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wine
wine-winehq
Commits
bab2a40f
Commit
bab2a40f
authored
Oct 24, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 25, 2011
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wined3d: Make the device parameter to context_apply_clear_state() const.
parent
9b42c657
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2 changed files
with
2 additions
and
2 deletions
+2
-2
context.c
dlls/wined3d/context.c
+1
-1
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-1
No files found.
dlls/wined3d/context.c
View file @
bab2a40f
...
...
@@ -2171,7 +2171,7 @@ static BOOL context_validate_rt_config(UINT rt_count,
}
/* Context activation is done by the caller. */
BOOL
context_apply_clear_state
(
struct
wined3d_context
*
context
,
struct
wined3d_device
*
device
,
BOOL
context_apply_clear_state
(
struct
wined3d_context
*
context
,
const
struct
wined3d_device
*
device
,
UINT
rt_count
,
const
struct
wined3d_fb_state
*
fb
)
{
DWORD
rt_mask
=
0
,
old_mask
;
...
...
dlls/wined3d/wined3d_private.h
View file @
bab2a40f
...
...
@@ -1234,7 +1234,7 @@ void context_alloc_event_query(struct wined3d_context *context,
void
context_alloc_occlusion_query
(
struct
wined3d_context
*
context
,
struct
wined3d_occlusion_query
*
query
)
DECLSPEC_HIDDEN
;
void
context_apply_blit_state
(
struct
wined3d_context
*
context
,
const
struct
wined3d_device
*
device
)
DECLSPEC_HIDDEN
;
BOOL
context_apply_clear_state
(
struct
wined3d_context
*
context
,
struct
wined3d_device
*
device
,
BOOL
context_apply_clear_state
(
struct
wined3d_context
*
context
,
const
struct
wined3d_device
*
device
,
UINT
rt_count
,
const
struct
wined3d_fb_state
*
fb
)
DECLSPEC_HIDDEN
;
BOOL
context_apply_draw_state
(
struct
wined3d_context
*
context
,
struct
wined3d_device
*
device
)
DECLSPEC_HIDDEN
;
void
context_apply_fbo_state_blit
(
struct
wined3d_context
*
context
,
GLenum
target
,
...
...
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