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wine
wine-winehq
Commits
baf2721b
Commit
baf2721b
authored
Jul 08, 2003
by
Raphael Junqueira
Committed by
Alexandre Julliard
Jul 08, 2003
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Some fixes on d3d8 and d3d9 headers.
parent
18873e77
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2 changed files
with
3 additions
and
3 deletions
+3
-3
d3d8.h
include/d3d8.h
+1
-1
d3d9types.h
include/d3d9types.h
+2
-2
No files found.
include/d3d8.h
View file @
baf2721b
...
@@ -277,7 +277,7 @@ ICOM_DEFINE(IDirect3DDevice8,IUnknown)
...
@@ -277,7 +277,7 @@ ICOM_DEFINE(IDirect3DDevice8,IUnknown)
#define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
#define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
#define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a)
#define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a)
#define IDirect3DDevice8_Present(p,a,b,c,d)
ICOM_CALL4,present,
p,a,b,c,d)
#define IDirect3DDevice8_Present(p,a,b,c,d)
(p)->lpVtbl->Present(
p,a,b,c,d)
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
...
...
include/d3d9types.h
View file @
baf2721b
...
@@ -1131,8 +1131,9 @@ typedef DWORD D3DCOLOR;
...
@@ -1131,8 +1131,9 @@ typedef DWORD D3DCOLOR;
typedef
struct
_D3DADAPTER_IDENTIFIER9
{
typedef
struct
_D3DADAPTER_IDENTIFIER9
{
char
Driver
[
MAX_DEVICE_IDENTIFIER_STRING
];
char
Driver
[
MAX_DEVICE_IDENTIFIER_STRING
];
char
Description
[
MAX_DEVICE_IDENTIFIER_STRING
];
char
Description
[
MAX_DEVICE_IDENTIFIER_STRING
];
char
DeviceName
[
32
];
/* Device name for GDI (ex. \\.\DISPLAY1) */
char
DeviceName
[
32
];
LARGE_INTEGER
DriverVersion
;
LARGE_INTEGER
DriverVersion
;
DWORD
VendorId
;
DWORD
VendorId
;
DWORD
DeviceId
;
DWORD
DeviceId
;
DWORD
SubSysId
;
DWORD
SubSysId
;
...
@@ -1352,5 +1353,4 @@ typedef enum _D3DQUERYTYPE {
...
@@ -1352,5 +1353,4 @@ typedef enum _D3DQUERYTYPE {
D3DQUERYTYPE_OCCLUSION
=
9
D3DQUERYTYPE_OCCLUSION
=
9
}
D3DQUERYTYPE
;
}
D3DQUERYTYPE
;
#endif
/* __WINE_D3D9TYPES_H */
#endif
/* __WINE_D3D9TYPES_H */
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