wined3d: Create the backbuffer rendertarget view only after calling adapter_init_3d().
Otherwise we may not be able to acquire a context to create the view. In
practice, this is only an issue for d3d9 and earlier in combination with the
Vulkan backend.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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