key
,
unsigned
int
idx
)
static
inline
struct
hash_table_entry_t
*
hash_table_get_by_idx
(
hash_table_t
*
table
,
void
*
key
,
unsigned
int
idx
)
{
hash_table_entry_t
*
entry
;
struct
hash_table_entry_t
*
entry
;
if
(
table
->
buckets
[
idx
].
next
)
LIST_FOR_EACH_ENTRY
(
entry
,
&
(
table
->
buckets
[
idx
]),
hash_table_entry_t
,
entry
)
LIST_FOR_EACH_ENTRY
(
entry
,
&
(
table
->
buckets
[
idx
]),
struct
hash_table_entry_t
,
entry
)
if
(
table
->
compare_function
(
entry
->
key
,
key
))
return
entry
;
return
NULL
;
...
...
@@ -1628,7 +1628,7 @@ static inline hash_table_entry_t *hash_table_get_by_idx(hash_table_t *table, voi
static
BOOL
hash_table_resize
(
hash_table_t
*
table
,
unsigned
int
new_bucket_count
)
{
unsigned
int
new_entry_count
=
0
;
hash_table_entry_t
*
new_entries
;
struct
hash_table_entry_t
*
new_entries
;
struct
list
*
new_buckets
;
unsigned
int
grow_size
=
new_bucket_count
-
(
new_bucket_count
>>
2
);
unsigned
int
i
;
...
...
@@ -1640,7 +1640,7 @@ static BOOL hash_table_resize(hash_table_t *table, unsigned int new_bucket_count
return
FALSE
;
}
new_entries
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
grow_size
*
sizeof
(
hash_table_entry_t
));
new_entries
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
grow_size
*
sizeof
(
struct
hash_table_entry_t
));
if
(
!
new_entries
)
{
ERR
(
"Failed to allocate new entries, returning FALSE.
\n
"
);
...
...
@@ -1652,12 +1652,12 @@ static BOOL hash_table_resize(hash_table_t *table, unsigned int new_bucket_count
{
if
(
table
->
buckets
[
i
].
next
)
{
hash_table_entry_t
*
entry
,
*
entry2
;
struct
hash_table_entry_t
*
entry
,
*
entry2
;
LIST_FOR_EACH_ENTRY_SAFE
(
entry
,
entry2
,
&
table
->
buckets
[
i
],
hash_table_entry_t
,
entry
)
LIST_FOR_EACH_ENTRY_SAFE
(
entry
,
entry2
,
&
table
->
buckets
[
i
],
struct
hash_table_entry_t
,
entry
)
{
int
j
;
hash_table_entry_t
*
new_entry
=
new_entries
+
(
new_entry_count
++
);
struct
hash_table_entry_t
*
new_entry
=
new_entries
+
(
new_entry_count
++
);
*
new_entry
=
*
entry
;
j
=
new_entry
->
hash
&
(
new_bucket_count
-
1
);
...
...
@@ -1688,7 +1688,7 @@ void hash_table_put(hash_table_t *table, void *key, void *value)
{
unsigned
int
idx
;
unsigned
int
hash
;
hash_table_entry_t
*
entry
;
struct
hash_table_entry_t
*
entry
;
hash
=
table
->
hash_function
(
key
);
idx
=
hash
&
(
table
->
bucket_count
-
1
);
...
...
@@ -1742,7 +1742,7 @@ void hash_table_put(hash_table_t *table, void *key, void *value)
struct
list
*
elem
=
list_head
(
&
table
->
free_entries
);
list_remove
(
elem
);
entry
=
LIST_ENTRY
(
elem
,
hash_table_entry_t
,
entry
);
entry
=
LIST_ENTRY
(
elem
,
struct
hash_table_entry_t
,
entry
);
}
else
{
entry
=
table
->
entries
+
(
table
->
entry_count
++
);
}
...
...
@@ -1765,7 +1765,7 @@ void hash_table_remove(hash_table_t *table, void *key)
void
*
hash_table_get
(
hash_table_t
*
table
,
void
*
key
)
{
unsigned
int
idx
;
hash_table_entry_t
*
entry
;
struct
hash_table_entry_t
*
entry
;
idx
=
table
->
hash_function
(
key
)
&
(
table
->
bucket_count
-
1
);
entry
=
hash_table_get_by_idx
(
table
,
key
,
idx
);
...
...
dlls/wined3d/wined3d_private.h
View file @
b917bdaa
...
...
@@ -47,19 +47,19 @@
typedef
unsigned
int
(
hash_function_t
)(
void
*
key
);
typedef
BOOL
(
compare_function_t
)(
void
*
keya
,
void
*
keyb
);
typedef
struc
t
{
struct
hash_table_entry_
t
{
void
*
key
;
void
*
value
;
unsigned
int
hash
;
struct
list
entry
;
}
hash_table_entry_t
;
};
typedef
struct
{
hash_function_t
*
hash_function
;
compare_function_t
*
compare_function
;
struct
list
*
buckets
;
unsigned
int
bucket_count
;
hash_table_entry_t
*
entries
;
struct
hash_table_entry_t
*
entries
;
unsigned
int
entry_count
;
struct
list
free_entries
;
unsigned
int
count
;
...
...
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